Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
|
|
« on: June 07, 2007, 08:16:03 AM +0100 » |
|
Practice 1: | 20:00 | (15 mins) | full time drivers only | Practice 2: | 20:15 | (10 mins) | reserves may join too | Qual 1: | 20:25 | (5 mins) | Masters may join too | Qual 2: | 20:30 | (25 mins) | Race: | 20:55 | (80 mins) | note: no warmup! | Cars allowed: any GT1, G2, GT2, GTC or GT3 from the UKGTR Skin Pack v2.4 (G2 and GT3 cars will not score points). Weather: changeable, based on real-world conditions at the start of the event. Track: Enna Race Start Time 14:00 Pit Stops: All drivers must make a minimum of one pit stop. This must involve entering the pit lane at the speed limit, and coming to a complete standstill in the designated pit box. Tyres do not have to be changed and no fuel has to be added. You cannot take your mandatory stop at the end of the pace lap, or with less than 1 lap to go.Server: UKGTR Endurance Clubmen Password: available from the event page (see the Show Password link under the announcement text) Notes:(1) Please make sure you are fully aware of the UKGTR Rules - especially the speed limiter starting procedure and the rules about in-game chat messages.(2) Driver lists can be found on the championship standings page(2b) Reserves (anyone without a full time spot) should not join until the stated session, regardless of the time. (2c) Drivers with a full time spot in the Endurance Masters should only take G2 or GT3 cars. Other reserves may take any permitted car. (3) You will not be able to join the server without the skin and ballast pack (see link above). (4) Drivers may only change car once in the season without penalty. (5) Drivers are reminded that they must select ISDN as their bandwidth, otherwise the stability of everyone's connection will be reduced.
|
|
|
Logged
|
To finish first, first you must have fins.
|
|
|
Adam Parle
Guest
|
|
« Reply #1 on: June 07, 2007, 08:21:16 AM +0100 » |
|
Really not looking forward to this one........
|
|
|
Logged
|
|
|
|
ginsters sponsored
Grey Leader
Former Moderators
Sr. Member
Posts: 3234
|
|
« Reply #2 on: June 07, 2007, 08:30:01 AM +0100 » |
|
Many moon ago, I remember it was decided that Enna events would always be dry (bloody health and safety ) Is that still the case? For me, it still makes sense.
|
|
|
Logged
|
|
|
|
Adam Parle
Guest
|
|
« Reply #3 on: June 07, 2007, 08:43:03 AM +0100 » |
|
To be honest, I think it would be better in the wet. At the moment to be in with a chance of winning you've got to pretty much straight-line the chicanes and hammer over the kerbs. You'd never drive like that in real life as crashing has major consequences - death isn't something I fancy risking for a tenth of a second off my lap time.
If it's wet the margin for error is that much smaller that to finish the race you'd have to drive sensibly (ie. closer to how you would in real life) so I for one am hoping for rain.
|
|
|
Logged
|
|
|
|
psuedo
Pink Leader
Former Moderators
Sr. Member
Posts: 2872
Team Pseudo Racing
|
|
« Reply #4 on: June 07, 2007, 06:13:46 PM +0100 » |
|
I quite enjoy enna it is dangerous with the tyre walls and as you rightly say the only way to possibly compete for high places is to take the risky option through the chicanes....but it is what it is...a risky option. So ok, the aliens will (probably) do it and (mostly) get away with it..for the mid-field runners there is the choice, risk it or safer option...and for the backmarkers (like myself) there doesn't seem much point risking it....steady and safe (hopefully). Not many tracks can offer that sort of diversity and I reckon it's going to be pretty interesting to see which school of thought wins the day....
|
|
|
Logged
|
"I spend 95% of my money on women and booze. --The rest I just wasted." (Georgie Best)
|
|
|
Jure
|
|
« Reply #5 on: June 08, 2007, 12:29:21 AM +0100 » |
|
I'd vote for 120 mins enduro any day of the week.
|
|
|
Logged
|
Christian Szell: Oh, don't worry. I'm not going into that cavity. That nerve's already dying. A live, freshly-cut nerve is infinitely more sensitive. So I'll just drill into a healthy tooth until I reach the pulp. That is unless, of course, you can tell me that it's safe.
|
|
|
Truetom
|
|
« Reply #6 on: June 08, 2007, 04:50:36 AM +0100 » |
|
In Enna? It's all yours. TT
|
|
|
Logged
|
|
|
|
Jure
|
|
« Reply #7 on: June 08, 2007, 11:21:59 AM +0100 » |
|
well hey, why not? endurance should be a real test of men and machines. what better place to do it then in hardest (mentally) track out there?
|
|
|
Logged
|
Christian Szell: Oh, don't worry. I'm not going into that cavity. That nerve's already dying. A live, freshly-cut nerve is infinitely more sensitive. So I'll just drill into a healthy tooth until I reach the pulp. That is unless, of course, you can tell me that it's safe.
|
|
|
Mark J
Incident Moderators
Hero Member
Posts: 10378
Legend in his own lunchtime
|
|
« Reply #8 on: June 08, 2007, 01:11:02 PM +0100 » |
|
i dont think enna is about being the hardest track mentally at all. Its all about cheating natural physics and what would be the fear factor in a real car. Here the way to a fast lap is just to fly through those two chicanes at the most maximum velocity you can get away with...or not You would never attempt to straightline them the same way in a real car like you need to do for a fast lap here...so where is the 'simulation/realism' in that. If i want cack driving experiences i'll buy a playstation Qually in the sprint was like a demolition derby with ludricrous amounts of smashed up GT cars on almost every lap. If anything i'd prefer it if there was no way of attempting to straightline the chicanes and you had to slow, downshift and 'drive' through them like a chicanes meant to do.
|
|
|
Logged
|
|
|
|
Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
|
|
« Reply #9 on: June 08, 2007, 01:22:07 PM +0100 » |
|
Qually in the sprint was like a demolition derby with ludricrous amounts of smashed up GT cars on almost every lap. If anything i'd prefer it if there was no way of attempting to straightline the chicanes and you had to slow, downshift and 'drive' through them like a chicanes meant to do.
I've said before I think that I wish there was a penalty in sims for bending the car (or dumping it in a gravel trap) during practice and qually. I decided to forego the GTL race last night in favour or some Enna race pace practice in the Corvette (and a large glass of wine ). I won here in Endurance Division 2 back in the GTR1 days but between the switch the GT1 and me getting older I'm really struggling for consistency here; I think this will be my last and only season in GT1 and I will return to my 350Z for Season 6.
|
|
|
Logged
|
To finish first, first you must have fins.
|
|
|
Jure
|
|
« Reply #10 on: June 08, 2007, 01:54:17 PM +0100 » |
|
I'd like to share some other thoughts on this track if I may. Enna should be revised as per corner cutting goes IMHO.... 1. exit out of Schumacher chicane: you can ride those left side curbs (not that you want to anyway, but still, it happens if you're insane) and gain time. Lots of it if you take the chicane in 4th gear (if heavy curb riding would be penalised, we'd all take it in 3rd). 2. 2nd part (exit, left-right) @ first double chicane combo. Way too much curb riding permitted, saw it happening @ GT1 sprint a lot. 3. Chicane @ pitlane entry (exit to S/F straight). Same thing, one can cut like crazy. Not that it's healthy, but it's doable. 4. above 3 would also slow us down and make it a bit more realistic.
|
|
|
Logged
|
Christian Szell: Oh, don't worry. I'm not going into that cavity. That nerve's already dying. A live, freshly-cut nerve is infinitely more sensitive. So I'll just drill into a healthy tooth until I reach the pulp. That is unless, of course, you can tell me that it's safe.
|
|
|
Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
|
|
« Reply #11 on: June 08, 2007, 02:27:48 PM +0100 » |
|
We won't bother with a "UKGTR Enna" because it's a Season 5 special - we won't be back and it's now too late to provide our own version. Besides which, if you consistently push the limits, sooner or later you're going to come a cropper.
|
|
|
Logged
|
To finish first, first you must have fins.
|
|
|
Truetom
|
|
« Reply #12 on: June 08, 2007, 02:57:31 PM +0100 » |
|
well hey, why not? endurance should be a real test of men and machines. what better place to do it then in hardest (mentally) track out there? It's just the (not)liking of the track, Jure. Take any other track (except Anderstorp ) and I'm in. TT Nice Avatar, Jure!
|
|
« Last Edit: June 08, 2007, 02:59:15 PM +0100 by Truetom »
|
Logged
|
|
|
|
psuedo
Pink Leader
Former Moderators
Sr. Member
Posts: 2872
Team Pseudo Racing
|
|
« Reply #13 on: June 08, 2007, 05:35:32 PM +0100 » |
|
I dont think a specific UKGTR Enna is needed....I agree that the corner cutting detection in GTR2 at Enna is a bit slack to say the least....but we are all racing under UKGTR rules, Each driver should endeavour to keep the full width of all their vehicle's wheels within the boundaries of the track at all times. The track is defined as the normal road surface, which at most tracks is definied by white lines at the edge of the road, plus any painted curbs. Areas of grass, gravel, sand, and areas painted green (including so called 'grasscrete'), are not part of the track. Cars which are not fully under the driver's control are normally exempt. A driver who gains an advantage by breaching the previous rule must yield the advantage back to any affected car(s). An advantage may include taking a place directly, setting up a pass, or avoiding losing a place. Under normal circumstances the simulation's internal cut detection will be relied upon to enforce the above rules. Moderators will not normally check these rules unless another driver submits an incident report, and are unlikely to take action unless a clear violation has been committed on a section of track which the simulation's automatic checking does not detect. Borderline cases will not result in direct action being taken against a driver. Persistent or deliberate 'railriding' is strictly forbidden. These rules apply in all sessions, including qualifying, even when not on a flying lap which tell me that I would be in danger of penalties or even worse exclusion (just been reading about Monza ) if I blatently or persistently cut corners. Due to the nature of this track...number of accidents etc, I'm pretty sure the Moderators will be scrutinising this area a little more closely than normal.....and of course there is still the option to submit incident reports if somebody (nobody on here....surely ) is persistently breaking the rules.
|
|
|
Logged
|
"I spend 95% of my money on women and booze. --The rest I just wasted." (Georgie Best)
|
|
|
Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
|
|
« Reply #14 on: June 08, 2007, 05:57:54 PM +0100 » |
|
By 'clear violation' we don't mean touching the gravel - we mean driving straight through without any attempt to follow the course of the chicane.
|
|
|
Logged
|
To finish first, first you must have fins.
|
|
|
|