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  • E1H Zolder: September 03, 2015
September 03, 2015, 09:05:01 PM +0100 - Zolder (2009-) - RRE Season 1 Historics
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
senyorlobo
 TEAM-GTLDK
Audi V8 DTM DTM92 2 +0.842
---
1 1:35.745
---
Dunlop  
Berger R - 74
 Supersonic Racing
Ford Mustang DTM DTM92 1 1:35.572
---
2 1:36.103
---
Goodyear  
mr_belowski
 
BMW M3 Sport Evolution DTM92 3 +1.513
---
3 1:36.507
---
Yokohama  
frex
 Kerb Crawlers
Opel Omega 3000 Evo500 DTM92 4 1:36.422
---
Pirelli  
Eck Simpson
 Team RaceConnect
Ford Mustang DTM DTM92 6 +2.281
---
5 1:37.655
---
Goodyear  
Anty
 
Mercedes 190 Evo2 DTM92 4 +1.558
---
6 1:37.210
---
Bridgestone  
BillThomas
 Kerb Crawlers
BMW M3 Sport Evolution DTM92 8 +14.276
---
7 1:48.634
---
Yokohama  
goldtop
 Kerb Crawlers
Mercedes 190 Evo2 DTM92 5 +2.028
---
8 ---
---
Bridgestone  
Hotkeys
 Soggy Bottom Racers Club
Mercedes 190 Evo2 DTM92 7 +3.472
---
9 ---
---
Bridgestone  
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Author Topic: RRE Season 1 Race Room Historics - Zolder - Sep 3  (Read 9067 times)
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phspok
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« on: August 15, 2015, 04:33:30 PM +0100 »



Practice: 19:45 BST (30 mins)
Qual 2: 20:15 (15 mins)
Race: 20:30 ~ 30 Mins

Cars allowed: DTM 92
Track: Zolder
Time of Day Setting: 13:00
Weather: Dry

Start: Standing
Tyre wear: Normal
Fuel consumption: OFF
Pit-stops: None required

Server: Simracing.org.uk E1H
Password: see above

Backup Server if required: phspok7

Championship Standings

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see
cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules especially the
rules about in-game chat messages.
(3) You will need to install Race Room Racing Experience from Steam, and have the Euro and American Track Packs for this series (And maybe another
non pack track occasionally)
(4) Please exercise caution when pitting as some tracks have a speed limit.

(5) Please follow the SROUK guidelines for using kerbs etc. Please keep 2 wheels on the track surface (kerbs do not count as track surface)
Excessive cutting of corners will seen as cheating and the results may be altered to reflect this.

« Last Edit: August 31, 2015, 01:44:09 PM +0100 by phspok » Logged

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Hotkeys
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« Reply #1 on: August 15, 2015, 08:50:53 PM +0100 »

This one will be my first RRE race, and I'm looking forward to it already. I'll probably be way off in terms of race pace, but then again, I'm used to that by now :-))

AND ..... the Kurt Thiim Mercedes is mine!

Stig
« Last Edit: August 15, 2015, 09:29:04 PM +0100 by Hotkeys » Logged

Stig Ravnbøl / Alias Hotkeys
phspok
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« Reply #2 on: August 15, 2015, 10:16:18 PM +0100 »

 Cheesy
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goldtop
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« Reply #3 on: August 28, 2015, 10:34:00 PM +0100 »

Had a few laps with the '92 cars and I get the feeling this is going to be a very tough race. Very easy to make mistakes in the chicanes and a few corners which you have to get just right to avoid gravel. Should be good fun especially with those darn slow down penalties  Grin
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Wiltshire Tony
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« Reply #4 on: August 30, 2015, 12:02:23 PM +0100 »

Server now running
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Hotkeys
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« Reply #5 on: August 30, 2015, 05:44:23 PM +0100 »

Did some laps on the SROUK-server without any problems. Anything I need to DL ?

I love this track, even though it is indeed treacherous. I also love the fact, that you can't get away with illegal shortcuts in this sim.

How does it work, when the race is on, do you get a warning, a stop-and go, a drive through or what?

I managed a 1.40.500 lap, what do you guys get?


Stig
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Stig Ravnbøl / Alias Hotkeys
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« Reply #6 on: August 30, 2015, 06:48:24 PM +0100 »

Did some laps on the SROUK-server without any problems. Anything I need to DL ?

I love this track, even though it is indeed treacherous. I also love the fact, that you can't get away with illegal shortcuts in this sim.

How does it work, when the race is on, do you get a warning, a stop-and go, a drive through or what?

I managed a 1.40.500 lap, what do you guys get?


Stig

Glad you're enjoying it Stig and look forward to racing with you again.

I believe server is set to instant slow down penalty mode for exceeding track limits although I'm not sure how many warnings you get before a slow down. It's a bit artificial but seems fair and doesn't ruin your race like a drive through/stop go might. It also gives you a bit of hope when you're chasing someone down towards the end of the race  devil

Only had a few exploratory laps so far in practise mode in the 1:38s but I don't expect to get quicker than that as I now have limited practise time compared with last few weeks.
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Hotkeys
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« Reply #7 on: August 30, 2015, 07:02:15 PM +0100 »

So the penalty is a forced speed limiter for a short period, is that how it works?

1.38.  ......... hmm...... I must find time for some more practice :-))


Stig
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Stig Ravnbøl / Alias Hotkeys
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« Reply #8 on: August 30, 2015, 08:46:15 PM +0100 »

I just tested the penalty system on Matts server.

It actually adjusts your penalty time to the graveness of your cheating, and you get no penalty if you go off track on a straight.

I find this system absolutely brilliant and very fair thumbup2


Stig -who got himself a 1.39 lap by now  Grin
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Stig Ravnbøl / Alias Hotkeys
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« Reply #9 on: August 31, 2015, 11:33:56 AM +0100 »

This last weekend I had more time for practice and I could do many laps.... around 90 laps, and my best time was 1.35.2 I think.
But was a lucky lap because I took more risk in the chicanes.
I tried the bmw and Audi... and I was more confortable with Audi.

If you want to consult the times of all players:

http://game.raceroom.com/leaderboard/?track=1684&car_class=class-3499&driving_model=2

See you!
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Wiltshire Tony
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« Reply #10 on: August 31, 2015, 12:08:09 PM +0100 »

I won't be able to make this'n, have fun guys.
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Berger R - 74
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« Reply #11 on: August 31, 2015, 10:25:38 PM +0100 »

this will be the 1st race in this series, which i do not realy looking forward,

i do not like the cut slow down in this track, will probably destroy races for any, as if you drive close behind other in chicane and other car get penalty, you get accident too (and probably a penalty then too),
so i think close racing behind other car is in this track not possible, like i had with mr. belowski in nürburgring for 10-15min, which was very good.

but in general, i am not so big fan of zolder, but in R3E the version looks great again, somehow i like the grafic look in R3E, perhaps a little not so good as in AC, but somehow it looks more realistic, the cars and tracks, more feeling to drive real car on track it is.

i did any laps and i did test the "chead" with autoclutch off and do NOT use clutch, but after 3 laps my gears was dead already, take endless time to change a gear (incl. rattle rattle sound that gearbox is little dead already...sorry i can not explain better..) and wrong shift i had already too from 3rd to 1st and so on.....very realistic and save for probable earn a little laptimes with  "clutch cheat" like in GTR2/GTL.

i did 1.38.2 as best lap, but did only 7-8 laps, so probably 1.37.xxx is doable, if grip is same as in practise, but somehow it feels in last 2 races, as in online in race (and especialy in quali) the track is faster as in practise i did, as my laptimes was in last 2 races very good suddently.

servus
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phspok
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« Reply #12 on: September 01, 2015, 08:09:10 PM +0100 »

I have altered the server to allow for a race finish in 40 mins, so everyone shoule be able to complete the 30 min race
It may be that it won't now finish the race until 40 mins whether all have finished or not..  Huh we will see.
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Berger R - 74
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« Reply #13 on: September 02, 2015, 09:57:10 PM +0100 »

is this a 40min. race now?
or do race end after 30min. and you have then 10min. extra time to finish your lap after the leader did finish the last lap?

and have we then to wait 10min. till game do make finish? because of the result file thing, that everybody get a result.

or simply 10min. extra racing for this race?

servus
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phspok
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« Reply #14 on: September 02, 2015, 10:16:30 PM +0100 »

Probably the 2nd option. I don't know for sure until it happens  Huh

I "hope" that the race will finish after 30 mins as normal, but it will allow cars up to 45 mins to complete the race
I "hope" that when the last car crosses the finish line the event will complete, and you will not have to wait another 15 mins....

Someone was not happy at the last event as it only gives you  a very short time to complete the race if you are
not up with the leaders, so I have set the server option "Race finish Duration" to 45 mins. It only has 30 - 45 as preset times
you can't set it to 35 for example. I assume this means it will allow "up to" 45 mins for people to do their last lap.
« Last Edit: September 02, 2015, 10:18:19 PM +0100 by phspok » Logged

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