Simon Gymer
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« on: September 03, 2006, 07:03:30 PM +0100 » |
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All members welcome. Practice: 20:15 (15 mins) Qualifying: 20:30 (20 mins) Race: 20:50 (17 laps = ~40 mins) Track: Istanbul GP v1.0, available from the downloads pageCars allowed: Porsche 906 (rating - 19.5), DeTomaso Pantera (rating - 19.5), Ford Capri 3100 RS (rating - 18.7), Chevrolet Corvette 1969 (rating - 18.6), Porsche 911 2.8 RSR (rating - 17.9), Porsche 911 3.0 RSR (rating - 17.9) Time of Day Setting: 14:00 Server: UKGTL Ladder; in the event that the lobby is unavailable, connect using Direct IP, entering games.avonrise.co.uk in the Add IP box Password: See this postNotes:(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see cars that join after they are on track until they go back to the garage. (2) Please make sure you are fully aware of the SimRacing.org.uk Rules. Note in particular that we will be using the new pit lane speed limiter starting procedure.(3) General information on the ladder can be found on the series home page. (4) The season will be run using a UKGTL carpack v1.2 which will need to be installed prior to racing.
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« Last Edit: September 04, 2006, 09:32:20 PM +0100 by Shark »
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Intel I7-4790K @ 4.0Ghz MSI NVidia 2080 Ti Gaming X TRIO 16GB DDR3 2400Mhz 3x 1920x1080 27" monitors Thrustmaster T300GTE Wheel + T3PA Pro Pedals
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LeH
Newbie
Posts: 34
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« Reply #1 on: September 15, 2006, 01:07:14 AM +0100 » |
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Radius
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« Reply #2 on: September 15, 2006, 02:02:53 AM +0100 » |
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yeah man, Track reload fixes that prob
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Arguing on the internet is like the Special Olympics...even if you win, you're still a retard
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LeH
Newbie
Posts: 34
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« Reply #3 on: September 15, 2006, 02:15:13 AM +0100 » |
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Well, not really. After tinkering some more, it works maybe 1 out of 10 times for me. And then the additional problem if you play online is, that if you reload a track without reloading the whole game, you often get either stuck in the infinite track reload loop, or you get disconnected from the server after a few minutes (old general GTL bugs). Thats why I always restart the game, before I reload a track in multiplayer, but when I do this, I always get the sky problem.
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Madd-RIP
Full Member
Posts: 1196
Power and Glory slave
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« Reply #4 on: September 15, 2006, 07:46:53 AM +0100 » |
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Just tried this out, the tack loaded and the sky was ok the FIRST time I'll keep an eye out for any probs with textures tho. Nice track too
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Simon Gymer
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« Reply #5 on: September 15, 2006, 08:39:06 AM +0100 » |
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I had no problems when testing it. Thanks for the heads up, I'll get it checked out and substitute the track if necessary.
Out of interest are you running 32-bit or 16-bit textures?
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Intel I7-4790K @ 4.0Ghz MSI NVidia 2080 Ti Gaming X TRIO 16GB DDR3 2400Mhz 3x 1920x1080 27" monitors Thrustmaster T300GTE Wheel + T3PA Pro Pedals
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LeH
Newbie
Posts: 34
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« Reply #6 on: September 15, 2006, 05:29:35 PM +0100 » |
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I'm running 32 Bit. I tinkered with a lot of different settings (DX8, DX9, FSAA on and off, texture update, different graphic settings ingame, redownloading the track, and more), but I haven't found anything that would help with this problem.
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Aagramn
Former Moderators
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Posts: 1837
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« Reply #7 on: September 15, 2006, 06:33:14 PM +0100 » |
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Thanks for the warning. Was OK when I tried it, but lots of people reporting problems in that thread on RSC.
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Team SharkGT Rank Name: Michael Bennett The correct procedure is brake-swear, not swear-brake.
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Simon Gymer
Former Moderators
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Posts: 9021
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« Reply #8 on: September 15, 2006, 06:40:11 PM +0100 » |
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I can't for the life of me get it to not work for me. Tried lots of reloads and nighttime etc.
Think we might change it anyway. Shame as Istanbul is very challenging.
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Intel I7-4790K @ 4.0Ghz MSI NVidia 2080 Ti Gaming X TRIO 16GB DDR3 2400Mhz 3x 1920x1080 27" monitors Thrustmaster T300GTE Wheel + T3PA Pro Pedals
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Radius
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« Reply #9 on: September 15, 2006, 06:48:32 PM +0100 » |
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Think we might change it anyway.
noooooooooooooooooooooooooooooooo!!!!!!
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Arguing on the internet is like the Special Olympics...even if you win, you're still a retard
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LeH
Newbie
Posts: 34
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« Reply #10 on: September 15, 2006, 07:04:35 PM +0100 » |
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When I get it to work, I must say, I love the track. This "quadrupel apex" turn is really something unique and it is indeed very challenging.
Nevertheless, also if Dutch Devil usually makes good tracks (or conversions), imho, this is not one of his materpieces. You easily get tons of cut-warnings if you get wide only a bit at several occasions (even if a big part of the car is still inbetween the white lines). Also the track doesn't seem to support different track detail levels. So there is no way to reduce framedrops in certain areas like the s/f straight (even when I'm alone on the track, and not with 20 other cars). For me this track is even worse than the Nürburgring in this regard. I have to turn down my resolution to run it smooth (ok, my normal widescreen resolution is rather demanding, but even on Nürburgring I didn't have to change the resolution).
I don't want to talk anyone into changing the track only because I have problems. With some tweaking, I'm getting it to work well enough to live with it now. But still I think its likely that also others will run into similar issues, and don't find this track an enjoyable experience.
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Mooman117
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« Reply #11 on: September 15, 2006, 07:05:52 PM +0100 » |
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Has anyone tried the following.
In the GTL\GameData\Locations\Istanbul open the istanbul.trk file with notepad (or another text editor).
Change the line
MASFile=skies_central.gtl
to
MASFile=skies_lowtex_central.gtl
I don't have this problem with GTL but did have the same thing with the GTR2 demo and this fixed it.
Hope this helps
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Radius
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« Reply #12 on: September 15, 2006, 07:19:20 PM +0100 » |
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I get good fps, 60+ with 15 cars, didnt get the sky texture thingy tho. Guess the cut track warnings are so close to the track coz of the tarmac run off areas! I still think its challenging and an amazing track to race. mmm....3 wide into quadruple-apex T8 has to be worth something
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Arguing on the internet is like the Special Olympics...even if you win, you're still a retard
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LeH
Newbie
Posts: 34
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« Reply #13 on: September 15, 2006, 07:30:46 PM +0100 » |
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Has anyone tried the following.
In the GTL\GameData\Locations\Istanbul open the istanbul.trk file with notepad (or another text editor).
Change the line
MASFile=skies_central.gtl
to
MASFile=skies_lowtex_central.gtl
I don't have this problem with GTL but did have the same thing with the GTR2 demo and this fixed it.
Hope this helps
A good idea, but it didn't work. Also I'm not sure if this wouldn't cause a "mismatch" warning when playing online. Thanks anyways, Mooman.
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Simon Gymer
Former Moderators
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Posts: 9021
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« Reply #14 on: September 16, 2006, 09:36:51 AM +0100 » |
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*BUMP*
Can anyone that has 5 minutes spare time try this track out and see if they have any problems. The more testers the better.
Thanks.
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Intel I7-4790K @ 4.0Ghz MSI NVidia 2080 Ti Gaming X TRIO 16GB DDR3 2400Mhz 3x 1920x1080 27" monitors Thrustmaster T300GTE Wheel + T3PA Pro Pedals
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