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  • P8F Beranovoc: December 13, 2012
December 13, 2012, 08:47:26 PM +0000 - Beranovac - UKPnG Season 8
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Wiltshire Tony
 Toyland Racing
Porsche 911 RSR IROC (#7407) P&G Special 16 +6.914
92.851mph
1 44:29.362
90.045mph
21 2:03.139
92.951mph
Goodyear  
FullMetalGasket
 Black Night Racing
Chevrolet Corvette C3 L88 (70s) (#68002) P&G 70s Gr4 O2L 6 +1.876
96.808mph
2 +6L 15 1:57.850
97.123mph
unknown
{unknown}  
seniordan
 Soggy Bottom Racers Club
Chevrolet Corvette C3 L88 (60s) (#68045) P&G Group 3 O2L 10 +3.180
95.752mph
3 +9L 12 2:00.360
95.097mph
unknown
{unknown}  
Alex vV
 Gentlemen Drivers Club
Shelby Daytona Coupe (#65026) P&G Group 3 O2L 12 +3.866
95.206mph
4 12 2:01.606
94.123mph
unknown
Goodyear  
phspok
 Team Pseudo Racing
Shelby Daytona Coupe (#65059) P&G Group 3 O2L 13 +4.907
94.388mph
5 12 2:00.178
95.241mph
unknown
Goodyear  
johnw
 Soggy Bottom Racers Club
Porsche 911 RSR IROC (#7408) P&G Special 2 +0.545
97.910mph
6 +13L 8 1:56.126
98.564mph
unknown
Goodyear  
Roadrunner
 
Porsche 911 RSR IROC (#7408) P&G Special 5 +1.614
97.023mph
7 +15L 6 1:59.139
96.072mph
suspension
Goodyear  
Geoffers
 Kerb Crawlers
Porsche 911 RSR IROC (#7411) P&G Special 1 1:56.357
98.369mph
8 +17L 4 1:56.626
98.142mph
suspension
Goodyear  
jpv
 Kerb Crawlers
DeTomaso Pantera (#72031) P&G 70s Gr4 O2L 15 +6.153
93.428mph
9 4 2:02.214
93.655mph
engine
Dunlop  
simon loynes
 Soggy Bottom Racers Club
Shelby Daytona Coupe (#65026) P&G Group 3 O2L 3 +0.888
97.624mph
10 +18L 3 1:58.475
96.610mph
DQ
Goodyear  
goldtop
 Kerb Crawlers
Chevrolet Corvette C3 L88 (60s) (#68045) P&G Group 3 O2L 4 +0.924
97.594mph
11 3 1:58.560
96.541mph
DQ
{unknown}  
Mark J
 Legends Racing
Porsche 911 RSR IROC (#7402) P&G Special 9 +2.271
96.486mph
12 3 1:59.560
95.733mph
DQ
Goodyear  
purdie
 Legends Racing
Porsche 911 RSR IROC (#7414) P&G Special 11 +3.220
95.720mph
13 3 1:59.443
95.827mph
DQ
Goodyear  
Hotkeys
 Soggy Bottom Racers Club
DeTomaso Pantera (#72031) P&G 70s Gr4 O2L 7 +2.036
96.677mph
+21L 0 ---
---
suspension
Dunlop  
Clive Loynes
 Soggy Bottom Racers Club
Chevrolet Corvette C3 L88 (70s) (#68044) P&G 70s Gr4 O2L 8 +2.187
96.554mph
0 ---
---
unknown
{unknown}  
Jules™
 Kerb Crawlers
DeTomaso Pantera (#72031) P&G 70s Gr4 O2L 14 +5.934
93.596mph
0 ---
---
suspension
Dunlop  
SimRacing.org.uk Lap Records
GTR2
P&G Group 3 O2L
1:57.245
97.624mph
simon loynes
Qualifying
Shelby Daytona CoupeDecember 13, 2012, 08:47:26 PM +0000
P8
GTR2
P&G Group 3 O2L
1:58.475
96.610mph
simon loynes
Race
Shelby Daytona CoupeDecember 13, 2012, 08:47:26 PM +0000
P8
GTR2
P&G Special
1:56.357
98.369mph
Geoffers
Qualifying
Porsche 911 RSR IROCDecember 13, 2012, 08:47:26 PM +0000
P8
GTR2
P&G Special
1:56.126
98.564mph
johnw
Race
Porsche 911 RSR IROCDecember 13, 2012, 08:47:26 PM +0000
P8
GTR2
P&G 70s Gr4 O2L
1:58.233
96.808mph
FullMetalGasket
Qualifying
Chevrolet Corvette C3 L88 (70s)December 13, 2012, 08:47:26 PM +0000
P8
GTR2
P&G 70s Gr4 O2L
1:57.850
97.123mph
FullMetalGasket
Race
Chevrolet Corvette C3 L88 (70s)December 13, 2012, 08:47:26 PM +0000
P8
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Author Topic: UKPnG Season 8 Fun Races - Beranovoc - Dec 13  (Read 19137 times)
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Mark J
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« Reply #90 on: December 14, 2012, 10:42:41 AM +0000 »

Thanks on the black flag tip, but its not something i am used to getting in a race!  Shocked

Im with Clive, i didnt like the track at all. It was like driving through Chernobyl  Grin It had some nice corner sequences that felt great in the IROC but just didnt relate to a vintage racing experience for me with its high rise blocks and axminster ground coverage.

There is a thread in Nogrip under Power&Glory section that lists tracks that has a problem with P&G3/GTR2 as Geoffers alludes to.

No more murky eastern block or ar*se end of beyond tracks please  Lips Sealed
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« Reply #91 on: December 14, 2012, 11:18:01 AM +0000 »

"or ar*se end of beyond tracks please "
Like some backwater place such as "Brands Hatch" you mean ?   devil
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« Reply #92 on: December 14, 2012, 11:35:16 AM +0000 »

That was a shame. I actually liked the track (and the advertising boards more  Smiley ) and although I didn't get any practise before the official practise I don't think I could ever get near John or Geoffers IROC times !!

I definitely had no black-flag from my false-start, and I had no text or warning pop up either. I tested it offline afterwards... the lights go green and stay on and the AI set-off about 2 seconds after.... so useless for online racing. Fun race or not I don't see how anyone needs to shout restart as it should be automatic by the admin. No one has mentioned the start-line and first corner smash ups either. What's the point in practising if we can't get the first part of the race fair??!!! There is a strict rule @ ukgtr where you can't talk during the race but we're expecting to shout restart?!!

I think someone should have taken the bull by the horns and just restarted!!!
« Last Edit: December 14, 2012, 11:45:16 AM +0000 by purdie » Logged

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« Reply #93 on: December 14, 2012, 12:50:34 PM +0000 »

There is also a tradition (sometimes broken) where we just don't do restarts. It was not obvious from where I was at the back of the field what was going on,
It just looked like someone had had a coming together, had it been obvious then I probably would have called a restart.
Some affected people just made negative comments and left from what I saw, if people had been less impatient
and a lot of people were in the garage waiting then maybe we could have rescued it. Easy with hindsight to say what should have happened. I saw a black flag
so went into the pits for a 10 sec stop and go, and when I got there some others were apparently doing the same, some others seemed unaffected, some made
emotional comments and left. Might as well carry on then.....  surrender
« Last Edit: December 14, 2012, 12:53:18 PM +0000 by phspok » Logged

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« Reply #94 on: December 14, 2012, 01:21:43 PM +0000 »

I've read a lot of comments about the Start Lights of this race. I guess that since when I started to race here, I always suggested (at least 10 times... this is the eleventh Grin)to the people to look at the timer unless you tried a race start offline and see that the lights are working well. It's a common issue with a lot of add on tracks for GTR2, and obviously with the P&G, and there's no way that the starting lights of a track can work well with GTR2 and not with the P&G. If the lights don't work for P&G, they won't surely work for GTR2 aswell. They're the same game. Only the original tracks don't have this issue.

So if you're going to race in an unknown track, the suggestion remains the same: Use the HUD, and start only when the timer starts. After seven years of GTR2, that should be clear for everyboby  Roll Eyes

P.S. Usually the black flag appears under the xd minimotec MJ, so you will hardly see it if your xd is on. DQ after 3 laps is the natural consequence of failure to respect the S&G for the false start.


See you Smiley
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"The second principle: Take every gain without showing remorse about missed profits, because an eel may escape sooner than you think."
Joseph Penso De La Vega. Confusio de Confusiones (1688)
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« Reply #95 on: December 14, 2012, 02:01:50 PM +0000 »

Wise words. I was also guilty and just went with the pack. I haven't looked at replay, but maybe the people/someone at the front
were/was actually waiting for the timer, and got thumped by those that did not. dunno, just a thought.

I will put a reminder on the front page going forward, AND I will test the start lights for any tracks I use in future, and post
clearly whether you can trust the green or not.

Hmm, I think I must have done a test start, because I remember looking for the lights from the front of the grid, and you could see them
if you "looked left" but it was not obvious. And I don't remember there being any weird lights delay etc or I would have said something.
AH well once more unto the beach 
« Last Edit: December 14, 2012, 03:39:31 PM +0000 by phspok » Logged

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« Reply #96 on: December 14, 2012, 02:35:36 PM +0000 »

HUDS for bonnet racers.  Wink Those who prefer the proper view from inside the classic cockpit dont get that luxury. Though i think there is an over-ride hotkey to turn it on inside the car too...but not sure if it has a race timer on it? maybe someone can confirm. If it does, id rather do that than lose the great view you get from the cockpit with a full grid of race cars steaming off the line.

At this track the s/f straight was extremely narrow so that also caused some probs as some went and some didnt and there was nowhere to go around them!
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Clive Loynes
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« Reply #97 on: December 14, 2012, 03:10:25 PM +0000 »

Wise words. I was also guilty and just went with the pack. I haven't looked at replay, but maybe the people/someone at the front
were/was actually waiting for the timer, and got thumped by those that did not. dunno, just a thought.



People at the front had no option but to use the HUD as they couldn't see the lights anyway, they were behind them.  Well, it is panto season!  Roll Eyes
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SBRC  UKPnG Season 6, 7 & 8 Champions (Missed Season 9 by a gnat's nadger!)
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« Reply #98 on: December 14, 2012, 03:16:21 PM +0000 »

HUDS for bonnet racers.  Wink Those who prefer the proper view from inside the classic cockpit dont get that luxury. Though i think there is an over-ride hotkey to turn it on inside the car too...but not sure if it has a race timer on it? maybe someone can confirm. If it does, id rather do that than lose the great view you get from the cockpit with a full grid of race cars steaming off the line.

At this track the s/f straight was extremely narrow so that also caused some probs as some went and some didnt and there was nowhere to go around them!

I could simply answer with only 1 word: WRONG! In Italy the use of the cockpit view in every champ is MANDATORY, and I never used another camera view in my entire Simracer life... so if I can see the HUD in cockpit view inside my car as all the other drivers, you can do the same. It's not a luxury, it's simply a game option Mark  Grin Roll Eyes And yes... it has a race timer on it on the top right of the screen. Wink

If I remember well, you can activate it inside the "Video" option menu, or simply pushing the number "2" or "3" (I don't remember which one) of your keybord when you're inside the car.
« Last Edit: December 14, 2012, 03:19:30 PM +0000 by Manteos » Logged



"The second principle: Take every gain without showing remorse about missed profits, because an eel may escape sooner than you think."
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« Reply #99 on: December 14, 2012, 04:09:18 PM +0000 »

First time I was happy to stall on a start in something with a real engine - Quite lucky I did too!
I quite liked the track as it was different. Some nice scenery too Wink
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Mark J
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« Reply #100 on: December 14, 2012, 04:22:32 PM +0000 »

cor they're jumpy and excitable these Italians !  Wink  I should know i'm married to one  Shocked

Got a sneaky feeling you need to edit the plr file to get the in-car HUD to work with P&G3 ? My in game options had no effect. Theres a line that says HUD in car = 0 or 1. (or suchlike).
and then your hotkey '2' can flick it on or off when driving. I would only use it for the starts personally as its ugly in a classic car cockpit.
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« Reply #101 on: December 14, 2012, 05:20:07 PM +0000 »

 Manteos is correct. I just tested it to confirm #2 and it can be assigned to a button.
 I have been under the assumption that we where restricted to cockpit view. ??
  Most all leagues use cockpit view only an I don't understand why that's not being applied here ?
  What else is allowed ?
 The playing field need's to be leveled and restrictions applied.
  It's bad enough that the software has area's that need corrected such as brake fade and over heating which allow for what I call goofy braking ,when you drive with the brake applied thru the corners which was brought to light at iRacing.
 I hope we can correct some of these issue if they apply.  
« Last Edit: December 15, 2012, 12:42:09 AM +0000 by McLowry » Logged
purdie
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« Reply #102 on: December 14, 2012, 06:08:11 PM +0000 »

I dont think we need to blow this out of proportion!

I just think someone needs to test the track first to see what the light procedure is. Which to be fair, any of us could have!

And yes races/cars were ruined at the start-line from people starting and stopping from false starts.
« Last Edit: December 14, 2012, 06:18:57 PM +0000 by purdie » Logged

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« Reply #103 on: December 14, 2012, 06:23:24 PM +0000 »

cor they're jumpy and excitable these Italians !  Wink  I should know i'm married to one  Shocked

Got a sneaky feeling you need to edit the plr file to get the in-car HUD to work with P&G3 ? My in game options had no effect. Theres a line that says HUD in car = 0 or 1. (or suchlike).
and then your hotkey '2' can flick it on or off when driving. I would only use it for the starts personally as its ugly in a classic car cockpit.

LOL MJ! It's just that when somebody gives untrue informations I must correct them  Grin Grin Tongue

To answer your question, even this time I don't understand why you have this kind of issue. By default the .plr line that contains this setting is set in this way: HUD="1" // 0=none, 1=Full, 2=Minimal (when enabled)

So you don't have to modify nothing if you didn't modified something in your plr previously. If you had that voice set to "0", you modified it in advance, and to use the HUD, you should modifiy it to "1" and save the plr. When you're inside the game, you can always switch it off when you want, as McLowry confirmed, just pushing the #2 key of your keyboard. If you push it just 1 time, you will see the Full HUD, if you push it for the second time, you will see a minimal HUD, if you push it for the 3rd time, you will switch it off Wink
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"The second principle: Take every gain without showing remorse about missed profits, because an eel may escape sooner than you think."
Joseph Penso De La Vega. Confusio de Confusiones (1688)
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« Reply #104 on: December 14, 2012, 06:30:55 PM +0000 »


I just think someone needs to test the track first to see what the light procedure is. Which to be fair, any of us could have!


Holy words  Smiley

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"The second principle: Take every gain without showing remorse about missed profits, because an eel may escape sooner than you think."
Joseph Penso De La Vega. Confusio de Confusiones (1688)
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