Mark J
Incident Moderators
Hero Member
Posts: 10378
Legend in his own lunchtime
|
|
« on: January 14, 2009, 09:22:25 AM +0000 » |
|
|
|
|
Logged
|
|
|
|
TinMan
|
|
« Reply #1 on: January 14, 2009, 07:25:41 PM +0000 » |
|
I've skinned cars in the past(and may do so for P&G2) but the standard 'plain' cars just look so right to me - they really enhance the period feel. I would be interested to know what others think.
TC
|
|
|
Logged
|
|
|
|
Wiltshire Tony
Director, UKGTL
SimRacing.org.uk Staff
Hero Member
Posts: 15109
"I'd rather be Sim-Racing" said Noddy
|
|
« Reply #2 on: January 14, 2009, 07:29:21 PM +0000 » |
|
Wait till we do some
|
|
|
Logged
|
The only UK based GTL community which races every Monday night. We are always looking for new drivers of all ages and abilities. GTL here since 2006.
|
|
|
Mark J
Incident Moderators
Hero Member
Posts: 10378
Legend in his own lunchtime
|
|
« Reply #3 on: January 15, 2009, 08:27:59 AM +0000 » |
|
Wait till we do some Nooooo !!!...keep your filthy day-glo Green paws off these historic beauties ! I agree with Tinman, these simple paintschemes are more 'au natural' especially for the 60's cars. They didnt start to get plastered in sponsors colours and stickers until the 70's really.
|
|
|
Logged
|
|
|
|
Mr_B.A.Baracus
|
|
« Reply #4 on: January 15, 2009, 08:30:47 AM +0000 » |
|
Maybe you should just put/change numbers on the sides of the cars so they can be distinguished in replays more easily. Do you guys already have set numbers for drivers? If not, might be worth doing, much easier than doing a full skin!
|
|
|
Logged
|
"Racing is life, everything before or after is just waiting"
|
|
|
Wiltshire Tony
Director, UKGTL
SimRacing.org.uk Staff
Hero Member
Posts: 15109
"I'd rather be Sim-Racing" said Noddy
|
|
« Reply #5 on: January 15, 2009, 08:56:05 AM +0000 » |
|
Wait till we do some Nooooo !!!...keep your filthy day-glo Green paws off these historic beauties ! I agree with Tinman, these simple paintschemes are more 'au natural' especially for the 60's cars. They didnt start to get plastered in sponsors colours and stickers until the 70's really. Were thinking about adding Walt Disney characters to each car in a carefully themed kinda way, or Simpsons
|
|
|
Logged
|
The only UK based GTL community which races every Monday night. We are always looking for new drivers of all ages and abilities. GTL here since 2006.
|
|
|
mr_oily
Former Moderators
Sr. Member
Posts: 1734
www.steelsnaps.co.uk
|
|
« Reply #6 on: January 15, 2009, 09:11:45 AM +0000 » |
|
|
|
|
Logged
|
|
|
|
Mark J
Incident Moderators
Hero Member
Posts: 10378
Legend in his own lunchtime
|
|
« Reply #7 on: January 15, 2009, 10:06:05 AM +0000 » |
|
Maybe you should just put/change numbers on the sides of the cars so they can be distinguished in replays more easily. Do you guys already have set numbers for drivers? If not, might be worth doing, much easier than doing a full skin!
Thats a good idea ! As for Team blinking prodigys colours, i reckon we should call in the FIA for quality control standards...FIA being Federation (against) Insane Artists
|
|
|
Logged
|
|
|
|
BillThomas
|
|
« Reply #8 on: January 15, 2009, 11:49:27 AM +0000 » |
|
I agree with Tinman, these simple paintschemes are more 'au natural' especially for the 60's cars. They didnt start to get plastered in sponsors colours and stickers until the 70's really.
Yeap I support that. Bill
|
|
|
Logged
|
Bill Thomas Another one bites the dust
|
|
|
Tibernius
Director, AC
Former Moderators
Sr. Member
Posts: 2092
|
|
« Reply #9 on: January 15, 2009, 01:14:55 PM +0000 » |
|
|
|
|
Logged
|
|
|
|
|
Tibernius
Director, AC
Former Moderators
Sr. Member
Posts: 2092
|
|
« Reply #11 on: January 15, 2009, 07:54:58 PM +0000 » |
|
They might need slight modification, but I think they'll still work. Depends how much, if at all, the template's changed.
|
|
|
Logged
|
|
|
|
FullMetalGasket
Director, AC
SimRacing.org.uk Staff
Hero Member
Posts: 4238
|
|
« Reply #12 on: January 22, 2009, 10:58:53 PM +0000 » |
|
I've converted most of my own GTL cars across to P&G and found that they'll all work but can be fiddly, as they are fussy over what is and isn't in the mask file. Easy enough to do but can be frustrating at first The templates are unchanged, all new body parts are contained in the mask file apparently
|
|
|
Logged
|
|
|
|
|