The AI don't seem to even be for this track version - so I've learnt how to fix that too.
Their lines aren't ideal as I had to keep them from getting too close to the walls (in the first version I made they would frequently drive into and bounce off walls at several locations, this was still better than the stock AI mind).
They still have a habit of driving into walls while racing each other now, but at least the majority of them can actually finish a lap now and will run fast and clean when isolated - in short tests most of them can actually finish races
The file goes into the AI folder inside the track folder - grab it here:
https://www.dropbox.com/s/xb3ghalsdhfajrs/Monaco%20OSRW%20AI.rar?dl=0For those who don't have it I recommend taking the Formula Easter cars for a spin here, the 75's are fun but really quite hard to get right. The FE's are just plain fun - and you'll learn all of the same lines you will need in the F1's