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  • i2s Silverstone: March 16, 2010
March 16, 2010, 09:13:20 AM +0000 - Silverstone (International) - iRacing Season 2 Skippy - @iRacing.com
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Led Best Retirement
reason
Incidents
Kerr
 Team Shark
Skip Barber SBF2000 (#37) SBF2k 1 1:34.908
85.300mph
1 39:54.675
84.518mph
25 25 1:35.154
85.080mph
BFGoodrich  
Paul968
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 2 +0.093
85.217mph
2 +3.963
84.378mph
25   1:35.002
85.216mph
BFGoodrich 1
Dave 'Gizmo' Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 3 +0.191
85.129mph
3 +4.792
84.349mph
25   1:35.019
85.201mph
BFGoodrich 1
Brendan
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 5 +0.209
85.113mph
4 +5.835
84.312mph
25   1:34.888
85.318mph
BFGoodrich 1
Fred Basset
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 6 +0.399
84.943mph
5 +10.048
84.165mph
25   1:35.438
84.827mph
BFGoodrich  
Simmo
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 4 +0.206
85.116mph
6 +10.690
84.142mph
25   1:35.419
84.844mph
BFGoodrich 5
Gazza49er
 Team Pseudo Racing
Skip Barber SBF2000 (#36) SBF2k 11 +1.084
84.337mph
7 +17.810
83.894mph
25   1:35.550
84.727mph
BFGoodrich 2
Mike Wrightson
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 8 +0.535
84.822mph
8 +37.469
83.216mph
25   1:35.716
84.580mph
BFGoodrich 13
Ade
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 14 +1.370
84.087mph
9 +38.168
83.192mph
25   1:35.590
84.692mph
BFGoodrich 7
Simon Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 15 +1.489
83.983mph
10 +47.099
82.887mph
25   1:35.770
84.533mph
BFGoodrich 2
popabawa
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 17 +1.643
83.849mph
11 +53.027
82.687mph
25   1:36.691
83.727mph
BFGoodrich 3
Adam Parle
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 12 +1.089
84.333mph
12 +53.301
82.677mph
25   1:35.932
84.390mph
BFGoodrich 10
Ken Murray
 Soggy Bottom Racers Club
Skip Barber SBF2000 (#36) SBF2k 10 +0.680
84.694mph
13 +56.159
82.581mph
25   1:35.823
84.486mph
BFGoodrich 10
Noel Kellett
 Soggy Bottom Racers Club
Skip Barber SBF2000 (#37) SBF2k 13 +1.323
84.128mph
14 (+2) +1:05.182
82.278mph
25   1:36.283
84.082mph
BFGoodrich 11
ross.mcw
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 16 +1.631
83.859mph
15 +1:30.176
81.450mph
25   1:36.561
83.840mph
BFGoodrich 3
Ben "Welling" Summers
 Phoenix Racing
Skip Barber SBF2000 (#36) SBF2k 20 +1.980
83.557mph
16 +1L 24   1:37.126
83.352mph
BFGoodrich 19
Burtoner
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 22 +3.726
82.078mph
17 +14L 11   1:37.276
83.224mph
BFGoodrich 13
Truetom
 Legends Racing
Skip Barber SBF2000 (#1) SBF2k 21 +2.534
83.082mph
18 (+4) +21L 4   1:36.704
83.716mph
Disco
BFGoodrich 8
Paul Thurston
 Epicurie Banana
Skip Barber SBF2000 (#36) SBF2k 9 +0.552
84.807mph
19 (+1) 4   1:36.381
83.997mph
BFGoodrich 10
purdie
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 18 +1.725
83.778mph
20 (+2) +24L 1   ---
---
Disco
BFGoodrich 4
Dan Minton
 Team RVS
Skip Barber SBF2000 (#36) SBF2k 7 +0.494
84.859mph
21 1   ---
---
Disco
BFGoodrich 7
Don
 Legends Racing
Skip Barber SBF2000 (#43) SBF2k 19 +1.897
83.629mph
22 +25L 0   ---
---
Disco
BFGoodrich 4

Moderator's Report

Server replay time: 2s

Ken runs into the back of Mike Wrightson at Maggotts, spinning Mike off the track.

This looks bad until you see that the car ahead of Mike (Paul Thurston) suddenly backs off quite early. Paul's car is unfortuntely hidden from Mike at this precise moment and so Ken has no chance to anticipate the chain reaction that occurs. Mike has to lift to avoid hitting Paul and Ken goes into the back of him. While Ken might have shown a bit more care at this point, I feel many drivers would have been caught out in the same situation. As a result a warning seems a fair assessment.


Server replay time: 3s

The cars ahead brake much earlier than TT and he misses his braking point and runs wide into Don, damaging his car and effectively ending his race.

Ross, in front of TT, did brake very early, but TT should have shown more care here on lap 1 at what is possibly the most likely point for a crash on the circuit. He also had a decent gap to the car ahead but failed to react, so much so that he actually hit the next car. Drivers need to expect those ahead to be braking slightly early on lap 1 and so should be prepared to do the same thing. The penalty is mitigated by one place due to the early braking of the cars ahead.


Server replay time: 3s

Andy Purdy moves across into Mike Wrightson when avoiding a slowing Don (damaged after contact with TT).

Although Don did slow down, it was not by a great amount and Andy had plenty of time to assess the situation and react. I am unclear whether Andy knew if Mike was there, but either way he shouldn't have moved over.

Two things might have avoided this incident. The spotter works on road courses as well as ovals, so please use this very useful aid - it would have told andy there was a car alongside. Mike could also perhaps have anticipated Don slowing and moved right to allow Andy room in case he did move across.


Server replay time: 5s

Paul Thurston Clips Dan Minton braking for the hairpin and spins Dan off the track, damaging his car.

This is similar to the TT/Don incident, but Paul had less time to react. Dan clearly brakes very early, earlier in fact than pretty much every other driver in the front half of the field. Paul on the other hand leaves it very late and then locks up when he sees Dan brake. He nearly avoids Dan but clips his wheel.

Since Paul brakes at the same place as several of the leaders, it is hard to say that he didn't brake early enough. Dan was more than 10 mph slower than the quickest cars at the same point, and I think this was the main reason for the contact. However, Paul didn't react quickly enough to Dan braking, at a time when he should have been expecting it. As a result a reduced penalty seems the right call.




Server replay time: 5s

Paul Thurston runs wide into Brooklands and rejoins on the outside. Ken Murray is just behind and battling Gazza. Ken runs a bit wide too and lets Gazza down the inside, forcing him to stay wide. He then runs out to the exit curb, not realising that Paul is there and they collide. Paul's car then mates rather forcibly with Ken's, but fortunately there are no little skippies resulting ;-)

I see this much as the drivers do - an unfortunate racing incident, where neither driver knew the other was there nor expected them to be in that part of the track at that moment. Just one of those things.

  • Racing incident


Server replay time: 22s

Noel Kellett misses his braking point at the hairpin and hits Adam Parle.

Not much to add here, other than to say that being behind another car with no chance of an overtake you need to be extra careful to brake in time.

  • Noel Kellettpenalty — Rear end shunt — 2 places lost


Server replay time: 574s

TT is chasing Rob Burton into the hairpin. He gets no overlap under braking but tries to slide down the inside as Rob leaves a small gap, but runs wide and into Rob.

This move was never on as the gap was always going to close unless Rob was intimidated enough to leave the door open. He didn't and was quite entitled to turn in. TT should have been prepared to back out if this happened but was already committed. There really is no excuse for this.

SimRacing.org.uk Lap Records
iRacing
SBF2k
1:34.908
85.300mph
Kerr
Qualifying
Skip Barber SBF2000March 16, 2010, 09:13:20 AM +0000
i2s
iRacing
SBF2k
1:34.888
85.318mph
Brendan
Race
Skip Barber SBF2000March 16, 2010, 09:13:20 AM +0000
i2s
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Author Topic: iRacing Season 2 Skippy - Silverstone (International) - Mar 16  (Read 18946 times)
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popabawa
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« Reply #60 on: March 17, 2010, 03:40:11 PM +0000 »

I'm with Don to some degree, and it's not just a matter of protests...

There were a lot of spins and yellow flags in qually, if someone self-spins a few seconds ahead then it's not really protestable but it *is* off-putting, at least, it is to me, maybe you faster guys don't notice it as much?

I saw a couple of occasions during the race when guys put themselves in bad positions due to being overly aggressive (imho), one ended in disaster for two of the drivers, the other, they escaped unscathed.

I dunno, seems like guys are still pushing a bit too hard tbh Undecided Once again, I only had a 'fastest lap' faster than 3 other drivers but I still finished in the top half.
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Don
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« Reply #61 on: March 17, 2010, 04:16:30 PM +0000 »

Yeah, I don't feel that protesting is helping things too much Sad How many turn out to be racing incidents. Don't get me wrong I think the Mods do the best job they can. I don't know what the answer is.
Maybe I have just been guilty of being in the wrong place at the wrong time? but it's been 3 out of the last 4 Skippy races where I have come a cropper. It might just be my outright lack of pace thats getting me in trouble, I won't force a move on anyone till I'm 100% sure I can make it stick and the other way round if someone has me clean I'll let them go. So I don't really get what all this contact stuff is about? Especially in the Skippy where one small tap can mean game over.
Freetime is valuable and maybe I should look for a more rewarding hobby, like collecting stamps Smiley
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Kerr
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« Reply #62 on: March 17, 2010, 04:25:37 PM +0000 »

I tried to stress before the race to ignore all these charts going up about fastest laps. There is too much focus being placed on them.

It's good to have a target to achieve but little point spending hours trying to make that one big lap stick.

Fastest laps really mean little in the scale of things as both Pops and myself(4th fastest best lap) show if you race wisely results happen.

Last night for some strange reason I found my car to be faster in practice with 4.5g over the lighter 1.7g which is highly unusual. The best time I did with qualifying setup was 1.34.9 but my race setup had 1.34.7 and a few .8s too.

However I knew that T3 into T4 was a real pain for me and it was not worth pushing too hard. Easing off a bit earlier and sacrifice maybe 0.2 per lap was more than worth a big off.

I always felt at ease knowing if I had to up the pace I probably could do a little more but was aware of the risks.

I guess everyone enters the race thinking they are going to be sensible but as soon as you see that car just ahead, you feel you have to go that little bit harder.

Also if a car is chasing you unless you make a mistake he is not likely to get past if you drive well and hold the racing line.
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Simon Gymer
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« Reply #63 on: March 17, 2010, 05:49:37 PM +0000 »

I don't mean to sound rude, but how you can judge the "protest" system as not working when there have only been 6 reports in total for the 5 races this season? 6 reports for many laps of racing with decent sized grids (well in the Skippies anyway). Those stats don't highlight any issue at all and that's the point. This system needs incidents to be reported and if you want a working system you have to contribute to it. It's like moaning about the government but when it comes around to election time you don't even bother voting. The Brands Hatch race had ONE incident report for it, but I think from what I've read there were a lot of incidents, why weren't they reported?

Seems like you guys aren't giving the system that was put in place to sort this kind of thing out a chance to work. People don't like to get reported so even if they don't get a penalty, reporting an incident does help because it's a socially bad thing to have been involved in and makes people think harder about what their doing.

I would also like to voice my loathe for the overly used "I was the victim but don't want the other person penalised" option on incident reports. I've hated it ever since it was implemented. It's utterly ludicrous and we should get rid of it. I know it can be disregarded by a moderator, but it should be the job of the moderator alone to decide one way or the other and his decision should not be swayed by some silly checkbox. If we don't penalise people no one will learn. At the very least, if it's a team mate involved then the option shouldn't be available at all to select because of how it can be used to bias the outcome to the benefit of that team.

If you really want to crack down and the system we have in place has been used properly and it hasn't worked then you have to REALLY crack down. Hand out harsh punishments for car-to-car contact. 2 place penalty for any car to contact for the person responsible for example. There is nothing wrong with a bit of draconian, dictatorial leadership and don't be afraid to use it for fear of upsetting all the wet blankets.
« Last Edit: March 17, 2010, 06:36:45 PM +0000 by Simon 'Shark' Gymer » Logged

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Paul968
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« Reply #64 on: March 17, 2010, 06:10:56 PM +0000 »

Couldn't agree more with the comment re the 'I was the victim but...' checkbox. The problem is though that the system has another way to get the same effect - don't report. While you rely only on incidents reported you will always get this problem imo as there is a culture of not reporting unless the offender is someone new or known to be a problem. If you want the incident system to work properly then mods need to find the incidents themselves and not let mates decide amongst themselves who gets punished.

Having said all that I still don't think it is that bad. The skippies are much harder to control than GTR cars and are very fragile. Most of the incidents we are seeing would just have the GTR cars bumping off each other and carrying on unaffected. The majority of the contact last night was also unintentional and caused by drivers missing braking points or not anticipating a car ahead slowing.
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Don
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« Reply #65 on: March 17, 2010, 06:30:11 PM +0000 »

I don't mean to sound rude, but how you can judge the "protest" system as not working

I agree with some of your sentiment Shark.
I can only judge that the protest system hasn't been working in as far as the 3 personal incidents I was referring to have all been logged, but the damage has already been done and a 2 position penalty for a possible wreckless move is neither here nor there imo....
Plus there are always 2 sides to any accident so having your name socially dragged up if you are free of blame isn't always giving out the right message either.
As I said in my previous post, I think the mods do the best job they can and that reviewing accidents is the way to go and maybe in some cases it will get people to re-think how they are driving, but I just feel Personally at this time that filling out an protest form each week isn't getting anything changed out on track... and as I mentioned earlier it could be my style of driving that keeps getting me in trouble.

I don't really want to go on anymore and seem like more of a jerk or bad loser Wink so that's all I will say on the subject.

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« Reply #66 on: March 17, 2010, 06:51:31 PM +0000 »

The skippies are much harder to control than GTR cars and are very fragile. Most of the incidents we are seeing would just have the GTR cars bumping off each other and carrying on unaffected.

For me that is the core of the problem. I drive the Skip just as I do GTR cars. But my conclusion is a bit different: I'm not sure I want to drive these cars that so fragile - I certainly don't enjoy it. Sad
Like I said on a Legends forum - I'd probably react the same in the situation between me and Burtoner in the next race, as my (GTR2) feeling dictates to do it - I would make the corner and there would still be enough space for Burtoner to come out of the corner side by side. Sadly, I can't see this kind of close racing is possible in iR - at least I don't seem to be able to do it.  Undecided

Two reports on me this time. I collected Don after mising my brake point - pure guilt with no plausible reason to justify the event. Sorry Don. Sad
The other - with Burtoner - is the one I talked about. I was positive the outcome would be safe for both and side by side action, with me on the inside in the next corner. Smiley  
Well, the outcome was different and after seeing the replay it seems to be my fault - it lookd different to me in the fray. Sorry, Robert. Sad

The development in this series gives my instinct a suggestion to quit out. Things might be different if we had 107% rule.

« Last Edit: March 17, 2010, 07:15:59 PM +0000 by Truetom » Logged
Simon Gymer
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« Reply #67 on: March 17, 2010, 06:53:16 PM +0000 »

I don't really want to go on anymore and seem like more of a jerk or bad loser Wink so that's all I will say on the subject.

Not at all Don. There is nothing worse than putting in lots of effort practicing and then not actually have the opporuntunity to use all that practice.

I agree about the 2 place penalty being a bit of damp squib when it comes to actually being a penalty cause it's only a penalty for the people that get it and finish. A lot of the time when an incident occurs, especially in iRacing, it's game over for both parties so dropping from 17th to 19th is neither here or there. I believe actually having it reported at all will make the parties far more uncomfortable than a place penalty though, so reporting it at all is the important bit because people will want to avoid that bit more than anything else.

I think we also have to remember that this is new to a lot of people still and getting a real feel for the limits of themselves, the cars and so on takes time when the game is this hard. GPL took me a very long time to be competant enough to race with others and iRacing is quite similar in how hard it is. We also have to remember than nearly everyone here feels the same way and that there are very few "get out of my way" type drivers and intentional accidents so maybe we just have to accept a bit of learner driving whilst we grow.

I'm as guilty as anyone in qually sessions and practice sessions, but I do know that when it comes to the race you have to be a lot more reserved and I prove that week in week out. My excuse for so many incident points in pre-race sessions is that I do no practice at all, so they are my practice, which is no excuse at all and something I personally will reflect on.
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Dave 'Gizmo' Gymer
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« Reply #68 on: March 17, 2010, 09:12:57 PM +0000 »

Couldn't agree more with the comment re the 'I was the victim but...' checkbox. The problem is though that the system has another way to get the same effect - don't report.

It doesn't have quite the same effect - something that's been reported as a "but..." where the drivers have privately kissed and made up can still be reviewed and others can learn from the report before they make the same mistakes.

While you rely only on incidents reported you will always get this problem imo as there is a culture of not reporting unless the offender is someone new or known to be a problem. If you want the incident system to work properly then mods need to find the incidents themselves and not let mates decide amongst themselves who gets punished.

Which is all very well, but as you well know we (and UKGPL) struggle to get mod reports done at the current level - when we used to try and review the races more completely we frequently didn't get them done at all.

There's no reason the iRacing races can't be reviewed more completely with the aid of the lap charts (there's a link to the iRacing page in the title bar above the race results) but it's so labour intensive I can't see it being done...
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Paul968
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« Reply #69 on: March 17, 2010, 09:32:38 PM +0000 »

Yes, you are right on both counts, but I still prefer the old system and always have done, even if it is more work. The effect of the odd reported incident being reviewed and reported by a mod is negligible imo - people see it, see no penalty and move on. I think the newer sims also make it easier to find the incidents. iRacing tells you all the laps that a driver has contact on, which is a big help. The replay controls also help a lot.

A mod doesn't have to guarantee they will punish every incident anyway, but the drivers should know that there is a good chance they will be dealt with if they transgress. At the moment I think the culture of the league is that the odd slip will be ignored, which is fine in GTR land but perhaps less appropriate in skippy races.

One other thing that used to happen but I don't think does any more is yellow card points (correct me if I'm wrong). The principle makes sense to me but only really works if most if not all of the incidents are modded.

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« Reply #70 on: March 17, 2010, 09:36:12 PM +0000 »

One other thing that used to happen but I don't think does any more is yellow card points (correct me if I'm wrong). The principle makes sense to me but only really works if most if not all of the incidents are modded.

The system is still there - 1 'point' for a warning and 2 for a 'penalty'. It's been a while since I've noticed anyone rack up enough to start getting extra positions lost though.
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« Reply #71 on: March 18, 2010, 12:00:35 AM +0000 »

I'd have to say last night I found the level of racing way better than what I was used to in the iRacing skippy series, which I gave up on in January this year (after huring my headphones across the room and cursing solidly for about 3 minutes), and I've moved to the Radicals, which seem to attract a more careful bunch of drivers. I thought the general level of ettique was pretty good last night.

If it comes to it, I'd be happy to do some modding on races I'm not involved with, I did in in the UKGPL for a few seasons many moons ago. Yes it takes time, but if you'd 4 people to review a series (4 people who were not in that series), each would only have 4 or 5 drivers to watch for a race, pass the incident points to the "marshal of the course", and they'd make the final call. Spread the load, a number of people finding the incidents, one senior mod calling the punishments.

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« Reply #72 on: March 18, 2010, 09:42:52 AM +0000 »

Just one suggestion - why not make it mandatory that any car to car contacts during qualy or the race must be reported as incidents otherwise all parties involved are struck out of the results.

Cheers, Ross.
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Dave 'Gizmo' Gymer
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« Reply #73 on: March 18, 2010, 10:05:59 AM +0000 »

Just one suggestion - why not make it mandatory that any car to car contacts during qualy or the race must be reported as incidents otherwise all parties involved are struck out of the results.

For one thing, somebody might simply forget. For another - and more importantly - it would be as labour intensive as simply reviewing all cars for the whole race.

I'll reiterate - we struggle to get enough reviewers to moderate reported incidents. Any notion that we can review more is, to mix metaphors, up there in cloud cuckoo land with the flying pigs.
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« Reply #74 on: March 18, 2010, 10:09:30 AM +0000 »

I'm not sure I agree with that. It took about 30 minutes to get a pretty good picture of the main incidents by looking at the replay and the results data. If this work was shared out it wouldn't be that onerous. I have no problem reviewing more incidents - I have hardly done any so far because there haven't really been enough to do.
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