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  • GTR2 Night Race at Oscher-B: October 11, 2006
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Author Topic: GTR2 Night Race at Oschersleben-B - Oct 11  (Read 14322 times)
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« Reply #90 on: October 12, 2006, 04:22:37 PM +0100 »

Could we not tweak the pit limiter starts to allow 2 cars side by side (like real formation laps) or do you think this would cause chaos?

It would have the advantage of closing up the grid and not having 28 cars stretched out in single file. I quite often feel that the further down that line of cars you qualify, you get disadvantaged too much and can be something like 10+ seconds down from the leaders by half way around the first lap, even if you qualied in the midfield, god knows what it translates to for people at the back Huh

Just a suggestion, i know you guys have plenty enough on your plate at the moment with the small army of drivers who have descended onto SRoUK  Shocked

Ive always liked that idea. Its then done like in real FIA championship and we are going to implement that into our league Smiley We did it last in a 1hr enduro @ Spa @ night so its not impossible...but over here definitely improbable lol

All front runners are competent enuf to start side by side ofc.
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« Reply #91 on: October 12, 2006, 04:43:35 PM +0100 »

All front runners are competent enuf to start side by side ofc.

Yes, but everyone has to do it, not just the front runners.

The starts are the way they are to try and ensure that everyone gets through the first few corners intact and has a good and full 35-40 minutes of racing instead of two corners and goodnight. Shocked
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« Reply #92 on: October 12, 2006, 09:20:36 PM +0100 »

It'd be difficult to organise at circuits such as Enna, with the final corner being quite close to the S/F line and it being very much single file through there, but it's a very good idea and it seems much fairer than having everyone single file.

If the leader engages his pit limiter a few hundred metres before the final corner, it'll allow everyone to catch up and as the field come onto the start/finish straight, anyone not lined up can stay off their limiter until they're positioned correctly and then engage the limiter. As long as at least 1 car length is maintained between them and the guys in front, there shouldn't be any chaos.
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« Reply #93 on: October 12, 2006, 10:02:26 PM +0100 »

It's a great idea, but it won't work. Really there is no way everyone will be able to do it for the same reason not everyone can do a standing start without spinning or being out of control and causing a big pileup. It will present people with situations that we want to avoid.

The way we do it now is simple to understand, safe and it's a mature techinique that people are used to.

Losing a few seconds at the start really does not make that much difference. If you're fast enough to make places up then you will, if you're not then that's probably why you qualified where you did. 40 minute sprint races is a long time to make any of that time back and 80 minutes is even longer for the endurance events so no excuses.

The 20 minute fun races we've been having are too short tbh and one of the reasons you feel you are losing a lot of time at the start when there is not much time to get it back.
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« Reply #94 on: October 12, 2006, 10:04:48 PM +0100 »

It's a great idea, but it won't work. Really there is no way everyone will be able to do it for the same reason not everyone can do a standing start without spinning or being out of control and causing a big pileup. It will present people with situations that we want to avoid.

Are there drivers really that bad driving in the league?

We have plenty of Fun Races between now and the first race of the season...could try the side-by-side rolling starts at least once in one of those, see what happens.
« Last Edit: October 12, 2006, 10:15:52 PM +0100 by PTRACER » Logged

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« Reply #95 on: October 12, 2006, 10:09:05 PM +0100 »

The biggest problem with standing starts online is the small lag. Only ms, but it matters alot. When the lights go green and everybody floors it, everybody tries to make a million places before T1. And when cars warp or act strange due to being online, it will cause massive crashes.

I never was a fan of rolling starts, but it has proven to be the best way, so I support it now 99% Grin
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« Reply #96 on: October 12, 2006, 10:15:07 PM +0100 »

Are there drivers really that bad driving in the league?

no, the vast majority of the time everyone's fine here.  But the start procedure is safe and changing it the way you're describing would basically be no better than doing standing starts.  We believe here that sacrificing a small amount of time at the starts to almost guarantee everyone gets away cleanly is better than the alternative, which will lead to closer racing for 0.1% of the race distance and give an inversly-proportional jump in starting incidents.

Check old threads, the starts have been debated, changed and tested until the cows came home.  Since then they've gone and come back again ten times over with no start issues so it must be working ok as it is!
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« Reply #97 on: October 12, 2006, 10:15:46 PM +0100 »

Are there drivers really that bad driving in the league?

It's not about being a bad driver. When the race starts and it's completely hectic off a standing start the red mist descends and pile-ups occur.
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« Reply #98 on: October 12, 2006, 10:16:53 PM +0100 »

Sorry, I meant 2x2 rolling starts, as opposed to single file rolling starts.
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« Reply #99 on: October 12, 2006, 10:43:41 PM +0100 »

Provisional Result are now available.
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« Reply #100 on: October 12, 2006, 10:46:53 PM +0100 »

Provisional Result are now available.

laugh That's never happened before! We must've imported at the same moment because now everyone is doubled up! laugh
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« Reply #101 on: October 12, 2006, 11:05:52 PM +0100 »

Quali positions look a little odd Cheesy (though I expect the gremlins are working on it Tongue)
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« Reply #102 on: October 12, 2006, 11:12:56 PM +0100 »

Provisional Result are now available.

laugh That's never happened before! We must've imported at the same moment because now everyone is doubled up! laugh

Oops, left hand meet right hand  Grin
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« Reply #103 on: October 12, 2006, 11:19:09 PM +0100 »

I think the qually positions are screwed up because it was a two-session affair, which didn't work in GTR1; if it's been fixed in GTR2 then I'll need to update our software to cope.
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« Reply #104 on: October 13, 2006, 09:54:30 AM +0100 »

Updated results - I don't think the split qualifying was really meaningful although interestingly it copied everyones' qualifying records forward into the second session. Possibly it wouldn't have done that if you hadn't voted straight past, we'll have to try proper split qualifying sometime.

Do the results all look correct now?
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