greg130
Former Moderators
Full Member
Posts: 869
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« Reply #30 on: December 12, 2006, 10:01:53 PM +0000 » |
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lol Shark, that wasnt the incident I was on about.
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PaulW
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« Reply #31 on: December 12, 2006, 10:03:09 PM +0000 » |
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Love the track, it has such a nice flow to it. Enjoyed great battles with Jan and Pedro for 80% of the race with regular position swaps but all nice and fair. A driver that had hit the gravel re-joined without looking in front of myself and Pedro though and the impact left me punctured :'(
I'd really love simracing to look again at the issue of points stretching further down the field. With the two league system, very successful I think, in place now the driving is TOUGH right the way through the field. All the better for it but drivers that don't find themselves regularly inside the top 10 are scratching around for little or, more usually, no points on a regular basis now. The driving itself is as enjoyable as ever but it would be better if the majority of the field could enjoy the battle for points and league position against their piers.
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Give a man a fish- he'll eat for a day. But give him a fishing rod and... he'll break it up for firewood, or just possibly, swap it for a fish.
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picnic
Director, Servers
SimRacing.org.uk Staff
Hero Member
Posts: 8114
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« Reply #32 on: December 12, 2006, 10:05:45 PM +0000 » |
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Jeffrey
Director, AC
SimRacing.org.uk Staff
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Posts: 7029
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« Reply #33 on: December 12, 2006, 10:13:58 PM +0000 » |
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Aagramn
Former Moderators
Sr. Member
Posts: 1837
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« Reply #34 on: December 12, 2006, 10:25:56 PM +0000 » |
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First things first - I used to like SimRacing.org.uk league for the fact that at formation lap drivers new how to behave and drove consistently. Now it's a mess like everywhere else. As always, send any incident reports in and I'll take a look at them. The track suited the M3 a lot better than Valencia or Brno, no problems with tyre wear this time. Took the safe option of meds, but softs might have lasted. Qualified pretty well in 9th. Was struggling in the traffic early on, having to watch front and back really carefully. A few laps in I got a bit of space and suddenly found a lot more speed. Picked up some places as a few people went off or got tangled up, then passed Radius when he went wide at a hairpin. Was getting Vertigo (the condition, not the car) in 5th place, didn't expect to be up there. Had an excellent scrap with Radius, was fighting for tenths to stay ahead. Very clean racing, we were side-by-side in the hairpins a couple times but gave each other just enough room. Great result for Team Shark (2 on the podium) and TSJ (2 in the top ten), with Simon fighting his way up from 17th on the grid. Dead chuffed with my 5th place, I'm not going to get many chances to finish that highly given the level of competition. Think Valencia produced some good racing. Saw several people make mistakes getting on the power out of the slow corners, giving the car behind a chance to get a run on them. Edit - thanks for the results & lapchart Picnic & Ruskus.
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Team SharkGT Rank Name: Michael Bennett The correct procedure is brake-swear, not swear-brake.
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Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
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« Reply #35 on: December 13, 2006, 07:54:30 AM +0000 » |
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First things first - I used to like SimRacing.org.uk league for the fact that at formation lap drivers new how to behave and drove consistently. Now it's a mess like everywhere else. Sudden speed increases and drops, people spinning (hic!), crashing... Terrible! I hope League Overlords will finally do something about it - I don't like the idea of watching my back all the lap instead of warming my tires and brakes. We don't look at things if they aren't reported...
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To finish first, first you must have fins.
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Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
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« Reply #36 on: December 13, 2006, 08:00:49 AM +0000 » |
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I'd really love simracing to look again at the issue of points stretching further down the field. With the two league system, very successful I think, in place now the driving is TOUGH right the way through the field. All the better for it but drivers that don't find themselves regularly inside the top 10 are scratching around for little or, more usually, no points on a regular basis now.
Unfortunately my hands are largely tied by the gradual shrinking of the field over the season. We already tried (in the Formula Armaroli races) a points system which gives everyone something but where the points at the winning end of the spectrum are determined by field size and that was even more unpopular. In the Academy we're already down to just 18 cars; by the end of the season everybody who turns up will score and that isn't really fair on those who, through no fault of their own, have to miss the last race or two.
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To finish first, first you must have fins.
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popabawa
Legendary Leader
Former Moderators
Hero Member
Posts: 4939
Less yapping and more lapping!
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« Reply #37 on: December 13, 2006, 08:22:27 AM +0000 » |
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Apologies for my non-attendance, my flippin' ASDL died on me an hour or so before the race, just after the tech support closes in fact It's working again now though so fingers crossed for the endurance race on Sunday Congrats to the winners, looks like Ruskus even blew the rest of the aliens away
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Legends Racing simracing team
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Radius
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« Reply #38 on: December 13, 2006, 11:34:25 AM +0000 » |
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Oh yes, @ mo...the little nudge at the hairpin that sent you 45 degrees was totally unintentional.....as i was turning right thru that slow 1st gear left hander...i couldn't see you at the apex although id admit you were a bit stationery there...eve though we both lost two places i did gentlemanly slow down to let you pass again and loose 6 seconds...so i atoned for my actions! Yes Aargram...tx for fair racing there side by side for the best part of 10 laps. Like myself i knew i could count on you driving like a gentlemen Just wished i had more praccy and had more top speed...
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Arguing on the internet is like the Special Olympics...even if you win, you're still a retard
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Pedro[PL]
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« Reply #39 on: December 13, 2006, 12:21:02 PM +0000 » |
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First things first - I used to like SimRacing.org.uk league for the fact that at formation lap drivers new how to behave and drove consistently. Now it's a mess like everywhere else. Sudden speed increases and drops, people spinning (hic!), crashing... Terrible! I hope League Overlords will finally do something about it - I don't like the idea of watching my back all the lap instead of warming my tires and brakes. We don't look at things if they aren't reported... Don't be a formalist Dave. Should I report 18 drivers in front of me?
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Just can't wait to buy a wheel! Then I will show you all!
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Minton
Guest
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« Reply #40 on: December 13, 2006, 01:14:27 PM +0000 » |
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A driver that had hit the gravel re-joined without looking in front of myself and Pedro though and the impact left me punctured Cry That was me sorry about that. Regarding the pace lap, obviously who ever is on pole dictates the pace....if hes speeding up and braking then people behind will want to keep the gap close and this ends up happening all the way down the grid causing mayhem, Its a a tricky one to solve i think .
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Jeffrey
Director, AC
SimRacing.org.uk Staff
Hero Member
Posts: 7029
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« Reply #41 on: December 13, 2006, 01:24:49 PM +0000 » |
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Regarding the pace lap, obviously who ever is on pole dictates the pace....if hes speeding up and braking then people behind will want to keep the gap close and this ends up happening all the way down the grid causing mayhem, Its a a tricky one to solve i think .
I drove a consistent 100kmh. Listen to my engine during the formation lap, you won't hear revs increasing, only decreasing as I was driving in 6th to save fuel. I hope there is a way to prove. My formation lap lasted 2:52 on a 4,266 km track. That's an average of 89,29 km/h. With that in mind, while watching the replay, you won't see me brake anywhere on a straight or some sorts and you won't see my speed increase/decrease. Weaving and warming up the brakes is what is causing problems, and should be minimalized. If you do those things at the beginning of the lap, it's useless anyway, as it will be cooled down by the end of the lap, and you'll never reach optimum temps anyway, so better drive a nice first lap to get the tyres up and running.
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« Last Edit: December 13, 2006, 01:29:15 PM +0000 by Ruskus »
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Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
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« Reply #42 on: December 13, 2006, 01:27:11 PM +0000 » |
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Don't be a formalist Dave. Should I report 18 drivers in front of me?
You don't have to report individuals - just file a report that the pace lap was dangerous or poor from your point of view. It's no use expecting the moderators to take action if you can't be bothered to spend two minutes filling out a very simple form!
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To finish first, first you must have fins.
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Aagramn
Former Moderators
Sr. Member
Posts: 1837
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« Reply #43 on: December 13, 2006, 02:19:00 PM +0000 » |
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On the pace lap, I think the slow hairpins exaggerated the problem. If the car ahead gets on the power half a second earlier they can pull away very rapidly. I had to floor it two or three times to keep up. Most important thing is to get on the brakes early and gently once you start to catch the car ahead. If you brake hard you'll cause a bad concertina effect, and someone is likely to get rear-ended.
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« Last Edit: December 13, 2006, 04:23:01 PM +0000 by Aagramn »
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Team SharkGT Rank Name: Michael Bennett The correct procedure is brake-swear, not swear-brake.
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Simon Gymer
Former Moderators
Hero Member
Posts: 9021
Cool Bite
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« Reply #44 on: December 13, 2006, 04:20:31 PM +0000 » |
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Intel I7-4790K @ 4.0Ghz MSI NVidia 2080 Ti Gaming X TRIO 16GB DDR3 2400Mhz 3x 1920x1080 27" monitors Thrustmaster T300GTE Wheel + T3PA Pro Pedals
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