SimRacing.org.uk

UKGPL => UKGPL Races => Topic started by: Cookie on December 18, 2014, 12:25:38 AM +0000



Title: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 18, 2014, 12:25:38 AM +0000
65s Funrace - Sempione with 60fpsV2newmod

A little extra practice for the upcoming Sunday events...

Parco Sempione ("Simplon Park") is a large city park in Milan. The park was established in 1888 but the circuit dates from 1937 when the likes of Nuvolari, Rudolf Caracciola and Bernd Rosemeyer drove outrageous cars like the Mercedes-Benz W125 and Auto Union Type C.  A very tight track characteristic of the early days of motor sport, public roads and virtually no concept of safety precautions.

Race List = IGOR
Server = UKGPL_8
IP = look at IGOR
Race date = Friday 19-12-2014
Time = 20:45 UK time (21:45 CET)
Track = Add-on available here (http://srmz.net/tracks/sempio37_gpl.zip)
Race length = 25 Laps (35 minutes)
Variant = 1965
Damage Model = Intermediate
Qualifying time = 45 minutes

Replays Available here (ftp://ukgpl3.dyndns.org/Replays/Archive/Season27/FunRaces/)

Have FUN



Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: MagicArsouille on December 18, 2014, 06:43:29 PM +0000
yo :)

I will like to race , but have no 60fps on my mods instalation ...... :-\


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 18, 2014, 07:20:59 PM +0000
yo :)

I will like to race , but have no 60fps on my mods instalation ...... :-\

Just download these files (http://www.sendspace.com/filegroup/18rnZ8T5NAxD9yhqjCtCXQ) and put them into the folder ..\GPLSecrets\GEM+\Options  ;)

Activate it in GEM+

(http://picload.org/image/cllaiag/gem.jpg)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Tom van Ostade on December 18, 2014, 10:23:25 PM +0000
Seems like this track has optimistic fuel consumption prediction. If I put 7 laps of fuel in, I can only do 5 before fuel pressure drops below critical values and my engine starts spluttering. So I'm going to put 8 or 9 laps more fuel in than GPL predicts necessary tomorrow. I was driving the Fez 1512.

[EDIT] Forgot I had something to do ::) . Can't make this one, but keep in mind the fuel consumption. I set a 1:14.66 in quali, and yes, I braked for the first corner ;D . Looking forward to seeing the times tomorrow!


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Ronniepeterson on December 19, 2014, 07:59:55 PM +0000
Just had a practice race online and ran into a few sound issues with it cutting out every now and then?


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 19, 2014, 08:15:25 PM +0000
Just had a practice race online and ran into a few sound issues with it cutting out every now and then?

Never heard of such a problem with 60fps ::)

Try more or less sounds in options...


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: bernie on December 19, 2014, 09:33:37 PM +0000
I tried to join this , downloaded the files but couldn't get the 60 fps exe to run  ???

hope I haven't messed up my install up  :-\


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 19, 2014, 10:36:46 PM +0000
I tried to join this , downloaded the files but couldn't get the 60 fps exe to run  ???

hope I haven't messed up my install up  :-\

Sorry Bernie, have you used it with GEM+ like in the pic?
To go back to 36, just uncheck the 60fpsV2newmod and let GEM+ make the change when exit  ;)



Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: bernie on December 19, 2014, 10:45:04 PM +0000
No Axel I dont have 60fpsv2newmod in GEM

How to activate it ?


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 19, 2014, 10:58:59 PM +0000

Just download these files 60fpsv2newmod.xml and 60FPSv1.xml (http://www.sendspace.com/filegroup/18rnZ8T5NAxD9yhqjCtCXQ) and put them into the folder ..\GPLSecrets\GEM+\Options  ;)

So you should see them in GEM+ then make a click into the checkbox of "60fpsv2newmod"


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: bernie on December 20, 2014, 12:24:52 PM +0000
Thanks Axel , they are the files I downloaded from your previous post . Not working for me though  ???


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 20, 2014, 02:09:11 PM +0000
Bernie do you know where is and how to open the folder ..\GPLSecrets\GEM+\Options  ?


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Piero Mercaldo on December 20, 2014, 02:44:01 PM +0000
Hello Cookie
I've seen that uses the FOV to 94.
I've never changed and is 78.
What is the standard?
And you friends do you use?

Hello  ;)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 20, 2014, 02:53:47 PM +0000
The FOV 78 was standard for a 4:3 Monitor in 1998,
but if you use a 16:9 Monitor a FOV of 94 gives you the same position in the car + more sideview.



Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: bernie on December 20, 2014, 04:36:50 PM +0000
Bernie do you know where is and how to open the folder ..\GPLSecrets\GEM+\Options  ?


Oh yes and in there are all the files for 60fps but they don't show in GEM


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: bernie on December 20, 2014, 04:39:12 PM +0000
The FOV 78 was standard for a 4:3 Monitor in 1998,
but if you use a 16:9 Monitor a FOV of 94 gives you the same position in the car + more sideview.



Never knew that ,perhaps that's where i've been going wrong all these years,  maybe I should give it a try  ::)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Turkey Machine on December 20, 2014, 05:16:58 PM +0000
Is GEM looking at the right GPL installation? (i.e. the right directory for Grand Prix Legends?)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 20, 2014, 05:57:37 PM +0000
If you set it to the right gpl.exe you can name the folder as you like ;)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: maddog on December 20, 2014, 06:02:34 PM +0000
Hello Cookie
I've seen that uses the FOV to 94.
I've never changed and is 78.
What is the standard?

78 is the correct FOV for realistic perspective.  There has been much misleading information at SRMZ on this subject.  I believe many online accidents are caused by using unnatural extreme Field Of View settings.

The FOV 78 was standard for a 4:3 Monitor in 1998,
but if you use a 16:9 Monitor a FOV of 94 gives you the same position in the car + more sideview.

A widescreen monitor does not add visual width.  It does not change the correct 3D perspective.  It (the rasterizer ) only narrows your vertical view to fit your monitor screen.  If you then widen the view, by changing the FOV, you change the Sims natural inbuilt perspective.  What you see will not have a realistic size.  

Those who say this or that FOV is best at SRMZ, are only thinking 2 dimensionally.  The best way to race safe and close, is to stick with 78.  8)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Piero Mercaldo on December 20, 2014, 07:08:22 PM +0000
Upon reading your post I did not understand what the right thing!
But since 1998 so I run, I think I will continue this way.
The important thing is not to run F10.

Hello


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Robert Fleurke on December 20, 2014, 08:40:51 PM +0000
Interesting discussion about FOV. I think the most important thing is to have the mirrors visible. If I had 3 monitors, I would narrow the FOV for the middle monitor for better immersion (driver arms unchecked, wheel in the hands), then you would have the mirrors in the side monitors, and a very high FOV spreaded over 3 monitors (180 degrees FOV would be awesome, then you would notice overlap at instance!). That would give the best experience IMO, and the best awareness. My buddy Pedro van den Berg has it setup like that...

Ofcourse there will always be F10 drivers, too bad there is no forced cockpit view option like in NR2003, that would  separate the chaff from the wheat IMO ;) However, there were F10 drivers who used a program to have a mirror on the top of their screen, which made it safer...

Currently on a 4:3 LCD monitor, one of the first, and using standard FOV ;)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: DLogan on December 20, 2014, 11:09:57 PM +0000
...I believe many online accidents are caused by using unnatural extreme Field Of View settings...

And I know many accidents have been prevented by my use of 104 on a 16:9 widescreen due to much smaller blindspots.  ;D


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 21, 2014, 09:52:23 AM +0000
It is as I said: not the slightest difference...

94FOV with OGLV2 1920x1080

(http://picload.org/image/clcapii/gplc652014-12-2110-25-34-56.jpg)

78FOV with D3D 640x480

(http://picload.org/image/clcapiw/sempi_65_fov78.jpg)

BUT

78FOV with OGLV2 1920x1080 does change things!

(http://picload.org/image/clcawid/gplc652014-12-2111-18-53-48.jpg)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: maddog on December 21, 2014, 12:24:33 PM +0000
Yes as mentioned, the 2 nicely made 78's look very similar, except height.  Without an understanding of optics, and how the distortions we see, help us to judge distance, you think a different FOV makes no difference.  But the world is not a flat picture.  It's the exact way things stretch as they come close, and the amount of parallax when further away, and these help our brains to understand distance.  This understanding does not disappear when it is changed, but a lifetime of learning is no longer correct, and you have to adjust to a new onscreen reality.

All visual Sims with 3D objects use a mathematical lens, to create a visual scene.  The GPL default lens has approximately a 50mm focal length.  This is about the same as the lens in your eye.  An Elephant has a much larger lens.  A mouse much smaller, so they see the World differently.  What sized animal has a FOV 94 eye ???  :D


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: bernie on December 21, 2014, 03:17:37 PM +0000
Quote
What sized animal has a FOV 94 eye Huh  Cheesy



I spy an Alien  :o


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Cookie on December 22, 2014, 12:57:12 PM +0000
What sized animal has a FOV 94 eye ???  :D

As long as you use only one eye 50mm...

But humans use 2 of them and so have a field of view of a 35-40mm lens' horizontal width ::) that's why 16:9 is the better format for TV and monitors.

The parallax is not changed using a wider FOV, else all users of a 3monitor setup would be false :P


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: Tom van Ostade on December 22, 2014, 03:25:58 PM +0000
I use a similar FOV of 98 on my 16:9 monitor, for the simple fact this seemed to correspond the most to what I was using before with 78 and 4:3. I was forced to start fiddling with it when I couldn't see the mirrors on the Brabham '67 any more on my new 16:9 monitor.

So I second Cookie's recommendation :) .


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: bernie on December 22, 2014, 04:16:25 PM +0000
I set mine to 94 for the privs race it gave a much wider fov than any of those shown above , I can see the drivers legs and most of the cockpit sides , not sure if its any better for driving or not haven't done any close racing yet to compare  ::)


Title: Re: UKGPL Season 27 Fun - Sempione - Dec 19
Post by: maddog on December 22, 2014, 05:23:29 PM +0000
You guys are still thinking in 2D.  Your eye does not become smaller when using 2 of them. On the other hand, when the object size seems different, it's apparent parallax will also seem different.  Your brain then has to decide if things are the wrong distance, or the wrong size.  The bigger the change, the stranger this becomes. :o

A lot of clever thinking goes into making a perfect 3D world on a computer.  When you recommend changes, it's good to first understand what those changes will do.

Triple screen would be a great way to go.  78 x 3 creates 234 degrees of expanded paroramicana!  Is this realistic viewing from a cockpit - no.  Is this safer viewing - yes! It's a bit like removing your crash helmet to get a better all around view.  Because we don't suffer injuries when GPL car dismembering, 3 would be good.