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UKPnG => UKPnG Races => Topic started by: phspok on April 26, 2015, 05:11:18 PM +0100



Title: UKPnG Season 10 World Series - Daytona - May 14
Post by: phspok on April 26, 2015, 05:11:18 PM +0100
*** This will be using the Simbin lobby ***
Make sure your LOCAL _IP_LOBBY.TXT file contains gtr2server1.gtr-evolution.com
Some have found that they can get straight in. Others have had to change their username or password or re-register


Practice: 19:20 BST
Qual 2: 20:25 (20 mins)
Race: 20:45 ~ ( 19 laps)
Cars allowed: Falcon Weslake, Mustang ATCC, Corvette C2 L72, Shelby Mustang CASC, Shelby Mustang SCCA (not Hane)
Track: Daytona (Road) Download and install this (https://www.simracing.org.uk/downloads/s3.php/gtr2/tracks/SRou_DaytonaRC_1.0.0.0.exe)
Time of Day Setting: 13:00
Weather: Dry
Start: Standing

Tyre wear: Normal
Fuel consumption: Normal
Pit-stops: None required

Server: simracing.org.uk P8GT
Password: see above (#post_event_password)

Championship Standings (https://www.simracing.org.uk/smf/index.php?action=LM2R&group=469&theme=34)

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see
cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules (https://www.simracing.org.uk/index.php?pid=7) especially the
rules about in-game chat messages.
(3) You will need to install Power and Glory v3 from:  http://gtlw-blog.flyingpig.info/
(4) Please exercise caution when pitting as some tracks have a speed limit.

(5) Please follow the SROUK guidelines for using kerbs etc. Please keep 2 wheels on the track surface (kerbs do not count as track surface)
Excessive cutting of corners will seen as cheating and the results may be altered to reflect this.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 10, 2015, 09:08:55 PM +0100
Is Daytona (Road) the 24hr track or the SHORT track?

I may have found the answer:

Last time, in the reign of Mike Miller, it was the 24hr track
https://www.simracing.org.uk/smf/index.php?topic=7839.0


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: phspok on May 12, 2015, 12:33:27 PM +0100
Could do with some hep here.
I think Clive is correct, this is not meant to be the "short" variant
it is the RC - Road Course.
When I start the server it has two Daytonas but the words go beyond the field, and I can't see what it says
I can't see from the maps what the differences are.
If I start one up can someone check that it looks right?
I am stuck down in London this week so can't run P&G myself.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Wiltshire Tony on May 12, 2015, 12:36:44 PM +0100
Matt, I set the server last night and had the same trouble, unable to see the end of the track description. Decided to choose both. Drivers can move the track on if the choice running is not the correct layout.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: phspok on May 12, 2015, 12:40:05 PM +0100
Yep. I just tried starting with both one at a time, and it does actually say in the server window once it has started
which one it is. I have started the "24Hr" option .


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 12, 2015, 01:02:30 PM +0100
Ta


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Hotkeys on May 13, 2015, 01:13:42 PM +0100
I wont be able to make the next two races.

You guys have fun  ;D

Stig


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 13, 2015, 01:46:55 PM +0100
I wont be able to make the next two races.

You guys have fun  ;D

Stig

That's a shame, I seem to remember your being quick here.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: frex on May 14, 2015, 07:20:33 PM +0100
I'm going to give this one a miss also. Have a good race all.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 14, 2015, 09:40:58 PM +0100
All the roller skate brigade stayed away from this one.  We had just four cars.


Click HERE (http://www.planet-venom.co.uk/PnG/DayRep/index.html) for Analyser Report.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: EvilClive on May 15, 2015, 09:06:51 AM +0100
I was almost an absentee too, but at the last minute decided that I knew the track from GPL and had nothing better to do for an hour or so. The only surprise was that ruddy chicane !! :o Yes, I know it is shown on the map of the track!! but it just did not register and my first few practice laps were "eventful".

In hindsight I should have gone with the "car of choice" which everyone ( all 3 of them) had selected  which was the Corvette. But I used a comfortable setup that I had for the CASC and I soon discovered that it had a good 10-15mph top speed over my Shelby, and although I could just about match them for pace around the infield and in acceleration up to 140mph, my car just ran out of legs and they eased away on every fast section.  :-\

My previous trials with that Corvette always returned shredded tyres in about 5 laps and I was hoping that I might benefit in the last few laps, because my CASC was very gentle on the rubber and I was sure I would have plenty left at the end of the race. It did not work out that way and the only highlight was passing a spun and stranded Mr Loynes  twice  ;D ;D ;D and pushing like hell for the next 10 laps to try and delay the inevitable pass on the banking when he caught me.

I was running the softer tyre and still had 50% plus left at the flag, I would be interested to know how those Corvettes fared and what setups you had that preserved enough tyre rubber to get you home??

Grats to Geoffers, and to a comprehensive sweep of the minor places by the Soggies...Ok so there was only soggies left!!  ::)


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Geoffers on May 15, 2015, 11:19:34 AM +0100
I was running the softer tyre and still had 50% plus left at the flag, I would be interested to know how those Corvettes fared and what setups you had that preserved enough tyre rubber to get you home??

Not too bad actually. Understeer got gradually worse as the race went on & laptimes were a couple of seconds slower at the end, but as long as you didn't push it too hard (which wasn't necessary after Mr Loynes binned it) it was quite driveable.

Well done to the other 3 drivers, all managed to make the finish.  :clap: :clap: :clap:


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 15, 2015, 11:31:41 AM +0100


........... but as long as you didn't push it too hard (which wasn't necessary after Mr Loynes binned it) it was quite driveable.



No need to rub it in!  ;-p

So another race that I made a complete Horlicks of!

At the start it seemed to me that Geoffers was a tad down on pace so I immediately thought "Oh dear!  He has harder tyres and will give me grief at the end"  So I pushed too hard, thinking that I had to build a gap, and binned it on lap two instead!  ::)

After the first spin I still entertained ideas of catching Geoffers, hence the second spin.   :taz:  All this provided entertainment for Evil but little else.  My tyres were shot by the end but the balance was probably better than in the opening laps.

What can I make a mess of next week?


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: phspok on May 15, 2015, 12:18:08 PM +0100
Shame about the low turnout, if we get such low numbers in the next few races I can hang up my
hat and let the current series run their course.  :hang:


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Legzy on May 15, 2015, 06:50:59 PM +0100
Sorry Matt, I had stuff to do that Daytona wasn't enough to tear me away from. Sorry.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: phspok on May 16, 2015, 11:46:09 AM +0100
Understood Chris. I don't mean anyone in particular, I couldn't make the race myself as was stuck in a Premier Inn down the smoke.
I will keep putting on events as long as enough people want them, it's not a problem
Though it sometimes feels like P&G may have run it's course
Tony is getting good grids for GTL at the moment which is briliant  :thumbup1:, but he puts a lot of effort into creating series with various mods.

This is just one Mod with limited variantions, and some of the variations don't suit everyone, I don't do any other race sims
so I don't really know how AC is affecting the grids or some other sim.

Nay Bother, maybe next week we will get a few more drivers.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 16, 2015, 01:18:11 PM +0100


Nay Bother, maybe next week we will get a few more drivers.

I do hope so.

I don't want anything with sticky boots and wings so if PnG pegs it I'm scuppered.


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Hotkeys on May 16, 2015, 03:16:43 PM +0100
I sure hope we can keep P&G alive. I have AC, but don't think it's very good. I also have all the Simbim race games, r-Factor 2 and LiveForSpeed. P&G is still my favourite.

Not all cars are good, but the ones who are, gives me the best real feel I've tried in any sim-game.

Stig


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: EvilClive on May 16, 2015, 06:30:28 PM +0100


Nay Bother, maybe next week we will get a few more drivers.

I do hope so.

I don't want anything with sticky boots and wings so if PnG pegs it I'm scuppered.


I tend to agree with you Clive, which is why I dipped my toe into PnG and GTL looking for some old style racing.  At the same time as I branched out from GPL about 18 months ago I also tried GTR2....and I found that it was just too modern for me.

As you say, "I don't want anything with slick tyres and wings" and Tony is doing a great job in keeping wings and stuff off the agenda over in GTL IMHO. The only class I struggle with ( well OK, the class I struggle MOST with!!)  are the IMSA series from the mid 70's which have modern slick tyres and don't seem to like any 4 wheel drifting.  But, on the up side Tony has the Le Mans 55 series with really old school D types, Aston Martin DB2, old Fezzas etc and they are the best fun ever , with brakes that would not stop a shopping trolley and tyres that are so bad that I have seen better on a lawn mower!!!

As for lack of members........
I know GPL suffered a huge crash in membership when iRacing kicked off, but several of those who jumped ship have returned having recognised the extortionate cost of competing there year after year. Maybe Assetto Corsa will not have lasting appeal, who knows?

GPL has also attracted a large number of members who enjoy the 60's Grand Prix cars and the great racing that we still have. I think UKGPL is one of the biggest GPL leagues around these days and we certainly have an international makeup. It seemed to me that there is a "critical mass" value to the membership with any racing sim. GBGPL ran well for many years alongside UKGPL and had some very strong membership, but slowly the numbers dwindled and they were having grids of 5 or 6 cars. With a broad spread of talent on such a small grid there was very little race action and GBGPL just expired. The few members left now race with the Hungarian league on Sats in the Groundhog races.
UKGPL on the other hand made a concious effort to attract newbies and set up "novice" divisions as a nursery. I cannot say for sure if that is why we have such a vibrant league at the moment, but for a sim that was released in 1998, it ain't doing so bad.
So what I think I am trying to say is that if you want to grow numbers you need a) to attract new members who are already quick with some great tracks and cars, because the faster drivers always want to match themselves against the best opposition.     and  b) attract noobies with a level of racing that does not intimidate them.
We found that a lot of new members had been put off joining GPL on line simply because they felt that they would be totally outclassed by aliens. The introduction of the Novice/Amateur divisions with unlimited resets allowed them to ease themselves in to GPL on line with people of a similar ability without looking foolish and inept.

When I started PnG about 18 months ago I wondered what the hell I was doing here! After years of pounding GPL cars around, with some success, PnG was a huge challenge and I almost quit after 6 months because I was just not "getting it". Whether it was sheer bloody mindedness or because I was still able to get my ration of champagne in GPL races I don't know, but I stuck at it and although I am still not totally au fait with these beasts, I can at least avoid getting lapped these days.

I for one hope that PmT keeps going as I enjoy wrestling the older cars with oversized engines and under performing tyres, coaxing them into corners and keeping them on the grey stuff.



Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 17, 2015, 08:59:45 AM +0100
I thought GTL was our novice class.   ::)


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Wiltshire Tony on May 17, 2015, 11:53:10 AM +0100
Join us when your ready Clive


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 17, 2015, 11:57:23 AM +0100
Join us when your ready Clive

I'll keep practicing.

But my poor little brain can only cope with one sim at a time. 


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: fzcfede on May 17, 2015, 08:16:27 PM +0100
Hello everyone :D,
Sorry for the absence but they are busy with work ???, let's see if I can turn tomorrow night.
Hello ;D


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: Clive Loynes on May 18, 2015, 02:03:51 PM +0100
I think that PnG is its own worst enemy.  It has such a choice of cars and the setups are hard to come by and hard to develop too.  When you get the setup wrong you have no tyres at the end of the race and there is not enough online activity to try things out against real opposition.

It does take a lot of time between races if you want any chance of being in the hunt.  Well, for me at any rate.  :P


Title: Re: UKPnG Season 10 World Series - Daytona - May 14
Post by: phspok on May 18, 2015, 02:14:05 PM +0100
And that is part of my dilema. DO I run races with the same cars often and the same tracks
we know well. Or do I run different cars at tracks which are not all common.

I prefer to run different cars at varied tracks, but I am concious that some places are favourites.
You can't please all the people all the time. When people make suggestions I usually try to
put it into practice. I will probably just keep putting on events to the end of the year
and then look at what to do next year. These things (as noted) are variable, people do
other stuff, and sometimes come back or new people turn up now and then.