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Race Room Experience => RRE Races => Topic started by: goldtop on January 09, 2016, 04:44:01 PM +0000



Title: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on January 09, 2016, 04:44:01 PM +0000
(http://i128.photobucket.com/albums/p195/goldytops60/2016-01-09_00007_zpsvifet8yp.jpg)

This race will be a rolling start following a formation lap and the procedure is as follows:

*It will be the pole sitter's responsibility to complete the first lap at a pace that allows the rest of the grid to follow comfortably
*There should be no overtaking or hard accelerating/braking
*Drivers should avoid getting too far behind or too close to the driver in front
*Approximately 20 seconds before crossing the start line the pole sitter should slow down to a speed of no more than 50mph (80km/h)
*Each following driver shall close up directly behind the driver in front also maintaining a speed of no more than 50mph (80km/h)
*The pole sitter should maintain that speed until they cross the start line and then accelerate away to start the race (lap2)
*Each following driver should only accelerate when the driver directly ahead does (they do not have to wait until crossing the start line)
*No overtaking is allowed before crossing the start line at the completion of the formation lap


Practice: 20:00 GMT (30 mins)
Qual 2: 20:30 (15 mins)
Race: 20:45 ~ 60 Minutes

Cars allowed: Any car from "GTR3" Class
One car change allowed during the season without penalty
Track: Lausitz Automobilsport
Time of Day Setting: Afternoon
Weather: Dry

Start: Manual rolling start with formation lap
Tyre wear: Normal
Fuel consumption:  x2
Pit-stops: Minimum 1 stop required

Server: Simracing.org.uk
Password: see above (#post_event_password)
Driver lists can be found on the championship standings page (https://www.simracing.org.uk/smf/index.php?action=LM2R;group=530)

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see
cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules (https://www.simracing.org.uk/index.php?pid=7) especially the
rules about in-game chat messages.
(3) You will need to install Race Room Racing Experience from Steam, and have the Euro and American Track Packs for this series (And maybe another non pack track occasionally)
(4) Please exercise caution when pitting as some tracks have a speed limit.

(5) Please follow the SROUK guidelines for using kerbs etc. Please keep 2 wheels on the track surface (kerbs do not count as track surface)
Excessive cutting of corners will seen as cheating and the results may be altered to reflect this.


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 11, 2016, 09:29:29 PM +0000
Practice server now running.


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: Anty on February 12, 2016, 03:32:20 PM +0000
I like this track, but the fords will be quick


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 12, 2016, 04:17:22 PM +0000
I like this track, but the fords will be quick

No they won't be because the Raceroom devs said they are no faster than the other GTR3 cars  ::)

https://forum.sector3studios.com/index.php?threads/gtr3-class-update.3382/page-12

Hope they look at the BOP but they seem to think it's fine as it is  ???

https://forum.sector3studios.com/index.php?threads/is-the-ford-gt-in-gtr3-class-to-fast.4201/


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 12, 2016, 08:22:08 PM +0000
Please note that the layout we are using for this track is Lausitz Automobilsport

I had intended to use the GP layout but T1 is very severe and it is too easy to pick up cut warnings. The rest of the layout is the same for both tracks. Race announcement has been amended.


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: Anty on February 12, 2016, 09:42:43 PM +0000
Great info, thanks GT


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: Hotkeys on February 14, 2016, 11:48:53 AM +0000
This track is all new to me, but even though it's a bit hard to learn , I love it allready.
It's many tight turns should ensure some nice close racing.

I hope some of my fellow not-so-fast drivers turn up tonight, so we can have a ball at the rear of the grid as well :- ))

Stig


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 14, 2016, 12:24:04 PM +0000
This track is all new to me, but even though it's a bit hard to learn , I love it allready.
It's many tight turns should ensure some nice close racing.

I hope some of my fellow not-so-fast drivers turn up tonight, so we can have a ball at the rear of the grid as well :- ))

Stig

Yep, it's one of those tracks that doesn't look very appealing but is a hoot to drive.

The rolling start went better last week as we had no-one jump the gun  :thumbup1:

However it was a bit messy and can be improved so please take a moment to read the starting procedure:

*It will be the pole sitter's responsibility to complete the first lap at a pace that allows the rest of the grid to follow comfortably
*There should be no overtaking or hard accelerating/braking
*Drivers should avoid getting too far behind or too close to the driver in front
*Approximately 20 seconds before crossing the start line the pole sitter should slow down to a speed of no more than 50mph (80km/h)
*Each following driver shall close up directly behind the driver in front also maintaining a speed of no more than 50mph (80km/h)
*The pole sitter should maintain that speed until they cross the start line and then accelerate away to start the race (lap2)
*Each following driver should only accelerate when the driver directly ahead does (they do not have to wait until crossing the start line)
*No overtaking is allowed before crossing the start line at the completion of the formation lap


Ideally we could all engage the pit limiter to set the speed for the start. This worked well in GTR2 as the rear brake lights flashed when the pit limiter was engaged however I'm not sure if they flash in Raceroom. Try and remember to use the limiter tonight and we'll see how it goes  :)


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: APEXTECHUSA on February 14, 2016, 06:16:22 PM +0000
Hi guys I'm gonna change my car. Will you take my points now, or at the end of the season? 


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 14, 2016, 06:41:11 PM +0000
Hi guys I'm gonna change my car. Will you take my points now, or at the end of the season? 

You'll have 50% of the points you score just for this race deducted straight away and no further penalty unless you change again. Thanks for letting us know Larry  :thumbup1:


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: APEXTECHUSA on February 14, 2016, 08:13:58 PM +0000
Thanks
 :thumbup1:


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: APEXTECHUSA on February 14, 2016, 09:03:55 PM +0000
well the changing session patch needs patching!!


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: Anty on February 14, 2016, 09:44:14 PM +0000
This game... It's really cool,but it's bugged

First I have a great race with John, nice one Champ
2nd I run a fiber line, anything between 20 and 30 mb/s. So it's really amazing how I always lag in these lobbys only, but Thursday all is good
3rd i was coming down the straight as I cross the start Finnish line the revs in the car just max out, I left everything and the car just goes straight and crashes something spectacular.. Please watch the replay, you'll see, if this was a real car, you all would be at my funeral.. Hahaa

In two offline races my engine had blown, so much for realizability

Oh well, well done John, you out smarted me in the pitstops, I took on too much fuel, great race champ

I hope all enjoyed the race.. Well done all

Ant


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: gchristod on February 14, 2016, 10:14:10 PM +0000
Sorry Postal, I didn't expext that you would try an overtake at that turn during the first lap, and when the crewchief told me "car inside" it was too late, since i was taking a different line for that corner than the other guys, the inside "tighter" one.


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: phspok on February 14, 2016, 10:42:01 PM +0000
Good race, for once the pit crew did exactly what they were supposed to  ;D
had some good dices with Spanner, rammed him up the arterial when he took a slow down right in front of me
had I been more attentive i might have avoided, but caught me out, sorry. Was looking on for 5th when two warnings for other
people came up, and I was distracted enough to put it on the grass allowing spanner to sail past and take 5th back again :(

@Anty. it has nothing whatsoever in any way at all to do with anyone's download speed, we have had years of running
events here, and it is more to do with packet loss than throughput. You weren't "lagging" when i was following you in qual, but you
were flickering in and out of view. This game seems to have low tolerance of missing data, some sims do prediction
so if it loses some packets your car keeps going in the same direction and speed as it last was until you resync
that is what happens when people jump around back and forth etc. This is not like that, people just dissappear and reapear.
Stig has a very fast connection in Denmark, but over the years he has had some bad luck with being dropped from races etc.
it's all about consistent quality, not speed as such. I haven't done a traceroute to you, but the route from South Africa has to be
more convoluted than from within UK or western Europe. Some remote people have had a better connection to my home brew server
than our paid for one, because the route to them is kinder, but our paid for one is much more reliable so we stick with it.
I expect Sunday evening is a busier time for domestic internet than Thursday evening, which is probably why your South African
packets are being dropped somewhere around Egypt perhaps....  ::)
Life's a beach and then you fry.



Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 14, 2016, 10:42:52 PM +0000
That was another tense race  :sweatdrop:

Greg was all over me for the first 15 minutes until I made a mistake and then I spent the next 15 trying to make amends. I decided on  a late pitstop but lost too much time through mistakes to make it count.

I've no idea what's causing your lagging Anty but it seems to be happening every practice session and not just Sundays. Good news is that when you rejoin it seems to be ok and I've not noticed you lagging in the actual races. With the Raceroom chat it's hard to get your attention so please try to check with others so we can let you know. Hard luck regarding your early exit, but remember you drop your 2 lowest scoring rounds in the 12 race championship so all is not lost. And the same goes for Larry.


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: Anty on February 15, 2016, 05:23:32 AM +0000
This was my bugged crash

https://youtu.be/7ZQAlJ9VuCw

You should find tgis one very interesting

Ant


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 15, 2016, 09:42:18 AM +0000
This was my bugged crash

https://youtu.be/7ZQAlJ9VuCw

You should find tgis one very interesting

Ant

 :eek:


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: Chunky on February 15, 2016, 10:28:25 AM +0000
woooohoooo another win! ;D which I didn't expect as Ant was very quick, that McLaren changes direction really well and gets out of the corners fast! Especially the last corner. So overtaking would at this track be an issue and had to make sure the pit stop was spot on to have any chance of getting passed Ant. Sorry to hear your misfortune Ant that video doesn't look right  ???

JP


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: Anty on February 15, 2016, 05:18:48 PM +0000
Hey JP

It was a good race, I like racing against you, its fun.

Hey all British podium

Well done Lads


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: spanner on February 15, 2016, 07:53:55 PM +0000
Finally a decent race for me! i'd driven the track for the winter cup DTM hotlaps but that first corner threw me a bit, but is certainly better then the other config. Finally junking the default setup and going with a more GTR2'ish setup which may not have had extreme oversteer and understeer like the default but made it far more driveable and safer to drive.

some interesting moments during the race, good fun running with Matt and Picnic. Felt Matt was holding us up early on but then got caught out by his spin and also messed up the haipin once or twice so was happy to come out right infront of Matt but couldnt beleive how quick he was in a straight line. I must have picked up damage in the first half but didnt look like it on the pit menu and didnt think to switch it to repair damage.

Oh, there were no blue flags! GT you were mixing it in with us but from the standings your clearly werent with us! Should there be blue flags?

Sorry Ant, it just seems every race GT is shouting at you but you seem oblivious! I was watching from the  race monitor and it was more than lag, as the prediction algorythms showed you off track then back on track and probably contributed to the accident with SRW i saw in praccy.

Yeah finding the messages distracting at times. The cut detection seemed a bit off as well, i got a bit lary into the first corner once or twice and didnt actually get a time penalty. And i'd forgotten how strict it is so doesnt help the people around!






Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 15, 2016, 08:07:31 PM +0000

Oh, there were no blue flags! GT you were mixing it in with us but from the standings your clearly werent with us! Should there be blue flags?

Flags is another feature which is lacking (or still to come) in Raceroom. Enjoyed our little battle though  :) I was indeed leading at the time but I was yet to make my pitstop so it was race on as far as I was concerned.


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: picnic on February 15, 2016, 10:22:20 PM +0000
Sorry Ant, it just seems every race GT is shouting at you but you seem oblivious! I was watching from the  race monitor and it was more than lag, as the prediction algorythms showed you off track then back on track and probably contributed to the accident with SRW i saw in praccy.
I got overtaken I think in practice by an invisible car. I had a red triangle on the track view but no car on track. I've seen this behaviour before. Is it this lag issue or another player who's joined since I went on track. I know GTR2 had invisible cars in the latter.


Title: Re: RRE Season 3 (2016) Race Room European GT Masters - Lausitz - Feb 14
Post by: goldtop on February 16, 2016, 10:08:49 AM +0000
Sorry Ant, it just seems every race GT is shouting at you but you seem oblivious! I was watching from the  race monitor and it was more than lag, as the prediction algorythms showed you off track then back on track and probably contributed to the accident with SRW i saw in praccy.
I got overtaken I think in practice by an invisible car. I had a red triangle on the track view but no car on track. I've seen this behaviour before. Is it this lag issue or another player who's joined since I went on track. I know GTR2 had invisible cars in the latter.


I'm pretty sure that would have been Anty as I experienced similar thing during practice. When players join in RR they are loaded straight away which usually causes a pause/stutter for drivers on track. This means lost time for that lap so it is important that all drivers join before quali session. At present there is no option to load cars only in garage but this has been flagged up as an issue.