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UKAC => UKAC Races => Topic started by: Mark J on September 18, 2016, 05:59:54 PM +0100



Title: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 18, 2016, 05:59:54 PM +0100
GT2's at Virginia Raceway  - Flyaway round!

(http://i1275.photobucket.com/albums/y444/MJ_p911/modp-1011-01-ovirginia-international-racewayrace-track_zps8dt7ubix.jpg) (http://s1275.photobucket.com/user/MJ_p911/media/modp-1011-01-ovirginia-international-racewayrace-track_zps8dt7ubix.jpg.html)

Booking: 18.15 (60mins)
Practice: 19:15 (60mins)
Qual: 20:15 (15 mins)
Race: 20:30 TBC Laps (approx 40mins)

Cars allowed:
All GT2 class cars

Track: Virginia International Raceway - Full
http://www.racedepartment.com/downloads/virginia-international-raceway.11892/ (http://www.racedepartment.com/downloads/virginia-international-raceway.11892/)

Skins (optional) :-
Sharks BMW -  https://1drv.ms/u/s!AqbmIBVqjlgPgqJo3TexjUhOIrtHBw (https://1drv.ms/u/s!AqbmIBVqjlgPgqJo3TexjUhOIrtHBw)

Time of Day Setting: 13:00
Weather: Clear
Start: Standing
Tyre wear: Normal
Fuel consumption: Normal
Pit-stops: None

Server track settings:
SESSION_START=100
RANDOMNESS=0
LAP_GAIN=0
SESSION_TRANSFER=N/a

PLP App - Not used in this series. Cutting will be monitored on replay and penalties issued for excessive cutting.

Notes:
(1) Please make sure you are fully aware of the UKGTR Rules
(2) Driver lists can be found on the championship standings page (https://www.simracing.org.uk/smf/index.php?action=LM2R&group=560&theme=4)
(3) Please use the Driver Details page to ensure that the league management software has your correct name[/quote]


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Jeffrey on September 18, 2016, 07:15:46 PM +0100
Long time no see this track. I can remember it as a rollercoaster ride, throwing you from left to right  ;D


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 18, 2016, 08:12:55 PM +0100
It is a total roller coaster!  :o undulating switchback turns galore, get it wrong and you take a long trip on the grass  :)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: spanner on September 18, 2016, 09:49:38 PM +0100
 :wetfish:

Ooo er! Thats rediclous! Gonna be a real nightmare inthe GT2s. Only did two laps in the ferrari, 1.43.5 best so far, (or a 53 cant remember!)


Any chance of the server being set up?


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 18, 2016, 10:18:56 PM +0100
What a coincidence. I first found out about this track a couple of days ago on the AC forum and I was thinking to myself that I'd really need to give that one a go as it looked amazing.  ;D

Still not sure if I should pick the Corvette or the Ferrari.....mmm choices choices  8)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 19, 2016, 08:15:34 AM +0100
I have only ever raced on it in Iracing a few years ago in the skip barber car, but the GT2's felt good here in my test racing at the weekend.  :)

Car selections soon as you can please gents so I can build up a driver entry file for the server.

I will be contesting the series in a F458, just need to choose my skin.  :)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: garyjpaterson on September 19, 2016, 08:44:39 AM +0100
I might as well stick with the BMW, I didn't have any major problems with it last time. Also no real preference over skins, I'll have a quick look at the options tonight and get back.

Never driven this track before, looks interesting.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 19, 2016, 04:18:10 PM +0100
Had a little go with it offline ( was getting checksum errors at the servers for some reason, will redownload the track )

Still learning the track mostly but it does feel like a great track.
I'll go with the Ferrari, though I don't really care what skin I end up with  ;D


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 19, 2016, 04:19:31 PM +0100
At least 2 others have been on the server today so hopefully a track refresh at your end is all that is required Maikel


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 19, 2016, 04:24:12 PM +0100
Was just about to download it again until I noticed it was updated yesterday at 23:27. So it's probably a newer version that I have got then the one on the server. I guess   8)

Edit; nevermind, fixed it. I was running 1.0. Seems I downloaded the track yesterday 3 minutes before it was updated  ::)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 19, 2016, 04:54:42 PM +0100
Luck I was out yesterday so I didn't see the race announcement until this morning or I would have to have updated everything twice as well!


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Linus27 on September 19, 2016, 05:36:01 PM +0100
Mark, please can I have the Ferrari 458 GT2 in white with black wheels. The skin doesn't seem to have a number but the car is all white, no decals, black wheels with Michelin logos and black spoiler. Thank you.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Linus27 on September 19, 2016, 05:39:15 PM +0100
I was getting checksum error earlier so I just downloaded the track again from the link on the first post and it all worked.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 19, 2016, 07:15:03 PM +0100
Blinking typical, the author has already updated the track since I put this thread up, so anyone who grabbed it early, like me! Will have to grab the new 1.1 version. (Same link as post 1)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 19, 2016, 08:39:26 PM +0100
Mark, please can I have the Ferrari 458 GT2 in white with black wheels. The skin doesn't seem to have a number but the car is all white, no decals, black wheels with Michelin logos and black spoiler. Thank you.

The skin is just called 'white' odd choice as it doesn't look like a race car, more of a road skin, but your choice.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 19, 2016, 09:54:09 PM +0100
stracker.simracing.org.uk:50041/lapstat (http://stracker.simracing.org.uk:50041/lapstat)

Maikel is the early pace setter.  :) I'll have to wait until tomorrow eve to get some laps in on the server. :'(


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: spanner on September 19, 2016, 10:00:30 PM +0100
Its a really tough track, wish we'd started with an easier one!

Still working out which car to drive let alone skin


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: SRW on September 19, 2016, 10:09:40 PM +0100
I have had a look at the vette skins in the game. I would like the no3 corvette racing if it is still available, if not I don't mind which skin I get. The wife is going out tomorrow night so if I can get the kids into bed early i might get a few laps praccy in.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Linus27 on September 19, 2016, 11:00:04 PM +0100
Mark, please can I have the Ferrari 458 GT2 in white with black wheels. The skin doesn't seem to have a number but the car is all white, no decals, black wheels with Michelin logos and black spoiler. Thank you.

The skin is just called 'white' odd choice as it doesn't look like a race car, more of a road skin, but your choice.

White with black wheels = race car :) Ideally I would have the number 9 on it and Ferrari sun visor but no time to get sorted.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 20, 2016, 11:36:34 AM +0100
Had a go yesterday at getting to know the track, really enjoyed it. And started to enjoy the Ferrari too after a few setup changes.  ;D

I did found that driving with the Soft tyres seem to be the better choice here, they stay green all the time, no overheating though they only last about 12 rounds ( could be around 15 with no locking ups/sliding all over the place :) )
Could't test the pace of tyres around that time since I ran out of fuel, will try to do so more tonight if I got the time.

Looking forward to the race  8)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 20, 2016, 04:41:03 PM +0100
I'll hopefully be on the server from 7.30 onwards this eve if anyone else wants to join in. I definitely need the practise for this track ...and car!  :o


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: spanner on September 20, 2016, 09:45:18 PM +0100
After tonights aweful practise laps, was tempted to go back to the Ferrari. But will stick with the Corvette. I'll have the 'Racing 00' livery thanks.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 20, 2016, 09:48:54 PM +0100
Tried a full stint ( 22 laps ) this evening with the softs, seems doable for the race.

After about 11 laps this time they started to go yellow ( <98% ) and I was losing about a second a lap, still, they felt pretty good.
Then the last 3 - 4 laps they were getting in the red area ( <96% ) and I was losing a good 2 seconds a lap and they felt pretty worn out, but still manageable.



Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 20, 2016, 09:57:49 PM +0100
Current pre-defined entry list is sort of

Mark J. F458 - AF Corse 51
Pete A - BMW - Ozoshi
Nfsw -
Linus. F458
Jeff. BMW #80
Shark. BMW (custom skin)
Maikel
Srw - Vette #3
GaryJP - BMW
Spanner - Vette - aracing_00
Postal - Vette #64
Eck - Vette (custom skin)

However if you've not got anything by your name you'll not be in it and have to book in during the 18:15 - 19:15 booking window.

Gary I've put you in the kunos_racing_81 skin - please shout if that's not acceptable.
Linus your in the AF_Corse_WEC_2014_71 skin - again let us know if you'd prefer a different skin.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 20, 2016, 10:22:21 PM +0100
I'll be in the 458, don't care what skin. ( as I already said on the first page  ;D )


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 20, 2016, 10:45:35 PM +0100
After tonights aweful practise laps, was tempted to go back to the Ferrari. But will stick with the Corvette. I'll have the 'Racing 00' livery thanks.

Eh? Your within a few tenths of my time which is currently 3rd fastest !  :P

Got a solid practise session in this eve and steadily improved my pb upto the 48's. Can't see any way of me closing on the two alien 46's  :o

Live server:- stracker.simracing.org.uk:50041/lapstat (http://stracker.simracing.org.uk:50041/lapstat)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: spanner on September 20, 2016, 11:31:42 PM +0100
Glad you glossed over the all the over failed attemps at laps i did. I was trying to tweak the setup, so have gone back to what i had, basically my barcalona setup. Cnnt seem to get the front tyres working properly so will be interesting as the understeer kicks in.

Might want to scroll up further for Linus's car choice (white with black wheels)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 21, 2016, 07:28:52 AM +0100
I'll be in the 458, don't care what skin. ( as I already said on the first page  ;D )

Whoops - sorry we missed that.

So we're now at

Mark J. F458 - AF Corse 51
Pete A - BMW - Ozoshi
Nfsw -
Linus. F458 - White
Jeff. BMW #80
Shark. BMW (custom skin)
Maikel - F458 - kessel1_52
Srw - Vette #3
GaryJP - BMW
Spanner - Vette - aracing_00
Postal - Vette #64
Eck - Vette (custom skin)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 21, 2016, 08:49:48 AM +0100
Yes Linus f458 skin is just called 'white' Pete.

Spanner, other than the two aliens do you think the rest of us just 'popped in' 1:48 times?  :P


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 21, 2016, 09:00:59 AM +0100
Yes Linus f458 skin is just called 'white' Pete.
Ok, updated


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 21, 2016, 09:03:10 AM +0100
Showing us the right lines and braking points  8)

https://www.youtube.com/watch?v=VJ4Vz4Olk3o (https://www.youtube.com/watch?v=VJ4Vz4Olk3o)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: garyjpaterson on September 21, 2016, 09:09:22 AM +0100
Tried the track yesterday...  :o thats a tricky track, only had time for 5-6 laps, but even though. Will be a miracle to not qualify last! Its a mega track, but I just couldn't get any real rhythm. Expect to see me flying across the grass on regular intervals (about 2x per lap)  ;D

Also, yeah I'm fine with any skin :)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 21, 2016, 09:09:47 AM +0100
The tree's gone  :o


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 21, 2016, 03:42:32 PM +0100
The tree's gone  :o

http://jalopnik.com/r-i-p-the-most-famous-tree-in-racing-647971287 (http://jalopnik.com/r-i-p-the-most-famous-tree-in-racing-647971287).  :'(


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Eck Simpson on September 21, 2016, 03:46:24 PM +0100
The tree's gone  :o

But... you can get it back..


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 21, 2016, 04:25:09 PM +0100
http://jalopnik.com/r-i-p-the-most-famous-tree-in-racing-647971287 (http://jalopnik.com/r-i-p-the-most-famous-tree-in-racing-647971287).  :'(
That article predicts its demise in another 97 years - it's dated Alton, VA, July 2, 2113  ::)

But... you can get it back..
Go on then tell me how......


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Eck Simpson on September 21, 2016, 07:27:56 PM +0100
Go on then tell me how......

http://www.racedepartment.com/threads/virginia-international-raceway.125986/

Run through the thread, there are hints n tips on how to get bonuses (4 off, one being the tree), by completing tasks around the track (you can also get hints by trying the exe files inside the track folder). It means running off track to retrieve things (like pokemon go), I think, I've not been bored enough to try yet.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: spanner on September 21, 2016, 07:33:49 PM +0100
Please tell me you joking


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Simon Gymer on September 21, 2016, 09:39:38 PM +0100
Go like it...
https://www.facebook.com/SimRacingTeams/posts/1393079964039655?ref=notif&notif_t=like&notif_id=1474490232308147 (https://www.facebook.com/SimRacingTeams/posts/1393079964039655?ref=notif&notif_t=like&notif_id=1474490232308147)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 21, 2016, 09:52:23 PM +0100
Sorry for the problem with the cars at the start  :-[

>>>>> LAP Charts <<<<< (http://www.avonrise.co.uk/srou/ac/vir 21_09_2016.htm)

(http://www.avonrise.co.uk/srou/ac/vir 21_09_2016.png)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Eck Simpson on September 21, 2016, 09:54:49 PM +0100
Please tell me you joking

Unfortunately, not...


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 21, 2016, 10:03:55 PM +0100
Don't think I'll be getting the tree back then, silly idea  :-\


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 21, 2016, 10:06:49 PM +0100
Phew, that was an adrenaline packed race.

Slight misunderstanding with the car choices at first but thnx Pete for sorting it out  8)

Had a good quali lap with the Ferrari when I all of a sudden noticed there were 24 laps....  :'(  so much for my soft strategy. Driving 2 laps longer on wasted tyres seemed like a bad choice.
Unfortanely I had zero practise time with the mediums  ::)   so I was abit cautious the first few laps. Noticed Jeffrey had a little bump and losing abit of top speed so the gap stayed about 1,5 seconds. Decided to get to know the mediums abit first ( since this was basically or first date  ;D )

Had a stupid run off track around L8. Just took my eyes of the road for a bit on the long straight and I completely missed my braking point, gifting Jeffrey first place. With about 3 seconds down I was pushing the car to the limit ( those mediums screaming were screams of joy  ;) )
Closed in quick but side by side on the long straight I locked the brakes slightly and almost spun out. Again, pushing the car hard to get back to Jeffrey.

I finally closed in on him the second to last lap. Couldn't overtake on the long straight so decided the next lap was an all or nothing  ;D
Again going side by side on the straight, I was on the outside trying for an undercut, couldn't make it. Last corner I tried it again and we were side by side racing for the finish.
Crossed the finish line in about 2/100 of a second by Jeffrey after a cheecky tap from him  8)

I was sweating like crazy, not a moment of rest. Really enjoyed this race.

Replay : https://www.dropbox.com/s/3tfxjl1ghd4gezo/ferrari_458_gt2%40vir-full%20course_20160921222640?dl=0


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 21, 2016, 10:12:56 PM +0100
Slight misunderstanding with the car choices at first but thnx Pete for sorting it out  8)
Bad start to the night as I copied the wrong entry list to the server  :-[

Had a good quali lap with the Ferrari when I all of a sudden noticed there were 24 laps
And then things got worse as I had to estimate the number of laps. I quickly looked that the thread and saw Spanner did a 1:42 so without reading on and I assumed the aliens would be 1 or 2 secs quicker, so a lap time of 1:40. Seems that was a bit off. Still it was only a lap longer .... probably ;)



Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 21, 2016, 10:27:12 PM +0100
That was a night to forget for me. Bit like Maikel I had only practised on softs and intended to race with them for '22' laps (my fault I thought I had put 22 laps in the race thread but was too busy today to edit it) so 24 laps screwed me on tyres and fuel.  :'(  don't know why but tonight front softs kept going red whereas last night they didn't at all  ??? So I stuck untried meds on the car that stayed cold all race and gave horrible understeer followed by oversteer  ::)
So other than the fun of first few laps in combat the rest of the race was deadly dull for me languishing down the back, especially when I went off and fell down the grass bank  :-[ I also had to coast the last two laps on low fuel. Think I had contact with Gary on lap1 which gave me damage so a disaster all round tonight.

Glad the front guys had fun at least.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Linus27 on September 21, 2016, 11:45:51 PM +0100
Sorry for missing the race tonight. I was at a track day (Castle Combe) but got a phone call to say my daughter who broke her arm a few weeks back needed an operation as it had set at an angle. So ended up spending the evening at hospital :( Hope you all had a good race.

Mark J, got to go out in my friends Porsche 996. What a brutal car. So much fun :)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Jeffrey on September 22, 2016, 03:36:32 AM +0100
Was struggling to get the laps in during qually, but in the end, wouldn't have been able to beat Maikel's time

Heading into T1 at the start of the race, I braked a bit later than Maikel, almost outbraking myself. Then I got a punt in the side, which gave me severe aero damage. It was a tap that would have meant nothing in real life, but with these high damage settings, it meant my car lost a lot of aero. I lost 0,2 second on each straight, and the car was hard to turn right. Because of that, the tyres were even colder and under pressurized, which made the car a second per lap slower than normal  ::). So from turn 1 onwards, it became a frustrating race.
Tried to make a pass on Maikel a corner later, but with cold mediums, was too cautious to make it stick. After that he was able to drove off, as I didn't have any pace anymore.

In lap 7 I decided to do something I normally never do during a race, and try to push to the limit every lap, and see if I would be able to keep up that way...lap later Maikel fell off the track :D. I should do or die more often, was quite effective  ;).
But I was surprised at how little he lost, and he was only 3 seconds behind, so I knew I woulnd't be safe till the end.

Laps later, he was right behind me and tried a move down the back straight. Because I lost a lot of top speed, I was a sitting duck there. But he favoured grass over 1st place, so I had a 3 seconds gap again  ;D.

Last few laps I was struggling even more, tyres were yellow and stone cold, so had a few wobbly corners. That put him right on my tail again on the back straight. Had to brake a lot later after the straight than I normally dare there. Saw Maikel went for the cut back and was just able to steer it in on time.
The last right hander was a nightmare for my setup, which was very soft and made the car bottom out there. That made my exit to the finish worst than Maikel and it was a dash to the finish. Didin't think I would have been able to hold it. Made sure I took the inside line and make him go the long way around. Just made it in the end, with only 0,021s.

Frustrating race, with a great last lap  ;D


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Simon Gymer on September 22, 2016, 08:29:28 AM +0100
Last few laps I was struggling even more, tyres were yellow and stone cold, so had a few wobbly corners.

Yellow? I couldn't get the damn things out of blue, they were awful. I was weaving half the time to try and get some heat in to them (which of course didn't work). I ended up trying to turn half the corners full lock to scrub the tyres and intentionally lock up to get some heat into them. I blame the tree, if it had been there the grip would have too. Oooooh. Mysterious. Ooooh.

Softs wouldn't have lasted though I don't think?


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Jeffrey on September 22, 2016, 09:51:24 AM +0100

Yellow? I couldn't get the damn things out of blue, they were awful. I was weaving half the time to try and get some heat in to them (which of course didn't work). I ended up trying to turn half the corners full lock to scrub the tyres and intentionally lock up to get some heat into them. I blame the tree, if it had been there the grip would have too. Oooooh. Mysterious. Ooooh.

Softs wouldn't have lasted though I don't think?

Yellow was the tyre wear, temps rarely got out of blue and pressures were always 1 psi too low.
I based my tyre choice on Maikel''s feedback, so I didn't dare to take softs. Tyres were a lot worst during race than practice.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 22, 2016, 10:24:54 AM +0100
Re tyres, that's why I asked last night if anything has changed from the practise server as I never suffered hot red fronts at all in an hours practise the Eve before yet last night I couldn't do 3 laps without them cooking  ???

Regarding damage, though I'm loathe to remove it too much to deter contact it would seem we need to decrease the damage inflicted from light contacts as it punishes too much for race pace. Any ideas what the ideal setting should be? We can then use it for future races but I don't want to remove it completely.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Simon Gymer on September 22, 2016, 10:33:22 AM +0100
Don't do anything with the damage, it will just result in more careless driving and contact. The game isn't perfect. Oh well. :-)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 22, 2016, 10:47:09 AM +0100
With damage it's just really the damage model of the game. Even a little bit of damage results in a pretty big loss of speed, which doesn't really make sense with these cars.

On the tyres, I wasn't noticing anything amiss with the softs, though I haven't tried them for alot of laps last night. Unfortanely I had to guess the pressure for the mediums so they were slightly off during the race and they kept stone cold for the first part. Untill I was playing catch up with Jeff, they started to get out of the blue until the straight and they froze again.
And then the tyres wore out, which caused me too slide for half the corners, which in turn heated the tyres up too almost green throughout the lap and I got my fastest lap on L18  ;D

Still, I think softs were doable, it's just that driving around 6 laps with red tyre wear is too risky. My pace with yellow tyre wear Softs was around the same as fresh Mediums. Though battling another car with tyres like that doesn't sound too great  8)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Simon Gymer on September 22, 2016, 10:58:01 AM +0100
Do you raise the pressures to raise the temps or lower them to raise the temps? I swear I have to relearn all this stuff as I think half the settings in AC are backwards compared to other games.  :-\ :)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 22, 2016, 11:06:36 AM +0100
Does AC run different sessions at different times of day? Thus will track / air temp be different for different sessions. I'm afraid I've never checked.

I grabbed a setup from TheSetupMarket and ran that. It had softs by default which I didn't think would last anywhere near 24 laps with the number of times I locked the brakes so I changed to mediums. Went faster with them too but I suspect that was just down to learning the track. Most of the time the tyres were blue.

I'm of the opinion that damage should remain as is. I was shocked to see your late braking manouver at T2 on the opening lap MJ. You were behind me, ok out brake one car, good move, but from in car it looked to me like you locked the brakes, got sideways and used Gary as your brake. Attempting to out brake 2 cars from so far back is optimistic in my book. Watching the replay it didn't look half that bad although I did have tyre smoke as you locked up. As a result you didn't give Gary any room on the outside, barely making the corner yourself. If damage helps to control the race starts a bit I'm all for that. The number of times people made mistakes last night proves you don't need to win in the first corner or two.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Simon Gymer on September 22, 2016, 11:23:26 AM +0100
Wish we could do warm up laps and use the clutch on starts. I thought they added that a while back? Not to multiplayer?


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: spanner on September 22, 2016, 12:21:05 PM +0100
Had only run mediums in all practise so far but with the tyres still blue only just remember to try the softs last thing in qually. Felt awefull for a few laps until they warmed up but seemed to gain so much more time through the last few corners. Coming out of the pits they were worse than the mediums so went back to them for the race.

Was just trying to not hit Jeff in the first few corners, and then saw Eck go into the side of him and then overly bounce off a bit too much to the back of the field so found myself in a rather strange position, 3rd chasing Jeff :o

With a battle going on behind and the two ahead disappear I relaxed way too much and my times felt slow but my race was with the track as I felt I was unlikely to get to the end having barely stayed on during any practise. Eck seemingly in a different class came steaming through from the back and I fell off twice at the end of the lap letting him through. Was just watching the dicing going on behind and trying to stay ahead for the rest of it.

Only tyre related issues I had was they seemed to be a lot lower mid race than I had seen previously and about 5deg less temps.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: spanner on September 22, 2016, 12:22:55 PM +0100
I've had it plenty where damage affects your performance in the GT3's. Happens to MJ once and we now change the rules..... :shifty:


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Simon Gymer on September 22, 2016, 12:48:44 PM +0100
Happens to MJ once and we now change the rules..... :shifty:
The perks of being the boss.  :whistling:


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Eck Simpson on September 22, 2016, 01:02:39 PM +0100
Do you raise the pressures to raise the temps or lower them to raise the temps? I swear I have to relearn all this stuff as I think half the settings in AC are backwards compared to other games.  :-\ :)

In previous gen games it has been raise the pressure, raise the temp. Got no idea, for AC or anything else modern, for that matter. I've just gone with a middling number for fronts and a couple of digits less on the rears. Incidentally, I ran softs last night.

If the game is anywhere near reality, softs are double stinted at le Mans (protos more). Super softs, because there are no qualifying tyres, have been used for the same length of time, during the night.

In the real world, dropping pressure creates more movement, thus temps are reached quicker and possibly, exceeded. Just half a pound (psi) either way, can make a big difference. Ofcourse, more temp, means more wear.

I've had it plenty where damage affects your performance in the GT3's. Happens to MJ once and we now change the rules..... :shifty:

I was knocked off track at turn one (from third place), rejoined last and still got into the 47's I'd been doing in practice, qualifying. If damage was that much of a problem, could I have been quicker?.

Now, to whom it may concern. The server for the next round, is running  ;D. Unfortunately, its in booking mode n won't let me in... ???


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 22, 2016, 01:26:25 PM +0100
Now, to whom it may concern. The server for the next round, is running  ;D. Unfortunately, its in booking mode n won't let me in... ???
Doh - what fool did that  :-[ Hopefully all sorted now.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Maikel K. on September 22, 2016, 01:32:56 PM +0100
I'm not sure, but with the tyres I think it's lower the pressure to gain more temperature into the tyres and more grip, so more wear. But, higher pressures mean less grip, so more sliding, so also more heat  ???
I don't know, I just aim for the ideal tyre pressure for most of the lap, 35 psi if I remember it correctly ( with these GT2 cars )


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Jeffrey on September 22, 2016, 01:44:02 PM +0100
Don't do anything with the damage, it will just result in more careless driving and contact. The game isn't perfect. Oh well. :-)

That actually shows little faith in the drivers you have here. High damage settings will not, and should not force cautious behaviour.
The damage model is faulty and way too exaggerated, and all it does now, is penalize small nudges which shouldn't cause any effect. Nudges that wouldn't get a penalty in the official way. The whole penalty system should cause people to drive carefully. In GTR2 and GTL the damage model was quite forgiving, but I didn't see banger racing back then.

Wish we could do warm up laps and use the clutch on starts. I thought they added that a while back? Not to multiplayer?

I think they added false starts in multiplayer, and seeing as we aren't using PLP, I think it is just a matter of switching it on? I don't want a warm up lap tho, the cold tyre starts give some spice. It's very tricky, especially without ABS, but we should all be aware of it.

I was knocked off track at turn one (from third place)

You might wanna check the replay  :P. I don't see anybody knocking you off in this screenshot  ;)

(http://s18.postimg.org/7ie1c4ab9/Screenshot_bmw_m3_gt2_vir_22_9_116_14_38_43.jpg) (http://postimg.org/image/7ie1c4ab9/)

And this was the finish
(http://s9.postimg.org/6k2f4m0y3/Screenshot_bmw_m3_gt2_vir_21_9_116_22_32_31.jpg) (http://postimg.org/image/6k2f4m0y3/)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 22, 2016, 03:48:00 PM +0100
I actually wasn't bothered about changing the damage level but several people have mentioned how they lost so much race pace from light contact. Just so happens that I got it too last night. Just proves unlike spanner I tend not to hit other cars regularly   ;D

Re my contact last night I wasn't aware who I had hit or hit me until after the race when Gary told me. Trust me it was no opportune move just when I stabbed the brake pedal the car locked it's front and squelched forward across the apex   :-[ bit annoying as I pulled off the first part just right. My car was a complete pig on mediums last night  :(


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: Mark J on September 22, 2016, 03:50:49 PM +0100
Wow that was a close finish!  :o. Should post that over on the Kunos site 8)


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: nfsw55 on September 22, 2016, 05:03:25 PM +0100


Regarding damage, though I'm loathe to remove it too much to deter contact it would seem we need to decrease the damage inflicted from light contacts as it punishes too much for race pace. Any ideas what the ideal setting should be? We can then use it for future races but I don't want to remove it completely.

Maybe we can try something around 50%? As I already mentioned during the GT3 series 80% damage are just unrealistically harsh. (I took part in a series last year where we had 30% damage which was also ok)

In GT racing it's common when you're getting a tap here and there and if cars making contact.
Did somebody saw the Blancpain Endurance race last weekend at the Nürburgring? The #58 McLaren crashed two times into cars in front and was also collected once by a car from behind ( some parts even fell out of the front bumper ;D) but the car still continued with a decent speed.
(http://www.blancpain-gt-series.com/timthumb.php?w=800&src=%2Fimages%2F%2Fgallery%2FVSA_BEC_NUR16_DC9T9914.jpg)


I doubt that anybody here would cause collisions on purpose if we turn the damage down a bit.


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: picnic on September 22, 2016, 05:16:39 PM +0100
Are you going to come and join us nfsw?


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: nfsw55 on September 22, 2016, 06:02:21 PM +0100
Are you going to come and join us nfsw?

I'll hopefully be able to join the series for next weeks race, but unfortunately I can only make 2-3 out of the 6 races  :(


Title: Re: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21
Post by: garyjpaterson on September 22, 2016, 07:49:42 PM +0100
About the contact with Mark and me, I just checked the replay and it wasn't all that bad, the contact was very minor and I think IRL we would have both made the corner, but instead despite the tiny contact my car was launched off the track - annoying but I wouldn't blame Mark too much  :P

I'd say the move was a bit ambitious, I had to turn in at some point (when I did you were alongside and contact was made), but equally I think I was being too cautious at that point, and I could have entered the corner a bit faster and the contact would have probably been avoided. Racing incident I'd say  :laugh:

Anyway, I was never going to do well there, I was really inconsistent there, unable to beat my practice (on race fuel) time in quali (just a couple laps of fuel)! After getting back on track, I caught Stephen but took too long passing him. Did the same to Mark, he made a mistake so I took 7th (one place lower than I qualified). After some mistakes and poor laps I could see Mark catching up, but I somehow managed to pick up the pace and was able to manage the gap to finish 7th. I was actually having a good first lap before the contact, was up to 5th! Though seeing the race unfold I never would have kept it, my pace was very bad  :D

Looking forward to the next one, as always!