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British Racing Enthusiasts And Select Tourists Society => B.R.E.A.S.T.S. Races => Topic started by: EvilClive on May 04, 2017, 04:35:13 PM +0100



Title: 1955 mod race series
Post by: EvilClive on May 04, 2017, 04:35:13 PM +0100
Please post here if you are interested in racing in a fun series of races with the new 1955 cars.


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 04, 2017, 06:18:09 PM +0100
Would the venerable and aged race organiser have any information or links to information on this mod?   ;D


Title: Re: 1955 mod race series
Post by: EvilClive on May 04, 2017, 07:32:54 PM +0100
No!

But I might  ;)

follow this trail Clive. https://www.simracing.org.uk/smf/index.php?topic=14383.0


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 04, 2017, 10:52:37 PM +0100
I like the sound of it but the usual sticky tape, string and swearing of GPL installation is putting me off.



Title: Re: 1955 mod race series
Post by: Samb on May 05, 2017, 09:01:37 AM +0100
Well, if we can twist your arm Clive, see this link: http://www.gplworld.org/easy-installation-guide.html (http://www.gplworld.org/easy-installation-guide.html)  :)

That might the installation less painful.

I'm definitely up for a few fun races pending the Mrs. approval of course  ;). These cars are a blast to drive  ;D.


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 05, 2017, 10:17:34 AM +0100
Thanks Samb.

Need to go sit in a dark room for a couple of days but if Evil can do it I suppose anyone can!


Title: Re: 1955 mod race series
Post by: EvilClive on May 05, 2017, 02:46:17 PM +0100
I have absolutely no idea of what you speak. 

There are just a few advantages to old age and alzeim ahlseimerz.......I think what I mean is forgetfulness, but I can't remember.

BTW Clive I might be visiting oop North ( well, for me it is past Gloucester!)  in June for the Oulton Park Vintage Festival meeting along with Andy Livingston, might try and persuade Bernie to make an appearance too?


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 06, 2017, 02:37:44 PM +0100
Not looking too good.  GPL will not work with my pedals.


EDIT:  Faffed about with it and got it to work.  Did lap of Kyalami in Lotus.  Felt like going home ;-)

Now to look at 1955.  



PS  There is an unbelievable amount of North past Gloucester!  We may have run away to Yorkshire by then.


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 06, 2017, 04:27:16 PM +0100
I don't have an account at SRMZ.  Is there any other way of getting Buemos Aires?

Also I can't see any readme file with the Spa'67 so haven't a clue where to unpack it to.  ;-(


EDIT: Ah, I do have a SRMZ account!  I've just forgotten it.  It's a Clive thing.  ::)


Title: Re: 1955 mod race series
Post by: EvilClive on May 07, 2017, 08:55:07 AM +0100
 Keep plugging away Clive, the 55's with the built in brake fade are a whole new adventure in GPL.

If the developers have modded the disappearing brakes even close to reality, then the drivers back then were incredibly brave!!

Rationing the availability of braking effect takes some getting used to, and the only comforting thought is that every one else is suffering equally  ;)



Title: Re: 1955 mod race series
Post by: Jeep on May 07, 2017, 11:20:14 AM +0100
I find the best way to slow these things down (Other than using the track side objects) is to use the gears and/or chuck it sideways, The tyres seem to have "Marginally" more retardation than the brakes.

TTFN
John.


Title: Re: 1955 mod race series
Post by: EvilClive on May 07, 2017, 01:58:27 PM +0100
I think that is the emerging consensus John. I have not read any posts yet around the reliability issues for various cars, especially about things falling apart if the gearbox is abused? and the engine being over revved on downshifts.  That will all be revealed in the fullness of time  ::)

No comments from the developers as to what their intentions were, but that is quite normal for new releases in GPL, they leave us to stumble around in the dark and discover things for ourselves which is all part of the fun in GPL land.


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 07, 2017, 09:31:45 PM +0100
I'm stuck.

I've done it all as instructed, I think, but Gem2 just gives an error when I try to save or open GPL.

Also, I've downloaded the mod twice but there is still no sign of a GPL55.exe file anywhere.  :(


Title: Re: 1955 mod race series
Post by: EvilClive on May 07, 2017, 10:34:05 PM +0100
OK this feels wierd!! I am going to try and offer computer advice  ::) Please stand well back and use protective clothing!!!

I presume that you have done a fresh install of GPL from the CD using the GPLPS installer? So that you have a virgin GPL with the original 67 carset.
So, does the basic 67 game run? as a standalone game?

I have Gem 2.5.32, which I believe is the latest version.
Will Gem work with the virgin GPL install?

If things only go pear shaped when you try to install the 55 mod......

I trust that you have ensured that you have all the track files listed in the readme section of the 55 download instructions BEFORE you attempt to install the 55 mod? cos it won't work if you don't. Check that you have the correct version of the Buenos Airies track and the Spa67 track not the original Sierra version?

I had a similar issue with the "error" message recently and it was caused by the xxSEASON.INI files being corrupted. I am suspecting that your 55SEASON.ini file does not have the correct tracks and therefore the 55 mod will not load ?

Of course, this might all be total nonsense.........................and if it is,
I would suggest posting for help on the UKGPL forum as there are one or two members who were involved in the development of this new mod and they should be able to assist Clive.





Title: Re: 1955 mod race series
Post by: Clive Loynes on May 08, 2017, 01:49:42 PM +0100
Don't ask me why but it now works!   ???

Have done a few laps of Zandvoort in both Lancia and Vanwall.


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 08, 2017, 04:37:28 PM +0100
iGor has nowt on the racelist.  Is this true or is it not working?


Title: Re: 1955 mod race series
Post by: EvilClive on May 08, 2017, 06:28:02 PM +0100
I never doubted you Clive  ::) Glad to hear that GPL is working.

As for the Igor issue, I suspect that is because the server address has changed and you now need to edit the IGOR/settings file

[ RaceListServers ]
IP                        = blw.net


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 08, 2017, 06:53:49 PM +0100

As for the Igor issue, I suspect that is because the server address has changed and you now need to edit the IGOR/settings file

[ RaceListServers ]
IP                        = blw.net

Spot on!  That's what I did after finding that the old version of iGOR was still working on another pc.  It was using blw.net so I changed it but thanks for the confirmation that I'm not the only person on the planet that has done this.

I was then able to get online and destroy a Vanwall at Silverstone.  Progress indeed!!!


Title: Re: 1955 mod race series
Post by: EvilClive on May 08, 2017, 07:44:08 PM +0100
 ;) Well done that man!!  I had every faith in you......no, really I did  ::)  ;D


I would hazard a guess that it will not be the last Vanwall, or any other 55 car that will end up as part of the scenery!!  ::)


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 08, 2017, 07:59:34 PM +0100

I would hazard a guess that it will not be the last Vanwall, or any other 55 car that will end up as part of the scenery!!  ::)


Very true.  Trying to drive without using the brakes is a challenge!

Since the aliens used to be able to use a Cooper at Zandvoort and go faster than my Lotus, telling me afterwards that they only use the brakes once a lap, I decided that Zand might be a good place to learn.  Now managed 11 laps in the same car on the default setup, culminating in a 1:45.

Good fun at the minute but then I haven't tried to race anyone!  That always gets depressing!


Title: Re: 1955 mod race series
Post by: EvilClive on May 08, 2017, 09:37:31 PM +0100
I hate to tell you this but,

The general consensus of opinion amongst the faster guys in the 55's is that you have to slide them into the corners to scrub off speed, then sort of 4 wheel drift/power slide them through the apex to carry the speed. Personally I did not find that a problem, but it seems that it is the only way to get close to the benchmark times given with each of the circuits.

BTW Aintree is a real beast, because there are so many critical braking zones, and the last couple of turns after the long straight suck you in and then spit you out when you discover that the braking is reduced to zero!!

I have just heard from Bernie, who retired from GPL on health grounds a little while back.
He has had a pacemaker fitted, but apparently they put the wrong model in !?!?!?  So, he has to have it changed in the next 4-5 weeks but has no fixed date yet.  He is hoping that he can make it to Oulton Park on the 10th June for a pie and a pint with myself and Andy. it will be good to finally meet a legend of UKGPL and put a face to all those comic comments on the forum .


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 09, 2017, 10:08:12 AM +0100
Any clues on how to get the virtual mirror across the top, or am I getting confused with other sims?  ???


Title: Re: 1955 mod race series
Post by: maddog on May 09, 2017, 03:08:40 PM +0100
Hi folks!  This seems an old familiar part of the Web scenery.  :D

Virtual mirrors require special fabrication, and were not invented back in the 1950's.  1971 Can-Am's needed virtual's for safety, but at Mod release, our GPL God's decreed no modifications to be allowed for 6 months.  So I suspect the same will apply here.  2 round ones are available, as per specification. 

I see no race dates, or track lineup yet?  Might be worthwhile to invite spectators, as well as racers from Ukgpl.  One or 2 tracks with corners added, to show observers how it's done.  One brave volunteer here. ;D


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 09, 2017, 05:16:06 PM +0100
No need to over do the corners!  Just one or two will suffice!   ;D

Would be a good idea to keep away from Monaco and Nurburgring until some level of competence is reached.

Monaco on its own could kill this mod at birth!


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 09, 2017, 08:18:13 PM +0100
The big problem, as I see it, is that I'm so not in control of these cars that they are making me travel-sick!


Title: Re: 1955 mod race series
Post by: maddog on May 09, 2017, 09:35:39 PM +0100
Pick any car on it's default setup, Clive.  Go to Spa67 and backoff nice and early, then add some throttle though the turns.  Enjoy the scenery for awhile, before exploring more of it. ;)


Title: Re: 1955 mod race series
Post by: FullMetalGasket on May 09, 2017, 10:34:44 PM +0100
If you race on a night I can attend then I will definitely be up for some races  8)
As for Monaco killing off the mod, :whistling: I was loving the day (ahem) I spent there at the weekend driving all the cars


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 10, 2017, 09:58:05 AM +0100


As for Monaco killing off the mod, :whistling: I was loving the day (ahem) I spent there at the weekend driving all the cars

LOL
As you say, it's fun to drive around but I still recall an early race un UKGPL, probably Div 4, where just about the entire field crashed at the chicane and the mods just ran away and hid!


BTW  Am I going to need 60fps for this exercise?  Unless it is part of the installer I haven't done that.


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 10, 2017, 12:02:52 PM +0100
No iGOR racelist?

60fps seems to be working.

Still can't do a lap of Monaco!


Title: Re: 1955 mod race series
Post by: EvilClive on May 11, 2017, 12:14:36 PM +0100
Worth noting Clive that not all servers on Igor run at 60fps, although UKGPL based servers have adopted that patch. You will need to turn off/on within GEM to suit.
If you get some odd graphic frame jumps when you join a new server then it is an almost certain bet that you don't have the correct frame rate running.

As for Monaco in 55's...................... I did a few laps in the Gordini last weekend in an attempt to reach the benchmark laptime.
I failed, but during my efforts I came to realise that the gearbox is probably your best friend (cos the brakes most certainly are NOT!!), even to the extent of setting ratios for retardation effect over absolute acceleration. Generally ( excluding the wet fart that is the Gordini), these cars have enough grunt to spin tyres with minimal provocation, so utilising the gearbox makes sense. Plus, slowing sufficiently and getting through the next corner should be the absolute focus, even though it feels woefully slow. I was almost braking for corner 2 before I had accelerated out of corner 1!!!


Title: Re: 1955 mod race series
Post by: Clive Loynes on May 11, 2017, 01:10:11 PM +0100
GEM is doing some strange things to me.

I joined a race which was not 60fps and had thus turned it off.  But when I jumped in the car the screen resolution had reverted to something like 640 x 480?

I was able to change this in-game and managed my first race against humans at Monza10k.  Not really a race because one bloke went into the gravel at Parabolica and the other one had to keep waiting for me. 

The screen resolutions offered in GEM don't seem to match those in the game and this appears to throw up the GEM Error?

Finishing races is my focus and I entirely agree about the retardation issues.  I'm already into the habit of checking the state of the brakes as I exit each corner.  Not that they are much bottle even when showing green!

I tried moving the brake bias rearwards (lots) but that just meant that I didn't even make it to the corner before being nose first into the wall!


Title: Re: 1955 mod race series
Post by: EvilClive on May 12, 2017, 09:02:50 AM +0100
GEM is doing some strange things to me.

I joined a race which was not 60fps and had thus turned it off.  But when I jumped in the car the screen resolution had reverted to something like 640 x 480?


Interesting that you mention the screen resolution, because I have experienced similar issues and wondered what was happening. Maybe someone with more knowledge could shed some light on it?