SimRacing.org.uk

UKAC => UKAC Races => Topic started by: Mark J on May 11, 2017, 07:39:03 AM +0100



Title: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 11, 2017, 07:39:03 AM +0100
Password: see above (#post_event_password) (released 24hrs before the race)

Round 2 - Silverstone Endurance

(http://i1275.photobucket.com/albums/y444/MJ_p911/Silverstone_zpsdnyhxxof.jpg) (http://s1275.photobucket.com/user/MJ_p911/media/Silverstone_zpsdnyhxxof.jpg.html)

Weds-May 17th - Password entry (on day of race)

Practise: 19:30 (45 mins)
Qual: 20:15 (15 mins)
Race: 20:30 29 Laps (approx 60mins)

Cars allowed:
Gt3 class cars

Optional skin pack (if you have not already downloaded from round1)  https://mkurv989.stackstorage.com/s/bXprz5TFRBM9jhr (https://mkurv989.stackstorage.com/s/bXprz5TFRBM9jhr)  Courtesy of Maikel.

Track:  Silverstone GP

Live Timing: stracker.simracing.org.uk:50041/lapstat (http://stracker.simracing.org.uk:50041/lapstat)

Time of Day Setting: 15:30
Weather: Mid Clear (TBC)
Start: Standing
Tyre wear: Normal
Fuel consumption: Normal
Pit-stops: 1 Mandatory

Server track settings:
SESSION_START=100
RANDOMNESS=0
LAP_GAIN=0
SESSION_TRANSFER=N/a

Damage: 70%

Password: see above (#post_event_password)

PLP App - Not used in this series. Cutting will be monitored on replay and penalties issued for excessive cutting.

Notes:
(1) Please make sure you are fully aware of the UKGTR Rules[/quote]
(2) Driver lists can be found on the championship standings page (https://www.simracing.org.uk/smf/index.php?action=LM2R;group=600)



Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 11, 2017, 10:31:45 AM +0100
Hi Mark! IMHO - it's a time to make timed race. This option is working fine in AC. But in laps race with mandatory pit AC server option  we will have mandatory laps issue ( bug) : it will depends where is pilot's pit box place acording to finish line. Pilot can get a "buged" disqualyfication  in last lap of pitwindow. Other way- to make laps race but with NO AC server mandatory pitstop option. It such case pit is must to be but without AC server.cfg options.  :)
So we need your clearŠ°nce here- what way we will use  :)  


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: spanner on May 11, 2017, 12:25:27 PM +0100
We don't normally force the pitstop via config files, Baikal. You pit when you want. It will be obvious if some one doesn't stop.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 11, 2017, 01:01:19 PM +0100
Ok spanner. If so - all is clear for me. Thanks for the explanation.  :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 11, 2017, 01:02:36 PM +0100
Alexey, as Spanner says, we haven't forced it via AC before, we just state that a mandatory stop is required. Pete normally posts up a race stats page after each race and it shows clearly when a driver stopped by the time it took to complete a lap.  :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 11, 2017, 01:07:51 PM +0100
Remains his point about making races time based and not lap based :).

Pit stops are still minimum of 1 litre or tyres?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Linus27 on May 11, 2017, 01:48:08 PM +0100
I do like the idea of the race being timed rather than laps.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 11, 2017, 02:06:23 PM +0100
Does it make any difference? We work out the number of laps to suit a 1hour race anyway. Doesn't matter if it's out by one lap generally.  :-\ am I missing something  ???

And yes pit stops are fuel or tyres or both. I don't really like the gamey option of 1L for a stop to be honest. Shouldn't there be a minimum stop time? Otherwise it's almost just a drive through with no time lost. You couldn't do that in the real world. Be interesting to read what the blancpain rules are for stops.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 11, 2017, 02:32:51 PM +0100
I don't really like the gamey option of 1L for a stop to be honest.
IMHO no more gamey than 2x tyre wear / fuel usage etc. which we use in various championships around here (used less in AC maybe but I'm sure we have)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 11, 2017, 03:28:58 PM +0100
Pete normally posts up a race stats page after each race and it shows clearly when a driver stopped by the time it took to complete a lap.  :)
I'm not sure we can rely on the AcLogParser I currently have, it failed to digest last night's details correctly :( It's quite old but I've never found a newer one. It was by Wally Masterson

>>>>> LAP Charts <<<<< (http://www.avonrise.co.uk/srou/ac/ks_brands_hatch 10_05_2017.htm)

(http://www.avonrise.co.uk/srou/ac/ks_brands_hatch 10_05_2017.png)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 11, 2017, 03:44:34 PM +0100
I don't really like the gamey option of 1L for a stop to be honest.
IMHO no more gamey than 2x tyre wear / fuel usage etc. which we use in various championships around here (used less in AC maybe but I'm sure we have)

Well they are slightly different in that they are used to simulate longer distances/time, whereas a 1L fuel stop is a gamey cheat really  :smartass: how can we enforce a proper stop? Will check the blancpain rules later. Would forcing everyone to change tyres remove the strategy element? Guess it would as someone wearing his tyres less could double stint. Increase the minimum fuel top up?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 11, 2017, 04:09:22 PM +0100
It all depends on how hards are for a whole race. I doubt hards and short stop will be better than 2 sets of mediums.
How much fuel do the cars need for a whole race?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Maikel K. on May 11, 2017, 04:36:02 PM +0100
It all depends on how hards are for a whole race. I doubt hards and short stop will be better than 2 sets of mediums.
How much fuel do the cars need for a whole race?

I'm guessing between 90 -100 Litres. 40 minutes race and my tank wasn't even half full.

2 sets of mediums is prob quicker, maybe even 2 sets of softs on some of the tracks


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Linus27 on May 11, 2017, 04:44:44 PM +0100
I though the whole point of the pitstop was to add some strategy. How you run your strategy is up to you. If you are kind on your tyres then you may not opt to change them. However, if you can run really quick stints then you may run of softs and opt to change them. If its just for the sake of doing a pitstop then I see no point in having them.

As for fuel, then I like the idea of simulating increased fuel usage to replicate a longer race. Adds more strategy as some will use more fuel than others. Makes it more dynamic.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 11, 2017, 07:51:47 PM +0100
Mark, as we can see- many different ppl opinions here  :) For me i prefer timed races in 1 hour or more races. But laps is still ok for me ).
All what we need is pit stop rules from you. But guys and Mark, keep in mind that fuel consumptions and tyres wear have not so small difference in our GT3 class cars. I prefer to test my own BMW to manage it in pitstop and to add 1l is not bad idea for me and no gamey cheat. It's just a part of different user strategy possible in tyres wear\ car performance \ user idea AC stage for MY own car, IMHO  :)
If you have a desigion to change tires- it will be approx 20 sec- we will do it as a rule. But in this way we lost a strategy choyces at all. It will be poor "med - to-  med" only way possible IMHO. I driving one of the slowest car in champ ( w\o BOP) and prefer to think and joy about  my way of race . But anyway - any cleared rules will be suited for me  :)     


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 11, 2017, 07:58:23 PM +0100
not much I can enforce really without stopwatching everyones pitstop after a race, and I don't want to remove the strategy element of an endurance otherwise its just another sprint but longer. I guess leave it as we have it, ie stop for min 1L fuel and/or tyres.   :-\

Still not quite following on 'timed races' can you explain?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Linus27 on May 11, 2017, 08:13:01 PM +0100
I think for me, timed races for endurance just adds another element of realism and makes it like the real Blancpain as well as other endurance races. It doesn't really make a huge difference but if we have the choice then why not take advantage of it. A bit like car skins, doesn't really make much difference but if we can run our own then lets make use of them.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Bob on May 11, 2017, 08:16:53 PM +0100
 ;D  Need a new rule for those over 72 years of age..........two laps start and excused the pit stop.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 11, 2017, 08:19:18 PM +0100
https://youtu.be/4A7AG_BLUyU?list=PLEC8B95916B0BA0A2 (https://youtu.be/4A7AG_BLUyU?list=PLEC8B95916B0BA0A2)   8)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 11, 2017, 08:20:56 PM +0100
Ok. Sorry for my eng )
Timed race is :
- you not need to calculate race laps for us )))  
- set 60 in server.cfg )))
- you can set pit window not bug. But you can not set pitwindow.)
- you can set+1 lap option for race
- for fuel you'll need some calculation ( for example - i am so slow so i can fuel less 1 lap because race will finish earlier 1 lap for me )))
IRL timed races beguns from 1 hour as i can know ( to save benzino, peoples life time and nature)
Thats all.
All of options is good modelled in AC  :)
For AC champs it is another way to improve challenge- you must to calc fuel better  :)
 


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Linus27 on May 11, 2017, 09:59:45 PM +0100
I not actually thought of that, in the sense you would need to work out how much fuel to add based on your lap times rather than how many laps in the race. That could be fun and interesting especially if you go quicker or get your calculation wrong  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 11, 2017, 11:14:30 PM +0100
It's not that special, I think that's always how we did it in the GTR2 days :). Isn't it also how it's done in real life? So it's not a biggy, but more a quest for more realism if that's how they do it  :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: ChrisR on May 12, 2017, 10:20:32 AM +0100
just to clarify; the current mandatory pitstop in ac works as follows, you must stop and add at least 1L of fuel for the game to register the pitstop has taken place, secondly you must "leave" the pitlane before the time runs out.. it is incorrect but it is "as designed" atm.

My thoughts on having forced pitstops (ie pitstops which are required through choice than necessity) are still quite a challenge. Even if you was to just have a drive through you need to carefully choose when to pit..

Lets take for example my race at brands, matteo was holding me up a lot lap after lap, if i would of had a mandatory pit to take, i would of done so early on meaning i can come out into clear track and potentially make up time and not be stuck behind him.

I hate multiplyers to fuel & tyres because it changes the dynamics of the cars too quick. You could force drivers to use softs, this would mean they will have to pit through necessity. There would be lots of stops tho, might even make for quite an interesting race.

It wouldnt take long to review a replay and make sure everyone pitted.



Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Maikel K. on May 12, 2017, 12:07:30 PM +0100

It wouldnt take long to review a replay and make sure everyone pitted.


A quick look into ptracker is probably even quicker. At sessions and then in the race it shows how many pitstops and how long it took ( only if you have the ptracker app installed, which everyone seem so to have )


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 12, 2017, 10:41:47 PM +0100

It wouldnt take long to review a replay and make sure everyone pitted.


A quick look into ptracker is probably even quicker. At sessions and then in the race it shows how many pitstops and how long it took ( only if you have the ptracker app installed, which everyone seem so to have )

Well found that man  :)

 plus no last lap pitstops should be allowed, in case that's not clear (and another reason why I don't agree with 1L fuel stops.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: ChrisR on May 12, 2017, 10:54:42 PM +0100
you can dictate the laps on which a pitstop has to be made.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 13, 2017, 11:01:48 AM +0100
But again don't want to ruin variable strategies by enforcing a pit window though that could also keep the racing closer together  :-\. Just no sneaky last lap pits please.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Gavino Pintus on May 13, 2017, 11:39:39 AM +0100
Hi guys,
after you decide what we can do and what we can't do, please can you prepare a brief inside the first post?

I've read a lot of good ideas but for me is not clear the final decision.



Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 13, 2017, 11:51:11 AM +0100
The normal pit stop rule around these parts is

Quote
Pit Stops: You must make a minimum of one pit stop during which you must take on at least 1 litre of fuel and/or change at least two tyres. You cannot take a mandatory stop at the end of the pace lap, or with less than 1 lap to go.

I've assumed without further notice that this will be adopted here, I'm sure MJ will clarify shortly


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: ChrisR on May 13, 2017, 11:59:39 AM +0100
But again don't want to ruin variable strategies by enforcing a pit window though that could also keep the racing closer together  :-\. Just no sneaky last lap pits please.

I dont think you get what i mean.

In the server manager you choose to enable mandatory pit and can dictate the pit window, if its a 28 lap race then you open it at lap 2 and close it at lap 27

If you dont pit within these laps then you get disqualified.

And for a mandatory pit to count you must take on at least 1L of fuel.



Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 13, 2017, 12:13:55 PM +0100
Seems like a no brainer if the game has that option available. Prevents a lot of research afterwards.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 13, 2017, 01:16:24 PM +0100
Agreed does seem to make sense to enable it server side if Petes alright with that. How about enforcing a higher minimum fuel intake like 10L?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 13, 2017, 02:08:12 PM +0100
How about enforcing a higher minimum fuel intake like 10L?

Not a fan. I have no idea what my strategy is going to be, so i don't even know if just 1L is a viable option.

The 1 hour races are the most interesting when it comes to different strategies. The 90 minute race will be 2x45 min, with 60 minutes and 1 stop you have several options.

The 1L splash and dash is now known by everybody, so everybody can use it if they think it will be faster.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: ChrisR on May 13, 2017, 02:16:19 PM +0100
you cant alter the minimum fuel, mandatory pit = 1L of fuel, thats it.. no changing.

so that answers that question lol


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 13, 2017, 03:29:53 PM +0100
Agreed does seem to make sense to enable it server side if Petes alright with that. How about enforcing a higher minimum fuel intake like 10L?
I don't mind enabling it however I would be concerned to do this on a proper event rather than a test race. If someone gets disqualified by the game for not taking a stop I wonder what our import script will make of it.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: spanner on May 13, 2017, 05:57:04 PM +0100
We do seem to be making things more complicated than it needs to be! I understood the min of 1L to take on, was to make people pit in the GTR2 days. It forces you to visit the pits.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 13, 2017, 08:46:10 PM +0100
Not sure 1L counts as a splash and dash, more like a stop and go  ;)
But no need to complicate it or straight jacket strategies so will just the leave the rule as it is:-

Mandatory stop for a minimum 1L fuel and/or tyres. No stop on last lap permitted.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: spanner on May 15, 2017, 12:41:44 PM +0100
got back from watching the Endurance race at Silverstone I had to jump on and put more laps in. 3secs off the fastest seems to be where I am at at most tracks so reasonably pleased. Cars setup a lot better than what it was, back end isn't so loose, front as ever could do with something but not sure what now.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: ChrisR on May 15, 2017, 05:43:14 PM +0100
got back from watching the Endurance race at Silverstone I had to jump on and put more laps in. 3secs off the fastest seems to be where I am at at most tracks so reasonably pleased. Cars setup a lot better than what it was, back end isn't so loose, front as ever could do with something but not sure what now.

Whats it doing?, what you want it to do.  Might be able to give some pointers.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Gavino Pintus on May 15, 2017, 06:05:37 PM +0100
got back from watching the Endurance race at Silverstone I had to jump on and put more laps in. 3secs off the fastest seems to be where I am at at most tracks so reasonably pleased. Cars setup a lot better than what it was, back end isn't so loose, front as ever could do with something but not sure what now.

Which car? Do you want to drive together for find some improvements on drive and setup?
3 seconds are too much for everyone. In my team, I try to help some drivers and yesterday for example a driver switched from seven seconds to two seconds.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 15, 2017, 07:34:54 PM +0100
Interesting watching the real race where the commentators stated that the Front engine Merc is the strongest at Silverstone over the mid&rear engine cars. Still the Huracan goes like stink here too!  Not done a lap in my porker yet  :'( will do some early laps this eve then a proper sesh tomorrow hopefully.

I see Gavino and Chris are duking it out on stracker, closely followed by Jeff and Maikel..said it will get fierce up front  :). I'll be aiming to do a 'Force India' and be top end of the plebs  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Maikel K. on May 15, 2017, 07:55:23 PM +0100
I had to go for a quali lap to get somewhere near the front. I find the Nissan abit dissappionting in pace, thats why I was thinking of switching to the Audi when the new one comes out ( as long as its reasonably balanced ).

Now I see why the list of BOP Alexey posted had the Nissan at the bottom most of the time.  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: spanner on May 15, 2017, 08:16:05 PM +0100
got back from watching the Endurance race at Silverstone I had to jump on and put more laps in. 3secs off the fastest seems to be where I am at at most tracks so reasonably pleased. Cars setup a lot better than what it was, back end isn't so loose, front as ever could do with something but not sure what now.

Which car? Do you want to drive together for find some improvements on drive and setup?
3 seconds are too much for everyone. In my team, I try to help some drivers and yesterday for example a driver switched from seven seconds to two seconds.
got back from watching the Endurance race at Silverstone I had to jump on and put more laps in. 3secs off the fastest seems to be where I am at at most tracks so reasonably pleased. Cars setup a lot better than what it was, back end isn't so loose, front as ever could do with something but not sure what now.

Whats it doing?, what you want it to do.  Might be able to give some pointers.

Lol, thanks for the help, all assistance is gratefully received. I'm in the Ferrari Gavino.

I guess theres no way of puting mass over the the front, No matter what combination so far i still find that the front end is vague in the slower corners and easily slides. As the tyres wear the balances shifts to the rear slightly as I have to use the power to help rotate the car. I've gone with quite a soft setup to gain the nechanical grip but am hesitant to stiffen up the rear to aide.

Though its clear i'm 20Km/h slower in the first corner and Copse corner from the stracker graph.


Checking out the graph from stracker shows i'm significantly slower in both the first corner and Copse


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 15, 2017, 08:48:37 PM +0100

Now I see why the list of BOP Alexey posted had the Nissan at the bottom most of the time.  ;D
I know a  one guy in other champ who drived Nissan takes 2.00.14 in Nissan in Silver in soft ( pos2)  in 26\32 temperatures  ;)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 15, 2017, 08:58:17 PM +0100
wooft, Alexey pops the old dog Z4 into prime position in stracker  :o  Nice job!  8)

Got my recon laps in finally,  with a 2:03...on softs, which only seem to last about 3 laps tops here  :(  Porsche feels a bit of a handful in the Beckets complex and still have horrible understeer to dial out. More work tomorrow!


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 15, 2017, 09:12:20 PM +0100
Thanks, Mark  :) It's just because i had enough practise here in  league champ with ru zone guys  ;D
BTW lap record here was 1.59.7xx owned by one fast crazy guy  ;)
Aaaand  you have a perspective up to 2.00.510 in porsche here ( on med compound)  :)  


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 15, 2017, 09:29:26 PM +0100
I've only done 9 laps, a 2.00 should be totally achievable  :whistling: :helpsmilie:


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 15, 2017, 09:36:45 PM +0100
I'll just be the Red Bull of this year, be in no man's land. I really don't like the way the Lambo drives  :P


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Manteos on May 16, 2017, 01:48:37 PM +0100
Unfortunately I'm gonna miss this race, but I guess that another VDA mate (Massimo Bonni) will add to the fun. He will post his car choice later. See you for the next  :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 16, 2017, 04:25:04 PM +0100
Will be jumping on the server this eve for some much needed praccy if anyone wishes to join in  :)

Shame you can't make it Manteos but benvenuti signor Bonni  :) - remind him we need his guid and car choice pronto  ;)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Gavino Pintus on May 16, 2017, 04:27:58 PM +0100
Hi Mark,
same Matteo's car for Massimo. Should be easier for you and for us.
The entire name is Massimo Bonni and the guid is 76561198013643819


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 16, 2017, 05:51:30 PM +0100
Unfortunately I'm gonna miss this race
Everybody moves up a place...

, but I guess that another VDA mate (Massimo Bonni) will add to the fun. He will post his car choice later. See you for the next  :)

...aaaand we all drop down a place  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 16, 2017, 07:52:19 PM +0100
Lol Jeff  ;D

Just watched the rest of the real 3hr race at the weekend...wow! Awesome close racing  :notworthy:


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: FullMetalGasket on May 16, 2017, 07:57:31 PM +0100
Zero practice here so far. GPL tonight so it'll stay at zero.

To be honest my biggest challenge here is generally not rage-quitting as a result of hating the place so much  :whistling:

Expect a poor showing from me  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Bonni Massimo on May 16, 2017, 08:53:18 PM +0100
Hello guys,
I'm Massimo Bonni and I'm ready for tomorrow  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 16, 2017, 09:53:55 PM +0100
Benvenuti Massimo, hope you are not as fast as Gavino  :o ;D I have added you to the drivers file so no need to book in.

And that's the spirit FMG  ::) :laugh:

I am struggling here  :'( best I managed in race spec was a late 2:03 but mostly mid 2:04's. I really don't like the porker on medium fronts. Tried several setups but none made much difference. A frustrating evening testing. :surrender:

How are you guys getting on with aero here? Silverstone is supposedly a medium downforce track but I am still having to run about 17 rear wing (out of 20!) to keep it on the black stuff. Feels like I should be down nearer 12 rear wing to suit the long straights here.  ???


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: SRW on May 16, 2017, 10:06:13 PM +0100
hello racers,

I have just been practicing pitstops off line. Last time I did a pitstop in AC I used the pit config app that has been around for a year or so, but it doesn't work now and I am forced to use a new app that I haven't seen before which appears as I enter the pitlane. Is there any way you can adjust the settings of the new app before you enter the pitlane?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 16, 2017, 10:07:35 PM +0100
1) MJ    -   Porsche gt3-R   Gulf #9  https://www.dropbox.com/s/z5z6i0q044wwzb1/2017_Gulf_9.rar?dl=0
2) Nfsw -   Porsche gt3-R Manthey racing  http://www.mediafire.com/file/mii73wjbek20kzf/Manthey_Blancpain.rar
3) Maikel - Nissan GTR #94  https://www.dropbox.com/s/39af32ro6od6a2x/gt3_94.rar?dl=0
4) Spanner - Ferrari 488 #48  https://www.dropbox.com/s/ohocag79k3tg08i/Rinaldi_Racing.rar?dl=0
5) Postal - Ferrari 488 jms#51  http://www.racedepartment.com/downloads/jms-lm-corsa-488-gt300.11169/update?update=19433
6) Linus - McLaren 650S #10 https://www.dropbox.com/s/tl73fbx1xslefsv/GPRT_10.rar?dl=0
7) FMG - Lambo Huracan #22  http://www.racedepartment.com/downloads/huracan-gt3-leipert-motorsport.11472/
8 ) Shark - AMG Mercedes - Racing_70  (stock skin)
9) Jeffrey - #69 Lambo (stock skin)
10) Baikal - BMW Z4 xdrive_20_z  (stock skin)
11) Manteos - Lambo Huracan #61 (Stock)
12) Bob - Nissan GTR  https://www.dropbox.com/s/ps0qtog5kz6fhlj/2017_Gainer_10.rar?dl=0
13) Picnic - AMG Mercedes - Racing_69  (stock)
SRW - BMW Z4 GT3 BMW motorsport 2013 white (stock skin)
15) Thomas Blackett - Porsche gt3-R #80 Flying Lizard  https://www.dropbox.com/s/lwita75dqr6yiz7/80_flying_lizard_ms_gt3.rar?dl=0
16) ChrisR - Ferrari 488 #46 VR
17) Sutol - car tbc[/color] - assumed not racing again.
18) Pag96 - Ferrari 488  #89  http://www.racedepartment.com/downloads/ferrari-488-gt3-hubauto-super-taikyu-2017-season.14917/
19) Eck Simpson - AMG Merc
20)  Gavino Pintus - Lambo Huracan #36 (stock)
21) Massimo Bonni - Lambo Huracan #61 (stock
22) ApexUSA - BMW Z4 stock skin
23) Tim Schneider - Lambo Huracan #29 http://www.racedepartment.com/downloads/lamborghini-huracan-gt3-konrad-motorsport-29-blancpain-endurance-series-2016.10369/ (http://www.racedepartment.com/downloads/lamborghini-huracan-gt3-konrad-motorsport-29-blancpain-endurance-series-2016.10369/)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 16, 2017, 10:09:02 PM +0100
hello racers,

I have just been practicing pitstops off line. Last time I did a pitstop in AC I used the pit config app that has been around for a year or so, but it doesn't work now and I am forced to use a new app that I haven't seen before which appears as I enter the pitlane. Is there any way you can adjust the settings of the new app before you enter the pitlane?

Stephen, you select your pit strategy in your setup menu now. Last tab. I don't know if you can alter/over-ride that in-car or as you enter pitlane as I haven't used it myself yet!  :-[ ...anyone?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: FullMetalGasket on May 16, 2017, 10:31:41 PM +0100
Sorry MJ - Silverstone just leaches my soul out. Both in real life and on Sims.
The only excitement I've had here other than the run under the bridge on the old layout, was suffering total brake failure for the chicane after Stowe on the old GP track. Grass tracking at 120+ was certainly interesting :o

hello racers,

I have just been practicing pitstops off line. Last time I did a pitstop in AC I used the pit config app that has been around for a year or so, but it doesn't work now and I am forced to use a new app that I haven't seen before which appears as I enter the pitlane. Is there any way you can adjust the settings of the new app before you enter the pitlane?

Stephen, you select your pit strategy in your setup menu now. Last tab. I don't know if you can alter/over-ride that in-car or as you enter pitlane as I haven't used it myself yet!  :-[ ...anyone?

Yeah, you should be able to - I've done it during practice and qualify sessions before.
It's just driven by the cursor keys and enter - or the hat/D-Pad on my G25 although I haven't found enter on that yet


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Maikel K. on May 16, 2017, 11:58:41 PM +0100
hello racers,

I have just been practicing pitstops off line. Last time I did a pitstop in AC I used the pit config app that has been around for a year or so, but it doesn't work now and I am forced to use a new app that I haven't seen before which appears as I enter the pitlane. Is there any way you can adjust the settings of the new app before you enter the pitlane?

Cursor keys should bring the new pit app up wherever you are. You can set 3 different pitstrategies and switch between them or just change the pressure/tyre/fuel as you go ( finally you can change between different compound tyres and get the pressures right  ;D )

Though setting them up in the setup tab is probably the best way to go and then maybe have 2 or 3 different pitstrategies


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: APEXTECHUSA on May 17, 2017, 10:57:00 AM +0100
can I be added also if so I want to drive a Z4  . Thanks!


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 12:07:16 PM +0100
can I be added also if so I want to drive a Z4  . Thanks!

You certainly can if Pete can edit the drivers file today as I won't get access to my pc until the race tonight and I've already sent him the last edit. Pete can you assign a stock z4 skin to Apex? Can grab his guid from a previous driver file or his racing history off here.

That makes a potential 21 car grid tonight  :) should mean plenty of action for all. Still not heard from Sutol, unlike Chris to miss some gt3 action.  :-\


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: spanner on May 17, 2017, 12:15:48 PM +0100
Pit stops are going to be the big unknown as I see its confirmed my old pit app probably wont work. The new setup based option looks a bit confusing


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Linus27 on May 17, 2017, 12:36:38 PM +0100
So never having tried to use the pitstop thing in AC. If I go into my setup and select the Pitstop TAB. If I set what I want, for example new tyres and 10L fuel, in the race when I come into the pits, will it do these changes automatically or do I still need select something in the pit menu that pops up?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 12:38:41 PM +0100
Pit stops are going to be the big unknown as I see its confirmed my old pit app probably wont work. The new setup based option looks a bit confusing

Yes must confess I haven't even tried or used it yet  :-[ only srw 's question brought it into focus. Is there an instruction in how to use it written in any readme that came with the patch? If someone can copy paste it here would be helpful as I haven't got access to my pc.

Another thing tonight - Track limits! No wholesale abusing of them or expect a post race penalty for repeated abuse. So no 4 wheels off at Copse exit for instance. I don't mind the odd indiscretion as it can happen in combat but I saw cars gaining quite a bit of time by running well wide at graham hill bend exit and keeping the power on, in the first round.
Replay - can someone grab a replay of the race and upload it after?  


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 17, 2017, 12:45:45 PM +0100
I'll add Apex to the driver's file for tonight.

Sadly I'll not race tonight. I've done something to my right knee and driving makes it hurt. No way can I manage an hour, especially as that would require practice and qualifying first. Hope your races go well.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Bob on May 17, 2017, 12:51:42 PM +0100
Think Sutol is in France for a few days most probably here next week.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 17, 2017, 01:44:10 PM +0100
Mark, going out of line in Copse- your speed will be lost because of low track grip in this zone. It more for safety then )  So- to be out of lines here- very bad thing due pilot's mistake. But i agree to respect lines anyway  :)
How many race laps will be? IMHO 28?
Have a nice flight tonight in Great Silverstone, gentleman!  :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: nfsw55 on May 17, 2017, 02:10:15 PM +0100

How many race laps will be? IMHO 28?

As many laps as the leader is able to do in 1 hour.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Bob on May 17, 2017, 02:13:17 PM +0100
 ;D At my pace about fifteen.....


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 17, 2017, 02:19:01 PM +0100

How many race laps will be? IMHO 28?

As many laps as the leader is able to do in 1 hour.
Hi nfsw55!  :)
Sorry but Mark said that it will be laps race? See discussion above .
Bob  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 02:24:20 PM +0100
As the front guys have all pumped in 2.00-2.01 it should be 29 laps which allows for a stop too I think.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 17, 2017, 02:26:02 PM +0100
Race pace will be not less than 2.01.3- 2.02.xxx Mark
My pace was 28 laps in test race  :) But 0k for 29.  Please confirm laps in 1st post Mark  :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: nfsw55 on May 17, 2017, 02:27:03 PM +0100
Ah Ok, thought we would be doing a timed race this time ;)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Simon Gymer on May 17, 2017, 02:50:38 PM +0100
As the front guys have all pumped in 2.00-2.01 it should be 29 laps which allows for a stop too I think.

They're doing those times on mediums and race fuel? Really?! In which case I'm really way off the pace. I can only JUST get into the VERY late 2:03s on a very good lap.

The AMG does not like the fast change of direction in Maggots and Becketts.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 03:19:10 PM +0100
At least I can race against you as usual then  :-[ same times for me on meds  :'(
2.00 or 2:01 on mediums seems stratospheric to me  :o Fastest pro race lap in the real race was a 2.00.9 in the Lambo and a 2:01.6 in the AMG merc ...after 3 hours they finished 0.344 apart  :o  8)
Fastest Porsche only managed a 2:03.1 so I feel better now  ;D ...though boo sucks to the 991 being uncompetitive  :(


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Gavino Pintus on May 17, 2017, 03:25:59 PM +0100
Hi guys,
about the strategy do you have some preferencies?

I know the medium tyres on Lambo should complete the whole race, but I'm concerned about the slowness of the car in the 2nd half.
But I've not tried to do a comparison.

So at the moment I'm completely uncertain regarding the strategy  ;D
But should be interesting for this reason also   ;)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 04:05:39 PM +0100
That's the beauty of endurance races as some guys will try to do the whole race on one set of tyres whilst others will prefer two sets of sprints in terms of tyre life. Fuel will probably not be as much of an issue as I expect most will fuel for the full race length though be interesting to know how many seconds you could save/lose by running say 2x30min fuel loads instead of lugging 1hr worth of fuel about. Intriguing variations - just wish I had time to test each option.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 06:48:02 PM +0100
Don't believe it, the heavy rain today has obviously zonked the local exchange and I now only have intermittent internet,  :'( let's hope it rights itself before the race.  :(


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: FullMetalGasket on May 17, 2017, 07:31:46 PM +0100
I'm getting a 'can't contact server' error here?
Anyone else or is it just Pete and John getting their own back over my whingeing?  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: FullMetalGasket on May 17, 2017, 07:32:20 PM +0100
Ignore that - suddenly working again  ::)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 17, 2017, 07:33:36 PM +0100
That's cos I've just restarted it for the event schedule ;)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Stefan aka Postal on May 17, 2017, 07:55:25 PM +0100
Having troubles with Steam atm...


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 08:59:42 PM +0100
Lost connection with the server on lap 11  :'( assume it's just me ?


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 17, 2017, 09:15:14 PM +0100
I guess so - 16 cars still on server according to the live tracker


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Simon Gymer on May 17, 2017, 09:15:26 PM +0100
Next week I ain't going to practice. Stupid game. Stupid false start for me sent me in the pits and put me 15 seconds down and then when I pitted they wouldn't change anything. WTF?! Gave up as I couldn't work out how to get them to change tyres and I'd wasted a minute already faffing. Last time I did a pit stop I just used some on screen pit config app thing, does that not work anymore? Flipping game. Spent the whole time just chasing air due to the stupid false start.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 17, 2017, 09:47:04 PM +0100
Next week I ain't going to practice. Stupid game. Stupid false start for me sent me in the pits and put me 15 seconds down and then when I pitted they wouldn't change anything. WTF?! Gave up as I couldn't work out how to get them to change tyres and I'd wasted a minute already faffing. Last time I did a pit stop I just used some on screen pit config app thing, does that not work anymore? Flipping game. Spent the whole time just chasing air due to the stupid false start.

Strange about the false start, these things should be able to be put in 1st gear with clutch.

The pitconfig app isn't supported anymore, the guy cancelled the project because that is now implemented in the game. With default controls, you get the pit window up with cursor keys and then use the same keys to change everything, but you need to have it done before getting into your box. It actually works really well, and I prefer it over the app, but it needs a test or two before you get into a proper race.
Also in the setup, the last tab you can already predetermine the tactic. Even have 3 ready, just in case.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 17, 2017, 09:47:19 PM +0100
It was another one race when i feel track more slippery than same conditions local and practice servers. :'(  Crached to the wall in 2 nd lap and go to pit to repair massive car damage... Trying to return , reacing nfsw55 but.. no time room for battle) Thanks all for the race . Congrats podium!  :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: APEXTECHUSA on May 17, 2017, 09:49:44 PM +0100
sorry to anyone if I ruined your race I had chopping issues so went to to the pits to watch the battles.. quite entertaining I might add!!!


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Pag96 on May 17, 2017, 09:49:59 PM +0100
Ok so my connection dropped on Lap 19  >:(  :'(
Very great "battle" with Micheal Boylan (?), it's been nice to lap with you!
I got a lot of flashing lights from nfsw55, but can't really understand why? We had a battle but I always left him plenty of space, we've got a small collision once, but once again I left him space and I think he just went in a little too hot.
All in all had a lot of fun following and then leading Micheal, a shame that my connection sucks :/
See you the next one!


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 17, 2017, 09:50:29 PM +0100
Next week I ain't going to practice. Stupid game. Stupid false start for me sent me in the pits and put me 15 seconds down and then when I pitted they wouldn't change anything. WTF?! Gave up as I couldn't work out how to get them to change tyres and I'd wasted a minute already faffing. Last time I did a pit stop I just used some on screen pit config app thing, does that not work anymore? Flipping game. Spent the whole time just chasing air due to the stupid false start.
PitConfig is not working anymore... Use very usefull built-in pit app. And dont do false starts anymore! )))


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: FullMetalGasket on May 17, 2017, 10:02:49 PM +0100
Next week I ain't going to practice. Stupid game. Stupid false start for me sent me in the pits and put me 15 seconds down and then when I pitted they wouldn't change anything. WTF?! Gave up as I couldn't work out how to get them to change tyres and I'd wasted a minute already faffing. Last time I did a pit stop I just used some on screen pit config app thing, does that not work anymore? Flipping game. Spent the whole time just chasing air due to the stupid false start.

Strange about the false start, these things should be able to be put in 1st gear with clutch.

The pitconfig app isn't supported anymore, the guy cancelled the project because that is now implemented in the game. With default controls, you get the pit window up with cursor keys and then use the same keys to change everything, but you need to have it done before getting into your box. It actually works really well, and I prefer it over the app, but it needs a test or two before you get into a proper race.
Also in the setup, the last tab you can already predetermine the tactic. Even have 3 ready, just in case.

You say that. I lost all control over the built in Pit app after being thrown into the pit for jumping the start.
I didn't even see the app window again until after the race - I was lucky to finish as thankfully it was left on the correct strategy to service me in my pit stop...
I'm wondering if there's a bug involving the jump start and pitstop app

Glad this round is over - Can do some proper tracks now. Might even practice ;)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Linus27 on May 17, 2017, 10:41:44 PM +0100
Ok so my connection dropped on Lap 19  >:(  :'(
Very great "battle" with Micheal Boylan (?), it's been nice to lap with you!
I got a lot of flashing lights from nfsw55, but can't really understand why? We had a battle but I always left him plenty of space, we've got a small collision once, but once again I left him space and I think he just went in a little too hot.
All in all had a lot of fun following and then leading Micheal, a shame that my connection sucks :/
See you the next one!

That was such an amazing race Matteo. Just watched the replay and it is so good, very even, very fair and just brilliant racing. Nice to be chased for the first half and then after the pitstops to then chase you back. I was genuinely sad that you lost connection and felt sorry for you. We missed out on an epic second half. Look forward to racing you again and thank you  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 17, 2017, 11:18:15 PM +0100
Gutted to miss a whole round with no points so early in the series  :( just my luck we had monsoon rain on raceday  ::) guess the exchange got flooded, still no internet several hours after the race. Using 4g for this!

Well done to Gavino on the win and the podium guys  8)

Think I would have got lapped tonight, I was in 11th when i discod and making no headway on spanner and Bob ahead  :-[ My car just felt duff on mediums here.

Jump starters can't blame the game, the process has been in use for a while now. Not perfect but it's what we've got. I got totally disorientated by being dumped straight on the grid from a hot qually lap then simons car disappearing next to me. Can we have a short delay between sessions as before for future races? I barely had time to pick my race setup as the lights came up!


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Linus27 on May 17, 2017, 11:29:23 PM +0100
So, now all is said and done, what strategy did people go for? I opted for a 15 lap stint on softs  then a stop for 3L of fuel and another set of softs fir the remaining 14 laps.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Manteos on May 17, 2017, 11:59:50 PM +0100
Came back right now and I was watching the race report. I hope you enjoyed the race.
Reading the results I noticed that Massimo Bonni has been linked with the nickname 'massimogtitaly'. This is incorrect. The right nickname is 'bimbo nos', as you can see by his post on page 5 of this topic. Can you fix it please?
Hope to see you for the next one.
Bye :)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: nfsw55 on May 18, 2017, 12:46:12 AM +0100

I got a lot of flashing lights from nfsw55, but can't really understand why?
Just flashed my lights at you twice, but without any specific reason. I thought this is quite common to distract the guys in front a bit?? ;D



For the race I had a not so bad pitstop strategy, but 2-3 mistakes unfortunately prevented a better result for me. Last few laps were really intense Alexey :D
Still not quite able to get my head around the Porsche, tire temperatures were horrible with all of my setups for this car so far.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 18, 2017, 04:48:24 AM +0100
Just onboard for history  :) 4-16-7 positions
https://www.youtube.com/watch?v=odmtbpBkccU
My ruined strategy was 1L pit with med not changed :) In fact it was car repair and lost 15 sec in 4th lap early pit...
Slippery slippery slippery track in 50 percents of my online races here.. Don't know what to do with it... :'(


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: FullMetalGasket on May 18, 2017, 06:23:13 AM +0100
Jump starters can't blame the game, the process has been in use for a while now. Not perfect but it's what we've got.
I'm not blaming the game for that,  I thought the lights changed so went. I am blaming it for the total loss of control over my apps though,  this could have resulted in a wasted evening if I hadn't been fortunate enough to be on the preset I wanted.
Although it seems the front tyre pressures were wrong on that one as pressures and temps were low for the remainder of the race.

I'm also still blaming Silverstone for being Silverstone though  :P


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 18, 2017, 06:43:29 AM +0100
Mark , for more realistic we can switch false start penalty to drive throu mode. It will be more logic too imo )


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Bob on May 18, 2017, 07:40:24 AM +0100
 ;D Managed all 27 laps with no dramas, first half of race with plenty of company, second half pretty lonely. Main thing for me was no mistakes, (makes a change) and putting in a pb during the race. Thanks ChrisR for setup help, made all the difference. :thumbup1:


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 18, 2017, 07:43:18 AM +0100
Mark , for more realistic we can switch false start penalty to drive throu mode. It will be more logic too imo )

Happy enough with that option, Pete can tick that particular box on the server side.   :) I still have no internet 12 hours later  ::)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: ChrisR on May 18, 2017, 07:51:01 AM +0100
I didnt even remember that this was an hour race, been so busy with work and the house i just jumped on with no real thought to pitstop strategy, i was reminded whilst in qualifying that we needed to pit.. so i just decided 50% fuel and tyre change on meds.

I dont think the podium changed tyres, just put in 1L of fuel, but even still, if i hadnt of waited for Gavino? I probably would of got 2nd or 3rd.. but that wouldnt of been sporting of me..

Good race anyway, :)

For the next one i will try get a proper strategy sorted out..


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 18, 2017, 08:38:19 AM +0100
Can we have a short delay between sessions as before for future races? I barely had time to pick my race setup as the lights came up!
I'm sure we used to have 90 secs countdown before the race start, somewhere along the lines this seems to have ended up at 60 seconds. That's what you had last night. Until I mess it up again it'll be 90 seconds again

Happy enough with that option, Pete can tick that particular box on the server side.
Done, drive through in future (more of a penalty IMHO) so be careful

Slippery slippery slippery track in 50 percents of my online races here.. Don't know what to do with it... :'(
None of the weather settings are changed between practice and race (normally as occasionally I've set the practice server up before the race announcement and forgotten to go and change the weather until race night) However the server is set for a 2 degree variation on both Ambient and Road temperatures, could this explain the grip level changes you see?





Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Simon Gymer on May 18, 2017, 08:48:40 AM +0100
So, now all is said and done, what strategy did people go for? I opted for a 15 lap stint on softs  then a stop for 3L of fuel and another set of softs fir the remaining 14 laps.
My strategy was 99 litres of fuel, no pit stop, mediums. Then when everyone else started to pit I realised there must be a mandatory pit stop :angel: ::) :o. Should have just kept on going and had some fun as I came last anyway. :-) Was just going to change tyres in the pits as I had plenty of fuel!

Until I mess it up again it'll be 90 seconds again
Woo hoo!

Done, drive through in future (more of a penalty IMHO) so be careful
Woo hoo! It means I can go as soon as we get to the grid, do half a lap and a drive through and still be in the lead. :D
Now I just need to sort out why it makes me jump in the first place. It's the second time it's done it. Does it do it if you just roll? Can you even roll before the start? How do I test an online start?

None of the weather settings are changed between practice and race (normally as occasionally I've set the practice server up before the race announcement and forgotten to go and change the weather until race night) However the server is set for a 2 degree variation on both Ambient and Road temperatures, could this explain the grip level changes you see?
He's just like the rest of us (making some excuse or another for being), there's nothing different about the settings whenever I go on the server.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Stefan aka Postal on May 18, 2017, 08:50:03 AM +0100
Well well, that where two laps of good fun! I had unexpected visitors just as we started the second lap. Bummer!

Did not bother trying a hotlap on softs for qually, but focussed on the race setup instead. Had the 488 pretty nicely dialed in for the race it felt. Made up some places at the start and started chasing Baikal. Sadly had to quit.
Next week i will miss also, so i quess i will see you guys on 31 May.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: APEXTECHUSA on May 18, 2017, 10:34:33 AM +0100
does anyone knows what this means it says cpu occupancy 99%. and what to do! help.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Pag96 on May 18, 2017, 10:39:19 AM +0100

I got a lot of flashing lights from nfsw55, but can't really understand why?
Just flashed my lights at you twice, but without any specific reason. I thought this is quite common to distract the guys in front a bit?? ;D


Ahah ok then, I was worried there was something wrong or dirty on my defending manoeuvres


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Jeffrey on May 18, 2017, 10:57:32 AM +0100
does anyone knows what this means it says cpu occupancy 99%. and what to do! help.

Apparent fix:

FOR PC/WINDOWS USERS
With the new v1.12 update, we have introduced a new section in the "controls.ini" file located in your "Windows Documents\Assetto Corsa\cfg" path called "[FF_SKIP_STEPS]", that manages the force feedback update rate. The default value is now "0" instead of "1" and it overrides the old value located in the "assetto_corsa.ini" file (in the Steam game folder). This brings a more detailed force feedback and a better driving feeling. If you experience "CPU OCCUPANCY > 99%" warnings, please tick "Half FFB Update Rate" in the the UI Options -> Controls -> Advanced and this will bring the value back to "1". Not all the steering wheels can manage the maximum update rate, so no worries.

If you are using a very old steering wheel like the Microsoft Sidewinder or Saitek R440, or other hand-made ones, you need to open the "controls.ini" file, and set the "FF_SKIPS_STEPS" value to "4". It should look like this:

[FF_SKIP_STEPS]

VALUE=4

This should solve any "CPU OCCUPANCY > 99%" warnings related to the force feedback refresh rate.

Please always double check this value if you load controls profiles created before v1.12 update! In case, please create a new controls profile with the proper value!


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 18, 2017, 12:09:39 PM +0100

None of the weather settings are changed between practice and race (normally as occasionally I've set the practice server up before the race announcement and forgotten to go and change the weather until race night) However the server is set for a 2 degree variation on both Ambient and Road temperatures, could this explain the grip level changes you see?

No no Pete-be calm here :) I know that serverside things is working fine here. Condition changes is Ok here.  IMHO it's my own local old problem, may be high ping\ connect\ server- to- player sync relations problems... For example- all is OK for me if i have ping up to 80 ( my ru zone) But when i drive in european servers- ( ping 120\150) i have slyppery track and pure\flat ffb in 50 percents of races((( especialy in massive MP action with many players.. Must to live with it  :D This problems was begun when Kunos was inproved a  "smoothing clients movement" MP algorythm... Its known phenomenal problem with guys with high ping...  :'(


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: picnic on May 18, 2017, 12:15:20 PM +0100
Reading the results I noticed that Massimo Bonni has been linked with the nickname 'massimogtitaly'. This is incorrect. The right nickname is 'bimbo nos', as you can see by his post on page 5 of this topic. Can you fix it please?
Thanks for the heads up, and with some help from Dave, this is hopefully now corrected.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Baikal on May 18, 2017, 12:20:43 PM +0100

Woo hoo! It means I can go as soon as we get to the grid, do half a lap and a drive through and still be in the lead. :D
Now I just need to sort out why it makes me jump in the first place. It's the second time it's done it. Does it do it if you just roll? Can you even roll before the start? How do I test an online start?


You can test start in OFFLINE session Race
and you can do it in our test server using VOTE option to change MP session to RACE . ( if you alone in server or if any will suport you in voting when you are is not alone)  
All is for you mate  ;D


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Eck Simpson on May 18, 2017, 12:38:49 PM +0100
Done, drive through in future (more of a penalty IMHO) so be careful
Woo hoo! It means I can go as soon as we get to the grid, do half a lap and a drive through and still be in the lead. :D
Now I just need to sort out why it makes me jump in the first place. It's the second time it's done it. Does it do it if you just roll? Can you even roll before the start? How do I test an online start?

If you're trying to use the clutch at the start, make sure you don't have Automatic Clutch switched on, as it disables your clutch pedal altogether. Unfortunately, I found out the hard way. And yes, just rolling a little is enough. You can however, just hold it on the brake in that scenario.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: spanner on May 18, 2017, 12:52:40 PM +0100
Always enjoy driving silverstone 8)

we certainly seemed to have attracted a lot of quick drivers, shame lol.

Thanks to the setup from Gavino the car felt grippier despite not really able to get any quicker time from it in practise, but the pressure of qually and actually the distraction of talking to Eck on Team speak allowed my to just get under my fastest time here, but was hoping for less of a drop off in the race.

Felt like i'd jumped a lot of people at the startbut after the first lap realised it was only Mark and then tried to close the gap to Bob in front while surprised the gap to Mark was getting bigger. I'd opted to treat it as two sprints with fuel for 15laps and changing tyres so every lap felt like a qually lap trying to keep as close to my fastest as possible, thinking most would spend less in the pits. I'd actually forgotten that AC has invented an instant refilling system, so you don't lose any time doing this!

Second half was lonely but still just as intense!





Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Mark J on May 18, 2017, 02:02:26 PM +0100
Damn is that instant fuel fill not fixed yet  ::) if I had known that i wouldn't have filled my car with 60 mins fuel..no wonder my car felt like a barge compared to the guys ahead. Irrelevant anyway as i discod but annoying they haven't patched it yet.


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Maikel K. on May 18, 2017, 04:10:42 PM +0100
Had a pretty decent race.

Qualified 7th and lost a spot at the start since Godzilla needs some time to get up to speed  8)
Had a pretty good first laps relying in the power of Nissan to move back up to 5th. From there it was quite obvious early on that I couldn't match the speed of the 3 Lambo's and the Fezza up front.
Was 3rd for a little while as Gavino and Chris had a little collission, but try as I might I was losing a lot of time compared to them in the corners. Well, I should've known after watching the movies that Godzilla prefers to go in a straight line  ;D

Was just me driving alone for the rest of the race in a room that was reaching boiling temperature ( stupid tropical weather all of a sudden  8) ). Found it abit tricky to get into a good rythm as I was sweating gallons  ;D

I'll have a look see at the new Audi and compare it with the Nissan. I felt abit left out seeing a close fight up ahead and another one behind me  :'(


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Manteos on May 18, 2017, 04:39:00 PM +0100
Reading the results I noticed that Massimo Bonni has been linked with the nickname 'massimogtitaly'. This is incorrect. The right nickname is 'bimbo nos', as you can see by his post on page 5 of this topic. Can you fix it please?
Thanks for the heads up, and with some help from Dave, this is hopefully now corrected.
Thank you picnic ;)


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: Gavino Pintus on May 18, 2017, 07:43:35 PM +0100
I'm not happy for the race.
Too many contacts. I hope will be better in the next races.

Jeffrey sorry for the contact when I've passed you. Avoid contacts is always my first goal, but in this race I've failed.

See you in Misano!


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: ChrisR on May 18, 2017, 10:38:20 PM +0100
I'm not happy for the race.
Too many contacts. I hope will be better in the next races.

Jeffrey sorry for the contact when I've passed you. Avoid contacts is always my first goal, but in this race I've failed.

See you in Misano!

one of them was my fault.. i apologise for that.. :(


Title: Re: UKAC Season 3 Blancpain - Round 2 - Silverstone - May 17
Post by: APEXTECHUSA on May 21, 2017, 06:51:00 PM +0100
thanks for the info Jeffrey! :)