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UKAC => UKAC Races => Topic started by: Jeffrey on August 27, 2017, 09:46:53 AM +0100



Title: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on August 27, 2017, 09:46:53 AM +0100
Password: see above (#post_event_password) (released 24hrs before the race)

Round 4 - Laguna Seca

(https://s2.postimg.org/byc250v2x/Screenshot_ks_glickenhaus_scg003_laguna_seca_th.jpg)

September 27th - Password entry (on day of race)

Practise: 19:30 (45 mins)
Qual: 20:15 (15 mins)
Race: 20:30   45 minutes

Cars allowed:
Glickenhaus SCG003

Track:  Laguna Seca (http://www.racedepartment.com/downloads/laguna-seca.16323/)
TRACKPACK (https://www.dropbox.com/s/ft2eyvf0w9tc163/Trackpack%20SCG003.rar?dl=0)


Live Timing: stracker.simracing.org.uk:50041/lapstat (http://stracker.simracing.org.uk:50041/lapstat)

Time of Day Setting: 14:00
Weather: Clear
Start: Standing
Tyre wear: Normal
Fuel consumption: Normal
Pit-stops: Not required

Server track settings:
SESSION_START=100
RANDOMNESS=0
LAP_GAIN=0
SESSION_TRANSFER=N/a

Damage: 70%

Password: see above (#post_event_password)

PLP App - Not used in this series. Cutting will be monitored on replay and penalties issued for excessive cutting.

Notes:
(1) Please make sure you are fully aware of the UKGTR Rules (https://www.simracing.org.uk/smf/index.php?topic=3349.0)
(2) Driver lists can be found on the championship standings page

(http://speedsf.com/images/Laguna-Seca.jpg)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: SRW on September 23, 2017, 01:14:16 PM +0100
Hi Jeffrey,

If there is space available I would like to join the series this week


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 23, 2017, 01:50:19 PM +0100
Hi Jeffrey,

If there is space available I would like to join the series this week

The more the merrier :)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Mark J on September 23, 2017, 03:37:38 PM +0100
Love this track, should be a hoot in these cars lmp2 stylee  :)

I walked the track earlier this year, corkscrew is like dropping off a cliff when you stand up there  :o


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: nfsw55 on September 23, 2017, 09:09:52 PM +0100
Love this track, should be a hoot in these cars lmp2 stylee  :)

I guess you're pretty happy that a laserscanned version from Kunos will be released later this year for free then? ;D

The mod version seems to be quite bumpy in some parts and it's lacking some visual elements, but overall it's still ok.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: ChrisR on September 25, 2017, 11:50:32 AM +0100
Can i sign up for this one..

Now the championship at core is done and dusted i can dedicate some time to practise here.

Im hoping to do the rest of the season with these and sign up for the full L25 season too..

Im going to try create a new team / skins / etc :) but dont know if i can do the SCG003 in time.



Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 25, 2017, 12:07:05 PM +0100
Can i sign up for this one..

Now the championship at core is done and dusted i can dedicate some time to practise here.

Im hoping to do the rest of the season with these and sign up for the full L25 season too..

Im going to try create a new team / skins / etc :) but dont know if i can do the SCG003 in time.



You are still on the list with the Weider skin. If you decide to do the Lotus 25 season, please post in that thread, that way it's easier for me to see. Or you can confirm it here, I'll probably see it too :P.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Mark J on September 25, 2017, 09:00:49 PM +0100
Love this track, should be a hoot in these cars lmp2 stylee  :)

I guess you're pretty happy that a laserscanned version from Kunos will be released later this year for free then? ;D

The mod version seems to be quite bumpy in some parts and it's lacking some visual elements, but overall it's still ok.

Yeah just read today that kunos are bringing this to the table  :) needs a proper scan, as I agree with you it's a bit too bumpy. Thought I was off-roading on first couple of laps  ;D

Ps server isn't running this yet, tried this evening.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 25, 2017, 09:07:40 PM +0100
Yeah just read today that kunos are bringing this to the table  :) needs a proper scan, as I agree with you it's a bit too bumpy. Thought I was off-roading on first couple of laps  ;D

Ps server isn't running this yet, tried this evening.

Should be running for about an hour now, as I see there are 2 people that set times :).


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: picnic on September 26, 2017, 02:53:30 AM +0100
Yup, server's up. I can see it. Has been since yesterday morning in fact.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: spanner on September 26, 2017, 06:58:54 AM +0100
Sounds like Mark has broken his version!


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Sutol on September 26, 2017, 02:13:14 PM +0100
Just done 10mins and now I want to throw up!


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 26, 2017, 06:06:49 PM +0100
Just done 10mins and now I want to throw up!

Whut? ;D


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Maikel K. on September 26, 2017, 08:18:27 PM +0100
Phew, forgot how tricky this tracks was. Enjoyable though  ;D

I'll be abit later then usual tomorrow but hopefully I'll make it in time, might miss out on quali though  :'(


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 26, 2017, 08:58:08 PM +0100
might miss out on quali though  :'(

 :jumpjoy:

I mean, hope you get back in time ;)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Sutol on September 27, 2017, 04:48:37 PM +0100
Just done 10mins and now I want to throw up!

Whut? ;D
when using a rift the 2nd half can send your head in a bit of a spin, best to close your eyes :o


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: picnic on September 27, 2017, 04:53:14 PM +0100
Talking of Rifts - is there any way to see car labels? It used to be they were all over the shop but now I can't see any.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Simon Gymer on September 27, 2017, 08:05:24 PM +0100
Gah! The track download is sooo slow! My own fault for leaving it until the last minute I know! ;D


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Bob on September 27, 2017, 08:20:19 PM +0100
 :( Just got home, too late to race , need food.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Maikel K. on September 27, 2017, 08:41:34 PM +0100
Nooo, just missed it by 2 minutes  :'( :o   :'(

I shouldn''t have stopped for those pedestrians on the way home  ;D


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Manteos on September 27, 2017, 09:20:18 PM +0100
Luckily this was my last race EVER with this car on AC.

Can't drive this car on this track without a good setup. At one point it was simply not funny at all not to be capable of driving the car, so after the spin number 'N' I pressed Escape.
The only remarkable thing of the race was the overtake I suffered by Redman at the Corkscrew.
Not a fan of this track too, or at least this conversion seemed a bit too bumpy.
See you in a couple of weeks ;)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Mark J on September 27, 2017, 09:59:17 PM +0100
Had a decent qually and bagged 6th. Got a good clean start and chased the top 4 for a while until I got a daft outward spin at the corkscrew which dropped me down to about 8th.
Re caught and past all but Simon who must have turned up the wick when I caught him as he drove his wheels off for about the next 10 minutes with me chasing hard.
But he turned in a tad too early on entry to the sf straight and got out of shape so I blasted past.

Last 15 minutes were a bit dull with nobody in sight except a few lapped back markers, it was hard to keep focus but finished a sound 4th   :)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Sutol on September 27, 2017, 10:12:30 PM +0100
Talking of Rifts - is there any way to see car labels? It used to be they were all over the shop but now I can't see any.
no I can't get labels to work properly with the rift. I use the real time app to get an idea of who is in front and behind me.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: nfsw55 on September 27, 2017, 11:43:37 PM +0100
Hey guys,

I had a race with many incidents. Several people crashed into me or just pushed me off the road. I had a quick chat with Jeffrey now who said that my car wasn't visible on his screen.
Now I fear that I was invisible for everyone during the race. Can anybody confirm that he wasn't able to see me during the race? I had a yellow skin and started from P5, right in front of Mark and Simon. Mark then crashed into me at turn 3, but I guess you weren't able to see me, right? I had similar incidents with Simon, Larry and SRW afterwards...

Very confusing, never had something like this in AC or heard about it before ???


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: picnic on September 28, 2017, 03:43:36 AM +0100
At the end of qualifying I commented to Spanner, on TeamSpeak, that you had appeared to leave the server. Your name was grey and you had no ping listed.

Wonder if AC have introduced some issues with MP in last week's update? What with this as the strange pause between Practice and Qual and possibly the Checksum errors some saw on Sunday.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Mark J on September 28, 2017, 08:19:15 AM +0100
same for me nsfw, your name was greyed out and your car was missing from slot 5 on the grid. I assumed you had quit for some reason and not rejoined in time. Definitely never saw your car. In fact unless you set a very late quick time you didn't even appear in qually as I was 5th until end of qually sesh until I saw your greyed name in front of me. Very odd one!


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Simon Gymer on September 28, 2017, 08:44:31 AM +0100
There was a space in front of me on the grid. I guess that's where you should have been? Never saw your car during the race although I did see you setting times in ptracker. I figured you were miles up the road with the leaders. LOL.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 28, 2017, 08:58:15 AM +0100
Nooo, just missed it by 2 minutes  :'( :o   :'(

I shouldn''t have stopped for those pedestrians on the way home  ;D

I saw you join the server, couldn't you leave the pits anymore?

Not a fan of this track too, or at least this conversion seemed a bit too bumpy.

Bumpyness reminded me of Zandvoort. I'm curious how bumpy the laser scanned version is going to be.

At the end of qualifying I commented to Spanner, on TeamSpeak, that you had appeared to leave the server. Your name was grey and you had no ping listed.

Wonder if AC have introduced some issues with MP in last week's update? What with this as the strange pause between Practice and Qual and possibly the Checksum errors some saw on Sunday.

Exactly same situation here. Also when Maikel left the server, the 2 cars infront of me warped badly. Another thing I've never seen before. I wish AC gets more features with every patch, I don't mean these kind of features  :P.


As for the race. I crashed everywhere during practice, so I decided to play it safe during the race and just try and survive. First few laps I was able to stay with Felix and Chris as they were keeping eachother busy. Then when Chris went off I was withing 1,5 seconds of Felix for a while, but the only thing I could do was hope for a mistake by him, as he was faster than me. But as he didn't make a mistake, I went and did it for him :P.
At that point the gap was about 4 seconds and increasing, so I just focused on not making another mistake again, WIth about 15 minutes to go, all of a sudden I see Felix in the gravel and I was gifted the lead.

The race went from, just trying to bring it home safely, to having something to lose all of a sudden. Felix became a man on a mission and started pumping in fast laps after fast laps, so I couldn't cruise anymore and I had to push again. The race shouldn't have been any longer, because I wouldn't have been able to keep him behind me.

Totally undeserved win for me as I never had the outright pace myself.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Simon Gymer on September 28, 2017, 09:05:46 AM +0100
Totally undeserved win for me as I never had the outright pace myself.
To finish first, first you must finish (or to not experience a weird half disconnected state bug where no one can see you and it seems like everyone just wants you punt you off  ;)).


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: ChrisR on September 28, 2017, 09:24:07 AM +0100
I started, i spun.. twice and i finished :)

In all seriousness i know the track was pretty grim, but i kinda really enjoyed myself :) hardly did any practising at all but somehow managed 3rd in qual on medium tyres (felix sent me his set, was qute nice). Race started and i put a little pressure on felix for the first couple laps then i made a mistake, jeffery and santini got past and i just started to catch santini when i spun again.. i settled for 4th but then santini made a mistake so i passed him and then jeffery was miles ahead! Back to settling for 3rd, noticed felix in 2nd so i just carried on and it was the last lap i saw a back marker in front so i just backed off and had a cruise to the finish.. ended up being felix who had made another mistake!

Ah well :)

Its so much more fun when your not fighting for a result, just relaxing and very enjoyable for me.

I hope i can get on for next week, :)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Manteos on September 28, 2017, 09:34:52 AM +0100
Just to say that I was experiencing the same situation described by nfsw with Jeffrey's car. Sometimes your car disappeared in front of me during the first laps until you were in sight... Then your car definitely disappeared ;D


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Felix Simoes on September 28, 2017, 10:24:19 AM +0100
Well, that was a bit frustrating in the end. It was clear from the first moment I started practicing for this race that the winner would be the one that did less mistakes. And that person was Jeffrey. So I think the victory was totally deserved by Jeffrey!  :)

I tried to keep a fast enough pace to make sure I'd be free from any attacks. In the beginning I was a bit pressured by Chris but after he spun I try to manage the distance to Jeffrey. When I spun I wasn't pushing too hard but I went a bit too wide on the second to last corner touched the gravel on the outside and immediately lost control of the car. After that I wasn't too far behind Jeffrey, but we had to pass a few back markers and that prevented to really ever get close enough to Jeffrey. Then on the last lap when I was pushing really hard on very worn out tires I did the same mistake and spun out again. Luckily Chris was too far behind and I kept the second place.

I've heard this track is coming out as an official add on to AC. But if that's not the case, I ask the organisers to never use this mod again. Visually it's quite good but the bumps are over exaggerated and some parts (like the cork screw) are way off in comparison to laser scanned versions of this track. And the worst part is that everything that's not tarmac is gravel... seriously?!?!? I remember a mod like this, but it was 10 years ago on GTR2. Nowadays it's not acceptable to do such a lazy job. It's easy to find enough information online (youtube?) and see that there's dirt around the track before the gravel pits.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Sutol on September 28, 2017, 10:37:14 AM +0100
Just a couple of things I noticed. Just before the race Jeffery's ping went up to circa 250 (didn't notice in race though). Then Felix asked me on Teamspeak why I had just left the server, which I hadn't. During the race I didn't notice anything out of the ordinary though. Agree with Felix though this track is not up to standard and will defo look forward to another outing on the AC version when it is released.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 28, 2017, 11:19:00 AM +0100
I've heard this track is coming out as an official add on to AC. But if that's not the case, I ask the organisers to never use this mod again. Visually it's quite good but the bumps are over exaggerated and some parts (like the cork screw) are way off in comparison to laser scanned versions of this track. And the worst part is that everything that's not tarmac is gravel... seriously?!?!? I remember a mod like this, but it was 10 years ago on GTR2. Nowadays it's not acceptable to do such a lazy job. It's easy to find enough information online (youtube?) and see that there's dirt around the track before the gravel pits.

Could be that the problems we had were track related. Same as with Poznan, where cars disappear when they hit curbs. It's a shame these things can only come to light during an online race, as I obviously didn't experience this offline and I didn't read anything about it in the reviews.

The track looks pretty bumpy in real life, but you could be right that they are exaggerated in this mod. I don't know, maybe that or these cars just can't handle bumps very well. To me it didn't feel that much bumpier than Zandvoort.
I always remember the sand next to the track as being gravel, that's how it was indeed with every mod track this far, so I thought it was how it was supposed to be  :-[.

I won't use this track anymore, same goes for Poznan. Both get good reviews but have some weird issues. Let's wait and see how the official version is.

Track selection is the hardest part for me about these series. I don't want to use the same stock content over and over again so I have to revert to mod tracks. Kinda makes me nervous about the Lotus series, which contains a lot of mod tracks  :surrender: .


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Mark J on September 28, 2017, 11:28:21 AM +0100
I think it was a combo of a slightly poor mod surface and that the Glick is better suited to smooth tarmac tracks . It felt pretty awful in the final downhill sector.
Next two rounds should suit it perfectly  :)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: picnic on September 28, 2017, 11:43:04 AM +0100
Go for it Jeff, as we use 3rd party tracks we'll learn which work well and which don't. It made last night's race more challenging but was nsfw's disappearance track or game related?

I found the Rift too uncomfortable and switched back to using the monitor last night. At least I could do that ;) not sure what you'd do real world!


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Felix Simoes on September 28, 2017, 01:30:09 PM +0100
Track selection is the hardest part for me about these series. I don't want to use the same stock content over and over again so I have to revert to mod tracks. Kinda makes me nervous about the Lotus series, which contains a lot of mod tracks  :surrender: .

Please don't get me wrong. It was not a complaint/critic to the organisation (I think you're doing a good job and totally respect it). It was more a request for future races.  ;)

Here you can see clearly were it's just dirt and where are the gravel pits
https://www.youtube.com/embed/nA0Oo9dLf7A (https://www.youtube.com/embed/nA0Oo9dLf7A)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 28, 2017, 01:43:36 PM +0100
Please don't get me wrong. It was not a complaint/critic to the organisation (I think you're doing a good job and totally respect it). It was more a request for future races.  ;)

Here you can see clearly were it's just dirt and where are the gravel pits
https://www.youtube.com/embed/nA0Oo9dLf7A (https://www.youtube.com/embed/nA0Oo9dLf7A)


Wasn't taken as a complaint and you were right :). I now see what you mean by the sand/gravel. Never saw it on other onboards, but this one is really clear on that. Track won't be picked by me anymore, that's for sure. It just annoys me that this track gets such high ratings and nobody mentions the issues we had  :-\.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: nfsw55 on September 28, 2017, 04:50:11 PM +0100
I probably know what caused my issues yesterday. Normally I'm using a wlan connection, but for online racing I'm switching to a Lan connection. Yesterday I forgot to switch between both and connected to the server with my wlan connection. Later in the practice session I realized that and switched to my Lan connection, but without leaving the server. I guess this confused the server and made me invisible. Definitely learned something for the future


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Maikel K. on September 28, 2017, 06:12:44 PM +0100

I saw you join the server, couldn't you leave the pits anymore?


I was hoping to catch the race, though I knew I would probably miss the start, but ofcourse AC took his sweet time getting started. Joined when you where halfway in the 2nd lap. Decided against it to race anyway, I would have if it was still the first lap  ;D

I forgot to upload my setup the day before. Managed to work out a pretty good one which felt really balanced in the last sector. I was running almost full aero ( 2/7 I think ) and the lowest gearing. Felt abit strange at first, the gearing I mean, but I was quicker all the time then any other gearings ( though I was missing out a couple of km/h's of topspeed because I was hitting the limit bout a 100 meters before the first corner  ;D ). That gearing with just a slightly longer 6th gear would've been perfect.


I kinda liked all the gravel besides the road. Makes getting the corner just right with the wheel inches from the side of the road quite exciting  8)
Looking forward to the official track ( is it comfirmed as a free track btw? , thought I read somewhere that making a track costs the same as making 10 cars )

Great idea on the track blacklist btw


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: nfsw55 on September 28, 2017, 06:20:10 PM +0100

Looking forward to the official track ( is it comfirmed as a free track btw? , thought I read somewhere that making a track costs the same as making 10 cars )



Yes, because of the huge delay in bringing the track into the game, they decided to release it for free together with 6 street cars (Alfa Romeo Giula QV, Alfa Romeo 33 Stradale, Maserati Quattroporte, Lamborghini Sesto Elemento, Lamborghini Huracan Performante, Pagani Huarya BC)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Maikel K. on September 28, 2017, 06:25:03 PM +0100

Looking forward to the official track ( is it comfirmed as a free track btw? , thought I read somewhere that making a track costs the same as making 10 cars )



Yes, because of the huge delay in bringing the track into the game, they decided to release it for free together with 6 street cars (Alfa Romeo Giula QV, Alfa Romeo 33 Stradale, Maserati Quattroporte, Lamborghini Sesto Elemento, Lamborghini Huracan Performante, Pagani Huarya BC)

That almost feels like I'm stealing from Kunos   :o
I don't mind though   8)


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: Jeffrey on September 28, 2017, 11:31:15 PM +0100
I probably know what caused my issues yesterday. Normally I'm using a wlan connection, but for online racing I'm switching to a Lan connection. Yesterday I forgot to switch between both and connected to the server with my wlan connection. Later in the practice session I realized that and switched to my Lan connection, but without leaving the server. I guess this confused the server and made me invisible. Definitely learned something for the future
Thanks for letting us know, atleast that issue wasn't track related then. The track had still too many other issues.

I was hoping to catch the race, though I knew I would probably miss the start, but ofcourse AC took his sweet time getting started. Joined when you where halfway in the 2nd lap. Decided against it to race anyway, I would have if it was still the first lap  ;D

I think you would have scored quite a bit of points, even when a lap down.

I forgot to upload my setup the day before. Managed to work out a pretty good one which felt really balanced in the last sector. I was running almost full aero ( 2/7 I think ) and the lowest gearing. Felt abit strange at first, the gearing I mean, but I was quicker all the time then any other gearings ( though I was missing out a couple of km/h's of topspeed because I was hitting the limit bout a 100 meters before the first corner  ;D ). That gearing with just a slightly longer 6th gear would've been perfect.

First thing I did when I joined the server, was check ptracker to see if there was a setup...I was disappointed  :'(. I was running 2-9 wing and softened the rear on quite a few points, just to get it stable. That worked quite well, but it also sucked the pace right out of the car ;D.

I kinda liked all the gravel besides the road. Makes getting the corner just right with the wheel inches from the side of the road quite exciting  8)

For me it also felt very rewarding to get it right. Second half of the track felt like a rollercoaster. But with hindsight, it's not very realistic, so it still gets the boot :P.


Great idea on the track blacklist btw

I'm gonna ask around to see of other people already have such a list. Might as well not invent the wheel twice.


Title: Re: UKAC Season 5 Glickenhaus SCG003 - Laguna Seca - Sep 27
Post by: spanner on September 29, 2017, 12:35:46 PM +0100
Can only think its the car as we have used Laguna before. I spent most of practise having to jump in and out trying to sort out the camera movement. I have for a long time been running with the camera locked to the horizon, I could pick up ore what the car was doing like that. But there are certain tracks where you end up looking at the interior of the car! Eau Rouge is a good one for that! However at the corkscrew its all just sky! so I cant even see what the car is doing all the way down!

I do like Laguna, its an old school track with no run off! makes you stay on track