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SimRacing In General => Grand Prix Legends => Topic started by: EvilClive on June 26, 2019, 08:49:10 PM +0100



Title: Reloading GPL and all mods
Post by: EvilClive on June 26, 2019, 08:49:10 PM +0100
I am currently doing a new install of GPL and all the mods in an attempt to remove a couple of bugs that I have been fighting with. I have the 55's, 65's, 66's, 67's and the new SC mod loaded and working. I can drag the setups/drivers etc. across from the old install to complete things.

A couple of questions which some of you will know the answers to,

1) The original 67 mod comes with different carsets FD,FG, FL and FV. I guess these are the various "training" versions, but which one is the true GP car? just to save me trying them all  :-\
2) I cannot find a link to the 69x Mod download. Anyone have a link?


Title: Re: Reloading GPL and all mods
Post by: Cookie on June 26, 2019, 09:48:36 PM +0100
In GEM the full 67s are allways active,

The 69X are here: http://srmz.net/index.php?showtopic=6918

You can copy your player and tracks folder in the new install!


Title: Re: Reloading GPL and all mods
Post by: EvilClive on June 27, 2019, 12:30:53 PM +0100
Thanks for the link Axel, I did find a different d/load address but it was no longer live.

Yep, I have already migrated my Players and Tracks across last night, so I think the only mod I still have to load is the 66 Can Ams.

I'm not going to bother with the Thundercars or the Stratos, and now that we have the bug free Sports Cars I doubt that anyone will want to race the old 67 GT's.

So, all we need now is the 1935 mod.........?  ;D lol


Title: Re: Reloading GPL and all mods
Post by: Cookie on June 27, 2019, 12:59:53 PM +0100
(http://gplr.srmz.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=50013)


Title: Re: Reloading GPL and all mods
Post by: FullMetalGasket on July 07, 2019, 06:59:44 PM +0100
How odd. I've just installed the scx mod. And instead of wrecking the entire GPL install, it seems to have overwritten half of the original sports car mod.

Let's hope it doesn't kill the rest in a few weeks...



Title: Re: Reloading GPL and all mods
Post by: Cookie on July 07, 2019, 07:16:19 PM +0100
SCX is a totally separate mod, it uses all new files, 67GT should work as before!


Title: Re: Reloading GPL and all mods
Post by: FullMetalGasket on July 08, 2019, 05:25:45 PM +0100
I know it should - and from a driving standpoint it seems to - but GT67 now has the menus from the SCX mod!


Title: Re: Reloading GPL and all mods
Post by: Cookie on July 08, 2019, 06:06:07 PM +0100
Yes, it seems to overwrite the layout files, just testet myself...

But imo the old mod is obsolete, so I didn't test it :o