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UKPnG => UKPnG Races => Topic started by: ginsters sponsored on February 25, 2009, 06:22:47 PM +0000



Title: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on February 25, 2009, 06:22:47 PM +0000
All members welcome.

Practice: 20:10 (5 mins)
Qualifying: 20:15 (20 mins)
Race: 20:35 (19 laps=40 mins)

Track: Hockenheim (GP)
Weather: Dry

Cars allowed: Ferrari 275 GTB/C only.
Time of Day Setting: 19:00
Start: STANDING

Server: [PnG] UKGTL Test
Password: see above (#post_event_password)

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules (https://www.simracing.org.uk/index.php?pid=7).
(3) You will need to install Power and Glory v2 from here (http://www.gtlw.co.uk/) and enable terrain patch.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: ginsters sponsored on February 25, 2009, 06:31:12 PM +0000
MJ would appreciate it if we moved start time, for practice, forward to 8 so race will finish around 8.55. Any objections? I know that might cut things close for PR? I'm easy either way.

Please PM MJ with any domestic tips thx ;)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Madd-RIP on February 25, 2009, 10:08:40 PM +0000
 :( won't be able to take part in this one as I'll be working.

I'll still post some times if that will help though, enjoy the race guys.  :'(


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Legzy on February 25, 2009, 10:58:59 PM +0000
Madd come join server now... waiting for you


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Mark J on February 26, 2009, 07:41:28 AM +0000
out of interest Ginsters, have you tried the F275s around Hockenheim with both GTL and P&G ? Wondered what your thoughts were on the differences/feel of the two sims with a direct car and track comparison ?


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: ginsters sponsored on February 26, 2009, 05:48:57 PM +0000
out of interest Ginsters, have you tried the F275s around Hockenheim with both GTL and P&G ? Wondered what your thoughts were on the differences/feel of the two sims with a direct car and track comparison ?

I was looking for a spec race around Hock in GTL and the fezza was most fun for me, so chose it. Equally, tried a number of P & G motors around there and nothing clicked until I tried the 275, could have saved myself some time really :)

I'd be interested to hear the views of all after the race and will reserve mine till then. Will just say the "fun factor" was definately there in both sims for this combo so I'm looking forward to both events.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: pribeiro on February 26, 2009, 06:01:29 PM +0000
  I know that might cut things close for PR? 
In fact, it is a bit earlier for me. I might be able to join only in qual session.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: LigelC on February 26, 2009, 07:50:48 PM +0000
I hope to beable to join you for this race.  My first impression of the 275 'awesum' me ansom.  If anyone has a setup I'd appreciate it to give me a 'starter for 10'.

Bill, hope you will be at this one - but there again you 'young'uns' often can't cope with to much activity   ::)   :laugh:

Laurie


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Mark J on February 26, 2009, 10:50:09 PM +0000
  I know that might cut things close for PR? 
In fact, it is a bit earlier for me. I might be able to join only in qual session.

ah no worries PR, if its a problem for anyone then stick to the quoted times.  :angel:

Not had any chance for a lap around here yet  :(


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: pribeiro on March 01, 2009, 12:45:49 AM +0000
  I know that might cut things close for PR? 
In fact, it is a bit earlier for me. I might be able to join only in qual session.

ah no worries PR, if its a problem for anyone then stick to the quoted times.  :angel:

Not had any chance for a lap around here yet  :(
;)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Madd-RIP on March 01, 2009, 12:53:53 AM +0000
Just had a really quick go using my valencia setup as a base, got a 1.46 dead, seemed I could go quicker but too tired!   :sleep1:
Just a query why are you running the national and not the gp version?

As for the differences Mark, the main one is controllable power oversteer, of which the PnG version has in droves! But the GTL version requires a somewhat more controlled approach imo, still fun but with less exuberance!  ;D


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Paul968 on March 01, 2009, 09:47:26 AM +0000
Yes, please change it to the GP circuit. Although I won't be there, the national circuit is an abomination because:

a) It gets rid of the only good straight and a decent passing opportunity.
b) the right hander after the hairpin becomes a doddle rather than the 'can I do it flat and then judge the braking for the next left' corner in the GP version.

I can't see how it improves the racing at all.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Legzy on March 01, 2009, 11:57:16 AM +0000
It would also then be the same track as we're using for the GTL race, would it not be sensible to compare like for like? :-\


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: ginsters sponsored on March 01, 2009, 03:30:37 PM +0000
I was using it cause I thought most would like a slight change from GP track used the previous Thursday (though it takes no time to learn), I know I will  :'( Might also keep a smaller field (if we get one) together and its also got the two nice right handers that feel great in the 275. One more vote and we will go with GP version though  :)



Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: pribeiro on March 02, 2009, 10:12:34 AM +0000
Can i ask also for the GP layout please?
Personally i really don't like short tracks at all. Reminds me a kart track.  :)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Mark J on March 02, 2009, 10:48:00 AM +0000
Aww, i thought the race was tonight but its next monday !  :'(  oh well, i still havent had a chance to do a lap so maybe just as well  :)

Im usually not a fan of National layouts but dont actually mind the Hock one, happy to race on either.  :)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Jos Verstappen on March 03, 2009, 03:43:24 PM +0000
so this is how it really sounds like :)

http://www.youtube.com/watch?v=B5vJNnf7L6A

we need those ingame mark  ;D


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Paul968 on March 03, 2009, 04:03:16 PM +0000
I wouldn't dispute that the noise is from a 275, but the car in the film almost certainly isn't. That full speed drag down to the arc de triomphe isn't much quicker than 70mph when you work it out, but the sounds are dubbed on to make it feel much faster. The whole thing was probably shot using a 2CV!   :laugh:


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Mark J on March 03, 2009, 05:24:27 PM +0000
B'ah that footage is nicked from the amazing film 'Rendezvous'...look it up gents. :)

Its a lot later fezza than the F275 but i cannot remember what one as saw the film ages ago. It was rumoured that an ex F1 driver took the car across Paris in the early hours of the morning at break neck speed and the police wanted the film makers to reveal his identity but they refused and he was never caught ! Its got an ace ending where he pulls up at the Saint sulpice? and some lovely blonde totty comes trotting over to greet him...very cool  8)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Paul968 on March 03, 2009, 05:27:02 PM +0000
It is a complete con Mark - average speed for the whole sequence is about 40 mph!  ::)

Sounds good though  :)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Mark J on March 04, 2009, 10:20:43 AM +0000
you sure Paul? are you talking about 'rendezvous' or the clip above?  In the full film i think you can tell hes going quickly by the way people leap out the way !  Ive never heard anyone say that film is a hoax  ??? its famous in the petrol head world.

Finally ran some laps here. Good news for those who struggle with setups is the car is quick straight out of the box.  :) I moved the brake bias towards the rear a bit more as they overheat at end of long straight and may need to change tyres for race to yellow spot (meds) but otherwise seems good to go.

Great fun getting the car sideways in the stadium area though probably not the fastest way to do it  ;D

Are we using GP or national layout ?


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Paul968 on March 04, 2009, 10:56:51 AM +0000
Quote
you sure Paul? are you talking about 'rendezvous' or the clip above?  In the full film i think you can tell hes going quickly by the way people leap out the way !  Ive never heard anyone say that film is a hoax  Huh its famous in the petrol head world.

Absolutely positive. It is the film 'Rendezvous. The impression of speed is exagerated by the low camera angle and the Ferrari sound track, but in reality it is not that fast. Breaking the speed limit probably and enough to scatter a few pigeons, but not the racing speeds implied by the screaming Ferarri engine.

You can work it out by looking at the map - there is a site which shows the route on Google maps:

http://bhendrix.com/wall/Gmaps_GVideo_Mashup_Rendezvous.html
Ignoring the 2nd half, look at the first section, from the point where he leaves the Peripherique and joins the Avenue Foch, all the way down to the Place de la Concorde (where the needle monument is).

This section takes 2 minutes 15 seconds and on the map is roughly 4 km long. That is an average speed of 66mph - hardly what you'd expect from a racing Ferrari on a dead straight road, near the rev limit in top gear for most of that time. The Ferrari would be doing two and a half times that speed if the sounds were to be believed. You can see that is isn't that quick by looking at the vehicles going the other way. He passes a tanker at one point, which seems to slowly slide by rather that flash past.

There are various posts on the net which say much the same, but you need to dig a little. Here's an axample:

http://gadgetopia.com/post/6288

Quote
Finally ran some laps here. Good news for those who struggle with setups is the car is quick straight out of the box.  Smiley I moved the brake bias towards the rear a bit more as they overheat at end of long straight and may need to change tyres for race to yellow spot (meds) but otherwise seems good to go.

Great fun getting the car sideways in the stadium area though probably not the fastest way to do it  Grin

Are we using GP or national layout ?

Ian said one more vote and it would be the GP circuit, and PRibiero voted, so presumably GP is it is  :)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Legzy on March 04, 2009, 11:05:18 AM +0000
I've not been on here yet but I'm expecting to make this one as I already have Sunday's race setup pretty much sorted & obviously I'll be well practiced on Hock from Thursday night  :).

Looking forward to this actually, to see the same car (from GTL) on the same(ish) track should be good & there was definite promise when I was testing the Elan (as I felt I could complete laps in it) for the last P&G race. Might see some of you on the practice server over the weekend?


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: pribeiro on March 04, 2009, 12:00:47 PM +0000
OMG...I can't attend for some Mondays for a couple of months.  :helpsmilie:

Panic screaming for that ----»  http://www.youtube.com/watch?v=H2Cfg3swvbc


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: pribeiro on March 04, 2009, 12:41:00 PM +0000
By the way, this beautiful WESTWOOD 1988 track is out for GTR2, any change to use
it with P&G mod?  :D


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Steve Holmes on March 04, 2009, 01:31:16 PM +0000
Quote
you sure Paul? are you talking about 'rendezvous' or the clip above?  In the full film i think you can tell hes going quickly by the way people leap out the way !  Ive never heard anyone say that film is a hoax  Huh its famous in the petrol head world.

Absolutely positive. It is the film 'Rendezvous. The impression of speed is exagerated by the low camera angle and the Ferrari sound track, but in reality it is not that fast. Breaking the speed limit probably and enough to scatter a few pigeons, but not the racing speeds implied by the screaming Ferarri engine.


Yeah it's not exactly a con, they took the producer's (I think, might have been the director's) big ol Merc saloon out early one morning and drove pretty fast, breaking the limit but not at racing speeds, then dubbed on a 275 GTB soundtrack.  There's a few bits where the gearchanges don't quite seem right for what the car is doing.  But it's still a great bit of filmmaking.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: Mark J on March 05, 2009, 08:04:03 AM +0000
im actually quite gutted (and saddened) that the Rendezvous film turned out to be a bl*ody hoax  :( A fellow petrol head mate lent me the DVD a few years ago and i must have watched it about 10 times and shown other mates as it seemed a fantastic piece of fast car history with a nice dose of rebellion thrown in (thats me that is !), not to mention pretty darn cool considering the supposed car, the soundtrack and the backdrop of Paris in the early hours.
They could have at least used a sexy car for the duping  >:(

Oh well, one more DVD i dont have to buy anymore  :( They must have made a mint out of selling that at £15-30 a pop on specialist motorsport sites over the years.

Anyway, back to Hockenheim....anyone tried both sims yet to compare car and track? Might do today at some point, though im pretty sure which one i will prefer   ;)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (National) - Mar 9
Post by: LigelC on March 05, 2009, 08:03:17 PM +0000
Ian,
are we using the National or the GP circuit on Monday? - hope I'm wasteing mine time by not practicing on the wrong version :helpsmilie:

Laurie


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 05, 2009, 10:03:51 PM +0000
The popular choice is GP Laurie so we will go with that, first post amended. Anyone got a setup to share? Will post mine shortly after some fine tuning.

I wouldn't worry MJ, Rendezvous is vastly overrated anyways :angel: Car through Paris, big deal. Re-watch Vanishing Point to cheer yourself up, its so much more than a car film :-* 


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Ade on March 06, 2009, 03:22:42 PM +0000
Any chance of popping the GP track on the server please.




                                               Cheers Ade


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 06, 2009, 05:09:20 PM +0000
GP version up and running on server now :) Will be on late tonight if anybody is about.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Ade on March 06, 2009, 05:28:28 PM +0000
Cheers Ginsters, (ill try to get online for a run tonight) just did a few laps off line with the setup from last nights GTL race (give or take a few clicks here and there) and my times are looking like they will be exactly the same as GTL :o 2:04.258 at the moment.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 06, 2009, 06:04:21 PM +0000
blimey Ade, nice times !  Im only on 2:06.7 so far with about 10mins fuel onboard. Would hope to lower that with a few more laps under my belt and lower fuel. I uploaded my setup to the SROU P&G folder if anyone wants to try it.  :angel:

First thing that struck me about the P&G version over GTL is the width of the track ! Its way too narrow in GTL. I guess GTR2 made more of an effort on the track front. Plus in P&G i can feel all four corners of the car working  8)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Legzy on March 06, 2009, 07:23:12 PM +0000
First thing that struck me about the P&G version over GTL is the width of the track ! Its way too narrow in GTL. I guess GTR2 made more of an effort on the track front.
or is it possible that the GTL track is how it was in 1965 & the P&G one is from 2004 (i.e. having been made wider/safer & with grand stadiums)? :-\ But I'm sure you would know better then me.

I'll have a go at coming on tonight :o, need to get GTR2 & P&G working on the new PC & then work out why I was warping last night  :'(


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Paul968 on March 06, 2009, 07:33:07 PM +0000
The new layout only came in for 2002, and the width hasn't changed since then as far as I know.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 06, 2009, 08:33:49 PM +0000
b'ah still stuck on 2:06's  ??? Its a lot harder to get a quick time in P&G than it is in GTL !!...for me anyway  :-[

Talking of vanishing point Ginsters, im surprised you havent planned a little yank tank fest at somewhere like watkins Glen yet?
Wouldnt mind an excuse to try out some of those vettes and cobras etc  8)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Paul968 on March 06, 2009, 09:05:39 PM +0000
Plenty to find Mark - 2.02.0 here on the server. I hope to get on later if I can sort out the work problems which come first in the queue  :(


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 08, 2009, 12:11:33 PM +0000
Nice times on Friday there Paul. I'm about a second up on my GTL times, with a 2.01 possible if I get the nasty chicane right even once :'( Loaded my setup to srou folder as sbg275hock if anyones desperate.

If I had my way, it would be Yank tanks every week MJ :) Thats not a bad idea mind.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Paul968 on March 08, 2009, 12:28:40 PM +0000
Thx Ian - Best is still 2.01.7.  I'm sure i could do a faster lap given time, but the tyres go off quite quickly so you only get a window of about 3 laps to get a quick one in for each run. In the race I think the harder tyres will be needed, and even those will be pretty worn by the end.
   


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: mr_oily on March 09, 2009, 09:14:44 AM +0000
Unreal - even with Paul's generously donated setup I'm still a couple of seconds off you chaps and the car actually feels pretty hooked up. Quite depressing at a track I thought i knew pretty well!

Think I'm going to have to make do with enjoying slip sliding around and watching from afar tonight!

This is the first direct comparison I've tested between this and GTL - the 275 at least is a long way ahead in terms of feel...just a different animal entirely. Even if you're not going to race tonight I'd suggest taking the opportunity to check out the difference, unbelievable fun. I only stopped lapping because the server was switched off for the UKGTR race lol.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Legzy on March 09, 2009, 10:16:39 AM +0000
This is the first direct comparison I've tested between this and GTL - the 275 at least is a long way ahead in terms of feel...just a different animal entirely. Even if you're not going to race tonight I'd suggest taking the opportunity to check out the difference, unbelievable fun.

I can confirm that I enjoyed driving round in this car too. I'd not say I enjoyed it particularly more or less, but it's definitely a P&G car that can be driven even on the default setup (even by me). My laptimes were about 2:06 which is about 1 sec behind GTL (not that that matters).
Hoping to be there tonight.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 09, 2009, 10:33:12 AM +0000
boy, dont you fall over yourself with positive enthusiasm for P&G there legzy  ;)  :D

I'm on same pace as you so far. I need to get some laps in today as only done a few 10minute runs upto now. :(

edit: just crept into the 2:05s with SBG's online setup (ta mate). Am surprised im so off the pace here, i know the track inside out and didnt think the F275 was holding any secrets in handling.  ???


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: mr_oily on March 09, 2009, 12:41:15 PM +0000
Hope you can make it Legz and yeah, it's frustrating isn't it MJ - can only think this place either exposes any flaws in technique (could be lack of left foot braking my end) so I'm losing out everywhere or I'm seriously haddocking it up in one or two places - 2 secs off with the same setup, back to the drawing board!

Anyway regardless of pace, judging by the tussles I was having with Keith in practice it's going to be a hell of a lot of fun...just as well, need to cleanse the UKGTL performance from my system LOL.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Legzy on March 09, 2009, 01:12:31 PM +0000
boy, dont you fall over yourself with positive enthusiasm for P&G there legzy  ;)  :D
;D
As you may have spotted previously ;), P&G hasn't quite tickled my fancy like GTL... as I've found it too hard (for me) to be fun. But the TR4, Elan & now F275 have all definitely been much more drivable. Still a little challenge, but feels rewarding as you get the hang & it feels like they could each be used in close racing (which is what I'm here for) by a more average driver (i.e. me).

So I would say to anyone who's struggled with P&G so far, jump in the F275 tonight & you'll probably have yourself a good race.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Ade on March 09, 2009, 05:22:15 PM +0000
Stuck my setup online if its any use to anyone (2:04 at the mo with it)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Paul968 on March 09, 2009, 05:28:37 PM +0000
Mine is online in the hockenheim folder as 275 ph


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: jimmer on March 09, 2009, 07:26:05 PM +0000
Are we still doing 28 laps now its the gp track? :o that is over 40 mins ;D


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 09, 2009, 07:32:37 PM +0000
Are we still doing 28 laps now its the gp track? :o that is over 40 mins ;D

Good work and go to top of the Class Jimmer :) Still setup for Nat track. It will be 19 for GP track, announcement changed. Ta.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Andy Charman on March 09, 2009, 08:25:06 PM +0000
Shame as I joined I kept getting booted as a possble cheat
Not sure why have version 2. :-\


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ross.mcw on March 09, 2009, 08:47:41 PM +0000
Problems for me with this one as well - unfortunately I'm finding P&G online to a bit flakey at my end.  Same issues as I had at the last P&G test.

Managed to join for a while during early practice (setting a very suspicious 1m57s! - clearly some kind of weird bug that gave my car an insane amount of speed) before CTD'ing when the session changed and then couldn't get back in again as it CTD'd each time it either got to loading Jos or after it had loaded a bunch of drivers before pausing for a few secs.

Many thanks to Jos for jumping out of the game to let me try again, but no joy - much appreciated the effort though.

Really frustrating because the physics and sound in P&G seem lovely.

This was with a completely fresh and unmolested install of both GTR2 and P&G and I've had no problems with GTL and GTR2 so far so it's puzzling.

Oh well, hope the race was a good one!

Cheers, Ross.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 09, 2009, 08:48:06 PM +0000
Shame as I joined I kept getting booted as a possble cheat
Not sure why have version 2. :-\

Have you enabled terrain patch?

Boy that sucked. Computer freeze into T2 and all psychedelic afterwards ??? Hope I didn't take anyone with me.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: dynosaur on March 09, 2009, 09:32:43 PM +0000
Was a fun race although I was driving at the back. Had a very good battle with Mark Jonzo, he almost got away and then I got past at the closing laps and he almost passed me at the very last straight before finish! Great driving MJ! I did not have time to look at the results but grats to all, and I am glad I decided to be there, it was so fun! And sorry Jimmer, I tapped you to a spin, sorry! The brakes didn´t work the way I thought...

And sorry that your race went bad, GS! Thanks for the setup!


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Alex vV on March 09, 2009, 09:42:40 PM +0000
Apologies Bill, for unceremoniously punting you off in qually. Very ungentlemanly.
Brakes are a bit more realistic/period in comparison to GTL  :-[

Good fight during the race tho! Could not pass you and needed all arms and elbows to get in front of you.... just to throw it away again in the next corner  :D
Pity you ran wide in the stadium eventually but must say the car was quite a handfull  :sweatdrop:

Thanks all for the fun race and sorry to hear of your disco sbg.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 09, 2009, 09:58:47 PM +0000
Results and replays are in.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Jos Verstappen on March 09, 2009, 10:16:08 PM +0000
that was my worst qualifing ever hehe :P starting last...

so loads of overtaking for me to do, had a good start, overtook quite some people, but then I came out to fast in first corner and bounced of another car...

last once again :(

feeling in my wheel I thought something was broke but surprisingly my car too the corners still well.

overtook most of the field in the first few laps, that was fun.

now in sixst place the faster were a lot harder to catchup, had some nice battles trying to overtake.

at the end of the race (lap 19) I had a really scary moment with mr oily in the hairpin, both spinning but still holding our position :)



Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 09, 2009, 10:18:02 PM +0000
that was my worst qualifing ever hehe :P starting last...

Thx again for doing that Jos  :euro:


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 09, 2009, 10:52:16 PM +0000
wow, that was great fun !  8)

How cool did that grid full of classic old 275's look in the floodlit Hockenheim?  8)  Even if your a GTL diehard you have to admit that the cars and track look so much more detailed and real in P&G.

Shame i got all of 3 seconds to admire it before i (and half the grid) got caught out by the almost instantly changing lights from red to green !!  :P 
I didnt even know we were having a night race ! But glad we did as it made it even more atmospheric with all those headlights dancing off the track sides. Hock looked superb by night with the aircraft warning light blinking on the mast and the floodlit part of the stadium complex lighting up the stands.  :tt1:

There was a bit of crazy driving going on during lap 1 and i saw plenty of contact going on all around the lap which was a bit of a shame. Everyone needs to calm it a tad and treat these cars like your driving the real thing. You cant get away with hard impacts and nerfs into the armco as you will get damaged suspension, steering etc or at the very least popped lights (not much help in a night race!). The damage modelling is very good on the P&G cars.
These are historic brakes and tyres remember so braking needs to be done earlier and gentler to avoid everyone piling into each other at the tighter turns.
I got as far as the stadium complex on lap 1 before being nerfed off into the gravel, ::) dropping me from 10th/11th down to last place  :(
I then had some good fun fighting my way back up the grid to 11th again with Dynosaur in constant company in his one eyed yellow fezza. He kept station with me until about 4 laps to go but got by when i ran wide on my worn tyres/hot brakes. I tried fighting back and got past once more, only for him to get me down the inside at the end of the long straight. It was a great dice and several other cars were around. I very nearly got him on the line at the end with more exit speed out of the final corner but he made the gap suitably small enough to not let me by ! It was a great fighting finale  :fencing:

Tonights race was light years ahead of last nights GT enduro for atmosphere, cool factor and pure close racing fun.  :thumbup1: 
Just needs to be calmed a bit on the opening laps but otherwise great all round.  :) Real shame Ginsters discod on lap 1  :(
Not sure what Ross' trouble can be? If its a clean install and no addon cars added to it then there shouldnt be any problems.
(have you tried using a trace file and seeing if the game reports anything for the ctd?)

Well done TT on his win, the dark horse. Hadnt even know he was racing tonight.  8)

ps...keep forgetting to ask this. Do your dashboard clocks light up when you put your headlights on? And do your dash clocks actually work? Mine dont. I had a motec dashboard mod installed in my GTR2 that P&G used for its copy install, so not sure if that boogered my P&G clocks up. If they work for you guys then thats my answer, (easily fixed).


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Truetom on March 09, 2009, 11:11:41 PM +0000
Erm, I was second, MJ.  ;)  Thanks anyway, had a good fun with Pribeiro.  8)  Have to learn to control this cars on the edge, can't get the same corner twice in the same way.  :P  Good win, P.  :)

TT


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: paulwbird on March 10, 2009, 08:06:51 AM +0000
Not a good race for me, was on a storming lap and about 2 seconds from the line when qually finished which sort of set the tone for the evening.  Got a good start but then had to brake hard to avoid the stationary field in front - those lights were very quick going green.  Had the misfortune to come across a stationary red car down into T2 swerved to miss it and hit the inside wall FR wheel very odd so pitted for repairs.  Took 7 laps to repair but waited and then rejoined.  One question - do you need to cut the engine in P&G for the pit crew to work on your car?

In spite of the above I am rapidly becoming a fan of P&G.

Diki


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 10, 2009, 08:30:18 AM +0000
One question - do you need to cut the engine in P&G for the pit crew to work on your car?
In spite of the above I am rapidly becoming a fan of P&G.
Diki

If you have manual pitting selected then yes, you need to have a key assigned for the starter and ignition (in 'controls') and press them in the right sequence in your pitbox. If auto pitting is selected you need not to anything other than drive into your box.

And yayy, another fan !  :)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ross.mcw on March 10, 2009, 09:24:47 AM +0000
that was my worst qualifing ever hehe :P starting last...

Yeah, I think you can blame me for that!  Many thanks for trying though.

I'm completely stumped as to what my problem is - it seems to be related to the number of cars that are connected to the server as it seems fine with just a few.  All my graphics settings were as per the GTR2 freshly installed defaults.

How do I turn on the CTD trace?  I'll have to try connecting to some open P&G races to do some more testing.

Cheers, Ross.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: [POOdle]Keith on March 10, 2009, 09:47:11 AM +0000
Good race for me. Had a strong start and rocketed ;) myself into 3rd behind Ginsters when he's car stopped dead while accelerating down to T2 so that kind of woke me up!!! No collision, phew!!
Nice battles with Oily & Ade – I tried to maintain my 3rd place – but Oily and then later Jos where too simply fast for me. But 5th place and I'm happy….quali'ed 6th, 6th fastest lap? and finished 5th  ;D

Had an issue joining (booting as possible cheat message) but only when I selected the blue 275….once a changed to the yellow car I was able to join the server  ???

I guess different Ferrari's have different tyre choice's? there was some chat on the starting grid about what tyres to use…. some drivers referring to 'Spots' while others numbers. (I ran the yellow Ferrari with matching yellow spots).

PnG2 is superb – for anyone with GTL & GTR2 it's completely essential!


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: pribeiro on March 10, 2009, 09:56:17 AM +0000
Well i am a fan since first race to be honest.  :yes:
Well done SBG, for organizing last week GTL and last night P&G same track and car race.
Allowed us to verify and take conclusions in a more accurate way.
Wasn't a surprise for me tho, that undoubtedly, i prefer P&G. Sounds, physics, moddeling
and those dashboards, when we turn lights on... :tt1: stunning!
However, as i said before, i will not quit playing GTL (how can i forget my first classic car SIM?)  :winkiss:

Unlucky SBG, i was aiming for another fight, as we did last week. Fortunately TT provid me hard work
for the second half of the race. In fact any of us could win. Minor mistakes from both from time
to time, allowed some side by side and sweat  :sweatdrop: driving, always clean and fair.  ;)

Last hard battle beetween TT and me (if my memory works) was in GTR2, i believe almost two years ago.
Was nice to duel again with you TT.  :thumbup1:

P&G rules!!!!!!!!!!!!!!!  ;D

Cheers


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Legzy on March 10, 2009, 10:03:37 AM +0000
Race of two halves.
I was soooo lonely from lap one to lap eleven  :sleep1:, didn't see another single car (except Jos who came storming past) as the gap in-front increased by about a second a lap & the gap behind also by a second a lap  ::)

At the end of lap eleven I decided I'd park up & wait for team mate Lazlow (about 18secs behind) to have some fun with.
The remaining eight laps were good fun. He managed to find some extra pace & we were zipping along changing positions etc... till about 1.5 laps to go, we came together  ::) ;D & by the time we got going again the next group of guys had caught us. I managed (with some defencive driving) to hold my position despite my cars rear end doing its best to ensure my car was constantly turning left  :laugh:


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Legzy on March 10, 2009, 10:15:23 AM +0000
I'm completely stumped as to what my problem is - it seems to be related to the number of cars that are connected to the server as it seems fine with just a few. 

Is the GTR2 install that's linked to your P&G patched?
So it's GTR2 version 1.1.0.0 (not v1.0.0.0 straight out the box). That patch was apparently aimed at sorting online problems.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: BillThomas on March 10, 2009, 10:25:08 AM +0000
Apologies Bill, for unceremoniously punting you off in qually. Very ungentlemanly.
Brakes are a bit more realistic/period in comparison to GTL  :-[

Good fight during the race tho! Could not pass you and needed all arms and elbows to get in front of you.... just to throw it away again in the next corner  :D
Pity you ran wide in the stadium eventually but must say the car was quite a handfull  :sweatdrop:

Thanks all for the fun race and sorry to hear of your disco sbg.

As you say the car was a handfull and we both have our strong and weak points and that's where the problem is qualifying - trying to find them.  The start was most odd I got away on the lights and moved up the field, then approaching T1 some cars in front disappeared only to reappear at or just after T1 weird sorry for any bumps.  After that all the faster cars passed me.  Alex had his moment then we had a beautiful battle for about 6 to 8 laps - side by side around some corners and I seemed to be able to get the power down earlier to get the line for the next corner - only for you to close up under braking.  Good fun until I braked a fraction to light and ran wide to lose 2 positions.

One rant, SBG can you declare lights mandatory for these races.  Some mid field drivers, in particular, had no lights.  As on the road see and be seen. I found in the closing stages difficulty in picking up these drivers, particularly on that section after T2/3 up to the hairpin.  I had a poor exit from T3 and lost momentum as I braked into the hairpin someone went roaring past on the outside to run off - if I can't see you I can't make it easy to overtake. (My old eyes need more light to see things than all you youngsters - eh Laurie!!) End of rant.

Seriously - lets try and help each other to enjoy the night's racing - not frustrate each other.

Back to back GTL P&G races here were suggested in order to compare performance.  I put in almost identical times around 2:9.3 and the cars handled similarly - this time thanks to SBG's setup.

Enjoyable evening thanks SBG for organising.

Bill


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 10, 2009, 10:39:45 AM +0000
One rant, SBG can you declare lights mandatory for these races.  Some mid field drivers, in particular, had no lights.  As on the road see and be seen. I found in the closing stages difficulty in picking up these drivers, particularly on that section after T2/3 up to the hairpin.  I had a poor exit from T3 and lost momentum as I braked into the hairpin someone went roaring past on the outside to run off - if I can't see you I can't make it easy to overtake. (My old eyes need more light to see things than all you youngsters - eh Laurie!!) End of rant.

It may have been more a case of people losing their lights Bill. I got whacked up the jacksy on lap 1 so i assume both my rear lights would have been broken ?  I saw many cars with one or both headlights popped. The early laps seemed to have debris of broken mirrors and lights strewn across the corner apex's  ::)
Again...lets treat these like the real cars and try and avoid contact  :)

I could watch the replay and wield the stick of Damoclyes against all the dodgem drivers if the powers that be wish me to? Though as it was a fun race and for people to familiarise themselves with this superb mod its probably best to let it lie.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Paul968 on March 10, 2009, 10:48:33 AM +0000
Quote
wield the stick of Damoclyes

The what?  ::) :laugh:


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: BillThomas on March 10, 2009, 10:52:08 AM +0000
Agree Mark but with 4 front lights on the Ferrari (rear and brake lights) and a number of people on the grid who started with no lights on; the odds are that no lights switched on was the problem. All I was trying to do was ensure everyone had lights switched on - I wasn't trying to have a go at anyone in particular.  The example quoted was one stuck in my mind - not the only one.  Lots of drivers had lost some lights due to shunts but they could be seen.

Bill


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ross.mcw on March 10, 2009, 10:53:18 AM +0000
I'm completely stumped as to what my problem is - it seems to be related to the number of cars that are connected to the server as it seems fine with just a few. 

Is the GTR2 install that's linked to your P&G patched?
So it's GTR2 version 1.1.0.0 (not v1.0.0.0 straight out the box). That patch was apparently aimed at sorting online problems.

Yep, clean install of GTR2 (didn't even run it), patched to 1.1 and then a clean install of P&G using the default install option.  New player profile created (no changes to graphics settings) and that was it.  Works fine off line and was working with just a few cars, but seems to CTD at session changes and then on login as soon as the number of drivers has increased.

I've since updated my graphics drivers (I've got an ATI Radeon 4850) so will see if that makes any difference although I can't think why that would only affect online racing in P&G and may try a fresh download of the P&G installer just in case I've downloaded some rogue version (very unlikely though I think).

Clearly something at my end though.

Cheers, Ross.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Paul968 on March 10, 2009, 10:55:20 AM +0000
I would also run it with low graphics and sound settings to see if it makes a difference.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ross.mcw on March 10, 2009, 10:56:59 AM +0000
I would also run it with low graphics and sound settings to see if it makes a difference.

Yeah, I'd just left the settings on default and didn't really get a chance to try switching them down last night so will have to try that next time round or on another open P&G server this week.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: LigelC on March 10, 2009, 11:11:11 AM +0000
Well last nights race, although oddly enough I quite enjoyed it, showed up a few previous 'unknowns'

1. the Fez 275 is too much for me, I point it and it goes where it likes   :laugh:
2. late evening/night driving is really hard on the old eyes (even though I was wearing my new Computer specs).   :eek:
3. someone must change the circuit layout for night races - nothing is where its supposed to be  :surrender:


As I was badly off the pace of everyone I hung in there for the experience - never been a quitter - but was determined not to get in anyones way when I was being lapped. Sure enough on lap 11 (as I anticipated) the front group caught me on the S/F straight so I moved to the inside to clear the way for them.  I thought they were all past as I approached T1, then as I exited a blue #92 swept by from the run off area (Jos).  Assuming it was my fault I apologised during and after the race.  Bothered by the fact I had not realised Jos was there and I could have ruined his race, I reviewed the replay this morning and feel a little less bothered as the reason became obvious -

Jos, please pay your electricity bill and turn your bloody lights on      
 :w00t: :whistling:


(http://i42.tinypic.com/18dute.jpg)


Grats to the podium and thanks to everyone for putting up with me.
Laurie


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Truetom on March 10, 2009, 11:53:49 AM +0000
Quote
wield the stick of Damoclyes

The what?  ::) :laugh:

 :lol:

Good fight, Pribeiro, enjoyed it.  8)

TT


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: mr_oily on March 10, 2009, 12:24:20 PM +0000
Mmmmmn, a bit good that one! Whatever the arguments for and against, there's no disputing that was a hell of a lot of fun. Really bad luck Ginsters, your pace was quite frankly disgusting in qually and you'd have been a dot on my horizon at best lol.

Grats PR and TT, saw you briefly but your pace was just too hot for me and every time I tried to step it up it got sloppy. Must say a big thanks to Paul for the setup, made all the difference having a really well balanced car.

Awesome battling with Ade (woohoo! and clean I might add! ;0)) and a continuation of the battles in practice with Keith. Brilliant stuff lads, thoroughly enjoyed the whole thing, some top notch hard but fair racing.

Unbelievable drive from Jos, beginning to think that's the man himself behind the wheel with that performance. Really good of you to duck out in qually but I'm guessing you're probably quite glad you did, must've been a lot of fun coming from the back...could not believe my mirrors! Great little tussle towards the end, was getting intense!

Really bad luck Ross, hope we can get these damn gremlins sorted but great to have Tibs and Dyno bring it home still. Cheers TS chaps, apologies for the snoring ( in the zone! ;D) - and roll on next week.



Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Tim Robey on March 10, 2009, 01:02:51 PM +0000

A fun race for me, after a bad start, someone in front of me missed the green light and both Dizi and myself hit each other, smashing my headlights :(

Dizi got his own back by rear ending me at the hairpin, although I did brake very early so sorry about that....

After that had a few fun battles with Bill and Alex although with no lights I struggled to see some turn-in points and ran wide a few times. Towards the end of the race I was throwing the car into the hairpins too hard and clobbered a wall, which bent my steering.

I caught up with Bill on the final lap, but entering the stadium complex, didn't realise I had dropped into 1st and Bill motored to the line.

After a couple of PnG races I'm getting hooked. The cars look and sound gorgeous, just need to spend more time behind the wheel. I'm not sure if I will ever be able to drive the GT40 for more than 1 lap though...



Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 10, 2009, 01:48:37 PM +0000
Quote
wield the stick of Damoclyes

The what?  ::) :laugh:

This is the fella.... http://en.wikipedia.org/wiki/Damocles

i used 'stick' instead of 'sword' so as not to offend some of the poor fragile lambs on here  ::)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Jos Verstappen on March 10, 2009, 01:58:14 PM +0000
ok ligel, you were right I didnt have a my headlights on :P they werent broke I just preferred having them off...

But I'll have them on next time ok  :angel:

ha, had some fun watching my replay, overtaking 3 cars at once  :angel:


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Paul968 on March 10, 2009, 02:04:35 PM +0000
Quote
This is the fella.... http://en.wikipedia.org/wiki/Damocles

i used 'stick' instead of 'sword' so as not to offend some of the poor fragile lambs on here  Roll Eyes

Yes, I know the sword of Damocles. I just hadn't heard of his wimpy brother Damoclyes. I bet having that stick hanging above his head must have focussed the mind :P


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 10, 2009, 06:00:20 PM +0000
ok ligel, you were right I didnt have a my headlights on :P they werent broke I just preferred having them off...
But I'll have them on next time ok  :angel:

Good man and so should us all. According to our rules "when racing at night, or during the dawn and dusk periods, or in the rain, drivers shall turn on their headlights." Don't think anyone who loses them on the car/barrier/tree/stand in front can be penalised though ;)


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Mark J on March 11, 2009, 08:13:26 AM +0000
Just read this over on another P&G race forum, might help Mr Ross out for joining next time.

I had a bit of trouble joinning the server at first, and was getting CTD. Turned out that I needed to turn my graphics settings all down to low to join, despite having raced in some pretty big fields previously in P&G with higher graphics settings successfully. Go figure.

Ive no idea why that should be the case, but if it helps getting you into the events then worth a try. Perhaps you could then gradually up each graphic option until the problem re-occurs, rather than miss out on all the eye candy.


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: Jos Verstappen on March 12, 2009, 05:35:55 PM +0000
so what's next on the agenda? :)

how about a poll to see what people like?


Title: Re: UKGTL Power and Glory V2 Mod test - Hockenheim (GP) - Mar 9
Post by: ginsters sponsored on March 12, 2009, 05:52:17 PM +0000
so what's next on the agenda? :)

Tentative discussions beginning here Jos https://www.simracing.org.uk/smf/index.php?topic=5975.msg103433#new

The next P & G race, whatever it may be, will take place on Thursday the 26th.