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UKiR => UKiR Races => Topic started by: popabawa on January 07, 2010, 12:30:54 PM +0000



Title: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 07, 2010, 12:30:54 PM +0000
Car: Spec Racer Ford
Track: Lime Rock (no chicane)

Practice: approx. 18:00 for 135 mins
Qualifying: 20:15 (15 mins)
Race: 20:30 (40 laps, approx 40 mins)

Start: standing
UNLIMITED 'fast tows' (resets) available for each driver (available by pressing SHIFT+R by default)

NOTE: All sessions protected by the main password, there is no seperate 'pre-event practice'

A couple of notes re. Blue Flags during qualifying and race where they differ from GTR2;

Blue Flags during qualifying - if you see a blue flag during qualifying it will be on your outlap and the driver approaching is on a hotlap. Please take this into account and act accordingly. The driver behind does not know you are on an outlap so no rash moves out of the way please  Usual SRouk rules / guidelines should be applied.

Blue Flags during the race -  if you see a blue flag during the race it means the driver approaching is about to lap you. Please take this into account and act accordingly. It differs from GTR2 in that you will not be penalised for not allowing the lapping driver to pass within a certain period. The flag is informational only. Usual SRouk rules / guidelines should be applied.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: ross.mcw on January 08, 2010, 09:46:49 AM +0000
Quick reminder - you could do with linking this to the URL in the 'Forthcoming' box.

Cheers, Ross.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Dave 'Gizmo' Gymer on January 08, 2010, 10:00:42 AM +0000
Quick reminder - you could do with linking this to the URL in the 'Forthcoming' box.

:ninja: :whistling:


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 08, 2010, 10:30:00 AM +0000
Useless! Sack the iRacing staff!  ;D


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 11, 2010, 08:37:56 AM +0000
After much frustration I finally managed to put in a sub 1 min lap time yesterday. Just the one mind... I wasn't able to repeat it ::)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Truetom on January 11, 2010, 08:41:35 AM +0000
Just tried Skip at Road America - great stuff. But then - it's probably 'cause of the track, not the car... :P
Tried the Ford - despite your solid setup Pops - now Skip doesn't look so bad. :D
iR is getting under my skin and I'm not sure if it's good or bad. ::)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Dave 'Gizmo' Gymer on January 11, 2010, 08:47:29 AM +0000
Haven't driven the SRF in about 6 months, should be 'interesting'. :laugh:


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 11, 2010, 09:16:27 AM +0000
Tried the Ford - despite your solid setup Pops - now Skip doesn't look so bad. :D

lol. I think that set-up is what you'd describe as "the best of a bad bunch", I'm sure there's some improvements to be had but I can't find them :(

iR is getting under my skin and I'm not sure if it's good or bad. ::)

How could that possibly be bad? :whistling:


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Truetom on January 11, 2010, 10:05:45 AM +0000
Tried the Ford - despite your solid setup Pops - now Skip doesn't look so bad. :D
lol. I think that set-up is what you'd describe as "the best of a bad bunch", I'm sure there's some improvements to be had but I can't find them :(

Setup is fine, Pops and it improves the car to drivable. ;) It's the car+me combo that makes it a spin fest. :wacko:


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: ginsters sponsored on January 11, 2010, 10:38:42 AM +0000
I've not got fond memories of these things but I'm willing to give them another go. Pracci session tonight?  :angel:


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 11, 2010, 11:56:20 AM +0000
My problem with the SRF is that it's similar enough to the Skippy to instill some (misplaced)confidence but different enough to make me spin the damn thing every other lap ::)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Legzy on January 11, 2010, 12:00:09 PM +0000
My problem with the SRF is that it's similar enough to the Skippy to instill some (misplaced)confidence but different enough to make me spin the damn thing every other lap ::)
I really like the SRF at Lime Rock 8).
It feels nicely powerful (for the track) & it feels like you can use the rear-end movement rather then having to fight it as in the Skippy.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Ken Murray on January 11, 2010, 06:10:06 PM +0000
After much frustration I finally managed to put in a sub 1 min lap time yesterday. Just the one mind... I wasn't able to repeat it ::)

Ditto here. I also share your opinion about the comparison with Skippy. Similar but the difference catches you out.

I have to say I regard the SRF as the second worst car in iRacing behind the Solstice.

We should have done Legends at Summit. I don't know why I've not suggested that before now. When iRacing ran some 13th week races with that combination previously I thought it was a right hoot!!!!


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: spanner on January 11, 2010, 06:30:47 PM +0000
dont suppose any has a safe setup i could try out? Only really ran the car around here before but the setup i had made it possible to actually finish and certainly isnt quick and isnt actually nice to drive!


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 11, 2010, 06:50:19 PM +0000
We should have done Legends at Summit. I don't know why I've not suggested that before now. When iRacing ran some 13th week races with that combination previously I thought it was a right hoot!!!!

Bit late Ken ;)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 11, 2010, 06:51:12 PM +0000
dont suppose any has a safe setup i could try out? Only really ran the car around here before but the setup i had made it possible to actually finish and certainly isnt quick and isnt actually nice to drive!

PM me your email address and I'll fire mine over.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Ken Murray on January 11, 2010, 07:09:22 PM +0000
We should have done Legends at Summit. I don't know why I've not suggested that before now. When iRacing ran some 13th week races with that combination previously I thought it was a right hoot!!!!

Bit late Ken ;)

He he, yes. But maybe in the future?


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Mark J on January 11, 2010, 08:17:19 PM +0000
i much prefer the SRF to the errant skippy. Seems more stable to me and looks a tad more racey from the cockpit  :)

1:00s and 1:01s for me after a handful of laps.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Ken Murray on January 11, 2010, 09:10:20 PM +0000
i much prefer the SRF to the errant skippy. Seems more stable to me and looks a tad more racey from the cockpit  :)

1:00s and 1:01s for me after a handful of laps.

I had 1.00's after a couple of laps but in a similar situation to the SB at LR recently, it took me about another 20-30 to do a 59!!!!


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: ginsters sponsored on January 12, 2010, 08:55:20 AM +0000
Am I being dumb or is there no way to adjust amount of fuel in these things?


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 12, 2010, 09:02:49 AM +0000
Correct, there's no way to change the fuel load. It's a rookie car so set-up changes are very limited.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Truetom on January 12, 2010, 09:24:55 AM +0000
You're too polite, Pops. ;)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: spanner on January 12, 2010, 11:52:34 AM +0000
Thanks for the setup Pops, feels alot nicer. managing 1.01 dead, cant quite get under it yet


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Simon Gymer on January 12, 2010, 04:58:59 PM +0000
Just did some practice laps and I'd forgotten how much I dislike this car. Snap oversteer under braking in a car this slow is not a good or fun thing. After finally managing to get the car around the track without falling off my best lap was 1:00.7.

Bring back the IndyCar. :'( :'(


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 12, 2010, 05:26:56 PM +0000
No sense of adventure some people  ;D

FWIW, this may be the one and only run-out the SRF gets with SRouk so you might as well enjoy it ;D

Indycar will be back in 2 weeks and as a special treat, just for you Sharky, we're on an oval 8)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Simon Gymer on January 12, 2010, 05:28:59 PM +0000
No sense of adventure some people  ;D

Booo.

FWIW, this may be the one and only run-out the SRF gets with SRouk so you might as well enjoy it ;D

Yey.

Indycar will be back in 2 weeks and as a special treat, just for you Sharky, we're on an oval 8)

Yey. Booo.

 :P


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 12, 2010, 06:10:25 PM +0000
Server is up, seems to have takes a LONG time to start so we're running 5 mins behind the schedule I'm afraid.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Mark J on January 12, 2010, 08:41:25 PM +0000
alas my troubles are not cured  :(

was fine for all practise and first lap of the race, got to the 2nd lap and FPS dropped to 25, game went all out of sync, had to quit  >:(

only 14racers so dont get why. I had two 18 car races at Brands at the weekend online in IR with no problems at all.
Something about these midweek IR hosteds that my connection/setup doesnt like. :'(

Looked like it was going to be good fun too.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Legzy on January 12, 2010, 09:02:09 PM +0000
Sad that I got caught up in somebody else's incident on lap 1 again :(

Had to reset & lost few laps. Drove round but was missing my Speccy setup that I've not transferred from old HD yet & just wasn't comfortable... got caught out by the rise a couple of times because of it & basically lost interest.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Brendan on January 12, 2010, 09:23:29 PM +0000
Had a blast for the first half of the race, duelling with Ken and SBG.  After about 15 laps my tyres started to go off and I was making mistakes.  This dropped me back a few seconds from Ken.  In my quest to reign him back in, I over-did it at the penultimate corner and lost it coming down the hill. 

After resetting I rejoined in about 6th and set-off with the aim of reeling in Adam who was about 20 secs ahead.  Got to within 2 seconds and again overcooked it this time at T1, spun off into the twilight zone and ended up back in the pits with a 1:26 countdown  :o Didn't have the heart to carry on so quit out.

Grats to Ken on a superb drive, also Ian and Ade.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Simon Gymer on January 12, 2010, 09:26:07 PM +0000
Got to say sorry for Lap 1.  :-[ After Gizmo made a mistake and made the pack bunch up round the back I had a run on TT and foolishly put my car in a stupid position I couldn't back out of. Then I broke really hard into the corner to avoid hitting TT who must have also broken really hard, as I didn't avoid him and that caused a ricochet of mayhem. I see on the replay that despite not touching initially the game makes TT have contact as his car moves under the invisible impact and that probably causes the rest of it. Completely my fault for getting into a stupid position. I should have ignored the fact that I had a massive run on TT and just tucked in.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: ross.mcw on January 12, 2010, 09:31:00 PM +0000
Quite enjoyed that one really, managed a good start to get past Ade and took 4th for a few laps before having a spin on the rise leaving me to fight my way back from about 9th.  Was gradually reeling in Shark before he had an off around lap 16 that robbed us of what would have been a good fight.

Set about chasing Adam before a minor off at turn 1 followed by the inevitable tow and mooch around the pits for a couple of minutes.  Came back on a few seconds behind Adam again but this time a lap down.

Couldn't face just sitting around behind you Adam so I hope you didn't object too much to me unlapping myself - I had fun doing it although I'm sorry for outbraking myself a bit into T1 and giving you a tap.

All in all it was good fun, but clearly a high level of attrition.  By the end I'd really settled into the Spec's handling (basically turning with the brake pedal), but clearly it's not everyone's cup of tea - shame that.

Well done to the guys up front, I was in awe of the close racing by Ian, Ken and Brendan for the first few laps.

Cheers, Ross.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Adam Parle on January 12, 2010, 09:37:52 PM +0000
That was fun :)

Pleased with my qually time - sadly didn't quite manage to go sub 1:00, but given I'd not sat in the car for ages before tonight I was well happy with that.

I got a really good start on Dave, getting ahead round the first couple, but then got a smidge onto the grass heading into T3 and that let Dave back infront.  Dave, myself and Pops were in a train for a little while, then Pops vanished (must have left his Cinzano in the pits).

Dave got a run on Ade up towards the hill, and darted past on the run down to the penultimate corner.  With them haiving been side by side round that corner it gave me a great chance to pass Ade too, getting a run on him we were side by side for the last 2 corners and then entire length of the pit straight.  Having the inside line into T1 I finally got by, and put a bit of a gap between us whilst Ade took a few beta blockers and regrouped :D.

Whilst my heartrate descended, Dave made good his escape, and I never made that much of a dent in the gap until Dave's connection fell out with the server and he had to rejoin in 11th.

A beta-blocked and much-faster-than-I Ade was on a charge, and with me struggling with the cars changing characteristics due to tyres, one sizable error heading into T1 was all it took for him to make good the pass .... and then frustratingly scarper down the road.  I was struggling with understeer, but the car was stable, just not as quick as I needed it to be, and I spent a good few laps with an eye on the gap behind me shrinking.

After a scare from (it was 2 laps) Ross, the gap to Brendan was coming down alarmingly quickly .... but thankfully he overdid it, and that left me an easy drive to 4th.  Shame ... I was looking forward to trying to fend you off for a couple of laps.


Great fun all in all.  Shame I can't manage this sort of finish when it really counts :D.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Brendan on January 12, 2010, 09:39:37 PM +0000

All in all it was good fun, but clearly a high level of attrition.  By the end I'd really settled into the Spec's handling (basically turning with the brake pedal), but clearly it's not everyone's cup of tea - shame that.

Cheers, Ross.

I agree it's a shame we won't get to use the SRF.  I think it's one of the best cars for close racing.  I'd never dream of battling with Ken and Ian so closely in the Skip.  Had we been on a smoother surface, I doubt there would have been so many offs.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: ginsters sponsored on January 12, 2010, 09:40:26 PM +0000
Despite a "little" experience in other sims, iR still intimadates the hell outta me. Really gets the juices flowing [sorry] though :)

Excellent quali for me and chuffed to sit in pole. However, prior to going green, I talked myself into safe mode in order to avoid the obligatory spin. It isn't difficult to defend around here so I managed to keep Ken and Brendan at bay for a bit. However, Ken was sizing me up for a few laps and he could sense a pass into T1 and so could I ;) Thought I braked too late for him but he sneaked through and we touched as I closed the door, you can rub in those cars :) Too good for me Ken, nice.

Then had 8 second gap to Ade which fluctuated like mad as I, and presume him, struggled for consistency. Then the obligatory spin  :-\ Ade was past but felt much more confidence chasing him rather than setting the pace myself. Got right with him with about 4 laps to go and luckily he slipped on final turn and I just had enough to get around the outside of him into T1. Good fun  :)

Can't say I feel comfortable in the speccy, when the back end breaks free it just feels like a boat to me, but maybe they are good for racing? Congrats Ken and all finishers as that felt hard to me :)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: ross.mcw on January 12, 2010, 09:48:27 PM +0000
After a scare from (it was 2 laps) Ross

...to be fair though, I was probably less of a danger to you in front than behind! ;)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Adam Parle on January 12, 2010, 09:53:18 PM +0000
...to be fair though, I was probably less of a danger to you in front than behind! ;)

True - it was just a bit frustrating, and there were a couple of "moments" when I thought I was done for :D  - I tried to run very wide into T1 to let you past .... and you followed me!!! :D


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Dave 'Gizmo' Gymer on January 12, 2010, 10:07:30 PM +0000
only 14racers so dont get why. I had two 18 car races at Brands at the weekend online in IR with no problems at all.
Something about these midweek IR hosteds that my connection/setup doesnt like. :'(

Might be worth trying an official race or a busy practice session at this sort of time on a Tuesday.

Dave got a run on Ade up towards the hill, and darted past on the run down to the penultimate corner.  With them haiving been side by side round that corner it gave me a great chance to pass Ade too, getting a run on him we were side by side for the last 2 corners and then entire length of the pit straight.  Having the inside line into T1 I finally got by, and put a bit of a gap between us whilst Ade took a few beta blockers and regrouped :D.

Heh heh, it was nice to be dishing it out this race instead of taking it like I did in the Skippy. :D Was slightly annoyed I couldn't get a 59.9 in qually when I'd had one in practice, but once the race was underway I felt pretty happy I had sufficient pace for 4th.

Whilst my heartrate descended, Dave made good his escape, and I never made that much of a dent in the gap until Dave's connection fell out with the server and he had to rejoin in 11th.

Really frustrating, that, but I knew it was coming as the connection had been unstable for two days and despite restarting it several times it just wasn't getting any better. :( Even more annoying is that bar a few spikes shortly after reconnecting it was perfectly stable after that. ::)

Had very little left to race for so I just tucked into the Shark train and had some fun with Shark and Picnic, showboating a bit in front of Shark in the final two corners and then finally squeeking a 59.9 again on the penultimate lap.

It's been a long, long time since I last pulled the SRF out of the garage and my setups are all rubbish, but I was really starting to get back into that after half an hour or so. Pity it wasn't the result I perhaps deserved.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: ross.mcw on January 12, 2010, 10:22:43 PM +0000
...to be fair though, I was probably less of a danger to you in front than behind! ;)

True - it was just a bit frustrating, and there were a couple of "moments" when I thought I was done for :D  - I tried to run very wide into T1 to let you past .... and you followed me!!! :D

lol! Sorry about that, it was a bit too close that one! I'd got the impression down the straight that you weren't just going to let me past without a fight. Anyhow no harm done I hope and at least it gets the heart pumping a bit ;)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Ken Murray on January 12, 2010, 10:28:25 PM +0000
Well I suppose I have to like this damn car now!!!  :laugh:

I nearly messed up qually, spinning twice and resetting before posting any time at all, but I was quite happy with the second slot on the grid.

I got a decent start but I was aware of Brendan having the inside line for T1 and stayed wide. He duly accepted the invitation and slipped through. With Ian in safe mode it was all a bit bunched up and I took the opportunity to retake second as we started the next lap. It was still nose to tail stuff between the three of us and I have to reluctantly agree that it is easier to run this close than it would be in the Skippy. I probably wouldn't have got away with my "door to door" "BTC" style pass to eventually take the lead after about 6 laps if we'd been in an open wheeler!! My little nudge on Ian allowed Brendan to follow through and he chased me hard for the next few laps before dropping away slightly. Then I just caught a glimpse of him running off in my rear view mirror and I could relax a little. We probably weren't even half distance at that point so the remainder of the race was an excercise in maintaining concentration. It would have been so easy to run off the track and loose the race, it felt harder than actually racing wheel to wheel.

Grats to the rest of the podium and all finishers.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Truetom on January 13, 2010, 07:11:20 AM +0000
Got to say sorry for Lap 1.  :-[ After Gizmo made a mistake and made the pack bunch up round the back I had a run on TT and foolishly put my car in a stupid position I couldn't back out of. Then I broke really hard into the corner to avoid hitting TT who must have also broken really hard, as I didn't avoid him and that caused a ricochet of mayhem. I see on the replay that despite not touching initially the game makes TT have contact as his car moves under the invisible impact and that probably causes the rest of it. Completely my fault for getting into a stupid position. I should have ignored the fact that I had a massive run on TT and just tucked in.

Run on me? I had to slow down as the people in front were getting into a knot. ::)
This reveals one of the weaker points of iR. Accidents happen and will so in the future. Unfortunately these cars seem to be made of paper or glass as they bent and shatter easily. No other way to repair it than use a fast tow. You lose at least one lap and further racing is then pointless. Unlapping in the same class? Unthinkable. :(

Must have made 50+ laps to come close to 1 minute mark laptime and the race was over in 30 seconds. :dots:


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Ken Murray on January 13, 2010, 08:30:22 AM +0000
Got to say sorry for Lap 1.  :-[ After Gizmo made a mistake and made the pack bunch up round the back I had a run on TT and foolishly put my car in a stupid position I couldn't back out of. Then I broke really hard into the corner to avoid hitting TT who must have also broken really hard, as I didn't avoid him and that caused a ricochet of mayhem. I see on the replay that despite not touching initially the game makes TT have contact as his car moves under the invisible impact and that probably causes the rest of it. Completely my fault for getting into a stupid position. I should have ignored the fact that I had a massive run on TT and just tucked in.

Run on me? I had to slow down as the people in front were getting into a knot. ::)
This reveals one of the weaker points of iR. Accidents happen and will so in the future. Unfortunately these cars seem to be made of paper or glass as they bent and shatter easily. No other way to repair it than use a fast tow. You lose at least one lap and further racing is then pointless. Unlapping in the same class? Unthinkable. :(

Must have made 50+ laps to come close to 1 minute mark laptime and the race was over in 30 seconds. :dots:

Sympathy's there Tommy but this sort of thing maybe illustrates how removing the tow option may help. In that situation Simon would not have dared put his car in a "stupid" position and so the accident would not have happened. I know Simon didn't enter the race intent on having an accident but it is very much a virtually uncontrollable phsycological phenomina. If you know you have a second chance your mind allows you to take risks you wouldn't take if it meant the end of your race immediately. I know your race is over even with the tow, but somehow the brain doesn't register that in the same way!!!

The mind is a very complex instrument. I was still racing bikes when I became a father for the first time. It knocked a second or so off my laptimes immediately, eventhough I was not predominantly thinking about my new responsibilities when out on the track, there's far to many other things to occupy your mind out there. I continued for a year or so but I could see I was just getting slower and slower, although in my own mind I was trying as hard as ever!!


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Simon Gymer on January 13, 2010, 08:55:00 AM +0000
In that situation Simon would not have dared put his car in a "stupid" position and so the accident would not have happened.

I agree (although I'm  not using that as an excuse!).

Fun races also give a detrimental effect to the mind, because they have little importance compared to a league race so you will view driving differently (whether you think you do or not).

Public races in iRacing have the problem of you can "always have another go", which is why SR is a waste of time.

One chance only is the best method of reducing incidents.

The mind is a very complex instrument.

Not all of them.  :laugh: :laugh:


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 13, 2010, 08:59:52 AM +0000
Blimey, that was a sad effort on my part last night  >:(

Got a decent start and was keeping up nicely with Dave & Adam when Dave slipped past Ade then Adam got a run and they went 2 wide into the last turn (great driving both to keep it clean), I was thinking that was my chance to get a run, went in too hot and oversteered into the wall. A rookie mistake and one I shouldn't be making.

Got a tow but I couldn't get back into it as the leaders passed me I decided to quit rather than make a menace of myself.

2/10 - MUST DO BETTER!


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Truetom on January 13, 2010, 09:03:24 AM +0000
Got to say sorry for Lap 1.  :-[ After Gizmo made a mistake and made the pack bunch up round the back I had a run on TT and foolishly put my car in a stupid position I couldn't back out of. Then I broke really hard into the corner to avoid hitting TT who must have also broken really hard, as I didn't avoid him and that caused a ricochet of mayhem. I see on the replay that despite not touching initially the game makes TT have contact as his car moves under the invisible impact and that probably causes the rest of it. Completely my fault for getting into a stupid position. I should have ignored the fact that I had a massive run on TT and just tucked in.

Run on me? I had to slow down as the people in front were getting into a knot. ::)
This reveals one of the weaker points of iR. Accidents happen and will so in the future. Unfortunately these cars seem to be made of paper or glass as they bent and shatter easily. No other way to repair it than use a fast tow. You lose at least one lap and further racing is then pointless. Unlapping in the same class? Unthinkable. :(

Must have made 50+ laps to come close to 1 minute mark laptime and the race was over in 30 seconds. :dots:

Sympathy's there Tommy but this sort of thing maybe illustrates how removing the tow option may help. In that situation Simon would not have dared put his car in a "stupid" position and so the accident would not have happened. I know Simon didn't enter the race intent on having an accident but it is very much a virtually uncontrollable phsycological phenomina. If you know you have a second chance your mind allows you to take risks you wouldn't take if it meant the end of your race immediately. I know your race is over even with the tow, but somehow the brain doesn't register that in the same way!!!

The mind is a very complex instrument. I was still racing bikes when I became a father for the first time. It knocked a second or so off my laptimes immediately, eventhough I was not predominantly thinking about my new responsibilities when out on the track, there's far to many other things to occupy your mind out there. I continued for a year or so but I could see I was just getting slower and slower, although in my own mind I was trying as hard as ever!!

I'm not blaming Shark on an incident as such. Any of us (and real time drivers) needs to use the chance if he sees it - or you don't get anywhere. Point is, GTR2 cars would probably survive the snooker tapping with minimum damage and if not it would be a real option to limp to the pits, repair and drive on. You'd lose a few places but the driving is still in the line of purpose - getting somewhere on a ladder.
Fast tow is a lesser option in my oppinion. You lose a lap and how do you unlap if you're just about the same level driver as the one in front? If you're 0,1 seconds faster you can't unlap without limiting his option and reducing his laptimes. Besides, when faster driver catch you in a short circuit like Lime you get to lose more and more. That makes driving after the incident a bit ... not fun.

I blame the iR programers for slowly implementing needed things to have a sim, not a driving game. Superb driving model is not enough. :(


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 13, 2010, 09:12:53 AM +0000
IMHO, some of the problem is down to Lime Rock itself, there's almost no opportunity to overtake and almost no room for error if you do make a mistake.

With performance so close between it doesn't make for good racing because the only way to overtake (barring a mistake) is to "try something" which will result in tears some of the time at least.

In retrospect, the SRF at Lime Rock for a fun race was not a clever choice :wetfish: but it was one made at the start of the season when the iRacing season was a bit more up in the air. I plan to banish Lime Rock and Summit from the schedule next season.

Also, don't forget that was out first (and very likely last) run out in those cars so experience was relatively low.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Brendan on January 13, 2010, 09:19:21 AM +0000

The mind is a very complex instrument. I was still racing bikes when I became a father for the first time. It knocked a second or so off my laptimes immediately, eventhough I was not predominantly thinking about my new responsibilities when out on the track, there's far to many other things to occupy your mind out there. I continued for a year or so but I could see I was just getting slower and slower, although in my own mind I was trying as hard as ever!!


If all else fails, blame your kids  ;D

If it weren't for my two, I'd be two seconds a lap quicker. ;D

Some good points made though, Ken.  On a personal level, I'm a few tenths quicker since hosted racing was introduced which I can only put down to the fact that SR has been taken out of the equation and I can push a little bit closer to my limit.  Inevitably however, this leads to an increase in incidents.  IMO, trying to strike that balance between risk and reward is one of the biggest challenges of all.


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: popabawa on January 13, 2010, 09:22:51 AM +0000
Result imported, sorry for the delay.

Dave, can you fix the 'unknowns' please? :)


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: spanner on January 13, 2010, 09:40:05 AM +0000
Having tows or not is neither here nor there as people would rather quit out than carry on :(

But normally most incidents would be from racing but in iR it seems its more from just people losing it on their own.

Got caught up in that melee on the first lap and tried to carry on but realised after going off i'm better off getting a tow. After that it was too many mistakes again. Just feels like the cars on a knife edge and its not easy getting it back and with such a narrow track the grass is like an ice rink.

Bring backthe SKippy!


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Mark J on January 13, 2010, 09:43:11 AM +0000
i thought the SRFs were much better to race with and/or follow other cars closely than the skips. Perhaps its my setup but i didnt find this 'knife edge' that some talk of with it...thats what the skip has to me! But then im not that quick in IR yet.
Just wish i could finally enjoy a hosted race  :(


Title: Re: iRacing - Spec Racer Ford - Lime Rock (no chicane) - Jan 12
Post by: Simon Gymer on January 13, 2010, 09:49:31 AM +0000
I'm embarrassed and mortified that I caused such chaos yesterday and I can only apologise for ruining it for the back half of the field. :-[

You'll be pleased to know that I'm going for a real life eye test today though. :)