SimRacing.org.uk

UKGTR => UKGTR => Topic started by: Legzy on June 05, 2010, 11:00:30 PM +0100



Title: What happened next...
Post by: Legzy on June 05, 2010, 11:00:30 PM +0100
Guys, let me start with a bit of a mission statement:
I like what Dave has been doing with UKGTR2 & that's why I'm still there racing it every week. If people are hoping I'm going to revolutionise UKGTR2, sorry but I'm not that man. That said, I will be making a few little tweaks that will hopefully not scare off those of us still here, while hopefully pull back a few drivers that have faded away this last one/two seasons & with a little luck pick up a few new faces.

I'll be freshening up the 'track rota' we use, weather will be a factor, race lengths will be seeing a change & depending on you lot... we might get a new car or two.


But I know nothing about available GTR2 car mods & I'm going to have to trust you guys that are interested in new content & that want to continue racing UKGTR2 with your opinions. But, I need more then just opinions (opinions are the easy bit), I need people to put their time into testing a car or two... obviously that's only if they want to see any new cars :-\

I'd be happy (i.e. it will fit well with half of my S13 plans) if we could come up with a new GT3 (meaning roughly level with our GT3's) car to introduce. Problem is, we not only need to know the car works & looks pretty enough :-*, but we need permission to not only host but also edit some of the performance values for balancing reasons. Not all mod creators would be up for that, though we don't get turned down often & we have started building up a decent list of people's cars we have access to already.

So anybody know of such a GT3 car/cars? (& how willing are you to help with the effort of getting permission, testing it etc?)

Chris
(Soon to be) UKGTR2 Director


Title: Re: What happened next...
Post by: Legzy on June 05, 2010, 11:05:28 PM +0100
Just wanted to add to that, here are the kind people who's cars we already have permission to host (but we'd probably still need to check for 'editing for balancing' permission):
Cooky
Crocko 05
Nack
Splintert 92
Scca1981
Kart1803
Butch
Hubert
CY-33
RMi Release Group
Greg7
Insane Druid



p.s. I would possibly entertain mods from the other classes, but GT3 is priority one please & maybe think of others as a bonus or longer term.


Title: Re: What happened next...
Post by: nsfast on June 06, 2010, 05:26:54 PM +0100
Thanks for the info Legzy. I'm pleased to hear that we moving forward with an evolution rather than revolution to the GTR2 series.  :)

I've no knowledge of any mod's but would be happy to put in some limited testing time if needed. As long as you don't expect feedback which is too technical.  ::)


Title: Re: What happened next...
Post by: Truetom on June 06, 2010, 05:34:12 PM +0100
Like he said. :)
We're having some races with H@l over at Pils. Various mods and was most interesting to race in '88 F1s at Potrero. :) Don't know if they have all the permissions, though. Don't think they care much, either. ;)

H@l might be more into this stuff, but he's a bit lazy occupied. :-* 


Title: Re: What happened next...
Post by: purdie on June 07, 2010, 11:17:31 AM +0100
really good to hear that your taking over Legzy  :)

You can't beat the racing atmosphere and gameplay GTR2 creates... not even iR can  8)

Here is where I normally download the mods and have a play....

http://www.virtualr.net/latest-downloads/ (http://www.virtualr.net/latest-downloads/)

It is of course a minefield of permissions and hard to find well-packaged cars to reduce any CTD's.... as Dave kept finding he had to modify codes. But there is a load of new stuff..... the prototypes (http://perfectdarkfr.free.fr/prototypes.html) look good but World Super GTs have been years (boringly) in the making and finally released:-

http://www.virtualr.net/world-super-gt-mod-10-released/ (http://www.virtualr.net/world-super-gt-mod-10-released/)

and a complimentary addon by another modder, the Porsche GT1 :-

http://www.virtualr.net/world-super-gt-mod-10-released/ (http://www.virtualr.net/world-super-gt-mod-10-released/)

or similarly:-

http://www.virtualr.net/fia-gt-1997-mod-11-released/ (http://www.virtualr.net/fia-gt-1997-mod-11-released/)

An era when GT2's were the Vipers and 993 GT2 porsches  :)  .. might be interesting  ::) as we have them as stock anyway !


Title: Re: What happened next...
Post by: goldtop on June 07, 2010, 04:12:26 PM +0100
Following on from Purdie's post.....maybe not a contender here as it's not GT, but the phyisics/ffb in the F1 1979 mod is sooooooo fantastic you might even forgive the lack of visible wheels from cockpit view. ::)

http://www.virtualr.net/f1-1979-25-for-gtr2-released/

Note: follow the installation instructions very carefully in the readme if you're going to try this one out, but well worth the effort.

Personally, I'm not sure what would restore my enthusiasm for GTR2. Maybe a short sprint spec series so we don't have to worry about all that car balancing. For example a Porsche Cup or TVR Challenge or maybe even a different car for each event as opposed to a single car series.


Title: Re: What happened next...
Post by: purdie on June 07, 2010, 04:23:02 PM +0100
Following on from Purdie's post.....maybe not a contender here as it's not GT, but the phyisics/ffb in the F1 1979 mod is sooooooo fantastic you might even forgive the lack of visible wheels from cockpit view. ::)

agreed! better than the rF version!

just change view wheels (or something to that effect) from 0 to 1 in the plr file  ;)


Title: Re: What happened next...
Post by: goldtop on June 07, 2010, 04:35:27 PM +0100
Thanks Purdie  8)

Now how about that F1 '79 series  ;)


Title: Re: What happened next...
Post by: Jeffrey on June 07, 2010, 05:55:51 PM +0100
I think a good touring car mod would be interesting. That often offers close racing, which is what everyone is looking for.


Title: Re: What happened next...
Post by: Truetom on June 07, 2010, 07:48:31 PM +0100
Together with you in the same class would be like multiclass racing, JR. ;D Even so, I'm up for it. :)


Title: Re: What happened next...
Post by: purdie on June 07, 2010, 11:26:25 PM +0100
I think a good touring car mod would be interesting. That often offers close racing, which is what everyone is looking for.

i hope your not suggesting FWD ones jeff !!!  :P

DTMS and/or Super GT's ?  :)

i feel an inevitable ukgtr vote occuring  ::)


Title: Re: What happened next...
Post by: Josè Arrogantio on June 07, 2010, 11:27:25 PM +0100
I would be happy to do some testing of any new cars.

The 2007 GT3 mod looks good
http://www.virtualr.net/2007-fia-gt3-championship-10-released/
and so does Super GT
http://www.virtualr.net/super-gt-gt500-2-5-released/

Maybe a short sprint spec series so we don't have to worry about all that car balancing. For example a Porsche Cup or TVR Challenge or maybe even a different car for each event as opposed to a single car series.
How about the Supercup mod
http://www.virtualr.net/porsche-supercup-2008-released/


Title: Re: What happened next...
Post by: purdie on June 08, 2010, 12:05:49 PM +0100
after the hardwork getting the latest batch of new cars to work it would be a shame to undo that work

any new cars would surely have to integrate sensibly into one of the current car classes?

depends on how many series will run what days etc and maybe get rid of the slower cars..... personally i never drive anything slower than GTC and I imagine a one make series would isolate a lot of other people (especially a Carrera Cup)

any guidance Legzy  :)


Title: Re: What happened next...
Post by: spanner on June 08, 2010, 12:51:37 PM +0100
Its been said before that some people are put off by the slower classes. Why not just run our most popular classes, GT2 & GTC?

I agree, i dont think just changing the cars to something else is a good idea, and changing to touring cars i'm not convinced about either.


Title: Re: What happened next...
Post by: Truetom on June 08, 2010, 04:19:32 PM +0100
Hey, what about my Marcos? ::) Can I use it GT2 class? :wheelchair:


Title: Re: What happened next...
Post by: ginsters sponsored on June 08, 2010, 10:29:10 PM +0100
These motors interest me https://www.simracing.org.uk/smf/index.php?topic=7328.15 If they are good, it would be brilliant to race them in mixed class. If I'm honest, the thought of new GT3 cars does nothing for me. They all lack challenge/excitement.

The F1 79 is great but would it have an audience here? Think touring cars had their chance in Race but for some reason it never took off. Shame as I like them, the RWD drive ones at least  :-*

Gladly volunteer to test things, just need Legzy to give us some focus :) Gladly take part in some test races.

Also vital that we have new tracks. Just anything to reignite interest really :)


Title: Re: What happened next...
Post by: Mike Miller on June 09, 2010, 03:44:14 AM +0100
V8 Supercars


Title: Re: What happened next...
Post by: purdie on June 09, 2010, 10:08:38 AM +0100
i would definately drive the F1 79s but agree about the audience....

Prototypes are the nuts! that would be great  :)

V8 Supercars

iRacing  ;)



Title: Re: What happened next...
Post by: Mike Miller on June 10, 2010, 02:47:44 PM +0100

iRacing only has the Ford Falcon. What fun is that? GTR2 has both Ford and Commodore.


Title: Re: What happened next...
Post by: Josè Arrogantio on June 10, 2010, 07:20:01 PM +0100
Personally I would prefer an evolution of the current system with a few new/updated cars.
This M6 mod is good, it comes it 2 versions that could go in to GTC or GT3 and it’s very nice to drive.

http://www.esport-racing.de/include.php?path=content/download.php&contentid=1986&PHPKITSID=26dc6ff9fe5823e50f220f7ad6820960

No idea if its legal or not.  :-\


Title: Re: What happened next...
Post by: Jeffrey on June 10, 2010, 08:15:21 PM +0100
That 1194 DTM mod looks nice ;D

The Super GT500 has had good reviews


Title: Re: What happened next...
Post by: Jayblue on June 10, 2010, 08:58:12 PM +0100
I would definately be up for driving the 1979 F1 cars, i love that mod!  :angel:

As my other league commitments are finished for the summer i will be back around and supporting the league here whenever it starts. Sorry i had a few races off from GTR2, it was a bit of a strain to do races on both Sat and Sunday nights with a young family. I prefer doing just one event per weekend.

If there is a need for help testing mods i will be available and have experience in doing that kind of thing too  ;)


Title: Re: What happened next...
Post by: Legzy on June 10, 2010, 09:35:31 PM +0100
It's great to see so much enthusiasm for GTR2 still 8), but I'm wondering how many of the people posting have read my 1st post? ???

Keep the ideas coming for a couple of cars we could select from to add to the fold, but I'm not going to be making massive changes, certainly not short term anyway.

(But I would not stand in the way of somebody else putting the hours (& hours) required in, for the following season etc. :))


Title: Re: What happened next...
Post by: H@L9000 on June 11, 2010, 04:24:09 PM +0100
H@l might be more into this stuff, but he's a bit lazy occupied. :-* 

 ;D

Yep, lazy. :P

From looking at the Pills mod, I can see a few cars that could fit into the UKGTR GT3 class. I need to drive a few before I can say anything more.

I am glad to help out with any testing. Does anyone have any ideas of a suitable car for GT3 class that we can start  looking into?


Title: Re: What happened next...
Post by: H@L9000 on June 11, 2010, 08:40:38 PM +0100
I am testing a weather generation system for possible use next season. I am running a server tonight, later tomorrow night and maybe next week to perform testing.

Server is called H@Lnet.

Currently running the Le Mans revived edition circuit.

I am making sure that it works on a dedicated server. I dont need any other drivers but, its lonely work  :'( so feel free to join. :)


Title: Re: What happened next...
Post by: purdie on June 13, 2010, 12:03:46 PM +0100
anyone going on it today?  :P


Title: Re: What happened next...
Post by: H@L9000 on June 13, 2010, 12:17:48 PM +0100
I will load it up in the next hour or so.

Dont expect anyone to join. GTR2 is so dead these days. ::)


Title: Re: What happened next...
Post by: Aagramn on June 13, 2010, 03:27:00 PM +0100
My 2p worth.

With the low turn-outs, I think you should consider dropping multi-class racing, as racing against a handful of cars isn't much fun. Personally, I'm looking to get back into sim-racing on a fairly casual basis (unlikely to be racing every week). My preference would be to race the fastest cars, GT1s, on mostly default tracks. Learning a new track is a major time commitment for me, which realistically isn't going to happen. I've never found the add-ons to be the same quality as the originals.

Best of luck with organising the next season.


Title: Re: What happened next...
Post by: H@L9000 on June 13, 2010, 04:23:09 PM +0100
anyone going on it today?  :P

I will set the server up again tonight after the Portimao race and do some more weather testing. It will be a bit late by then but, feel free to join. :)


Title: Re: What happened next...
Post by: Truetom on June 13, 2010, 04:59:29 PM +0100
Hello Aa, nice to see you again. :)


Title: Re: What happened next...
Post by: Truetom on June 15, 2010, 09:42:31 AM +0100
As much as I enjoyed GTC class in LEU12 I'd prefer to go with the faster classes in U13. Numbers dwindling down means less classes anyways and if I race I'd prefer more powerful cars. Why not getting into FIA 2010 direction? GT1 class with balanced cars and new models. GTR2 2010 mod anywhere? :)


Title: Re: What happened next...
Post by: Mike Miller on June 15, 2010, 12:14:48 PM +0100
I enjoyed the GTC cars. They aren't so fast they will bite you in a moments notice and fast enough to still be challenging. I've often found the slower the car, the tighter the racing. If we have small numbers then slower cars should produce more on track battles.


Title: Re: What happened next...
Post by: Legzy on June 15, 2010, 02:13:27 PM +0100
The aim would be some kind of upper series one week and a lower series the next (but sadly multi-class racing will need to wait till the grids are large enough again).


Title: Re: What happened next...
Post by: Truetom on June 15, 2010, 02:55:38 PM +0100
Well, I'm in in any of the variants. Bring it on! 8)


Title: Re: What happened next...
Post by: purdie on June 16, 2010, 09:11:59 AM +0100
Well, I'm in in any of the variants. Bring it on! 8)

ditto  :)

*cough* prototypes  ::)


Title: Re: What happened next...
Post by: ginsters sponsored on June 16, 2010, 10:41:00 AM +0100
*cough* prototypes  ::)

Found the A15 over at no grip but where would I find some others?


Title: Re: What happened next...
Post by: goldtop on June 16, 2010, 03:37:55 PM +0100
*cough* prototypes  ::)

Found the A15 over at no grip but where would I find some others?

It looks like GTWeb have designed/produced their own series using the protos and GT1 cars.

http://www.gtweb-live.com/forum/viewtopic.php?f=93&t=2525&start=0

If you scroll down it gives a download link for the cars, but you will need to register. I did this last week following your post and it was pretty straight forward. The cars are very nicely done with lots of attention to detail and they are a blast to drive.


Title: Re: What happened next...
Post by: purdie on June 16, 2010, 06:01:01 PM +0100
*cough* prototypes  ::)

Found the A15 over at no grip but where would I find some others?

Here mate

http://perfectdarkfr.free.fr/download.html (http://perfectdarkfr.free.fr/download.html)

thats the modders website, might need google toolbar to translate the page  :)

It looks like GTWeb have designed/produced their own series using the protos and GT1 cars.

http://www.gtweb-live.com/forum/viewtopic.php?f=93&t=2525&start=0

If you scroll down it gives a download link for the cars, but you will need to register. I did this last week following your post and it was pretty straight forward. The cars are very nicely done with lots of attention to detail and they are a blast to drive.

will definitely have a go !!  8)


Title: Re: What happened next...
Post by: ginsters sponsored on June 16, 2010, 07:07:45 PM +0100
Saw that, cheers gents. Tried the A15 and it drives very much like I guess it should, with masses of downforce, exhilaratingly fast but easier to drive than GT1 cars. Even got the the lack of any noise down ;) Be interested in your views on the other LMPs.


Title: Re: What happened next...
Post by: purdie on June 16, 2010, 11:01:54 PM +0100
only tested the Aston LMP1 at Le Mans Revived Edition and it felt good  :) not a fair test yet and need to try Spa or Doni

Aero will make the cars easier to drive up to 95% but the real talent is extracting that final 5% ....

... may mean that everyone can have a good race and have close racing

and we can still run our current batch of GT1's with them  8)


Title: Re: What happened next...
Post by: goldtop on June 16, 2010, 11:41:16 PM +0100
Multiclass LMP1, LMP2 and our GTs would make for some very cool racing on the right tracks imho. Would be nice to consider this for sometime in the future.


Title: Re: What happened next...
Post by: Legzy on June 17, 2010, 12:13:11 AM +0100
Would be nice to consider this for sometime in the future.
No promises at this point, but this kind of thing may yet make the next seasons "upper series", if you boys are prepared to help SBG out as/when he requires.
Very early days at this point mind.


Title: Re: What happened next...
Post by: goldtop on June 17, 2010, 08:52:22 AM +0100
Would be nice to consider this for sometime in the future.
No promises at this point, but this kind of thing may yet make the next seasons "upper series", if you boys are prepared to help SBG out as/when he requires.
Very early days at this point mind.

I'll certainly help out if/when required.


Title: Re: What happened next...
Post by: Truetom on June 17, 2010, 09:25:50 AM +0100
Yes. :)


Title: Re: What happened next...
Post by: ginsters sponsored on June 17, 2010, 12:23:32 PM +0100
Very early days at this point mind.

So first thing to establish is whether people enjoy the LMP mod. I, for one, really like them although I'll readily admit I just love the cars. I would argue that they are slightly easier to drive than GT1 cars, which I think has been preventing some using them, but are equally rewarding to drive fast (as fast as I can drive them anyways). Please let Legzy know if you agree :)

Would anyone not be willing to try the LMP's?


Title: Re: What happened next...
Post by: Truetom on June 17, 2010, 12:40:38 PM +0100
Didn't try A15 (mod?), mostly 'cause I don't want to try all the thing that are done, sometimes not done properly and can effect other things on my PC. And, French ... is not my strong language. ;D
I'll do it if you guys think it worthed and necessary. :)
Even if not, I'll race whatever GTR2 mod we agree on.


Title: Re: What happened next...
Post by: picnic on June 17, 2010, 01:05:21 PM +0100
I don't have time to trawl the internet looking for what might be the same mod as someone else has & I get the impression each LMP car is a separate download. If we used them are they the same pace as a GT1 car or would it require multi-class racing or have to be run as it's own race each week/fortnight? Can we do an integrated installer for all the cars that make up the mod if not a single package already? Like PnG should it be installed to its own copy of GTR2?


Title: Re: What happened next...
Post by: ginsters sponsored on June 17, 2010, 01:20:31 PM +0100
I don't have time to trawl the internet looking for what might be the same mod as someone else has & I get the impression each LMP car is a separate download. If we used them are they the same pace as a GT1 car or would it require multi-class racing or have to be run as it's own race each week/fortnight? Can we do an integrated installer for all the cars that make up the mod if not a single package already? Like PnG should it be installed to its own copy of GTR2?

I think we would have to find out where each LMP came from and get permission from the makers before proceeding but meanwhile you can  get the complete package from here http://www.gtweb-live.com/forum/viewtopic.php?f=93&t=2525&start=0 The LMP1 are quite a bit faster (1.44's at Bruno) with LMP2 a wee bit quicker (1.47's in the brilliant Radical) than GT1 but easier to drive. I guess it would have to be only LMP given numbers attending recently but racing GT1 with these cars would be great, for me.

Again, early doors but it would be great to get some feedback before it gets any further. Please try them first mind 
 ;)


Title: Re: What happened next...
Post by: picnic on June 17, 2010, 01:40:41 PM +0100
Thanks for the link SbG. In the process of downloading the 312MB now.


Title: Re: What happened next...
Post by: H@L9000 on June 17, 2010, 02:56:58 PM +0100
I am having trouble navigating GTweb live web site. :-\ Its trying to tell me something when I try to register but, I have no idea what. ::)

I will have another look later.

I have tried a few different LMP cars before and in some ways they are easier than GT1 cars 'IF' you have a half decent setup. If not then the cars can be very unforgiving and twitchy as hell causing unexpected and uncontrollable spins. How about uploading some setups SBG to help with trying out the cars?

In my opinion, LMP cars are allot of fun and I would totally be up for some of that.  :)


Title: Re: What happened next...
Post by: ginsters sponsored on June 17, 2010, 03:33:04 PM +0100
I have tried a few different LMP cars before and in some ways they are easier than GT1 cars 'IF' you have a half decent setup. If not then the cars can be very unforgiving and twitchy as hell causing unexpected and uncontrollable spins. How about uploading some setups SBG to help with trying out the cars?

The boggo setups with brake balance shifted 55/45 and maximum revs worked ok for me. Sure it will go faster with tweaking but they are a lot easier to drive than the MC12 for example like that. The only slightly tricky ones are the dirty diesels which replicate the massive torque available on tap nicely. Maybe the people who packed this version up made the setups nicer? Please shout if you/anyone is struggling and I'll upload what I've done, most of my testing has been at Brno.


Title: Re: What happened next...
Post by: H@L9000 on June 17, 2010, 03:54:07 PM +0100
The only slightly tricky ones are the dirty diesels which replicate the massive torque available on tap nicely.

I see. I probably would have mainly tried diesels before.

Maybe the people who packed this version up made the setups nicer?

I am even more keen to try it out now. :)

Thanks for the info SBG. :)


Title: Re: What happened next...
Post by: Mark J on June 17, 2010, 06:04:58 PM +0100
cool, LMPs would be interesting as long as they dont require tons of set up like an F1 car would. Great to see some new class action on track. Lets go multi-class as ALMS !  8)  Just dont drop the GT2 class out of racing, its still the most fun.


Title: Re: What happened next...
Post by: spanner on June 17, 2010, 07:19:51 PM +0100
I'm glad everyone is enthusiastic but lets be realistc, multi class cant be an option unless we get the entrants up.

I've seen enough addons over the years to be instantly sceptical. Setups will be key for these cars.


Title: Re: What happened next...
Post by: ginsters sponsored on June 17, 2010, 08:35:46 PM +0100
I'm glad everyone is enthusiastic but lets be realistc, multi class cant be an option unless we get the entrants up.

One class, LMP. I'd argue that introducing something new is the only way to get entrants up/reignite interest. Not saying this mod is it mind but is there any other way forward?

I've seen enough addons over the years to be instantly sceptical. Setups will be key for these cars.

Fine but at least try this mod before dismissing it  :) I'm trying it and not finding setups that crucial.


Title: Re: What happened next...
Post by: Legzy on June 17, 2010, 10:04:32 PM +0100
Lets treat this "GTWeb LMP" as Plan A then, for what we might use if enough people try it & give it a thumbs up.

I'm going to register & download shortly myself.

Chris


(p.s. There will not be multi-class races this coming season as we just don't have the required numbers currently)


Title: Re: What happened next...
Post by: Legzy on June 17, 2010, 10:30:40 PM +0100
Just to check... now I'm registered... is it the link called "Full of Sepang 24H mod v2.0" (located HERE (http://www.gtweb-live.com/site/index.php?file=Download&op=categorie&cat=11)) ?

It is 312mb :-\


Title: Re: What happened next...
Post by: goldtop on June 17, 2010, 10:45:04 PM +0100
That's the one Legzy.

I've tried most of the LMP1 and 2 cars and they are all very driveable. As SBG says, they're not that setup dependent although I would guess there is speed to be found by tweaking them. Generally they don't seem as on the edge as some of the GT cars and personally, I feel more "in" them. I don't think anyone would be disappointed with them.

Edit: Just noticed there is a setups pack download for Sepang towards the bottom of the GTWeb download page.


Title: Re: What happened next...
Post by: picnic on June 17, 2010, 10:46:28 PM +0100
I hated the LMP1 cars I tried :( I was quicker in the LMP2 which felt ok (Radical). Not convinced yet.

Edit: Should add that these cars have the random engine health at the start of the race that Dave has eliminated from our cars here.


Title: Re: What happened next...
Post by: spanner on June 18, 2010, 04:26:17 PM +0100
Oh hell, 18kb/s download rate. Havent needed a download manager for ages.


Title: Re: What happened next...
Post by: spanner on June 19, 2010, 10:19:16 AM +0100
hmm.. rather than accepting the automatic download from the download page i clicked on the link on the page and got it alot faster.

Few laps in the radical around nurburgring felt brilliant even with the default setup. Surely these car need a very smooth style to drive them properly or can you still have such wildly differing setups/ driving styles?


Title: Re: What happened next...
Post by: Mark J on June 20, 2010, 11:18:44 AM +0100
am downloading the 312mb pack now. Anyone know when this was actually posted online for use? They mention in the forum about the Aston and R15 werent ready graphically but not sure if that was before this version 2.0 was finished. Also when you flick on no-grip forums there are often mentions of updates for various prototypes etc. but wouldnt want to cause/get mismatches etc.

also notice on that site, the ad pics for their 2010 GT series races. Looks like a lot of newer cars in the GTR2 pics...any we can grab for our own series? .. as assume they have already tested and tried for their own use.

Still think it would be great to get a current GT2 series together with GT2 vettes and the new beemer, R8 etc. Watched Laguna ALMS the other day and it was fantastic racing in that class.  8)


Title: Re: What happened next...
Post by: goldtop on June 20, 2010, 02:34:04 PM +0100
From what I've seen, there don't appear to be any issues with the graphics in the current pack MJ. I certainly wouldn't think updates from other sites would be needed.

From the small amount of testing I've already done at Sepang (using the GTWeb setup pack), the LMP2 cars in particular seem pretty well matched and would be my choice. The enclosed cockpit cars take a little more getting used to because of the limited visibility, but they are all fun to drive. The LMP1 cars are less evenly matched imho, with the R15 being easiest to drive and quickest for me.

If we are going to run these at Paul Ricard, what sort of testing do we need to do beforehand? I'd be up for helping where I can, but would need some guidance.

 



Title: Re: What happened next...
Post by: Legzy on June 20, 2010, 05:36:36 PM +0100
A couple more people to download, try it & give feedback (including me ;)).
Though early signs are looking promising


Title: Re: What happened next...
Post by: lazlow on June 20, 2010, 06:01:00 PM +0100
The only slight modeling hitch I can see so far is on the back of the LMP1 Aston...there seems to be a big gap in the rear of the car.


Title: Re: What happened next...
Post by: Gazza49er on June 20, 2010, 11:38:38 PM +0100
Gave these a quick go this afternoon and they are good, definately the best LMP's i seen for GTR2. All seem to drive nicely, look great and good sounds.

The GT1 Corvette in this pack has absolutely brilliant sound imo, better than our one and the GT40 looks better than ours but didnt like the sound.


Title: Re: What happened next...
Post by: Legzy on June 21, 2010, 12:12:47 AM +0100
For the record: GT1's are my least favourite of the classes we use currently, because I don't have the skill level required to drive them & that means I get frustrated & ... :hammer:
So any mod that is for cars quicker/more powerful then our current GT1's is going to have to be pretty special to be a big hit with me. I just enjoy the racing gained from the lower powered cars more. It's just my preference & I thought I should state that up front.

Having said that, I understand a lot of people enjoy the fastest cars possible & I'm not going to stand in the way of putting on a GT1 series or something else faster if it's obviously what we should be racing. Hence why I want as many people to feed back on this as possible.


Anyway, I've been having a go with the Radical (which is an LMP2) & struggling to keep those horses under control with my right boot :o... but it was coming, I think :-\ :laugh:. Car certainly felt fast, quicker then our GT1's certainly & it defiantly had more grip round the fast corners which is undeniably exciting. I found slow corners quite tricky (as per GT1's), but like I said, i reckon I could improve that. Cars around me seemed to look good & I think it all seems good quality workmanship so far.


Title: Re: What happened next...
Post by: ginsters sponsored on June 21, 2010, 10:02:06 AM +0100
I agree with the majority. The LMP's are good fun. For me, they have depth in that they can be raged when I assumed they would be far too fast for that, LMP 1/2 are fairly well matched and are mainly bug free from the testing I've done. The only true test is online of course. I know nothing of the technical in and outs and would hope someone could look at it from that angle? Hope it goes well and we can get permission from each creator of the cars, which isn't normally a problem.

Give em another go Pete :)


Title: Re: What happened next...
Post by: Truetom on June 21, 2010, 10:57:29 AM +0100
Didn't try LMPs (yet) but hey, if I adapted to Marcos... ;)
This might be a good move into attracting back some lost souls to try something new. :)


Title: Re: What happened next...
Post by: Mark J on June 21, 2010, 09:21:58 PM +0100
wow, what a class mod this is !  :o  I was very pleasantly surprised to see the quality and detail thats gone into the various LMP and GT cars  8) They could market this stuff as an add on for GTR2 !

Tried the LMP2 RS spyder...naturally  ;) and also took the LMP1 007 Aston  :drool: (gorgeous!!) with its Cylon space craft cockpit!...and amazing pace. Also rode onboard and watched externally several other LMP2s and GT cars.

Great stuff, professional mod. Very impressed. We also get a nice set of decent modern GT1 cars too with this. If some of you guys havent tried it yet, i'd say go and get it pronto !

Might i suggest that we only let alien drivers take LMP1 as they are seriously quick cars and would prevent mayhem in less skilled hands  :P We could even make the racing academy stylee where you need to start in GT1 cars and earn your stripes to be elligible next season in LMP2 then LMP1, just to build the skill sets up. Naturally quickest drivers here could auto qualify for LMP class.

Great track conversion with Paul Ricard too...very nice and should make a great race track  :thumbup1:

Imagine using this mod for a Le Mans enduro race  :drool:


Title: Re: What happened next...
Post by: Legzy on June 21, 2010, 10:45:35 PM +0100
So you're sitting on the fence for this one MJ? :-\ :-*


Title: Re: What happened next...
Post by: Legzy on June 22, 2010, 11:00:52 PM +0100
Would be nice to consider this for sometime in the future.
No promises at this point, but this kind of thing may yet make the next seasons "upper series", if you boys are prepared to help SBG out as/when he requires.
So first thing to establish is whether people enjoy the LMP mod. Would anyone not be willing to try the LMP's?
Please let Legzy know if you agree :)

Since GoldTop posted the link to GTWeb LMP Mod (http://www.gtweb-live.com/forum/viewtopic.php?f=93&t=2525&start=0) a week ago, current feedback (from people who've tried it) on who wants to use it stands at (apologies if I have misinterpreted your feedback):

Yes
GoldTop   
Ginsters   
Spanner   
Gazza
MJ
Undecided   
Purdie
Legzy
TrueTom
Picnic
Lazlow
No
N/A


Guys, if someone is going to take on ownership of bringing a new mod to UKGTR2, I would imagine that a larger number then five drivers need to be enthused by it having driven it. I think you need more people returning having tested it with positive feedback & you'll need a volunteer(s) who is going to do/organise all the methodical testing to make sure it meets SROUK standards (there is a mod testing instructions thread somewhere...). That person will also need to arrange the necessary permissions (as Ginsters pointed out earlier) etc for each of the cars.

Looking at the progress made so far, I'm thinking that we've been too ambitious thinking it could be set up & ready for the next season. I'm pretty sure that's my fault, sorry :-[.

Realisticly, maybe someone should look to take this on as a longer term project?


Title: Re: What happened next...
Post by: Legzy on June 22, 2010, 11:16:01 PM +0100
I'd be happy (i.e. it will fit well with half of my S13 plans) if we could come up with a new GT3 (meaning roughly level with our GT3's) car to introduce.
So anybody know of such a GT3 car/cars?

The question was asked on another thread, which reminded me that we've certainly gone off on a tangent on this thread & not really covered what I was hoping to get a couple of suggestions on. Anybody know a car or two that could be added to our smallest UKGTR2 class, our GT3 group?


Title: Re: What happened next...
Post by: Truetom on June 23, 2010, 07:16:06 AM +0100
Legzy, I didn't try the LMP mod 'cause I don't want all the junk-mod on my PC. I trust the guys who tried it and if they say it's a step forward / something new worth trying, then I'm all for it. I guess DG spoilt me with his easy-to-do-installer thingy. :-\ So count me to the left column. :)


Title: Re: What happened next...
Post by: ginsters sponsored on June 23, 2010, 08:53:47 AM +0100
I'd rather wait and test/gather permissions/build up interest in the LMP than rush into another GTR series. I want to race fast cars and the historically low interest in GT1 leaves me hunkering for this.

If someone with a technical brain looks at it and confirms thats its not a shambles, I'd gladly do most of the other donkey work.


Title: Re: What happened next...
Post by: purdie on June 23, 2010, 12:19:33 PM +0100
good stuff Legzy......  :)

I am still 'Undecided' after being dominated by iR recently so will test a few more LMPs. Feel the most realistic for me so far, almost like the enduracer mod for rFactor.

Driving some aero cars also unleashes new life into some of the older tracks. With tracks like Spa, Barca, Brno & Anderstop feeling even better with long flowing corners.


Title: Re: What happened next...
Post by: spanner on June 23, 2010, 01:09:48 PM +0100
I think we too used to being told what we are racing with any feedback only counting if it matched Dave's ;) ;D In this post Dave world we are now in i think there are too many people that are willing to just go with the flow and not speak out. We do have a silent majority round here i suppose.


Just tell us what we are doing Legz! (oooh i miss ' Dave the dominatrix' :ninja:)


Title: Re: What happened next...
Post by: Dave 'Gizmo' Gymer on June 23, 2010, 01:38:06 PM +0100
(oooh i miss ' Dave the dominatrix' :ninja:)

(http://www.davegymer.org/images/orly/albatross_stare.jpg)


Title: Re: What happened next...
Post by: Mark J on June 23, 2010, 05:54:54 PM +0100
lol, thats a great picture !!  ;D

TT, (and others) dont worry about the install. I riskily threw it straight into my normal srouk GTR install and have had no problems at all. It looks a very well put together mod and all their new stuff sits in a proper directory structure unique from all our srouk and normal GTR2 files. ie all their cars are prefixed with their mod initials.



Title: Re: What happened next...
Post by: Truetom on June 23, 2010, 06:31:56 PM +0100
Good to hear that, might try it then. :)


Title: Re: What happened next...
Post by: goldtop on June 23, 2010, 07:28:46 PM +0100
And I noticed there is an unistaller included as part of the package  8)


Title: Re: What happened next...
Post by: Busi on June 29, 2010, 01:13:16 PM +0100
Right guys, looks like the next Sunday league at GC will be on September/October so if S13 here is gonna start during summer I'm gonna be up for all races maybe :)

Thing is, I was having a quick look at this thread and only found a link from ginsters http://www.gtweb-live.com/forum/viewtopic.php?f=93&t=2525&start=0 where the first post only has a link to 'download area' but you need to register to access there.

Is there any direct link to the LMP mod you're talking about, or should I register there? I'll be happy to test it this week and give some feedback, also happy if I can help with testing.

EDIT: Just thought what the heck and registered. Is it the V2.0 download of 312 mb?


Title: Re: What happened next...
Post by: H@L9000 on June 29, 2010, 02:05:57 PM +0100
I think that is correct Busi. I will be downloading it myself later.

Has anyone tried this yet?
http://www.nogripracing.com/details.php?filenr=27946

I will be checking that out at some point too.

I think Legzy said in another thread that introducing the LMPs for S13 may be too much work.

How about if we just had 2 or 3 LMP cars for the whole season? That would reduce the work load and make the balancing process easier.


Title: Re: What happened next...
Post by: Busi on June 29, 2010, 04:54:45 PM +0100
I had a go at a few of the LMP1 cars in Road America. Great cars to drive, and also well balanced I think.

Tried the Audi R15 and Peugeot 908. Both are pretty risky cars as the rear tends to go away in fast corners and in some bumps. A high 1:48 in both, which use less fuel than other cars.

Also tried the Aston Martin and the Lola, both are easier to driver (within the LMPs anyway) and managed a low 1:48 in both, bit more fuel though.

So that pack really looks well balanced. We can have some further test though to check performances as well as tyres/fuel. BTW all cars seem to have a bit more tyre wear on the rears, so would make for some tricky (interesting) end of the stints ;D

I'm totally up for it :D


Title: Re: What happened next...
Post by: ginsters sponsored on June 29, 2010, 05:32:32 PM +0100
I think that is correct Busi. I will be downloading it myself later.

Has anyone tried this yet?
http://www.nogripracing.com/details.php?filenr=27946

I will be checking that out at some point too.

I think Legzy said in another thread that introducing the LMPs for S13 may be too much work.

How about if we just had 2 or 3 LMP cars for the whole season? That would reduce the work load and make the balancing process easier.


The lovely Aston is in that pack Hal. I guess we will have to seek for all permissions to use all the cars from that pack so, as some of them are a bit redundant being slow, 3 or 4 motors might be the way to go? From testing I've done, the Aston, Audi and Pigot were pretty nicely balanced, with the Lola slightly faster, which would make a good series for me.


Title: Re: What happened next...
Post by: H@L9000 on June 29, 2010, 06:27:12 PM +0100
The lovely Aston is in that pack Hal.

Nice.


Title: Re: What happened next...
Post by: Truetom on June 30, 2010, 06:24:02 PM +0100
What were you lot downloading of 300+ MB? I downloaded the linked file (GTWeb_Endurance_1.0) and it's 186 MB. ???


Title: Re: What happened next...
Post by: spanner on June 30, 2010, 06:31:30 PM +0100
We've all downloaded version 2.0 of it TT ;D In the download area at the bottom of the list was version 1 but at the top was the full v2.

http://www.gtweb-live.com/site/index.php?file=Download&op=categorie&cat=11


Title: Re: What happened next...
Post by: Truetom on June 30, 2010, 06:51:19 PM +0100
Past tense, eh? Call me st00pid but I can't find version 2. :-X


Title: Re: What happened next...
Post by: spanner on June 30, 2010, 07:24:44 PM +0100
This should link to it

http://www.gtweb-live.com/site/index.php?file=Download&op=description&dl_id=75

its called ' Full Mod 24hr of Sepang v2.0'


Title: Re: What happened next...
Post by: Truetom on June 30, 2010, 07:40:01 PM +0100
Didn't finish registration... ::) Ok now, downloading.


Title: Re: What happened next...
Post by: Mark J on July 06, 2010, 11:03:32 PM +0100
so what direction we going in then?

Just watched the GT3 champ race from Paul Ricard and it was great. Surely the best most competitive class with the biggest variety of cars?
Astons, Vettes, Porsche, Ferrari, Ford GT's, Audi R8's and all evenly matched. Did anyone investigate the GT3 modpack that was released on no-grip?

Also liked the few GT1 cars i tried in the French modpack (with LMP)..any progress on permission from them?

Hardly had a chance to get on here or race lately so bit out of the loop but looking forward to next seasons racing already !


Title: Re: What happened next...
Post by: Legzy on July 06, 2010, 11:52:44 PM +0100
Did anyone investigate the GT3 modpack that was released on no-grip?

Also liked the few GT1 cars i tried in the French modpack (with LMP)..any progress on permission from them?
LOL  :lol:



so what direction we going in then?
I'll let you know shortly.