SimRacing.org.uk

UKPnG => UKPnG Races => Topic started by: Mike Miller on June 20, 2010, 07:51:20 PM +0100



Title: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 20, 2010, 07:51:20 PM +0100
Problems connecting to the Lobby?  Download this: (http://www.simbin.se/files/gtr2_ofp.zip)

All members welcome

Practice 1: 19:20 (60 mins)
Quali 1: 20:20 (12 mins)
Race: 20:32 (16 laps ~40 Minutes)

This race series will feature reverse grid starting order based on average finish within this series. Since this is the 1st race in the series, a standard quali procedure will be used and the start order will follow your quali order.

Cars allowed: Shelby Daytona or #84 Shelby Cobra 289 Coupe
Track: Sebring GP (download (https://www.simracing.org.uk/smf/index.php?topic=3356.msg54521#post_sebring))
Time of Day Setting: 13:00
Weather: Dry
Start: Standing

Tyre wear: 1X
Fuel consumption: 1X
Pit-stops: none required

Server: UKPnG
Password: see above (#post_event_password)

Championship standings (https://www.simracing.org.uk/smf/index.php?action=LM2R&group=260&theme=34)

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules (https://www.simracing.org.uk/index.php?pid=7) especially the rules about in-game chat messages.
(3) You will need to install Power and Glory v2 from here (http://www.gtlw.co.uk/), 2.1 patch from here (http://www.gtlw.co.uk/) and enable terrain patch.
(4) Drivers are reminded that they must select ISDN as their bandwidth, otherwise the stability of every-one's connection will be reduced.
(5) P&G has no 'Pit Speed Limiter' function. You may go as fast as you like in the pits, but please exercise caution. Penalties will be handed out for causing contact in the pit lane. Use your best judgement when making your pitstop during the race.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Alex vV on June 20, 2010, 09:03:02 PM +0100
uhhmmm.. I see a Sebring 2005 and a Sebring 2005 Classic track config.

Are we running the regular 2005 track?


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 20, 2010, 09:15:52 PM +0100
Sebring 2005 GP which is the regular one.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Alex vV on June 20, 2010, 09:35:30 PM +0100
Sebring 2005 GP which is the regular one.
Thanks Mike  :thumbup1:


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 20, 2010, 10:56:24 PM +0100
I still don't have a handle on the "race ending early" complication so to simplify my life I changed the race distance to fixed laps instead of time.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Legzy on June 20, 2010, 11:04:20 PM +0100
I still don't have a handle on the "race ending early" complication so to simplify my life I changed the race distance to fixed laps instead of time.
It's much easier Mike & saves you worrying about which track has been created properly & which have had the admin bits rushed (most ;)). Keep it simple I say mate. :thumbup1:

Really like Sebring. When we did it last time I selected the classic track, but I think that was probably a mistake :-\


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: goldtop on June 20, 2010, 11:07:54 PM +0100
Cheers for setting the server Legzy, was just about to do it  :)


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 20, 2010, 11:11:14 PM +0100
Thanks for proactively looking at the server settings Goldtop. I set it earlier.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: goldtop on June 20, 2010, 11:19:32 PM +0100
Thanks for proactively looking at the server settings Goldtop. I set it earlier.

Ah ok cheers matey. I thought Legzy had changed it when he restarted after tonight's race.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Legzy on June 20, 2010, 11:44:17 PM +0100
Thanks for proactively looking at the server settings Goldtop. I set it earlier.
Ah ok cheers matey. I thought Legzy had changed it when he restarted after tonight's race.
Err, that would be Picnic... he looks after the server duties on a Sunday night & we've got him quite well trained :P ;)


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 22, 2010, 07:44:59 AM +0100
First impressions of Sebring are:
 
a)  Couldn't they have painted something another colour besides light-blue or white?  Makes it damn difficult to see where you are.

b)  Those who say Silverstone is flat and featureless are in for a nasty shock!

c)  Just how are you supposed to get out of the pits without climbing over a hotdog stall and driving through someone's Winnebago!!!!!


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: ginsters sponsored on June 22, 2010, 08:43:55 AM +0100
.......but my gawd what a final corner :) Brilliant slidey fun in the Daytona.

So no reverse grid for this, race 1? Fine with that but, could we not reverse it on past results?


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: pribeiro on June 22, 2010, 09:32:28 AM +0100
Undoubtedly my 1st position track on my top 10 list.  :D


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 22, 2010, 10:48:04 AM +0100

Had a phone call from Simon (brother) to say that he had set off from his pit trying to find the circuit and had fallen into the abyss!


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Geoffers on June 22, 2010, 12:44:08 PM +0100

Had a phone call from Simon (brother) to say that he had set off from his pit trying to find the circuit and had fallen into the abyss!

If he hasn't returned by Wednesday Clive, let us know & we will send out a search party  ;D


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Truetom on June 22, 2010, 01:45:28 PM +0100
 :lol:

Will try to attend. If I recover from Wendesday's DOOM DAY footy match. :D


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 22, 2010, 02:43:18 PM +0100
I considered using prior season results for reversing the grid, but decided starting fresh would keep things simple and clean. Sebring is a nice and wide track with numerous passing zones so it's a shame we won't be using it in the reverse order. Have you guys ever seen this track with the 7:00 AM morning sun? Try it one time.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 22, 2010, 03:13:17 PM +0100
Mid-day is the right time to race!

And I've found my way out of the pits by following Graham Hill.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Legzy on June 22, 2010, 10:26:14 PM +0100
Well I've just managed to get down to a 2:34.0 in the Cobra.
About the same time as I managed in the 'F275 Speciale' on the fractionally longer classic version of the track. So hopefully that's not to bad.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mark J on June 22, 2010, 11:12:05 PM +0100
dang your quicker than me in the cobra so far Legz. I was feeling pleased with myself as i whittled away big chunks of time off my lap times, but am still about 1 sec behind you at present. Just need more laps i think, only had half hours worth.
Cars feel good around this challenging track. :)


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 23, 2010, 12:03:31 AM +0100
LOL, you might have to crank it up a bit you two.

I must be on the wrong track.

2:30.xxx here in the Willment on Sebring 2005, once I found the way on!


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 23, 2010, 02:23:23 PM +0100
Good pace Clive. That's where I was too while testing the cars on track.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Manteos on June 23, 2010, 03:37:29 PM +0100
That's my setup for the 289 coupè. I managed a 2.28.3xx, but was possible to go down other 7-8 tenth til now... as ever I hope it would be useful :)

Link to file: http://www.humyo.com/9469759/cOBRA%20289%20Coupe%27.svm?a=40lBlP1iJ6s (http://www.humyo.com/9469759/cOBRA%20289%20Coupe%27.svm?a=40lBlP1iJ6s)


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 23, 2010, 05:17:10 PM +0100
That's very kind Manteos.

I shall give that a whirl this evening.

Anyone else on the server tonight?


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mark J on June 23, 2010, 05:57:34 PM +0100
D'oh its the 289 coupe? i was using the soft top and its flexing bodywork  :P  mind you, 7 secs faster  :o i'd best pull my racing socks up!

...must pay attention in class  :-[


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Manteos on June 23, 2010, 06:53:46 PM +0100
That's definitely not a setup matter Mark... it's obvious that you make some mistake with the lines. During the first laps, I always pulled my brakings, and so often I went long respect the right line to keep.... I noticed, that in a couple of corners, if you go wide without following  the line, this car loose immediately grip, and you waste a lot of time. My suggestion with this car, is that of trying to be polite in your lines, avoiding a late braking (front brakes are an issue for me cause of high temp.), and trying to let the car turn from the apex with the gas pedal, with a bit of power oversteer, and some countersteer when it's needed.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Legzy on June 23, 2010, 09:39:54 PM +0100
Well I'm down to a 2:32.0 now & there may still be a little left for me to find tomorrow.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: goldtop on June 23, 2010, 09:42:54 PM +0100
Haven't got a clue with these cars. Have fun guys.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 24, 2010, 05:06:33 PM +0100
Haven't got a clue with these cars. Have fun guys.

Very strange.  I get on better with these than I do the ankle biters.

I've sent you my setup Tudor so you must at least give it a go.   ;D  I can almost guarantee that you won't like it but there you go.

I did two corners with Manteos' setup and then ran back to the pits to get back into my own.  Had to go on foot because it was well bent.

It appears to me, that no matter what power side diff you select in PnG, the outside rear wheel still has the traction and umph to push the car into the corner.  What you vary is the amount of right foot needed to achieve this.  Manteos uses 20% so that he can drive the back end around.  I use 60% to do the same thing.  I have always assumed that the percentage figure indicates the amount of available torque that is directed to the wheel that isn't spinning.  Is this right?

In GPL, one would decrease the ramp angle and lob in some clutches to increase the amount of drive that goes to the non-spinning wheel.  If you did not provide enough torque to the outside wheel then the result of putting your foot on the accelerator in mid-corner would be understeer.  On the other hand, if you provided too much torque to the outside rear wheel then it would spin to the inside of the corner.  In PnG I am still baffled and can only assume that GPL was modelling a range of diff behaviour that is beyond the normal scope of the changes available in PnG.  And perhaps beyond real life diffs.  Certainly beyond me.  ???


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 24, 2010, 05:28:08 PM +0100
I too have always been confused with the diff settings. Here is what I found from a setup guide.
Increase power - increases understeer under positive throttle
Increase coast - increases understeer under negative throttle
Decrease power - increase oversteer under positive throttle
Decrease coast - increase oversteer under negative throttle
Preload affects how quickly the transition between power and coast differential occurs. The higher the preload, the more gradual the transition.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: goldtop on June 24, 2010, 05:30:42 PM +0100
Haven't got a clue with these cars. Have fun guys.

Very strange.  I get on better with these than I do the ankle biters.

I've sent you my setup Tudor so you must at least give it a go.   ;D  I can almost guarantee that you won't like it but there you go.


Cheers for that Clive. I'll give it a try later. I really don't think it's a setup thing though; more my driving style or maybe the cars in PnG. Hard to understand how I can win a race by 40 odd secs in a Cobra last week in GTL (a car I've hardy even driven before let alone raced) and be 8 or 9 secs a lap off the pace here ???


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 24, 2010, 06:28:04 PM +0100
I too have always been confused with the diff settings. Here is what I found from a setup guide.
Increase power - increases understeer under positive throttle
Increase coast - increases understeer under negative throttle
Decrease power - increase oversteer under positive throttle
Decrease coast - increase oversteer under negative throttle
Preload affects how quickly the transition between power and coast differential occurs. The higher the preload, the more gradual the transition.

LOL

That would mean that the coast side is behaving as I would expect but that the power side is the exact opposite.

I think it must be more complicated than we imagine.

How would you expect your real racer to behave?


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: phspok on June 24, 2010, 07:06:29 PM +0100
Think we've been here before.....
Mike's description is spot on as long as there is no wheelspin, with 100% power diff, effectively a welded
diff or no diff at all, the car will want to go straight on. Until you push enough power through the rears that
a wheel spins, in which case both wheels will spin leaving no wheels to grip in the corrner, and out comes the back end.
For big heavy muscle cars I tend to favour low power settings 10/20/30 as I prefer a bit of inside wheelspin
than having the back leaping out of line. Only exception for me so far was the turbo nutter beemer, which
had so MUCH power for it's weight, that it spun both wheels anyway, and would dart from side to side
in an unpredictable manner, so I ran 80 or 90% power, and try to learn to control it. at least it was predictable.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 24, 2010, 07:33:28 PM +0100
How would you expect your real racer to behave?

I don't have an adjustable diff. I've got a factory limited slip so I don't know.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mike Miller on June 24, 2010, 07:36:59 PM +0100
i've got severe thunderstorms in the area. the power has flickered on and off 5 times in the last 10 minutes for me. I'm not sure I'm going to be able to finish the race.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Legzy on June 24, 2010, 07:39:00 PM +0100
I read that same guide many moons ago Mike.
I 100% agree with the coast description.
I 100% disagree with the power description.

Pick a medium power car, put your power at 80%, floor it from low speed & enjoy the car do a 360 (power exit over steer basicly).
Using the same conditions but power on 10%, floor you right foot & there'll be far less car rotation... & hence it's easier to control the horses!



Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Mark J on June 24, 2010, 09:33:11 PM +0100
Not such a good race for me, to the point of being boring  :(

Seemed to be at least a second or two off most peoples pace..i blame only 15mins in the 289 coupe wilment when i'd used the roadster for short praccy  ::)
Was right on geoffers bumper on about lap 4 when he got out of shape, i hit the anchors when a wheel was on a kerb and it just span me middle of apex. Unfortunately Simon Loynes came round the bend and twatted my rear end giving 95 suspension damage. I soldiered on for rest of the race like a slow lame duck and finished 3rd from last. Sorry to Simon as it must have spoilt his race too.

Cant help feel that the charisma has gone out of our P&G races since we pared down the car choices for races. :-\ I miss the heady excitement of a multi car and class grid packed out on track. Not such a spectacle seeing only a few cars all the same colour and type and attendances have fallen.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: phspok on June 24, 2010, 09:42:40 PM +0100
I was a second or so quicker in the WIllment, but there seemed to be a flock of them so took the Daytona
which I've used before and rather enjoy, I was a bit slower than the other Daytonas, but had someone
- Keith at first, then Ade and Legzy behind or in front enough to keep it interesting, was sort of shaddowing
Ade./ Legzy/ PR, Ade was having a sound battle with Legzy, and when Legz fell off I nipped through, only to
have him make a mad lunge up the inside, was an easy corner for the Daytona to go wide, and as he quite
rightly did, I went back past  8) Not one of my better races but fun. At first I thought Mike must have meant
anything but the WIllment as it is generally too quick, but was only a bit faster here. Not a fan of the track
featureless old airfield with vicious kerbs, and way too much pale blue. Also kills frame rates for me, particularly
over the start finish. WIll likely miss all races now until a week on Sunday as I'm away on me jollies
Doing Ermine Street very slowly.... London to York in a variable number of days. Grats to winners, PR for being
1st Daytona, Legz for unreasonably good lap times.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 24, 2010, 10:03:41 PM +0100

Cant help feel that the charisma has gone out of our P&G races since we pared down the car choices for races. :-\ I miss the heady excitement of a multi car and class grid packed out on track. Not such a spectacle seeing only a few cars all the same colour and type and attendances have fallen.

I think that it's a bit early to make that judgement MJ.  Besides this was the spec car race.  Next week is the multi-car package.

We lost quite a few who just put the Cobra in the too difficult pile.  We are also in the middle of "summer" and for a start all of my recently recruited SBRC squad have cleared off to the sun in various formats.

I can't actually blame anyone for not turning up as it was a difficult car and track combo.

If you include the old Nurburgring in any season it's probably the last that you would see of me too, so we all have our breaking point.  ;D



I had a great race and actually finished in front of one Italian!  I'm putting it on my CV tomorrow.

I think that it was Manteos and Pepe that I was fighting with mainly at the start but after they had spat me out I was dangerously close to falling into the clutches of Matt.  Thankfully, once I could take my own lines I managed to pull clear of Matt and hung on for grim death to the rear view of Peppe.  After half distance I decided that I was catching him, probably down to his tyres, and Manteos had appeared just in front of us. 

Peppe took to the grass at Tower Bend and I was left to chase Manteos home.  I think that he was feeling lonely and wanted company.

My car was still in good nick at the end could have done another 16 laps if I had put enough fuel in.

Grats to the podium and thanks to Mike and Tudor for an interesting challenge.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: goldtop on June 24, 2010, 10:19:25 PM +0100
Sorry folks, but there will be a delay in posting the results/replay for this one.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Legzy on June 24, 2010, 10:21:14 PM +0100
Sorry folks, but there will be a delay in posting the results/replay for this one.
try it again buddy ;)


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: goldtop on June 24, 2010, 10:33:26 PM +0100
Results and replay in the usual places


Thanks Legzy  ;)


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Sandor M on June 25, 2010, 08:20:21 AM +0100

Cant help feel that the charisma has gone out of our P&G races since we pared down the car choices for races. :-\ I miss the heady excitement of a multi car and class grid packed out on track. Not such a spectacle seeing only a few cars all the same colour and type and attendances have fallen.

I think that it's a bit early to make that judgement MJ.  Besides this was the spec car race.  Next week is the multi-car package.

We lost quite a few who just put the Cobra in the too difficult pile.  We are also in the middle of "summer" and for a start all of my recently recruited SBRC squad have cleared off to the sun in various formats.

Don't forget to mention the WorldCup in SA .

I wanted to race here but there was also a match of the dutch soccerteam and decided to go for that.
Hope to be there next race .

sandor


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: [POOdle]Keith on June 25, 2010, 08:54:01 AM +0100
…..it didn’t go to well for me  ::)
Lack of practice and setup for this track – therefore didn’t trust my Cobra especially in the braking zones.

Still i'm glad I kept other drivers entertained for at least a few laps  ;D  ...…I finally took too much curb while looking for better racing lines while trying to keep up with Geoffers and spun.

Grats to the fast dudes… them quali times where AMAZING.


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Geoffers on June 25, 2010, 09:13:23 AM +0100
I had raced the Willment Cobra before & got on quite well with it, but my setup was awful for Sebring. I fiddled with it a bit but could not seem to find anything that improved it. Biggest problem was getting it to brake in a straight line, just seemed to go where it wanted when the brakes were applied.  :-\

Anyway the race was pretty lonely apart from a few laps trading mistakes with Keith. But managed to keep it on the track for most part & got a finish.  8)

Congrats to the Italian armada. :clap: :clap: :clap:


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Legzy on June 25, 2010, 09:35:22 AM +0100
Really enjoyed it. For some reason I was racing with Ade & PR, who are normally way up the track from me, so that was nice all race long. Sadly I lost it at about T3 on the final lap & both Ade & then Matt slipped past :( but I was still pleased with my better than normal drive for me. 8)

MJ, like the others said, this was just one race... It'll pick back up after tennis & footy & sunshine are gone mate


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Truetom on June 25, 2010, 10:06:29 AM +0100
9 sec off pace is not fun and these cars don't drag me ... so I went BF2. It was fun. ;)


Title: Re: UKPnG Season 3 Reverse Grid - Sebring (GP) - Jun 24
Post by: Clive Loynes on June 25, 2010, 11:01:07 AM +0100
Do I understand correctly that JPV will be on pole position for Autobahn and that all those who could not face or could not make Sebring will start behind lelero?