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Race '07 => Race '07 Races => Topic started by: Wiltshire Tony on September 10, 2010, 06:00:58 PM +0100



Title: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Wiltshire Tony on September 10, 2010, 06:00:58 PM +0100
(http://i520.photobucket.com/albums/w324/wiltshire_tony/Caterhams.png)

All members welcome.

Grid/server capacity: 25

Practice: ~19:10 (60 mins)
Race 1 Qualifying: 20:10 (20 mins)
Race 1: 20:30 24 laps~20mins, then following shortly afterwards with reverse grid
Race 2: 24 laps~20mins

Track: Brands Hatch (Indy)

Cars allowed: Caterham CSR200
 
Time of Day Setting: 14:00
Weather: DRY
Start: STANDING
Tyre wear: Normal
Fuel consumption: Normal

Server: UKRACE07 CRC
Password: see above (#post_event_password)

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules.

Special Notes: The grid procedure for Race 07 events is slightly different from GTL/GTR2. Upon joining the grid, you won't be able to rev your engine until all drivers are present on the grid. Do not attempt to esc back to garage or you will be DQ'd.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Wiltshire Tony on November 07, 2010, 11:39:35 PM +0000
Tried a offline race against the AI this afternoon and although it was good I was way faster than the AI. Don't know if the AI are taking part in the race on Wednesday night but there strength may need to be tweaked to suit?
Looking forward to this one, having missed last weeks race.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: goldtop on November 08, 2010, 09:50:02 AM +0000
AI are running on the server atm so any feedback regards their pace will help me set their strength for the race.

What was your offline set to Tony?


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: picnic on November 08, 2010, 11:14:02 AM +0000
Perhaps Tony is just running alien pace  ;D What were your laptimes Tony?


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Wiltshire Tony on November 08, 2010, 12:51:21 PM +0000
AI are running on the server atm so any feedback regards their pace will help me set their strength for the race.

What was your offline set to Tony?

All I adjusted was the skill setting to PRO. I did not change anything else.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Wiltshire Tony on November 08, 2010, 12:53:29 PM +0000
Perhaps Tony is just running alien pace  ;D What were your laptimes Tony?

Yeah, right.

Managing 0:52's with the very occasional 0:51. Suggest that if the AI can be made to match these laptimes or better, they should be very entertaining.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Mark J on November 08, 2010, 06:39:52 PM +0000
so you can have AI drivers filling out the field with Race/evo ? Cool.

Tony, just putting them at Pro isnt enough, there is also a percentage adjuster. I tried AI at 105% in GT1 and they were too fast, leaving me trailing and 95% for their GTC/GT3 class and they were pretty quick and competitive (managed 4th). I'd say somewhere between 95-100 will give you a very good challenge.

Are you using the carp in-game version of Brands or the much better add-on track?

'If' i can make it, may try and join you guys for this on wednesday.  :)


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: goldtop on November 08, 2010, 07:39:25 PM +0000
Didn't know there was a better version of Brands available and I agree the elevations through Paddock and up to Druids seem way off. Bit late to change things for this race, but if you can point me to the better version I'll gladly test it and get it in for the Clios and cats events next season.

Hardly done any practice here yet, which doesn't bode well for me repeating last week's performance. There are usually a few of us testing late on Tuesday evenings...would be cool to see you there if you can make it MJ......and anyone else who fancies it.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Mark J on November 08, 2010, 08:55:38 PM +0000
hmm, quick google search came up blank. I thought the much better 2005 brands mod had been made for race/evo too but can only find it for GTR2 and Rf.  :-\


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Wiltshire Tony on November 08, 2010, 09:35:23 PM +0000
Thanks for the AI tip MJ.

Looks like the AI online are doing respectable 0:51's, 52's so should be a good night


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: ginsters sponsored on November 09, 2010, 08:29:25 AM +0000
There's probably an obvious reason that I'm missing but why don't we remove the pw from pracci server? I'm sure we might drag in the odd casual punter who stumbles upon us and is impressed by the welcome/our skillz (as long as they avoid our "friendly" Tuesday night race  ;) )


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: goldtop on November 09, 2010, 08:58:13 AM +0000
You see, this is what I like about this place...plenty of innovative thinking  :)

Unless anyone objects I'll remove the p/w for tonight's practice session and see who pops their head around the door. Maybe an effective way to promote our league, which might also work with other events. Nice one Ian  ;)



Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Mark J on November 09, 2010, 06:02:19 PM +0000
There's probably an obvious reason that I'm missing but why don't we remove the pw from pracci server? I'm sure we might drag in the odd casual punter who stumbles upon us and is impressed by the welcome/our skillz (as long as they avoid our "friendly" Tuesday night race  ;) )

Nice thinking Ian, and something perhaps worth using in our GT & p&G leagues too. We have also noticed a few drivers joining us from gamers crib since a few of us did some races over there, so proves that more awareness of us has the potential to pull punters in for good racing.  :)

I think its great that we can have AI drivers to fill out the fields too  8) Much better to have a full grid of cars than a handful and i have so far found the AI in Evo/Race pretty good to race against.

Still 50/50 i can make this, just cant commit on a wednesday eve. :(


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: ginsters sponsored on November 09, 2010, 10:47:54 PM +0000
Great to see that there's a large pool of Race punters we can pull in :) All in all, I was impressed by the majority of drivers there. Not sure I'd want to race that Guyo fella though ;)

Can we have automated chat messages saying who we are, league schedule etc.?


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: goldtop on November 09, 2010, 11:11:39 PM +0000
Yep, was nice to see a bit of a crowd going tonight. I had a look at the server this am with a thought of setting an automated message, but couldn't see any obvious way of doing so. It can be done though, so if anyone can point me in the right direction I'll get onto it.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Legzy on November 09, 2010, 11:37:06 PM +0000
Before you two came on, we had a handful of very dodgy drivers (smash em up style), which was a little dissapointing as there were certianly plenty that wanted to race properly. We were also maxed out on the server for quite a while, doing double header mini sprints with full grids (hence why I reduced the number of AI).
I think that opening up the server is great, but any server admins present should make use of the ability to ban drivers IMO. If we can clear off a few idiots, I can only see that helping see more proper drivers coming/staying on.

Chris

p.s. the AI on the current setting were doing pb's of between 50.6 & 51.8 I think it was. While I saw 5/6 regular UKRace07 drivers doing 50.6 or better, so probably not a bad place for the AI :-\.
p.p.s. Forgot to mention it was great fun :laugh:


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Mark J on November 10, 2010, 07:49:36 AM +0000
had intended to join you late last night but didnt make it. Hope i can join you later for the race.

Re the public drivers, always worth watching them via the monitor to check on standards. If its the odd incident its more foregiving as they may be rookie drivers, but if they look like demo derby, couldnt care less types then yes, hit the 'heave-ho' button  ;D
Did you tell any of them about the league/site/race via chat ?


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Mcfids on November 10, 2010, 08:38:46 AM +0000
I got GTR Evo + Race 07 last week after MJs suggestion so I thought I'd check out the Caterhams last night on the SRoUK server. What a blast! It was only 5 laps per race but it was knackering - not a moments let up. The multiplayer aspect in Race 07 is a lot slicker than GTR 2; it seems to be better organised and has a flow to it. There didn't seem to be any lag either.

I was using the Cat200 dry setup for Brands indy that is provided within the game. It drove ok but has anybody got another setup for these Cats that is worth using? 

I shall endeavour to join to tonight but real life may intervene :(



Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Truetom on November 10, 2010, 09:45:28 AM +0000
I did experience a bit of lag, i.e. more than on our regular races. Also, with an open server we will get drivers who will drive ok, but will not care less of our league and will not hesistate drive roughly and then quit if the things won't go as they tried. Once we use mods this will all be different as they won't be able to join without it. So an auto message might also contain a message about our site and the Championships we're prepairing so that the potential guys can see where to go.
Cats are ok for fun, but I'm more interested in proper GT racing, i.e. Porsche Cup, GT1 mod, etc. MJ's findings are worth pursuing, I think. :)


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: lazlow on November 10, 2010, 10:54:27 AM +0000
Looks like I'm going to miss this one tonight :( ......Saw 3D instead :death: ;D


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Wiltshire Tony on November 10, 2010, 07:17:19 PM +0000
Been having a look at automated messaging to promote our league.......

We already have GTR2 Server Manager installed which would work for our GTR2 and PnG servers. Unfortunately a search around revealed that there is no equivalent for Race 07/Evo and I'm not sure that it would work for GTL either :(  

Here's an idea...how about naming all our practice servers "www.simracing.org.uk"  :) Several leagues have cottoned on to this free publicity, so why shouldn't we? We could obviously still retain the passwords and even the race names for race nights. I suppose the only downside might be that we'd be a little more accessible for spammers etc.


Perhaps move to own thread


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: goldtop on November 10, 2010, 07:24:26 PM +0000
Been having a look at automated messaging to promote our league.......

We already have GTR2 Server Manager installed which would work for our GTR2 and PnG servers. Unfortunately a search around revealed that there is no equivalent for Race 07/Evo and I'm not sure that it would work for GTL either :(  

Here's an idea...how about naming all our practice servers "www.simracing.org.uk"  :) Several leagues have cottoned on to this free publicity, so why shouldn't we? We could obviously still retain the passwords and even the race names for race nights. I suppose the only downside might be that we'd be a little more accessible for spammers etc.


Perhaps move to own thread

Done  ;)

https://www.simracing.org.uk/smf/index.php?topic=8625.0


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Legzy on November 10, 2010, 08:54:53 PM +0000
Race 1
First disappointing Race07 race I've had. Punted off on the outside of L1 T2 & got to enjoy recovering myself while nobody waited :(
Caught up to the back of the pack again for the start of lap 4, but distracted by a car leaving the pits at the same time & as I looked back up, a gaggle of cars had backed up & it was hit them or gamble on going wide & probably the sand... which turned out to be the wall. Limped round on three wheels, but it wouldn't let me repair. :'(

So having started tonight with a good chance of fighting to be championship runner up or 3rd... best/worst I can do now is 4th I think. Shame.

Ah well, on to Race 2....


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Legzy on November 10, 2010, 09:23:59 PM +0000
Race 2
Much better, took it very cautious at the start to avoid any possible tangles. Unfortunately, that meant that only Tony was behind me & the next 3 drivers were all AI. Managed to pick my way past them over a bunch of laps, but then I was just pushing to hard to make up lost ground on the next group of drivers.... & I started taking trips to the grass/sand. Ah, well, it just wasn't meant to be.

Congrats to all who finished, & well done the season podiums... I'll have to try even harder next season.

Well done to Goldtop for having the balls to put this on & a big thanks to his "mystery secretary" ( ;))for posting up all the races :thumbup1:


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Mark J on November 10, 2010, 09:35:40 PM +0000
I thought that was great fun, very intense close racing for both rounds.  8)

Despite my first forray into the caterhams in about 2 years, i had a great time mixing it up with some good drivers.

First race was a fantastic battle with Mcfids and then Picnic in particularly. I was knackered at the end of 24 laps of concentration and hard racing and sweating like a peeg! I also had suspension damage from early on when Tony went all over the shop at exit of druids !
But then only got about 40 seconds respite before race 2 started which is hard work  :P whilst others had plenty of rest from early exits in race 1  ::)
Battled for 7th for most of race with Mcfids and Ade until i span on the graham hill exit kerb and lost 3 places  :( had a little fight with legz but he disapeared off at clearways and i dragged my car around to finish 9th.

couldnt believe some of the drivers were AI  :o i kept thinking they were new drivers recruited from the lobby !  :laugh: So refreshing to see a full grid after an age of small turnouts  :)  The grid full of colourful caterhams looked ace on the s/f straight at Brands  8)

Congrats to Ginsters (even if he did use an illegal exit at paddock every lap  ;) ) and well done podys.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: goldtop on November 10, 2010, 10:23:52 PM +0000
Results and replays in the usual places

Congrats to Ian for a resounding championship win  8) to nsfast for runner up  8) and that other bloke for 3rd place whose name I'm far too modest to mention here  ;D

Thanks to all who took part during this season, I hope you had as much fun as I did.

A big thanks again to Tony (my secretary  :-*) for all that behind the scenes technical stuff, without whose help this wouldn't have happened  8)

Next week we're off testing in sunny Spain with the Clios. I have a funny feeling that the racing will be even closer and more intense than this season. If you've not tried them yet, give 'em a go....you might be pleasantly surprised  :)

https://www.simracing.org.uk/smf/index.php?topic=8578#event2443



Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: b_1_rd on November 10, 2010, 11:03:12 PM +0000
Sorry, time ran out on me again. The start is a touch too early for me but will try and make some future races.


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Truetom on November 11, 2010, 07:31:57 AM +0000
Grats to ginsters for a really stunning Championship seazure. And I wish I was there sooner. ;)

Had a good time racing yesterday, was not fast enough to catch ginsters and I'd like to blame it to not enough laps in this sim. :angel: Having a blast in Race now and will try porker mod over the weekend. :)

When ginsters was behind me it seemed like a there was a bit of warping - was it? Or was it just your fearsome appearance too close in my mirror? ;D


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: ginsters sponsored on November 11, 2010, 07:41:46 AM +0000
R2 was a bit disappointing last night. There were a lot of AI in front of me on grid and in all honesty they didn't present much of a challenge. I watched where they were slow in R1 and simply overtook them in exactly the same points. They seem to follow the same route lap after lap to me? Picnic and TT were much more fun but those fights didn't last long. I seemed to by suffering quite badly with warp and wondered if that did for them, especially TT who had a very odd slow speed spin.

Still, the season as a whole as been great fun. Congrats to nsfast, tudor and all that took part. I will not take part in next series if PnG 3 arrives at MARA but it looks most likely that you are stuck with me  :)

Must just say that the arguments about whether Race or GTR are a bit like arguing whether Salt n Vinegar are better than Cheese n Onion Crisps. They are both great. Its simply that Race offers something new and exciting to me after years of GTR2 and I'm thoroughly enjoying it. Therefore, on a selfish level, I'd like to see more of it here. That said, I wouldn't be surprised if GTR2 offers something new and exciting to me in six months time :)


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: picnic on November 11, 2010, 09:23:15 AM +0000
Disappointing end of the season for me. Unlike last week the Cat/tgrack combo was awesome. The drifting in to T1 and the last one were huge fun and controllable. In the first race I came over the brow in to T1 only to find a car parked sideways across the track at the apex. Hit hard enough to bend the suspension. That lost me some places and I was now in the magical 8th position, pole for race 2. Trouble was the 3 secs I had to the cars behind was quikcly dropping and I still had half the race to go. McFids and then MJ were both very fair and never made a move that would end in an accident. It was obvious to me where I was much slower but fortunately these places were the easy ones to defend.

So started R2 on pole and jumped out to a 1.5 sec lead after L1 as TT and SbG battled passed the AI cars. Once they closed me down they both made me look pedestrian. TT spun and I got 2nd back. Would have been happy with a 3rd if TT had caught and passed me again but the ADSL had different ideas and the line reset :( Dead last from what should have been 3rd.

Congrates to SbG with is dominant championship win. Did I hear someone say ballast handicaps for runaway victors for the Clios  ;)


Title: Re: Race 07 Caterham Roadsport Challenge - Brands Hatch (Indy) - Nov 10
Post by: Mcfids on November 11, 2010, 10:12:23 AM +0000
My first proper races in these Cats and it was a lot of fun. Had some close but fair racing with MJ and picnic in both races until I stuck a wheel on the curb and fell off the road. Apologies for my T1 unpredictability - I only worked out the reliable braking/line combo halfway through race 2 :)

I don't remember being able to race this close to other cars in any other sim, which added to the tension. 24 laps per race was knackering in these things as well - maybe I need to turn the FFB down a bit :)