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UKPnG => UKPnG Races => Topic started by: Mike Miller on September 19, 2010, 02:18:07 PM +0100



Title: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Mike Miller on September 19, 2010, 02:18:07 PM +0100
Problems connecting to the Lobby? Download this (http://www.simbin.se/files/gtr2_ofp.zip)

All members welcome

Practice 1: 19:20 (60 mins)
Qual 2: 20:20 (12 mins)
Race: 20:32 (25 laps  ~60 Minutes)

Cars allowed: Refer to this  spreadsheet (http://spreadsheets.google.com/pub?key=0AgyClStz4uopdENJZC1SUEZfZ08wWmoxcERXZTFWV2c&hl=en&output=html). Your car choice is limited to your average finish position (trimean).

Drivers with an average finish of 1 - 5.99 are restricted to cars in the Yellow group.
Drivers with an average finish of 6 - 14.99 are restricted to cars in the Yellow and Orange groups.
Drivers with an average finish of 15+ may drive any car from any group.
If your name is not on the list (first time drivers) you are restricted to cars in the Yellow group.

Yellow (average finish 1+)
  • Chevrolet Corvette L76 Roadster
  • Chevrolet Corvette Z06 Coupe (excluding white #5)
  • Ford Falcon Weslake
  • Ford Mustang Trans-Am

Orange (average finish 6+)
  • Ford Falcon Mann
  • Ferrari 275 GTB/C (excluding Speciale)
  • Shelby GT350R SCCA
  • Chevrolet Corvette Z06 Coupe (white #5)
  • Ford Mustang AATC Gr5 #01

Green (average finish 15+)
  • Shelby Cobra 289 Roadster
  • Jaguar E-Type Lightweight (all)
  • Shelby GT350R CASC
  • Chevrolet Corvette L72


Track: Preluk 1974 (download from HERE (https://www.simracing.org.uk/smf/index.php?topic=3356.msg54900#post_preluk))
Time of Day Setting: 13:00
Weather: Dry
Start: Standing

Tyre wear: 1X
Fuel consumption: 2X
Pit-stops: At least 1 stop is required taking on at least 1 litre of fuel and/or changing 2 tires. You cannot take a mandatory stop at the end of the pace lap, or with less than 1 lap to go.

Server: UKPnG
Password: see above (#post_event_password)

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules (https://www.simracing.org.uk/index.php?pid=7) especially the rules about in-game chat messages.
(3) You will need to install Power and Glory v2 from here (http://www.gtlw.co.uk/), 2.1 patch from here (http://www.gtlw.co.uk/) and enable terrain patch.
(4) Drivers are reminded that they must select ISDN as their bandwidth, otherwise the stability of every-one's connection will be reduced.
(5) P&G has no 'Pit Speed Limiter' function. You may go as fast as you like in the pits, but please exercise caution. Penalties will be handed out for causing contact in the pit lane. Use your best judgement when making your pitstop during the race.


Title: Re: UKPnG Season 4 - Preluk - Sep 23
Post by: Legzy on September 19, 2010, 02:27:44 PM +0100
Cool, never done this track I don't think, not even in testing :o
Looking forward to it. 8)


Title: Re: UKPnG Season 4 - Preluk - Sep 23
Post by: Mike Miller on September 19, 2010, 02:40:19 PM +0100
Sorry for the late race announcement guys.

The track is tight and twisting in the 1st sector and is very fast in sector 2. You can run over some of the bollards, but not all. I know there is time to be gained by running over the bollards in sector 3. The telephone pole on the left side of the track in sector 1 is brutal. Stay away from that.

I want to try the L72 Corvette in the green group. It is a demon down the straight, but like the L88, is a bit of work in the corners. To help with the understeer, dial in max caster and give it a rediculous amount of negative toe; something on the order of -1 to -1.5. Lower shock bump and raise shock rebound front and rear.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Wiltshire Tony on September 19, 2010, 02:58:49 PM +0100
Did this track recently in GTL and it can be lethal if you hit a track side object. It's a great track though  8)

EDIT: Just remembered, in GTL it had a very heavy duty graphic hit at one section of the circuit.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Hotkeys on September 20, 2010, 12:39:15 PM +0100
Never heard off this track before. Tried some laps yesterday in the Shelby GT350R SCCA, and found it to be an awesome track.

It looks great, it's provides lots of fun and entertainment, and it's very demanding -.-.-.-.-.  a bit like women I guess  ;)

Stig / Hotkeys


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Wiltshire Tony on September 20, 2010, 10:21:28 PM +0100
Mike, I've installed this track on to the server and selected the cars. Please check that I've done it right.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Geoffers on September 20, 2010, 10:24:00 PM +0100
I've got a problem with the track download, it appears as a format my PC doesn't recognise, not the usual SROUK .exe format. Is it the same as this one at NoGrip:

http://www.nogripracing.com/details.php?filenr=25446


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Mark J on September 20, 2010, 10:37:09 PM +0100
ive never even heard of this place yet alone raced on it  ???  Any good? Not sure how much time for any praccy i'll get this week especially with Le Mans few days later (my priority 8) )


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Wiltshire Tony on September 20, 2010, 10:41:53 PM +0100
Mark, it depends if you don't mind being taken out by a viscous hay bale or not  ;)

It's a very, very easy track to learn, but get it wrong and it BITES


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Legzy on September 20, 2010, 11:18:46 PM +0100
I've got a problem with the track download, it appears as a format my PC doesn't recognise, not the usual SROUK .exe format.
I downloaded with the humyo link & it was perfect as normal mate.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Wiltshire Tony on September 21, 2010, 12:00:50 AM +0100
Geoffers if your downloaded file has this .{0} at the end (but square brackets not curvy ones) rename that part with .exe and you should be good to go.

It's a fault with Internet Explorer.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Mike Miller on September 21, 2010, 04:53:18 AM +0100
Mike, I've installed this track on to the server and selected the cars. Please check that I've done it right.

I forgot to do this? I'd lose my head if it wasn't screwed on. Thanks for the watching my back Tony.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 21, 2010, 08:06:43 AM +0100
Geoffers if your downloaded file has this .{0} at the end (but square brackets not curvy ones) rename that part with .exe and you should be good to go.

It's a fault with Internet Explorer.

I've encountered this a couple of times now.  In my case the download arrives with no file suffix at all.  It think that for the VDA race at istanbul it was .rar that was missing and, as you say, this one needed .exe to be added.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Geoffers on September 21, 2010, 08:44:24 AM +0100
Geoffers if your downloaded file has this .{0} at the end (but square brackets not curvy ones) rename that part with .exe and you should be good to go.

It's a fault with Internet Explorer.

OK, thanks Tony. I DLed the version at NG to get some praccy in, but I will change it in case there is any difference.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Hotkeys on September 21, 2010, 11:21:02 PM +0100
Did some more laps on this 'I foresee a huge amount of drama' - track tonight, and did a 2.19.800
What laptimes are you guys doing ?

Stig / Hotkeys



Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 22, 2010, 06:41:51 AM +0100
Did some more laps on this 'I foresee a huge amount of drama' - track tonight, and did a 2.19.800
What laptimes are you guys doing ?

Stig / Hotkeys



Haven't done one yet but may be on the server tonight.

For me, having to learn a new track every week is a pain in the bum!



Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: phspok on September 22, 2010, 12:56:43 PM +0100
Saw this track once before briefly. I think I'm down to 2:24 ish so far, but I'm still learning.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Mark J on September 22, 2010, 10:18:35 PM +0100
Just did a few laps.This is actually a pretty cool track, very Lake Garda/Como type scenery and runs like a special tarmac stage that you used to see on the monte carlo or corsica rallies etc  8)

Not had a chance to learn it yet but hope to get some laps in before the race tomorrow eve.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 23, 2010, 06:23:45 AM +0100
Well it's pretty!


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: phspok on September 23, 2010, 12:55:09 PM +0100
It's a bit of a Yugoslavian sunny holiday resort version of Sachsenring, fast in parts with lots of
opportunities to get stuck up a banking/lamp post/run over a dog. Not a complex track, but still requires
a lot of learning to know just how fast you can do some sections. Not sure I can shave off 5 secs Stig
what car were you running? so far I have only tried the Aussi Mustang.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Geoffers on September 23, 2010, 03:17:16 PM +0100
I'm about the same pace as you Matt, in the SCCA GT350.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Hotkeys on September 23, 2010, 04:05:48 PM +0100
Stig what car were you running? so far I have only tried the Aussi Mustang.

I'm in the Shelby GT 350 SCCA. If you wanna try out my setup, get it here:

http://www.mediafire.com/?08j6hbemfg2hc57

Here's a replay file: https://www.yousendit.com/download/WTNMZXQwNkdtNEt4dnc9PQ

As you can tell, it's very far from a 'clean' lap, so my gues is, that the aces could cut 1-2 seconds of my time

I use medium tyres in front, but I get the same laptimes using the softer tyres.

Stig


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Hotkeys on September 23, 2010, 07:19:02 PM +0100
Don't see no server runnin' - - -  am I the only one left in the dark here ?

Stig / Hotkeys


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Legzy on September 23, 2010, 07:25:53 PM +0100
Don't see no server runnin' - - -  am I the only one left in the dark here ?

Stig / Hotkeys
It's probably being restarted (time is about right) ;)


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Legzy on September 23, 2010, 09:08:25 PM +0100
Didn't really get any time to practise for this, so it was on the job training.
Was having a really enjoyable scrap with Geoffers, he was obviously faster through the twisty section but drove like a gent & didn't try to force past & then I was able to eek out a gap gradually over the rest of the lap... & replay for about 5/6 laps ;D

Sadly I lost it through the twisties & he was clear away. Thought I might manage a similar scrap with GT, but just as we were about to engage, I hit the end of a wall & had to Esc quickly before he collided with me.

Nice track, good car choice, but maybe a shorter race would be a good plan for these fun races :-\


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Geoffers on September 23, 2010, 09:29:09 PM +0100
Nice little battle for a few laps there Legzy, was quite enjoying it. Unfortunately just after you left I hit the end on a row of bales & killed the engine, so that was my race over.   :'(


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 23, 2010, 09:34:34 PM +0100
Think I will stick to the straight forward sprint races in future.

Hate the track by the way.  Took me three attempts to find my pit crew (amongst all the stray bods that were standing about) then I found that the one button that didn't seem to be mapped, after my recent rebuild, was the one for switching off the ignition.

I figured that this meant that I couldn't finish the race, so I left.

How about a series based on the standard tracks that came with PnG?  I haven't used over half of them so far!


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Mike Miller on September 23, 2010, 10:01:37 PM +0100
Well maybe that one was tougher than I originally thought; only 2 finishers. I crashed out with 2 laps to go in one of those rediculously fast right handers. I was thinking to myself why are so many people quitting early. I was also thinking of tracks for next season's schedule wondering if they might be too difficult. And then all of a sudden, wham! I hit one of those concrete hay bails end on. My motor went to 0% instantly.

Next week we'll do a quick and easy sprint. I'll review the schedule and be sure not to pick circuits like Fuji 70 or Preluk 74. Thing is though, guys in the 60's and 70's ran these kinds of tracks all the time. And they didn't have a reset button. Makes me wonder how nervous they were coming to the track.

I had great battle with Manteos early on and then Giuseppe after the pit sequence. I was hoping to hold off Giuseppe the rest of the distance, but he was too crafty and had too much pace. I thought Ade would have won for sure. He had tremendous pace. Did you bin it Ade?


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: goldtop on September 23, 2010, 10:08:48 PM +0100
I've raced here before so I knew the track quite well and also had a fair idea of how my race would go  :D

Sadly it all came to pass at the fastest part on the track. I managed to keep the fezza tucked into the side and avoided collecting anyone and miraculously it didn't seem to do much damage. I set about catching Legzy and Geoffers but made a series of mistakes culminating in a dead engine at T1.

I'll try to make some of these races, but these unforgiving tracks are too much for me.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: phspok on September 23, 2010, 10:37:29 PM +0100
REPLAY POSTED, Struggling to post results.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Ade on September 23, 2010, 11:20:42 PM +0100
Did like the track, didn't like the pit stop (hit engine stop and my pit board disappeared, new tyres and repairs = 70 sec pit) :( got a bit sloppy at the end too hot, too sweaty, put two wheels on the bank out of the first hairpin and rolled it over :-[ got going and spun it round again 20 yards up the road so quit out.


                                                                   Cheers Ade


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Navin R Johnson on September 24, 2010, 01:12:56 AM +0100
Preluk never pulls any punches and unfortunately like so many others I made a mistake that ended violently. Even so I had a good time while it lasted as Preluk can be very fun when your in a very good rhythm. I thought I was in one...  Guess not :-[ I hope to make some more races with you fellas in the near future ;) Cheers


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: phspok on September 24, 2010, 08:50:07 AM +0100
I was having a good time for the 1st couple of laps chasing Manteos, and keeping out of trouble
Went slightly wide out of a corner and up the bank we went, rolled, got smacked into by chasing cars
red -2% health, no health packs lying around so quit.

I have had it before where a new driver for that series appears and it won't generate results
last night it complained about who Navin was, and what an E-Type and one Corvette type was.
I did the drivers and cars things but it still would not play, and admins able to have a go?
I uploaded the replay anyway, as people might want it.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Manteos on September 24, 2010, 11:16:06 AM +0100
Hi guys!

This track was pretty cool, but at the same time, I never turned on it before Wednesday evening, when I did 2 laps offline (your server wasn' t onilne that night  :'() just to know a bit the corners. Fortunately, I had no much troubles to learn the circuit, so after 20 crashes at the first hairpin in 10 minutes, I really started to love the track when I realized that with the Z06 you have to brake early!!
First laps with Mike and Clive were great, our cars were always in a few centimeters, and the first lap even Matt was trying to attack me in this long cars train! When Clive did a slight mistake me and Mike took immediately advantage of it and after the overtake, Mike started to go really fast for my still poor knowledge of this track, and I started to keep his pace only after some laps seasoned by some mistakes... My chase to Mike has finished in the same way of ade... At the first corner, with my car twisting on the kerb... so race over :(.

It's a pity, because it's a funny track even turning alone, but it's a bit challenging with this kind of cars to be concentrated for 1h without making any mistakes. I guess that probably some of you are right, maybe a shorter race without pits here would have been better. Regarding the 60's and 70's tracks, in many cases they are as beautiful as hazardous, and I guess these cars need extreme caution in every circumstance on these older tracks without escape roots!

Only an opinion for the next champ. I know that here, apart from me, Giuseppe, Clive, ade, Matt and sometimes few others of you use to train for a race. It's difficult to finish a race like that of yesterday even if you're trained, and I guess that most of championship races, should be done on some "popular tracks", to give the chance to everybody to be at the same level for the knowledge of the tracks, and have more people seeing the checkered flag... In the last 2 races, of 24-25 attendant, only 6 has seen the checkered flag, and I guess that it's something wrong for a fun event!
For this kind of cars there are more appropriated tracks like Riverside Can Am or Road America, Road Atlanta, Long Beach '79, Sebring etc etc. As I've seen in Bathurst it's really difficult to stay in row with these cars in a so close track, because at the first mistake who is behind you has no chances to avoid you.
However thanks to Mike for allowing me to get to know this track! See you for the next! Bye bye!


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 24, 2010, 01:18:25 PM +0100
This race would not have been such a disaster for me if it had been part of the season.  Had it counted for something then I would have done some practice and discovered where my pit crew were hiding in advance.

I’m doing the Gamers Crib races on Tuesdays and most of my practice time, such as it is, goes to those races; especially when Thursday’s race is at a place that I haven’t even heard of.

The circuit is a picture.  I don’t think that I have any need of a holiday on the Adriatic after last night.

The circuit is good for rushing around on your own.  As a race track I think it sucks.

My plan was to circulate safely in splendid isolation and get to the finish.  Then I went and did a last minute good lap in qually and found myself up the sharp end.

If I had managed to take the first hairpin in a decent manner then I would probably have taken the lead as everyone out braked themselves and scuffed around the barrier on the outside.  Giuseppe hustled me into the hairpin and then I was able to retake him on the way out.  But I was getting a lot of attention from Mike and his followers, which was not in the game plane.

When I made a mistake and Mike got alongside I did not fight to keep the position and as a result lost three places instead.

I was happy enough running between Manteos and Navin but when I started to sort my pit stop out on XD I suddenly had Fulvio all over me.  Where did he come from?

This gave me more damage to stop the pit crew from attacking and by the time that I had hidden all their spanners I was well adrift.

Not being able to find the pit crew was a tad annoying and then to find that I couldn’t switch the engine off was the last straw.

So that was a fun race was it?

Mike is demonstrating great flare in showing how challenging PnG can be.  I just don’t seem to be up to it without a bit more time to prepare.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Mike Miller on September 24, 2010, 04:03:00 PM +0100
Results are posted.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 24, 2010, 07:05:22 PM +0100
Congratulations to Giuseppe and Fulvio.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Mark J on September 24, 2010, 07:10:49 PM +0100
Another early bath for me. This season is by far the worst ive had in P&G for results  :'( Unfortunately the constant new tracks and/or new cars to learn is just whittling the field down to a bare minimum as people like myself just havent got the spare time to learn or master a new circuit each week, yet alone sometimes a new car on it too, so they either dont show up or retire early in the race.  :(

Ive always advocated using some new circuits but we seem to have gone to the extreme recently and we need to bring P&G back into more of a comfort zone before we have nobody turning up. I think people want to concentrate on the fun of racing rather than learning new combos all the time. Personally, i think a season of regular well known race tracks with a good spread of GT cars would work better and entice better numbers, then we could have a few stand out special event tracks every now and then.

2 races in two weeks with less than a handful finishing kind of tells its own story.  :-\  Just my own 2 cents.


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 25, 2010, 10:45:04 AM +0100
I hope that next week's race is a little less challenging as I have already had to spend my Friday night practice spot at Brno.

I would have preferred to start my preparations for Thursday as I just cannot sort out learning the track, sorting the car, establishing a pit strategy, getting my lap times down to respectability and finding my pit crew all in the hour and a half that I have free on a Wednesday night.


PS  Brno is nice.   ::)



Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Giuseppe Reali on September 25, 2010, 10:50:11 AM +0100
Hello guys, the race was not very good because of the numerous withdrawals.

The track was beautiful but also difficult and full of pitfalls, as others have said maybe having more fun would be better to choose larger and well-known tracks.

I would like to apologize to Clive for having pushed out the T2, I'm sorry but I missed the braking point and I came along ... sorry again.

Greetings to all  ;D

Giuseppe


Title: Re: UKPnG Season 4 - Pre-season - Preluk - Sep 23
Post by: Clive Loynes on September 26, 2010, 11:29:52 AM +0100


I would like to apologize to Clive for having pushed out the T2, I'm sorry but I missed the braking point and I came along ... sorry again.

Giuseppe

Not a problem Giuseppe.  I had already missed my braking point also.  I think that if I had braked correctly I could probably have taken the lead as we were all scuffing around in the straw bales.