12th to 4th on such a demanding track (though due somewhat to other's misfortunes), I have to be happy, but a few thoughts...
First off, great racing with Andreas. 21 laps of waiting for the smallest error, and was able to take advantage when he left me an opening (and I
didn't muff it up all up immediately thereafter, as I am prone to
).
Next, NHance: you caught me kind of off-guard slowing down there (I was expecting you to let me past, but didn't know where). In my experience, it's safer and you lose less time by pulling over on a straight stretch. Glad we both got away with that one.
Finally, pro damage. Nuh uh, no way (if the carnage from the start through exit of second hairpin is a taste of what goes on here). We all know just how unpredictable the GPL collision detection can be. Having a good race ruined completely (even worse, ruining someone else's) through the slightest error (or even lag, which hits us all sometimes) would
not add to to the fun for me.
How could pro damage even be considered when we're not using full field visible bandwidth settings? Heading up to T1, cars suddenly appearing/disappearing, and some of them SIDEWAYS? Tiniest clip and your day is done? The fastest guys might appreciate having less backmarkers left to deal with, but I'd rather have people still there to race with.
Why aren't we using full bandwidth anyways (e.g. 3/84 3/384)? Is anyone here still on a 33.6 modem (which is what GPL default bandwidth was designed for)?