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Linked Events
  • S24SC Spa: April 26, 2013
April 26, 2013, 10:42:00 PM +0100 - Spa (GPL) - UKGPL Season 24 (2013) Sports Car Trophy
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
clouds
 Shadows
Chaparral Mk2F GT 1967 1 3:21.587
156.418mph
1 51:27.321
153.200mph
15 3:21.319
156.626mph
Firestone  
Ronniepeterson
 Clark-Hill Racing
Chaparral Mk2F GT 1967 4 +2.079
154.821mph
2 +24.786
151.980mph
15 3:25.073
153.759mph
Firestone  
EvilClive
 Blue Moose Racing
Chaparral Mk2F GT 1967 3 +0.480
156.046mph
3 +51.592
150.682mph
15 3:25.721
153.275mph
Firestone  
Al Heller
 Clark-Hill Racing
Chaparral Mk2D GT 1967 7 +6.036
151.871mph
4 +1:07.563
149.919mph
15 3:27.038
152.300mph
Firestone  
s2173
 Team7
Chaparral Mk2F GT 1967 2 +0.280
156.201mph
5 +1:19.699
149.345mph
15 3:24.945
153.855mph
Firestone  
kinghiro
 Clark-Hill Racing
Lola T70 MkIII GT 1967 10 +9.589
149.315mph
6 +2:04.106
147.280mph
15 3:29.192
150.732mph
Goodyear  
Rainier
 Black Night Racing
Ferrari 330/P4 GT 1967 11 +10.136
148.930mph
7 +2:10.348
146.994mph
15 3:29.342
150.624mph
Firestone  
DLogan
 
Ford GT40 MkIV GT 1967 12 +10.976
148.341mph
8 +2:48.131
145.288mph
15 3:28.745
151.054mph
Goodyear  
fpolicardi
 Team7
Ford GT40 MkIV GT 1967 14 9 +3:29.547
143.463mph
15 3:31.345
149.196mph
Goodyear  
Mark Jones
 
Mirage M1 GT 1967 8 +6.045
151.864mph
10 +8L
142.138mph
7 3:34.091
147.282mph
Disco
Firestone  
Cookie
 Antipasti Racing
Lola T70 MkIII GT 1967 5 +2.941
154.169mph
11 +11L
141.038mph
4 3:27.763
151.768mph
Disco
Goodyear  
JonnyO
 Team Coyote
Chaparral Mk2F GT 1967 6 +4.892
152.712mph
12 +14L
132.063mph
1 3:57.588
132.716mph
Disco
Firestone  
UKGPL 8
 
Chaparral Mk2D GT 1967 13 13 DNS ---
---
Firestone  

Moderator's Report

Only a couple of incidents.


Server replay time: 0h00m55s

Red Zone wasn't too busy but unfortunately it was just all too tight into Eau Rouge first time.

Axel comes across Al's nose and a collision results due to an enthusiastic collision box. At the same time, JonnyO hits the rear of Al's car's box and they both spin. Carnage.

It was a shame and was because of the tight grid. A bit more care in the midfield and letting the gris string out would have helped, but hard to do off the line.


Server replay time: 0h02m53s

Sky outbrakes himself as he gets a bit close to the car in front.

SimRacing.org.uk Lap Records
Grand Prix Legends
GT 1967
3:21.587
---
clouds
Qualifying
Chaparral Mk2FApril 26, 2013, 10:42:00 PM +0100
S24SC
Grand Prix Legends
GT 1967
3:21.319
---
clouds
Race
Chaparral Mk2FApril 26, 2013, 10:42:00 PM +0100
S24SC
Pages: 1 [2]
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Author Topic: UKGPL Season 24 (2013) Sports Car Trophy - Spa - Apr 26  (Read 6303 times)
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BadBlood
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« Reply #15 on: April 29, 2013, 08:25:20 AM +0100 »

My apologies for the tight grid. This was intended to be on T7 but I did not get home until 9.10 (problems on the trains) and when I did get in I was in a panic... but found that Cookie had saved the day with UKGPL8.

I should have been home at 8:15 so there was plenty of time BUT.... grumble grumble. We will take the grid into consideration when modding.
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« Reply #16 on: April 29, 2013, 10:37:56 AM +0100 »

For the tight grid, it obviously has been not a problem for me starting from the front row but, in any case (if u see the replay), at the green flag I've tried to maintain my line avoiding to cut the corner to the apex at Eau Rouge and letting any faster starter keep his line.

It is true that the normal start (that I prefer) is more exciting than a rolling start, but at least in a rolling start any driver could keep his concentration on the race instead than only on a rocket start.

Theoretically anyone of us is suitable for a good standstill start but practically a good standstill start happens only a few times.
« Last Edit: April 29, 2013, 10:53:32 AM +0100 by clouds » Logged

Sergio "Clouds" Lonzar

...Houston, we've had a problem here!

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« Reply #17 on: April 29, 2013, 11:05:19 AM +0100 »

...At the last second I saw a tiny bit of something green move behind one of those giant rear wings & just floored it! ...    

I also use the Virtual Mirrors and often it happens that the flagman results hidden by the screen border because my FOV is narrow, so I've assigned a reset to default FOV button just on my Drive Force Pro drive wheel and at start I use the visual at max FOV to have an idea of what happens near my car. Only when cars are in a row then I switch to my usual small FOV.

That sounds interesting Sergio. How do you assign a button to change field of view?
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Cookie
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« Reply #18 on: April 29, 2013, 12:49:14 PM +0100 »

My apologies for the tight grid. This was intended to be on T7 but I did not get home until 9.10 (problems on the trains) and when I did get in I was in a panic... but found that Cookie had saved the day with UKGPL8.

I should have been home at 8:15 so there was plenty of time BUT.... grumble grumble. We will take the grid into consideration when modding.

No,no Paul!
This tight grid was my fault!!!
My server was planned to be the race server.
I had not controlled the grid and wich .ini is taken, before the hosting!

For the CanAms I will have a change in the track.ini with an extra loose grid!

Nevertheless, I had the impression that some drivers did not start carefully enough...
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Axel "Cookie"

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an aphorism of  Stanislaus Jercy Lec
BadBlood
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« Reply #19 on: April 29, 2013, 01:09:21 PM +0100 »

Ah OK. I am getting confused, too many series, too many servers, too many tracks and too many versions of season.ini and track.ini! It is easy to lose 'track' (pardon the pun).

Thanks anyway.
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« Reply #20 on: May 01, 2013, 11:41:04 AM +0100 »

That sounds interesting Sergio. How do you assign a button to change field of view?

Well...inside file GPLShift.ini there is a section header called [ Zoom ].
This is mine:

  • [ ZOOM ]-----------------------------------------------------------------------
    Zoom_In_Out_Mode = 1.BUT    ;OPTIONS:    OFF    #.BUT    #.POV    KA   ;EFFECT:

                                ;OFF = ZOOM In/Out CAR view support Disabled      
                                ;BUT = You select a game device # HERE, and buttons
                                ;      below (up to 4 #) for Zoom In/Out/Reset,    
                                ;POV = Point Of View hat:                          
                                ;KA  = Keyboard ARROW Keys:                        

                                ;      Down  =  Zoom In      (back)                
                                ;      Up    =  Zoom Out     (forward)            
                                ;      Right =  Zoom Set to UserDefineFov position
                                ;      Left  =  Zoom Reset to default position (78)

                                ;--------------------------------------------------
                                ;N.B. If you have choicen POV or KA then you don`t
                                ;      need to setup any button # below            

                                ;No game device # below, ONLY buttons (up to 4 #)  

    Zoom_Out_Button = 1          ;Select a # for zoom out             

    Zoom_In_Button =  4         ;Select a # for zoom in              

    Zoom_Reset_Button = 2        ;Select a # for reset zoom to default position (78)

    Zoom2UserDefineFOV_Butt = 3  ;a # for setting ZOOM to "UserDefineFOV =" position
                                ;--------------------------------------------------
                                ;OPTIONS:          ##          ##.#        ;EFFECT:

    UserDefineFOV = 45.2        ;Field Of View in degrees: minimun 45.2 - max. 86.2
                                ;(78.0 = Default position)           

                                ;You can use the keyboards HOME key to save the    
                                ;present FOV ZOOM positions and the setting will be
                                ;uset next time you starting GPL, if you still have
                                ;enabled this [ ZOOM ] support, and will overwrite
                                ;GEM+2´s Field Of View setting
            

                                ;--------------------------------------------------

Just take care of paragraphs in RED and in YELLOW, there is the key.

Have fun !
« Last Edit: May 01, 2013, 12:48:53 PM +0100 by clouds » Logged

Sergio "Clouds" Lonzar

...Houston, we've had a problem here!

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« Reply #21 on: May 01, 2013, 12:48:23 PM +0100 »

Careful guys - too much zoom and a car alongside, is likely to help you zoom off the track ! laugh
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clouds
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« Reply #22 on: May 01, 2013, 01:22:29 PM +0100 »

Careful guys - too much zoom and a car alongside, is likely to help you zoom off the track ! laugh

You can still watch out beside with the pow hat of your drive wheel (if you have any). My DFP have it and I have also the TrackIR also if actually I haven't used it so often though. Anyway UserDefineFOV = 45.2 is only an example, anyone can choose his own preferred but, what you said is correct. The situational awareness is never enough.
« Last Edit: May 01, 2013, 01:28:45 PM +0100 by clouds » Logged

Sergio "Clouds" Lonzar

...Houston, we've had a problem here!

Jack Swigert, April 13rd, 1970. Apollo 13 on the way to the moon.
BadBlood
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« Reply #23 on: May 07, 2013, 12:17:35 PM +0100 »

Mod Published
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