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  • S2469X Daytona: May 03, 2013
May 03, 2013, 09:37:37 PM +0100 - Daytona (Road) - UKGPL Season 24 (2013) Extra Trophy (69X)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
philippe GIRARD
 Blue Moose Racing
Matra MS80 (DFV) F1 1969 1 1:46.949
128.242mph
1 49:24.902
124.899mph
27 1:48.329
126.608mph
Dunlop  
Rainier
 Black Night Racing
McLaren M7 (DFV) F1 1969 3 +0.689
127.421mph
2 +3.459
124.753mph
27 1:47.933
127.072mph
Firestone  
francesco
 Antipasti Racing
McLaren M7 (DFV) F1 1969 4 +3.044
124.692mph
3 +1L
118.769mph
26 1:51.409
123.108mph
Firestone  
bernie
 Soggy Bottom Racers Club
McLaren M7 (DFV) F1 1969 5 +4.929
122.592mph
4 +8.450
118.436mph
26 1:50.558
124.055mph
Firestone  
JonnyO
 Team Coyote
Lotus 49b (DFV) F1 1969 2 +0.378
127.790mph
5 +18L
123.177mph
9 1:47.388
127.717mph
Disco
Firestone  
UKGPL 3
 
McLaren M7 (DFV) F1 1969 6 6 DNS ---
---
Firestone  

Moderator's Report

Not much in the Red Zone. Jonny blows an engine off the line and Fran misjudges the pass as Jonny has started then halted. Fran knows he got this wrong but although he baulks Bernie there isn't much to say.

May 03, 2013, 09:39:23 PM +0100 - Daytona (Road) - UKGPL Season 24 (2013) Extra Trophy (69X)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
EvilClive
 Blue Moose Racing
McLaren M7 (DFV) F1 1969 6 +1.032
131.480mph
1 47:32.651
129.808mph
27 1:44.149
131.683mph
Firestone  
MagicArsouille
 
Matra MS80 (DFV) F1 1969 2 +0.114
132.648mph
2 +5.585
129.554mph
27 1:43.223
132.865mph
Dunlop  
Cookie
 Antipasti Racing
Matra MS80 (DFV) F1 1969 3 +0.688
131.915mph
3 +5.666
129.551mph
27 1:43.782
132.149mph
Dunlop  
Ronniepeterson
 Clark-Hill Racing
Matra MS80 (DFV) F1 1969 9 +1.789
130.533mph
4 +29.939
128.460mph
27 1:44.676
131.020mph
Dunlop  
Artiglietti
 
Lotus 49b (DFV) F1 1969 5 +0.801
131.772mph
5 +32.004
128.368mph
27 1:44.514
131.224mph
Firestone  
kinghiro
 Clark-Hill Racing
McLaren M7 (DFV) F1 1969 7 +1.102
131.392mph
6 +39.252
128.046mph
27 1:45.064
130.537mph
Firestone  
Piero Mercaldo
 Squadra Padova Corse
Matra MS80 (DFV) F1 1969 4 +0.756
131.829mph
7 +46.290
127.735mph
27 1:44.090
131.758mph
Dunlop  
DLogan
 
Matra MS80 (DFV) F1 1969 1 1:43.278
132.794mph
8 (+1) +46.566
127.723mph
27 1:44.907
130.732mph
Dunlop  
fpolicardi
 Team7
Brabham BT26a (DFV) F1 1969 10 +3.305
128.676mph
9 +1:12.055
126.610mph
27 1:45.440
130.071mph
Dunlop  
Phil Thornton
 Antipasti Racing
McLaren M7 (DFV) F1 1969 12 +4.568
127.169mph
10 +1L
124.885mph
26 1:46.597
128.659mph
Firestone  
AnGex
 Black Night Racing
Matra MS80 (DFV) F1 1969 11 +3.894
127.969mph
11 +26.270
123.746mph
26 1:47.435
127.656mph
Dunlop  
Marco Mercaldo
 Squadra Padova Corse
Lotus 49b (DFV) F1 1969 8 +1.249
131.207mph
12 +9L
109.069mph
18 1:46.229
129.105mph
Disco
Firestone  
2 UKGPL_T7
 
McLaren M7 (DFV) F1 1969 13 13 DNS ---
---
Firestone  

Moderator's Report

Not too much action in the Red Zone


Server replay time: 0

Marco sees Art spinning on the banking ahead and drifts wide to avoid him. Sadly Andreas is already there and Marco was unaware of him. He should have slowed as well as moving wide. Phil is caught up in the carnage.


Server replay time: 0h06m38s

Dean slightly misjudges the braking point of Piero ahead and rear ends him

SimRacing.org.uk Lap Records
Grand Prix Legends
F1 1969
1:43.278
132.794mph
DLogan
Qualifying
Matra MS80 (DFV)May 03, 2013, 09:39:23 PM +0100
S2469X
Grand Prix Legends
F1 1969
1:43.223
132.865mph
MagicArsouille
Race
Matra MS80 (DFV)May 03, 2013, 09:39:23 PM +0100
S2469X
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Author Topic: UKGPL Season 24 (2013) Extra Trophy (69X) - Daytona - May 3  (Read 10998 times)
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Hristo Itchov
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« Reply #15 on: May 04, 2013, 10:40:14 AM +0100 »

Back to the debate about wings. My thoughts are always that I need a car that is comfortable and predictable first, which usually means I can drive it at 100% if I need to, without getting bitten in the a** by a sudden snap.
 For the 69's I tend to setup the handling WITHOUT wings first...looking for mechanical grip ( if there is such a thing!!). A few laps will set a benchmark time for a wing free car.. Then I make a guess about the max wing angles that a circuit might need and do a few more laps, adjusting the balance of wing angles front/rear to preserve the handling balance. Once I feel I have the ratio front/rear of wing angle about right to dial out under/oversteer and give plenty of traction out of the turns, I then save that setup so that I can go back to that baseline if I need to. I save a second setup where I knock a couple of degrees off both front and rear wings to see if it gains me anything on overall laptimes..especailly at somewhere like Daytona where there are long fast sections. I am not concerned with the max top speed ( although that will help make a pass) but with outright lap times as this will dictate overall race time and position. During each phase I tweak gears to ensure that I am using all of that lovely torque without over revving the engine. Unless I have made some really bizarre guesses en route, I normally have a car that goes well and is driveable.
This method might help some get a handle on the setup of these beasts or it might confuse things even more. I guess everyone has their own methods of achieving their setup but I of all the mods. I think the 69's repay a methodical setup handsomely because of the extra grip/drag factor of the wings and how they relate to each circuit.

Ain't nobody got time fo dat!

I do it the lazy way these days - go onto the server, observe the top speed of the top lap times drivers, then set up the wings accordingly and work on the balance. It usually works out, at least most of the time.
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liveclive
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« Reply #16 on: May 04, 2013, 10:49:17 AM +0100 »

lol H.

I think it actually took longer to write that it does to do in practice.  I set up the Mclaren from almost default entirely in qually..... actually probably in about the first 15-20 mins. If I had already had a setup in my archives for the Mclaren ,it would have taken only about 10 mins to tweak using the same process.

Incidentally the argument about having circuits that do not need wings does not really hold up does it? I won using 5.5 front and 8.5 rear....maybe not exactly max downforce, but hardly  "no wing"Huh? Wink
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john roberts
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« Reply #17 on: May 04, 2013, 11:26:48 AM +0100 »

Back to the debate about wings. My thoughts are always that I need a car that is comfortable and predictable first, which usually means I can drive it at 100% if I need to, without getting bitten in the a** by a sudden snap.
 For the 69's I tend to setup the handling WITHOUT wings first...looking for mechanical grip ( if there is such a thing!!). A few laps will set a benchmark time for a wing free car.. Then I make a guess about the max wing angles that a circuit might need and do a few more laps, adjusting the balance of wing angles front/rear to preserve the handling balance. Once I feel I have the ratio front/rear of wing angle about right to dial out under/oversteer and give plenty of traction out of the turns, I then save that setup so that I can go back to that baseline if I need to.

the problem with running a wing free car is the mod also has aero lift so handling in fast turns wont be what your expecting , if i remember rightly a front wing set at 2 will get rid of it . after that i would be best to set the rear wing to the angle that you think will be needed and "trim" the balance by adjusting the front .

john
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Hristo Itchov
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« Reply #18 on: May 04, 2013, 11:35:53 AM +0100 »

Incidentally the argument about having circuits that do not need wings does not really hold up does it? I won using 5.5 front and 8.5 rear....maybe not exactly max downforce, but hardly  "no wing"Huh? Wink

We're still mostly running fast low-downforce tracks this season though. The mod is much more enjoyable when you take advantage of the high grip by running high downforce, around twisty tracks to get the cars drifting nicely. I'd rather run 67s on tracks like Reims, at least corners are actually challenging and you don't die of boredom.
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« Reply #19 on: May 04, 2013, 11:41:43 AM +0100 »

Well, lets put it another way then, lets say a track which is effectively a long straight interspersed with 4 hairpins you take in 1st or 2nd gear, is not exactly the most suitable to enjoy the high speed/high grip combination which sets this particular mod apart from any other. Combined with the high slipstream effect, this becomes effectively something very close to a drafting race, of which we have already 3 in the season (!). Now, drafting races may well be fun for some, but you can have them with any of the mods, as the slipstream is pretty strong in all of them. It is the medium/high speed corners at full speed you cant have with any other mod, tracks like Interlagos, or even Mexico were a good choice I think, long enough straights to race, interesting corners to actually drive. Still, as I wrote in my post above, the need to time your pass at the exit of the bankings make this a more interesting track for racing than, say, Reims or Hockenheim.
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« Reply #20 on: May 04, 2013, 11:45:59 AM +0100 »

We could always put in a twisty track for the last three rounds if people want it. What about....

Fill in the blanks. Clermont? Zandy?

I would be quite happy to replace Reims and I HATE Hockenheim. You can have too much of a straight...
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« Reply #21 on: May 04, 2013, 11:56:52 AM +0100 »

Out of the last 3 races remaining, Bridgehampton and Interlagos seem fine, so that leaves Hockenheim, which I wouldn't mind to see replaced. I haven't really thought on possible replacements, but Zandy sounds good.
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« Reply #22 on: May 04, 2013, 11:56:58 AM +0100 »

I would be very much up for it. The ones you said would be fine, theres also Anderstorp which is decent enough and not much used. Also, more racing-friendly tracks like Rouen, Riverside, Zeltweg. Erm...Solitude, anyone.. :'(? We would only need one, as Reims has already been inflicted earlier in the season..
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« Reply #23 on: May 04, 2013, 11:58:34 AM +0100 »

If we're to keep with the country-related tracks, how about Schottenring? That would be a blast in the 69s!
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« Reply #24 on: May 04, 2013, 01:01:47 PM +0100 »

LOL - Only just saw Reims had gone. I drove it as well!

I thought about the Schottenring - I also wondered about Pacific Raceways but maybe too many American tracks or Preluk or Brno....

The other one I wondered about was Clermont - that WOULD be a challenge
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« Reply #25 on: May 04, 2013, 01:27:31 PM +0100 »

How about something a little off the usual list....Neuvilles? some great fast corners around there
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« Reply #26 on: May 04, 2013, 01:44:48 PM +0100 »

Don't know it but happy to give it a go - have we raced there?
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« Reply #27 on: May 04, 2013, 02:05:54 PM +0100 »

How about something a little off the usual list....Neuvilles? some great fast corners around there

As long as they're not flat out, I don't mind. The track has to be safe in terms of screen freeze as well.
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« Reply #28 on: May 04, 2013, 02:22:41 PM +0100 »

Lol, some places I haven't even heard of are popping up here! I checked youtube for a video of the Shottenring and it does look great, as Clermont does of course. Anything is good to me, I'll leave you guys digging out some good entries from your personal database (but it's Neuville or Nivelles..?). If it has to be a 5 mins, very complex track though, we shouldn't leave it to the last minute as people need some time to learn it.
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« Reply #29 on: May 04, 2013, 02:43:12 PM +0100 »

Schottenring would be totally insane in the 69s, that's why I'm asking for it!  Grin
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