The Spirit of British SimRacing   

Read this first!    
 
April 28, 2024, 12:27:29 AM +0100 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
Series
Recent
Forthcoming
News: Upcoming Events are as follows: 1 - RRE/AC/ACC Sunday - No event ; 2 - GTL Monday - No event 3 - AC Wed - No event 4 - RRE Thursday - No event

RACE SERIES KEY A19=Assetto Corsa, E10=Raceroom Experience, L23=UKGTL GT Legends, LN2=Legacy NoGrip GT Legends, LNE1=Legacy NoGrip GT Legends Endurance races
 
  Start Here      Home   Help Search Calendar Login Register     LM2 Replays Rules Links Circuits Teams  
Linked Events
  • A2GT2 VIR: September 21, 2016
September 21, 2016, 05:55:43 PM +0100 - VIR (Full) - UKAC Season 2 GT2 Challenge Cup
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Jeffrey
 
BMW M3 GTR {unknown} 2 +0.738
---
1 43:15.798
---
24 1:47.180
---
Dunlop  
Maikel K.
 
Ferrari 458 GT2 {unknown} 1 1:45.043
---
2 +0.021
---
24 1:46.544
---
Michelin  
Eck Simpson
 Team RaceConnect
Chevrolet Corvette C7-R {unknown} 3 +2.243
---
3 +33.832
---
24 1:47.794
---
Michelin  
spanner
 Prodigy Racing
Chevrolet Corvette C7-R {unknown} 4 +2.723
---
4 +45.064
---
24 1:48.378
---
Michelin  
picnic
 Team Shark
BMW M3 GTR {unknown} 7 +3.348
---
5 +52.211
---
24 1:48.546
---
Dunlop  
Simon Gymer
 Team Shark
BMW M3 GTR {unknown} 5 +3.176
---
6 +52.777
---
24 1:48.406
---
Dunlop  
garyjpaterson
 
BMW M3 GTR {unknown} 6 +3.224
---
7 +1:30.474
---
24 1:49.456
---
Dunlop  
Mark J
 Legends Racing
Ferrari 458 GT2 {unknown} 8 +3.590
---
8 +1L
---
23 1:49.900
---
Michelin  
SRW
 Prodigy Racing
Chevrolet Corvette C7-R {unknown} 9 +5.538
---
9 +46.364
---
23 1:51.006
---
Michelin  
Stefan aka Postal
 Legends Racing
Chevrolet Corvette C7-R {unknown} DNS ---
---
Michelin  
Linus27
 Peanuts Motorsport
Ferrari 458 GT2 {unknown} ---
---
Michelin  
Pages: 1 2 3 [4] 5
  Print  
Author Topic: UKAC Season 2 - GT2 Series Challenge Cup - VIR - Sep 21  (Read 8711 times)
0 Members and 1 Guest are viewing this topic.
Linus27
Full Member
***
Posts: 733


View Profile
« Reply #45 on: September 21, 2016, 11:45:51 PM +0100 »

Sorry for missing the race tonight. I was at a track day (Castle Combe) but got a phone call to say my daughter who broke her arm a few weeks back needed an operation as it had set at an angle. So ended up spending the evening at hospital Sad Hope you all had a good race.

Mark J, got to go out in my friends Porsche 996. What a brutal car. So much fun Smiley
Logged

Michael Boylan

Jeffrey
Director, AC
SimRacing.org.uk Staff
Hero Member
****
Posts: 7029


View Profile
« Reply #46 on: September 22, 2016, 03:36:32 AM +0100 »

Was struggling to get the laps in during qually, but in the end, wouldn't have been able to beat Maikel's time

Heading into T1 at the start of the race, I braked a bit later than Maikel, almost outbraking myself. Then I got a punt in the side, which gave me severe aero damage. It was a tap that would have meant nothing in real life, but with these high damage settings, it meant my car lost a lot of aero. I lost 0,2 second on each straight, and the car was hard to turn right. Because of that, the tyres were even colder and under pressurized, which made the car a second per lap slower than normal  Roll Eyes. So from turn 1 onwards, it became a frustrating race.
Tried to make a pass on Maikel a corner later, but with cold mediums, was too cautious to make it stick. After that he was able to drove off, as I didn't have any pace anymore.

In lap 7 I decided to do something I normally never do during a race, and try to push to the limit every lap, and see if I would be able to keep up that way...lap later Maikel fell off the track Cheesy. I should do or die more often, was quite effective  Wink.
But I was surprised at how little he lost, and he was only 3 seconds behind, so I knew I woulnd't be safe till the end.

Laps later, he was right behind me and tried a move down the back straight. Because I lost a lot of top speed, I was a sitting duck there. But he favoured grass over 1st place, so I had a 3 seconds gap again  Grin.

Last few laps I was struggling even more, tyres were yellow and stone cold, so had a few wobbly corners. That put him right on my tail again on the back straight. Had to brake a lot later after the straight than I normally dare there. Saw Maikel went for the cut back and was just able to steer it in on time.
The last right hander was a nightmare for my setup, which was very soft and made the car bottom out there. That made my exit to the finish worst than Maikel and it was a dash to the finish. Didin't think I would have been able to hold it. Made sure I took the inside line and make him go the long way around. Just made it in the end, with only 0,021s.

Frustrating race, with a great last lap  Grin
Logged
Simon Gymer
Former Moderators
Hero Member
**
Posts: 9021

Cool Bite


View Profile WWW
« Reply #47 on: September 22, 2016, 08:29:28 AM +0100 »

Last few laps I was struggling even more, tyres were yellow and stone cold, so had a few wobbly corners.

Yellow? I couldn't get the damn things out of blue, they were awful. I was weaving half the time to try and get some heat in to them (which of course didn't work). I ended up trying to turn half the corners full lock to scrub the tyres and intentionally lock up to get some heat into them. I blame the tree, if it had been there the grip would have too. Oooooh. Mysterious. Ooooh.

Softs wouldn't have lasted though I don't think?
Logged

Intel I7-4790K @ 4.0Ghz
MSI NVidia 2080 Ti Gaming X TRIO
16GB DDR3 2400Mhz
3x 1920x1080 27" monitors
Thrustmaster T300GTE Wheel + T3PA Pro Pedals
Jeffrey
Director, AC
SimRacing.org.uk Staff
Hero Member
****
Posts: 7029


View Profile
« Reply #48 on: September 22, 2016, 09:51:24 AM +0100 »


Yellow? I couldn't get the damn things out of blue, they were awful. I was weaving half the time to try and get some heat in to them (which of course didn't work). I ended up trying to turn half the corners full lock to scrub the tyres and intentionally lock up to get some heat into them. I blame the tree, if it had been there the grip would have too. Oooooh. Mysterious. Ooooh.

Softs wouldn't have lasted though I don't think?

Yellow was the tyre wear, temps rarely got out of blue and pressures were always 1 psi too low.
I based my tyre choice on Maikel''s feedback, so I didn't dare to take softs. Tyres were a lot worst during race than practice.
Logged
Mark J
Incident Moderators
Hero Member
****
Posts: 10378


Legend in his own lunchtime


View Profile
« Reply #49 on: September 22, 2016, 10:24:54 AM +0100 »

Re tyres, that's why I asked last night if anything has changed from the practise server as I never suffered hot red fronts at all in an hours practise the Eve before yet last night I couldn't do 3 laps without them cooking  Huh

Regarding damage, though I'm loathe to remove it too much to deter contact it would seem we need to decrease the damage inflicted from light contacts as it punishes too much for race pace. Any ideas what the ideal setting should be? We can then use it for future races but I don't want to remove it completely.
Logged

Simon Gymer
Former Moderators
Hero Member
**
Posts: 9021

Cool Bite


View Profile WWW
« Reply #50 on: September 22, 2016, 10:33:22 AM +0100 »

Don't do anything with the damage, it will just result in more careless driving and contact. The game isn't perfect. Oh well. :-)
Logged

Intel I7-4790K @ 4.0Ghz
MSI NVidia 2080 Ti Gaming X TRIO
16GB DDR3 2400Mhz
3x 1920x1080 27" monitors
Thrustmaster T300GTE Wheel + T3PA Pro Pedals
Maikel K.
Full Member
***
Posts: 410


View Profile
« Reply #51 on: September 22, 2016, 10:47:09 AM +0100 »

With damage it's just really the damage model of the game. Even a little bit of damage results in a pretty big loss of speed, which doesn't really make sense with these cars.

On the tyres, I wasn't noticing anything amiss with the softs, though I haven't tried them for alot of laps last night. Unfortanely I had to guess the pressure for the mediums so they were slightly off during the race and they kept stone cold for the first part. Untill I was playing catch up with Jeff, they started to get out of the blue until the straight and they froze again.
And then the tyres wore out, which caused me too slide for half the corners, which in turn heated the tyres up too almost green throughout the lap and I got my fastest lap on L18  Grin

Still, I think softs were doable, it's just that driving around 6 laps with red tyre wear is too risky. My pace with yellow tyre wear Softs was around the same as fresh Mediums. Though battling another car with tyres like that doesn't sound too great  Cool
Logged
Simon Gymer
Former Moderators
Hero Member
**
Posts: 9021

Cool Bite


View Profile WWW
« Reply #52 on: September 22, 2016, 10:58:01 AM +0100 »

Do you raise the pressures to raise the temps or lower them to raise the temps? I swear I have to relearn all this stuff as I think half the settings in AC are backwards compared to other games.  Undecided Smiley
Logged

Intel I7-4790K @ 4.0Ghz
MSI NVidia 2080 Ti Gaming X TRIO
16GB DDR3 2400Mhz
3x 1920x1080 27" monitors
Thrustmaster T300GTE Wheel + T3PA Pro Pedals
picnic
Director, Servers
SimRacing.org.uk Staff
Hero Member
****
Posts: 8114



View Profile
« Reply #53 on: September 22, 2016, 11:06:36 AM +0100 »

Does AC run different sessions at different times of day? Thus will track / air temp be different for different sessions. I'm afraid I've never checked.

I grabbed a setup from TheSetupMarket and ran that. It had softs by default which I didn't think would last anywhere near 24 laps with the number of times I locked the brakes so I changed to mediums. Went faster with them too but I suspect that was just down to learning the track. Most of the time the tyres were blue.

I'm of the opinion that damage should remain as is. I was shocked to see your late braking manouver at T2 on the opening lap MJ. You were behind me, ok out brake one car, good move, but from in car it looked to me like you locked the brakes, got sideways and used Gary as your brake. Attempting to out brake 2 cars from so far back is optimistic in my book. Watching the replay it didn't look half that bad although I did have tyre smoke as you locked up. As a result you didn't give Gary any room on the outside, barely making the corner yourself. If damage helps to control the race starts a bit I'm all for that. The number of times people made mistakes last night proves you don't need to win in the first corner or two.
Logged

Simon Gymer
Former Moderators
Hero Member
**
Posts: 9021

Cool Bite


View Profile WWW
« Reply #54 on: September 22, 2016, 11:23:26 AM +0100 »

Wish we could do warm up laps and use the clutch on starts. I thought they added that a while back? Not to multiplayer?
Logged

Intel I7-4790K @ 4.0Ghz
MSI NVidia 2080 Ti Gaming X TRIO
16GB DDR3 2400Mhz
3x 1920x1080 27" monitors
Thrustmaster T300GTE Wheel + T3PA Pro Pedals
spanner
Director, AC
SimRacing.org.uk Staff
Hero Member
****
Posts: 6106


Team Prodigy - UKGTR/UKAC


View Profile
« Reply #55 on: September 22, 2016, 12:21:05 PM +0100 »

Had only run mediums in all practise so far but with the tyres still blue only just remember to try the softs last thing in qually. Felt awefull for a few laps until they warmed up but seemed to gain so much more time through the last few corners. Coming out of the pits they were worse than the mediums so went back to them for the race.

Was just trying to not hit Jeff in the first few corners, and then saw Eck go into the side of him and then overly bounce off a bit too much to the back of the field so found myself in a rather strange position, 3rd chasing Jeff Shocked

With a battle going on behind and the two ahead disappear I relaxed way too much and my times felt slow but my race was with the track as I felt I was unlikely to get to the end having barely stayed on during any practise. Eck seemingly in a different class came steaming through from the back and I fell off twice at the end of the lap letting him through. Was just watching the dicing going on behind and trying to stay ahead for the rest of it.

Only tyre related issues I had was they seemed to be a lot lower mid race than I had seen previously and about 5deg less temps.
Logged

Learn to love the Pork Smiley

Team Prodigy - Just like Team Oldie only younger, faster, less grey hair and kinder to the environment!
spanner
Director, AC
SimRacing.org.uk Staff
Hero Member
****
Posts: 6106


Team Prodigy - UKGTR/UKAC


View Profile
« Reply #56 on: September 22, 2016, 12:22:55 PM +0100 »

I've had it plenty where damage affects your performance in the GT3's. Happens to MJ once and we now change the rules..... shifty
Logged

Learn to love the Pork Smiley

Team Prodigy - Just like Team Oldie only younger, faster, less grey hair and kinder to the environment!
Simon Gymer
Former Moderators
Hero Member
**
Posts: 9021

Cool Bite


View Profile WWW
« Reply #57 on: September 22, 2016, 12:48:44 PM +0100 »

Happens to MJ once and we now change the rules..... shifty
The perks of being the boss.  whistling
Logged

Intel I7-4790K @ 4.0Ghz
MSI NVidia 2080 Ti Gaming X TRIO
16GB DDR3 2400Mhz
3x 1920x1080 27" monitors
Thrustmaster T300GTE Wheel + T3PA Pro Pedals
Eck Simpson
Full Member
***
Posts: 332


View Profile
« Reply #58 on: September 22, 2016, 01:02:39 PM +0100 »

Do you raise the pressures to raise the temps or lower them to raise the temps? I swear I have to relearn all this stuff as I think half the settings in AC are backwards compared to other games.  Undecided Smiley

In previous gen games it has been raise the pressure, raise the temp. Got no idea, for AC or anything else modern, for that matter. I've just gone with a middling number for fronts and a couple of digits less on the rears. Incidentally, I ran softs last night.

If the game is anywhere near reality, softs are double stinted at le Mans (protos more). Super softs, because there are no qualifying tyres, have been used for the same length of time, during the night.

In the real world, dropping pressure creates more movement, thus temps are reached quicker and possibly, exceeded. Just half a pound (psi) either way, can make a big difference. Ofcourse, more temp, means more wear.

I've had it plenty where damage affects your performance in the GT3's. Happens to MJ once and we now change the rules..... shifty

I was knocked off track at turn one (from third place), rejoined last and still got into the 47's I'd been doing in practice, qualifying. If damage was that much of a problem, could I have been quicker?.

Now, to whom it may concern. The server for the next round, is running  Grin. Unfortunately, its in booking mode n won't let me in... Huh
Logged
picnic
Director, Servers
SimRacing.org.uk Staff
Hero Member
****
Posts: 8114



View Profile
« Reply #59 on: September 22, 2016, 01:26:25 PM +0100 »

Now, to whom it may concern. The server for the next round, is running  Grin. Unfortunately, its in booking mode n won't let me in... Huh
Doh - what fool did that  Embarrassed Hopefully all sorted now.
Logged

Pages: 1 2 3 [4] 5
  Print  
 
Jump to:  

Hosted by DaveGymer.com
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.531 seconds with 41 queries.