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Linked Events
  • A3B Daytona: December 17, 2017
December 17, 2017, 01:58:06 PM +0000 - Daytona (Road) - UKAC Season 3 Blancpain
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
nfsw55
 
Toyota TS040 LMP1 1 1:31.206
---
1 40:33.155
---
25 1:31.442
---
Michelin  
ChrisR
 
Toyota TS040 LMP1 3 +1.498
---
2 +17.709
---
25 1:32.065
---
Michelin  
Ceolmor
 
Toyota TS040 LMP1 2 +1.171
---
3 +36.572
---
25 1:33.057
---
Michelin  
Felix Simoes
 
Toyota TS040 LMP1 5 +2.549
---
4 +56.721
---
25 1:33.253
---
Michelin  
Bob
 WSL Racing Team
Toyota TS040 LMP1 10 +5.846
---
5 +1L
---
24 1:35.559
---
Michelin  
SRW
 Prodigy Racing
Toyota TS040 LMP1 7 +3.849
---
6 +31.534
---
24 1:35.742
---
Michelin  
APEXTECHUSA
 Supersonic Racing
Audi R18 LMP1 8 +4.249
---
7 +2L
---
23 1:34.733
---
Michelin  
phspok
 Team Pseudo Racing
Toyota TS040 LMP1 9 +5.246
---
8 +12L
---
13 1:36.179
---
Michelin  
spanner
 Prodigy Racing
Audi R18 LMP1 6 +2.617
---
9 +15L
---
10 1:34.200
---
Michelin  
goldtop
 Kerb Crawlers
Audi R18 LMP1 4 +1.826
---
10 +18L
---
7 1:33.063
---
Michelin  
SimRacing.org.uk Lap Records
Assetto Corsa
LMP1
1:31.206
---
nfsw55
Qualifying
Toyota TS040December 17, 2017, 01:58:06 PM +0000
A3B
Assetto Corsa
LMP1
1:31.442
---
nfsw55
Race
Toyota TS040December 17, 2017, 01:58:06 PM +0000
A3B
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Author Topic: UKAC Season 3 Blancpain - Daytona - Dec 17  (Read 3215 times)
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SRW
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« on: December 13, 2017, 10:07:30 PM +0000 »

Password: see above (released 24hrs before the race)

Practice: 20:00 (30 mins)
Qual: 20:30 (15 mins)
Race: 20:45 (40 mins)

Cars allowed:
LMP1 Audi & Toyota
Track: Daytona Road Course http://www.racedepartment.com/downloads/daytona-2017.14277/
Time of Day Setting: 14:00
Weather: Mid Clear
Start: Rolling
Tyre wear: normal
Fuel consumption: 2.5x
Pit-stops: 1 pitstop required

Server track settings:
SESSION_START=97
RANDOMNESS=0
LAP_GAIN=25
SESSION_TRANSFER=60

Damage: 70%

Notes:
(1)PLP App - Not used in this event. Cutting will be monitored on replay and penalties issued for excessive cutting.
(2)Please make sure you are fully aware of the SimRacing.org.uk Rules especially the
rules about in-game chat messages.
(3) Please exercise caution when pitting as some tracks have a speed limit.
(4) Please follow the SROUK guidelines for using kerbs etc. Please keep 2 wheels on the track surface (kerbs do not count as track surface)
Excessive cutting of corners will seen as cheating and the results may be altered to reflect this.

(5) Start procedure
*It will be the pole sitter's responsibility to complete the first lap at a pace that allows the rest of the grid to follow comfortably
*There should be no overtaking or hard accelerating/braking
*Drivers should avoid getting too far behind or too close to the driver in front
*Approximately 20 seconds before crossing the start line the pole sitter should slow down to a speed of no more than 50mph (80km/h)
*Each following driver shall close up directly behind the driver in front also maintaining a speed of no more than 50mph (80km/h)
*The pole sitter should maintain that speed until they cross the start line and then accelerate away to start the race (lap2)
*Each following driver should only accelerate when the driver directly ahead does (they do not have to wait until crossing the start line)
*No overtaking is allowed before crossing the start line at the completion of the formation lap
 [/quote]
« Last Edit: December 13, 2017, 10:14:44 PM +0000 by SRW » Logged
SRW
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« Reply #1 on: December 13, 2017, 10:10:24 PM +0000 »

I have decided not to use the pre booking system as we are only using two car types. Therefore you can join the server up until the end of qualifying
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Jeffrey
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« Reply #2 on: December 13, 2017, 10:14:08 PM +0000 »

The link of the track doesn't seem to work for me. Maybe it's just because I tried it on my phone.
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SRW
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« Reply #3 on: December 13, 2017, 10:30:43 PM +0000 »

The link of the track doesn't seem to work for me. Maybe it's just because I tried it on my phone.

I have just updated the link, it should work now Smiley
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Jeffrey
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« Reply #4 on: December 13, 2017, 11:29:45 PM +0000 »


I have just updated the link, it should work now Smiley

That did the trick Smiley
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SRW
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« Reply #5 on: December 16, 2017, 12:43:47 PM +0000 »

I am about to turn the server off for a few minutes while I set it up for practice for tomorrow nights race
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spanner
Director, AC
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« Reply #6 on: December 16, 2017, 12:54:35 PM +0000 »

Why is the event being labelled as Blancpain?
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Learn to love the Pork Smiley

Team Prodigy - Just like Team Oldie only younger, faster, less grey hair and kinder to the environment!
SRW
Sunday Supremo
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« Reply #7 on: December 16, 2017, 01:34:49 PM +0000 »

Why is the event being labelled as Blancpain?

An oversight, the first special race i organised was a GT3 race, then i asked for some extra race dates and they all got put under the same title, as it just a one off fun race i did not want to waste peoples time asking for it to be changed
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SRW
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« Reply #8 on: December 16, 2017, 01:43:19 PM +0000 »

I have changed the server over to practice for tomorrow nights race, I have tried logging in during practice and qually and all seems ok, if potential racers get a chance could they try logging on to the server to make sure everything is ok and raise any concerns before the end of the day. Picnic is not racing tomorrow night but will be available earlier in the day to help sort out any problems, and my knowledge of the AC server is minimal.
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goldtop
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« Reply #9 on: December 16, 2017, 02:40:55 PM +0000 »

Just wondering about pitstops in multiplayer as I'm not sure I've done this before Huh

In single player race it seems I just set the amounts required in the pitstop preset and then drive into the pits and the pitstop begins automatically when I come to a stop in my pit. Is this the way it works in multiplayer?

Having fun practice racing with a field of GTE/GT2 cars and half a dozen P1s  Wink
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TOP TIP: READ THE RACE ANNOUNCEMENT Smiley
Ceolmor
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« Reply #10 on: December 16, 2017, 04:53:08 PM +0000 »

I've done pitstop races online, and they have worked exactly as you describe above.
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goldtop
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« Reply #11 on: December 16, 2017, 04:58:56 PM +0000 »

I've done pitstop races online, and they have worked exactly as you describe above.

 thumbup1
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Jeffrey
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« Reply #12 on: December 16, 2017, 05:07:27 PM +0000 »

I've done pitstop races online, and they have worked exactly as you describe above.

Also, no need to slow down before the line, you can enter as fast as you can and let the game slow you down. Bit of caution as sometimes the game slows you down abrubtly which can make you spin, but that's pretty rare.
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spanner
Director, AC
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« Reply #13 on: December 16, 2017, 06:46:04 PM +0000 »

Well...this is going to be interesting... Not going to be seeing much Roll Eyes



https://photos.app.goo.gl/AebtWzYgShj44YWh2


hmm.. how do you get the picture to show?
« Last Edit: December 16, 2017, 06:51:03 PM +0000 by spanner » Logged

Learn to love the Pork Smiley

Team Prodigy - Just like Team Oldie only younger, faster, less grey hair and kinder to the environment!
SRW
Sunday Supremo
SimRacing.org.uk Staff
Sr. Member
****
Posts: 2111


View Profile
« Reply #14 on: December 16, 2017, 09:40:04 PM +0000 »

Well...this is going to be interesting... Not going to be seeing much Roll Eyes



https://photos.app.goo.gl/AebtWzYgShj44YWh2


hmm.. how do you get the picture to show?

options / video / view ,   make sure 'lock onboard camera to horizon' is NOT selected
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