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RACE SERIES KEY A19=Assetto Corsa, E10=Raceroom Experience, L23=UKGTL GT Legends, LN2=Legacy NoGrip GT Legends, LNE1=Legacy NoGrip GT Legends Endurance races
 
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Linked Events
  • A12 Oran Park: February 24, 2019
February 24, 2019, 08:57:26 PM +0000 - Oran Park (GP) - UKAC Season 12 V8 Supercars
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
FullMetalGasket
 Black Night Racing
Nissan Altima L33 V8SC 1 1:05.704
---
1 40:58.058
---
36 1:06.022
---
Dunlop  
Stefan aka Postal
 Legends Racing
Ford Falcon FG X V8SC 2 +1.745
---
2 +54.382
---
36 1:07.791
---
Dunlop  
spanner
 Prodigy Racing
Holden Commodore VF V8SC 3 +2.103
---
3 +1L
---
35 1:07.603
---
Dunlop  
SRW
 Prodigy Racing
Ford Falcon FG X V8SC 5 +4.403
---
4 +56.189
---
35 1:08.392
---
Dunlop  
phspok
 Team Pseudo Racing
Holden Commodore VF V8SC 4 +2.354
---
5 +33L
---
3 1:09.721
---
Dunlop  
Itamar Yativ
 CORE Racing
Holden Commodore VF V8SC DNS ---
---
Dunlop  
Alfrance
 
Nissan Altima L33 V8SC ---
---
Dunlop  
Felix Simoes
 Black Widow Racing
Ford Falcon FG X V8SC ---
---
Dunlop  
frex
 Kerb Crawlers
Nissan Altima L33 V8SC ---
---
Dunlop  
APEXTECHUSA
 Supersonic Racing
Nissan Altima L33 V8SC ---
---
Dunlop  
SimRacing.org.uk Lap Records
Assetto Corsa
V8SC
1:05.704
---
FullMetalGasket
Qualifying
Nissan Altima L33February 24, 2019, 08:57:26 PM +0000
A12
Assetto Corsa
V8SC
1:06.022
---
FullMetalGasket
Race
Nissan Altima L33February 24, 2019, 08:57:26 PM +0000
A12
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Author Topic: UKAC V8 Supercars - Oran Park - Feb 24  (Read 1689 times)
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SRW
Sunday Supremo
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« on: December 30, 2018, 10:57:41 AM +0000 »

Password: see above
(2) Driver lists can be found on the championship standings page

Practise: 19:45 (45 mins)
Qual: 20:30 (15 mins)
Race: 20:45   (40 minutes)

Cars allowed:
Holden Commodore
Ford Falcon
Nissan Altima


You will require the following Mod's installed on your PC:

V8SCORSA
https://www.dropbox.com/s/d6kfpgno5m1ytdn/V8s.rar?dl=0 (The 4K 2018 version with the 1.1 patch)b]

Track: http://www.mediafire.com/file/sgv7audejyrad2d/oran_park.rar

Time of Day Setting: 14:00
Weather: Clear
Start: Rolling
Tyre wear: Normal
Fuel consumption: normal
Pit-stops: 1 pitstop for fuel or tyres to be taken after the first 10 mins and before the last 10 mins

Ballast:

not being used as we cannot get it to work consistently


Server track settings:
SESSION_START=100
RANDOMNESS=0
LAP_GAIN=0
SESSION_TRANSFER=N/a

Damage: 70%

Password: see above

PLP App - Not used in this series. Cutting will be monitored on replay and penalties issued for excessive cutting.

Notes:
(1)PLP App - Not used in this event. Cutting will be monitored on replay and penalties issued for excessive cutting.
(2)Please make sure you are fully aware of the SimRacing.org.uk Rules especially the
rules about in-game chat messages.
(3) Please exercise caution when pitting as some tracks have a speed limit.
(4) Please follow the SROUK guidelines for using kerbs etc. Please keep 2 wheels on the track surface (kerbs do not count as track surface)
Excessive cutting of corners will seen as cheating and the results may be altered to reflect this.

(5) Start procedure
*It will be the pole sitter's responsibility to complete the first lap at a pace that allows the rest of the grid to follow comfortably
*There should be no overtaking or hard accelerating/braking
*Drivers should avoid getting too far behind or too close to the driver in front
*Approximately 20 seconds before crossing the start line the pole sitter should slow down to a speed of no more than 50mph (80km/h)
*Each following driver shall close up directly behind the driver in front also maintaining a speed of no more than 50mph (80km/h)
*The pole sitter should maintain that speed until they cross the start line and then accelerate away to start the race (lap2)
*Each following driver should only accelerate when the driver directly ahead does (they do not have to wait until crossing the start line)
*No overtaking is allowed before crossing the start line at the completion of the formation lap
 [/quote]
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SRW
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« Reply #1 on: February 18, 2019, 10:57:03 PM +0000 »

Final round of the V8 supercars this Sunday
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Stefan aka Postal
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« Reply #2 on: February 19, 2019, 08:14:07 AM +0000 »

Yes sir!
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School is important, but race cars are importanter
Stefan aka Postal
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« Reply #3 on: February 19, 2019, 08:15:09 AM +0000 »

Never seen or driven this track before. I hope it is good.
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School is important, but race cars are importanter
SRW
Sunday Supremo
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« Reply #4 on: February 23, 2019, 09:07:31 AM +0000 »

Its AC race weekend. Final round of the V8 series

The practice server is up and running
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phspok
Director, UKPnG
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« Reply #5 on: February 23, 2019, 02:17:32 PM +0000 »

I get a checksum error when joining. Usually that's a track or car difference
I have dl/d the files using the home page links, and I still get the error
Is the server on a different version?

Also, does everyone get the glass wall all along the white line for pit exit?
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Stefan aka Postal
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« Reply #6 on: February 23, 2019, 07:18:52 PM +0000 »

Indeed carefull exiting pit lane! Invisible wall on the White line andere on the left curb in the first kink!
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School is important, but race cars are importanter
spanner
Director, AC
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« Reply #7 on: February 23, 2019, 08:39:50 PM +0000 »

Err #Metoo

Just downloaded the file now and tried joining but get a checksum error.
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Team Prodigy - Just like Team Oldie only younger, faster, less grey hair and kinder to the environment!
SRW
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« Reply #8 on: February 23, 2019, 09:18:24 PM +0000 »

#metoo

I will see if the expert Picnic is about to have a look
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picnic
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« Reply #9 on: February 23, 2019, 11:14:26 PM +0000 »

The track checks out so it must be the cars. I wonder if I have an older version here Sad I will download it again but it might not be until mid afternoon tomorrow before I get a chance to do something with the files. I've replied to your PM SRW with a possible alternative solution.

I've updated the files for the cars, hopefully it's ok now.
« Last Edit: February 23, 2019, 11:28:31 PM +0000 by picnic » Logged

SRW
Sunday Supremo
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« Reply #10 on: February 24, 2019, 11:17:37 AM +0000 »

The track checks out so it must be the cars. I wonder if I have an older version here Sad I will download it again but it might not be until mid afternoon tomorrow before I get a chance to do something with the files. I've replied to your PM SRW with a possible alternative solution.

I've updated the files for the cars, hopefully it's ok now.
Thanks Picnic, just logged on and it works ok for me.

With regards to the invisible walls.....

As previously stated the white blend line exiting the pits is an invisible wall. There is also a small white line on the kink before the first corner which will end your race if you hit it. This kink is near the racing line so you will need to give it a wide berth especially if you are side by side with another car.

I have just found another small section of white line/invisible wall about 50 metres before the kink, but this is well off the racing line.

I would advise everyone to find these before you do any practice. If anyone has any objections to using this track tonight, could you please shout out before 5pm. We could swap the track to Bahrain as most of us have it fresh in our minds from the last round.
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Stefan aka Postal
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« Reply #11 on: February 24, 2019, 02:52:21 PM +0000 »

I don't have a problem with this track.
That's said, i am out for diner tonight, so not excactly sure if i am able to make it tonight...
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School is important, but race cars are importanter
FullMetalGasket
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« Reply #12 on: February 24, 2019, 03:28:20 PM +0000 »

I'm fine with running here, the tracks an utter blast in VR.
Tbh the invisible wall in T1 isn't a major issue as I wouldn't want to be that close to the apex anyway.
The bigger worry is the quicksand along the pit wall - normally i'd run right along it to T1, but am having to leave nearly a cars width spare.
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spanner
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« Reply #13 on: February 24, 2019, 05:33:42 PM +0000 »

cant say i noticed anything in T1

Can we see these lines on the track?
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Learn to love the Pork Smiley

Team Prodigy - Just like Team Oldie only younger, faster, less grey hair and kinder to the environment!
FullMetalGasket
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« Reply #14 on: February 24, 2019, 06:42:41 PM +0000 »

The pit lane invisible wall runs the entire length of the white blend line. Technically we shouldn't be crossing that anyway Wink

I'm not quite sure where the one inside T1 is, but if you try and run across the kerb there it'll probably end your race.

There's no visible sign of the sticky road I've found yet, but it's situated on the far right near to the start/finish line. So far I've used all of the road exciting the final corner without issue, and just let the car wander a bit back towards the center of the road straight after.
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