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  • S34 Phillip Island: April 23, 2019
April 23, 2019, 11:17:41 PM +0100 - Phillip Island - UKGPL Season 34 (2019)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Ziu Bacubacu
  OLD SCHOOL RACING TEAM
Alfa Romeo T33 GT 1967 1 1:44.606
103.037mph
1 21:07.644
102.032mph
12 1:44.654
102.990mph
Pirelli  
AnGex
 Black Night Racing
Alfa Romeo T33 GT 1967 3 +1.293
101.779mph
2 +22.988
100.214mph
12 1:45.191
102.464mph
Pirelli  
Cookie
 Antipasti Racing
Porsche 910 GT 1967 2 +0.005
103.032mph
3 +26.114
99.972mph
12 1:43.840
103.797mph
Dunlop  
francesco
 Soggy Bottom Racers Club
Alfa Romeo T33 GT 1967 4 +2.996
100.168mph
4 +52.638
97.964mph
12 1:46.546
101.161mph
Pirelli  
Phil Thornton
 Antipasti Racing
Porsche 910 GT 1967 5 +3.711
99.507mph
5 +1:05.934
96.987mph
12 1:47.024
100.709mph
Dunlop  
francesco
 Soggy Bottom Racers Club
Alfa Romeo T33 GT 1967 6 DNS ---
---
Pirelli  
EvilClive
 Blue Moose Racing
Porsche 910 GT 1967 7 ---
---
Dunlop  
60fps UKGPL8
 
Alfa Romeo T33 GT 1967 6 8 ---
---
Pirelli  

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Author Topic: UKGPL Season 34 - FUN - SCX - Phillip Island - Apr 23  (Read 332 times)
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Cookie
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« on: April 19, 2019, 05:58:42 PM +0100 »

Season 34  Fun - SCX - Phillip Island - Apr 23

New GPL-Mod Sport Cars Extra with a new track Phillip Island

To maximize the FUN we use the 2L cars only:
Alfa T33 vs Porsche 910

We do 2 heats with 12 laps, you are free to choose the other car for race 2!

First Quali is 30 min ->
Race 1 - 12 laps

Second Quali is 10 min
Race 2 - 12 laps

If you not change the car, you can stay on the server after the end of the first race!


Race List =  IGOR
Server = UKGPL_8
IP Address = look at iGOR
Race date = 23-04-2019
GPL mod = SCX
60fps patch used = 60fpsV2newmod
Track = Phillip Island
Qualification = 20:45  UK time -> 30/10 min
Race = 1st race starts at ~21:15 UK time
Race length = 2 x 12 laps
Damage Model = Int - shift+r allowed, but please be carefull
Replay = here

GLA + FUN
« Last Edit: April 25, 2019, 06:14:50 PM +0100 by Cookie » Logged

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« Reply #1 on: April 19, 2019, 06:26:42 PM +0100 »

My setups for both cars: https://www.sendspace.com/file/hslfq1

Quote
Phillip Island   pi67
GT 1967  |  Alfa Romeo T33   1:46.846s

GT 1967  |  Porsche 910   1:46.982s


SCX Phillip Island - Training server UKGPL_8 will be up on afternoons the next days!
« Last Edit: April 19, 2019, 06:30:10 PM +0100 by Cookie » Logged

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« Reply #2 on: April 20, 2019, 04:50:13 PM +0100 »

Hi Axel,

I thought that I would try this SCX mod and the new Alpha, plus the Phillip Island track.

All installed, selected Alpha and Phillip Island. joined offline "Training" session.

Everything works except the car will not move!!?? Engine revs OK, gears select OK ( and gear selection shows on my screen ), wheels go round OK, car also rocks from side to side ....but car does not move???  Huh It is like car is stuck on a haybale??


EDIT:-  Tried Daytona with same result

« Last Edit: April 20, 2019, 05:08:28 PM +0100 by EvilClive » Logged

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« Reply #3 on: April 20, 2019, 08:54:32 PM +0100 »

OUPS

never heard such strange behaviour Shocked

Have you checked all options and calibrations?
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« Reply #4 on: April 20, 2019, 10:55:34 PM +0100 »

Yes, I tried re calibrating the controls......................same result???  Everything works, even the tyres appear to rotate, but the car does not move??

This is a new one on me too  Undecided

The only thing I can think to do is delete and do a fresh download and install Huh?
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« Reply #5 on: April 20, 2019, 11:03:43 PM +0100 »

yes, just download it again and install it over the old one, check the let it remove former install.

Sometimes the install routine seems to forget things...
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« Reply #6 on: April 21, 2019, 12:37:57 PM +0100 »

 New download and install, allowed it to delete old files, all went OK, but same result??  The car even dips at the rear when I engage gear, or at front when I press brake, engine revs up steering works, drivers arms move...….but not the car?Huh

 I am totally baffled???!!!

EDIT:-
I tried other mods at other tracks just to be sure that it was purely the Sports Cars, they all worked fine. Tried other SC cars but same issue...no movement??

Back to GEM and the SC mod, unchecked and re-checked the 60fpsnewmod box and made sure nothing else was activated.
Fired up GPL offline "Testing"
Selected Alpha
Looked at the "Options" for auto gearbox etc...checked and then unchecked all boxes
Re calibrated the Controls, although they all appeared to be correct and working.
Set Sounds to max and detail to max

Tried the car and it is now working Huh!!!   I have never had anything like this before, and I cannot see that anything I did should have had any effect on the problem. If I had NOT previously had the 60fpsnewmod patch activated, then maybe that just might have caused a graphics problem? but not like I was experiencing. And anyway it WAS checked!!, I simply unchecked and re-checked the box in GEM???


I cannot say that I have found a solution to this problem that could be used by others if they ever have the same issue, but my install now works  Undecided.

EDIT 2:-!!!!
OK!! so this is now getting silly!!  Undecided Everything works OFFLINE. But when I join UKGPL 8 on IGOR ( using the button within GEM, so same settings apply )  I have the problem...the car does everything except move!!!

EDIT 3... Somehow the CLUTCH pedal was configured/calibrated in reverse in the online mode? Thanks to Axel for his suggestion.
« Last Edit: April 21, 2019, 07:07:32 PM +0100 by EvilClive » Logged

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« Reply #7 on: April 21, 2019, 09:46:07 PM +0100 »

Sorry you are having trouble Clive.

I downloaded the new track, it should be very good for on-line league racing. Plenty of run-off and not much to hit which would send a car back onto the racing line in front of other cars. The "ditches" either side of the track will encourage drivers to stick to the tarmac so it should reward consistent driving.

I didn't have any trouble with my controls Clive. However I always have to calibrate my wheel and pedals every time I start GPL. Sometimes it can be a pain to get a pedal to register if the calibration is a long way out. Not sure if this is related to your problem or not. Incidentally I use a different profile for each mod, not sure if that would make a difference to you.
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« Reply #8 on: April 22, 2019, 10:27:25 AM +0100 »

Axel was online when I was repeatedly trying to find a solution to my problem on the server. He got it right away, when he asked about the clutch. I rarely use the clutch pedal, but somehow the "online" calibration was different to my "offline calibration.

It transpired that the online clutch pedal was inverted?? With the pedal in the "UP" position there was zero drive ( although I could select all gears ), but If I depressed the pedal...suddenly the car lurched forward.

I have never come across this before and have absolutely no idea how I managed to do that. Anyway all working now and yes!, the track holds much promise for future fun.
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« Reply #9 on: April 22, 2019, 11:09:01 AM +0100 »

Axel was online when I was repeatedly trying to find a solution to my problem on the server. He got it right away, when he asked about the clutch. I rarely use the clutch pedal, but somehow the "online" calibration was different to my "offline calibration.

It transpired that the online clutch pedal was inverted?? With the pedal in the "UP" position there was zero drive ( although I could select all gears ), but If I depressed the pedal...suddenly the car lurched forward.

I have never come across this before and have absolutely no idea how I managed to do that. Anyway all working now and yes!, the track holds much promise for future fun.

Good to know that you haven't lost that magic touch with the technology!   Grin
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« Reply #10 on: April 22, 2019, 11:51:06 AM +0100 »

Subconcious Malignant Technophobia is not something that you can learn, it's more like an primal and instinctive ability to confound silicone chips and logic regardless of failsafes and comprehensive programming.

We gifted few might be the saviours of makind when the machines try to take over. blink blink blink So, be nice to us  Grin
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« Reply #11 on: April 23, 2019, 04:26:04 PM +0100 »

Subconcious Malignant Technophobia is not something that you can learn, it's more like an primal and instinctive ability to confound silicone chips and logic regardless of failsafes and comprehensive programming.

We gifted few might be the saviours of makind when the machines try to take over. blink blink blink So, be nice to us  Grin

A natural born Ludite if ever there was one!

Sorry to hear about your new wheel problems.  Do you have any other self-handicapping moves planed?  Roll Eyes
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« Reply #12 on: April 23, 2019, 04:49:17 PM +0100 »

Only progressive senility...……………………... Undecided
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« Reply #13 on: April 23, 2019, 08:42:05 PM +0100 »

Race 2 starts ~ 21:35 UKST
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« Reply #14 on: April 23, 2019, 10:08:10 PM +0100 »

I can resist 2 laps than i put some wheel out of the track and the car go in spin.Anyway beautiful track.
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