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  • ACC Spa: July 10, 2019
July 10, 2019, 07:59:36 PM +0100 - Spa (2007-) - UKAC AC Competizione
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
MaxVeloce
 Veloce Corse
Lamborghini Huracan GT3 GT3 2 +0.099
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1 18 2:19.659
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Pirelli  
nfsw55
 
Mercedes AMG GT3 GT3 1 2:18.036
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DNS ---
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Pirelli  
Baikal
 
Lexus RC F GT3 GT3 3 +3.510
---
---
---
Pirelli  
Mark J
 Legends Racing
McLaren 650S GT3 GT3 4 +4.014
---
---
---
Pirelli  
spanner
 Prodigy Racing
Bentley Continental GT3 GT3 5 +4.185
---
---
---
Pirelli  
frex
 Kerb Crawlers
Ferrari 488 GT3 GT3 6 +4.350
---
---
---
Pirelli  
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Author Topic: UKAC AC Competizione - Spa - Jul 10  (Read 286 times)
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Mark J
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« on: July 08, 2019, 08:01:29 PM +0100 »



Practise: 19:30 (45 mins)
Qual: 20:15 (15 mins)
Race: 20:30  40mins

Cars allowed:
All gt3 spec cars

Track: Spa (night)
Note to all users, our server is listed in the ACC lobby as SimRacingOrgUk so use that as your server search.

Time of Day Setting: 21:00
Weather: Dry
Start: Rolling - 2 by 2 formation by the time we reach last corner/sf straight
Tyre wear: Normal
Fuel consumption: Normal
Pit-stops: Optional ( i would prefer it everyone tried a stop at 20-25minute window but am leaving it optional. If you are in a good battle stay out, if not, try a pitstop).

Server settings:-  Dynamic track, Dynamic weather. Full rolling lap.

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Mark J
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« Reply #1 on: July 08, 2019, 09:04:17 PM +0100 »

well I can confirm the track and lighting looks stunning  drool tt1

First laps at Spa using ACC, glad to see they finally got Malmedy right in a racing sim!  I tried the RSR and the McLaren, both in the 2:23's so far with 40L fuel, but only done a handful of familiarity laps.
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Baikal
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« Reply #2 on: July 09, 2019, 01:22:27 AM +0100 »

well I can ...
well I will ! 
 Grin
« Last Edit: July 09, 2019, 01:23:59 AM +0100 by Baikal » Logged

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Mark J
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« Reply #3 on: July 09, 2019, 08:36:13 AM +0100 »

anyone else do any laps? need some benchmarks to aim for. I expect its anything between 2:19-21  Undecided  Hopefully jump on again this eve.
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picnic
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« Reply #4 on: July 09, 2019, 08:53:55 AM +0100 »

I've restarted the server with all three sessions at 21:00
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Mark J
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« Reply #5 on: July 09, 2019, 10:24:27 AM +0100 »

I've restarted the server with all three sessions at 21:00

Oops that could have stayed at 10pm, sorry Pete typo. I guess by the time practise and qually are finished it will be fully dark for the race anyway. Its better seeing it get darker as the sessions proceed.  Smiley
 
Do really like the dynamic lighting, its been a long time coming in sim racing. Anyone who's been to or watched a longer race event like Spa or Le Mans will appreciate it more.
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picnic
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« Reply #6 on: July 09, 2019, 11:00:28 AM +0100 »

The server was originally 10pm for P and Q and 2AM (!) for the race. I wasn't sure when it would be dark so wanted to be sure Wink

I can change it to 22:00 if you'd rather. I've made all the sessions the same as otherwise practice and race conditions could be quite different light wise etc.
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MaxVeloce
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« Reply #7 on: July 09, 2019, 05:55:48 PM +0100 »

anyone else do any laps? need some benchmarks to aim for. I expect its anything between 2:19-21  Undecided  Hopefully jump on again this eve.

just tried it for an hour,  low 2.19s here with 60L fuel.  No idea if thats good as I barely played the game and have no benchmark...   I suspect its merely average at best Tongue



I've made all the sessions the same as otherwise practice and race conditions could be quite different light wise etc.

yeh thats weird though, I just completed the last 45 minutes of practice and it was slowly fading light,  but then you jump to qually and it gets lighter again

I would say practice 2100, qually 2200, and race idk, 2200 if you want to start half light and finish (nearly?) dark, or later if you want full dark
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Mark J
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« Reply #8 on: July 09, 2019, 08:15:39 PM +0100 »

anyone else do any laps? need some benchmarks to aim for. I expect its anything between 2:19-21  Undecided  Hopefully jump on again this eve.

just tried it for an hour,  low 2.19s here with 60L fuel.  No idea if thats good as I barely played the game and have no benchmark...   I suspect its merely average at best Tongue

Show off  Tongue



I would say practice 2100, qually 2200, and race idk, 2200 if you want to start half light and finish (nearly?) dark, or later if you want full dark

sounds like a plan  Smiley
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MaxVeloce
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« Reply #9 on: July 09, 2019, 08:44:33 PM +0100 »

Not so keen on Spa pitlane though, if you start in the new(top) half the corner at the first turn is tricky and so very easy to clobber one of the big blocks damaging the car before you even start a lap,  and then driving all the way down the hill through the old pits on the pit limiter  blink
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Mark J
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« Reply #10 on: July 09, 2019, 10:13:06 PM +0100 »

Not so keen on Spa pitlane though, if you start in the new(top) half the corner at the first turn is tricky and so very easy to clobber one of the big blocks damaging the car before you even start a lap,  and then driving all the way down the hill through the old pits on the pit limiter  blink

Yeah that's because they use both the old and new pits for Blancpain as there are so many team entries. I did try sneaking between that inviting gap between the bollards but it gave me front end damage  Grin so you have to trundle endlessly through the pits.

knocked 2 secs off my time so in the 21's now and it was full dark, easy to overshoot a braking point  Tongue
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nfsw55
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« Reply #11 on: July 09, 2019, 10:39:24 PM +0100 »

Is it possible to increase the wait time once the session timer went to 0?
Right now it's set at 2 minutes but with laptimes over 2 minutes at Spa it could be possible that you cross the s/f line with 10 seconds left, which should allow you to finish your lap, but due to the 2 minutes time limit you'll be teleported to the pits amid your lap.

On another note: the formation lap is still just one corner and not a full lap like Post 1 indicates
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picnic
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« Reply #12 on: July 10, 2019, 08:47:18 AM +0100 »

Is it possible to increase the wait time once the session timer went to 0?
Right now it's set at 2 minutes but with laptimes over 2 minutes at Spa it could be possible that you cross the s/f line with 10 seconds left, which should allow you to finish your lap, but due to the 2 minutes time limit you'll be teleported to the pits amid your lap.
Fair point, it's now 2:30

On another note: the formation lap is still just one corner and not a full lap like Post 1 indicates
I still haven't seen how you set this. The server settings documentation is clearly wrong and the bug I reported has not been fixed. First off it's meant to generate empty files if you have none, it does not. It's then meant to add settings missing if you reduce the version number field, it does but adds ones not in the documentation. It doesn't add a setting to change the formation lap format nor does he documentation mention such a feature. And no one else has been forthcoming with a suggested answer the times this has come up before. The results files are still woefully short of data that AC provided and again contains values that are undocumented as impossible to guess.

While doing my regular flight sim stuff last night I noticed ACC updated via Steam and the server executable had a new date/time stamp so I've updated the server this morning. I got excited as the manual was now v2 but it doesn't answer any of the above.
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nfsw55
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« Reply #13 on: July 10, 2019, 12:06:28 PM +0100 »

thanks for the explanation and the fix thumbup1
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Alfrance
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« Reply #14 on: July 10, 2019, 08:28:23 PM +0100 »

I have got some issue with acc multiplayer… after some minutes in I found myself alone on the track… tried to rejoin several times ...
« Last Edit: July 10, 2019, 08:35:36 PM +0100 by Alfrance » Logged

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