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  • A Donington Park: August 11, 2019
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Author Topic: UKAC - Donington Park - Aug 11  (Read 1986 times)
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spanner
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« Reply #15 on: August 11, 2019, 08:07:24 PM +0100 »

Not seeing the server...

Lol just deleted the old one!
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« Reply #16 on: August 11, 2019, 08:11:49 PM +0100 »

Which one are we using?
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Bob
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« Reply #17 on: August 11, 2019, 08:28:35 PM +0100 »

Only other track I have just hangs on loading. Wont bother tonight.
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SRW
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« Reply #18 on: August 11, 2019, 09:30:00 PM +0100 »

It was the same version we have used for the last few races, maybe RD have updated it? shame it was a good race!
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« Reply #19 on: August 11, 2019, 09:34:47 PM +0100 »

Donnington 2018 was the download link, did it change?
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Simon Gymer
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« Reply #20 on: August 11, 2019, 09:45:18 PM +0100 »

I guess whoever started the server picked the Donington we've used before as I had the old (no idea where it comes from) rather than the one in the race post.  Hit with a wet fish

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« Reply #21 on: August 12, 2019, 11:43:47 AM +0100 »

I hadn't even realised there was a new Donny, so obviously I got lucky like Simon.

That was a great race, I had the advantage of the Corvette admittedly (setup work consisted of copying my Sebring test setup, and then changing some tire pressures) but due to not bothering to really play with the setup I found myself at a very similar pace to Simon.

I just pipped him to Pole on the last lap of qually and then had a close race with him pretty much much flag to flag.
I managed to open quite a nice gap of just over a second in the first 5 minutes, but then missed a brake point due to reaching for (and missing thanks to the Rift) my TC knob when entering the GP loop section.
This caused me to miss a gear and also run wide through the 1st hairpin and put Simon right back on me.
He pretty much stayed there from then on, I made a small amount of ground again but found myself moving backwards slightly as the balance of the car started to change in the 2nd half of the race.
My response was to play more with the TC throughout the laps - the Corvette carried a lot of speed in the faster turns if I left the TC on at a high level of interference, but for the tight hairpins I dialled it right back to stop it interfering much and just squared off the exits heavily. That meant that while Simon could get very close under braking, I'd just walk away again under power as he had more turning to do before he could fully accelerate.

Good fun and the Corvette and Beemer sounded fantastic here, especially from the replay cameras Cool

Well done podium and finishers, hopefully I can make the next race and try the RSR out - I haven't found a sound for the Ferrari that doesn't sound like a hairdryer so am happy to miss trying that for now....
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« Reply #22 on: August 12, 2019, 12:26:13 PM +0100 »

I really needed that, been a while since i enjoyed this, AC is the only thing now i feel like everything feels right.
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« Reply #23 on: August 12, 2019, 12:49:17 PM +0100 »

Was surprised to see Tim start on pole as I didn't even notice him sneak a good one in at the death! Was a fun battle, but I never felt like I was going to get passed him. The Vette had too much grunt out of the corners. It wasn't so good under braking  and a few times I thought I was going to clobber him as the distance rapidly closed back in, but without an insane divebomb or a massive mistake it was a matter of putting the pressure on and hoping. Good job Tim for withstanding the onslaught!

Luckily for me I've raced this combo before (so I have a good setup) and I love these GT2s with no ABS and plenty of power, so despite my usual no practice, it felt comfortable.



The graphics in AC are still awesome IMHO, missing a few special FX from ACC, but the general look is better and of course it runs a lot faster! I mean look at this screenshot, luverly.
« Last Edit: August 12, 2019, 12:51:32 PM +0100 by Simon Gymer » Logged

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« Reply #24 on: August 12, 2019, 01:38:57 PM +0100 »

that is a great screenshot  Cool  Long live AC  Grin
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« Reply #25 on: August 12, 2019, 03:22:16 PM +0100 »

the Sol mod is good for AC. Makes it look better than ACC.
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Mark J
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« Reply #26 on: August 12, 2019, 04:18:46 PM +0100 »

the Sol mod is good for AC. Makes it look better than ACC.

but doesnt support multiplayer yet unfortunately. It looks great though in single player  Smiley
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« Reply #27 on: August 12, 2019, 05:30:37 PM +0100 »

Didn't know that, just use it offline.
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