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RACE SERIES KEY A19=Assetto Corsa, E10=Raceroom Experience, L23=UKGTL GT Legends, LN2=Legacy NoGrip GT Legends, LNE1=Legacy NoGrip GT Legends Endurance races
 
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  • L20CvC Portland: January 06, 2020
January 06, 2020, 08:33:11 PM +0000 - Portland - UKGTL Season 20 Cobra -v- Corvette
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Geoffers
 Kerb Crawlers
Shelby Cobra 289 (#63096) GTC-65 1 1:22.363
84.401mph
1 27:59.924
82.760mph
20 1:22.796
83.959mph
Goodyear  
Erling G-P
 TEAM-GTLDK
Shelby Cobra 289 (#63050) GTC-65 2 +0.633
83.757mph
2 +38.011
80.929mph
20 1:23.568
83.184mph
Goodyear  
phspok
 Team Pseudo Racing
Chevrolet Corvette (#900) GTC-65 5 +2.656
81.764mph
3 +50.188
80.359mph
20 1:25.099
81.687mph
Dunlop  
EvilClive
 Blue Moose Racing
Shelby Cobra 289 (#64015) GTC-65 3 +1.365
83.025mph
4 +1:00.899
79.865mph
20 1:23.622
83.130mph
Goodyear  
Bob M.
  OLD SCHOOL RACING TEAM
Chevrolet Corvette (#888) GTC-65 5 +1:11.552
79.379mph
20 1:24.810
81.966mph
Dunlop  
Wiltshire Tony
 Toyland Racing
Shelby Cobra 289 (#63050) GTC-65 6 +4.257
80.253mph
6 +1:13.605
79.286mph
20 1:25.643
81.168mph
Goodyear  
roguk
 Clark-Hill Racing
Chevrolet Corvette (#900) GTC-65 4 +2.224
82.182mph
7 +1:21.673
78.923mph
20 1:25.169
81.620mph
Dunlop  
Dominick
 
Chevrolet Corvette (#804) GTC-65 8 +6.074
78.604mph
8 +3L
69.550mph
17 1:27.839
79.139mph
Dunlop  
SpecialKS
 TEAM-GTLDK
Chevrolet Corvette (#801) GTC-65 7 +4.445
80.079mph
9 +10L 10 1:26.074
80.762mph
unknown
Dunlop  
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Author Topic: UKGTL Season 20 Cobra -v- Corvette - Portland - Jan 6  (Read 1290 times)
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Wiltshire Tony
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« on: December 12, 2019, 12:20:59 PM +0000 »

Championship Standings here

Grid/server capacity: 20

RACE ONE

Practice: ~19:20 (60 mins)
Qualifying: 20:20 (10 mins) Drivers must not leave qualifying to change car make.
Race: 20:30 (20 laps)

Track: Portland 1970 Download this

Cars allowed: Chevrolet Corvette (Standard GTL cars, GTC-65), Shelby Cobra Download this

Car restrictions: Drivers must swop makes between races.

Time of Day Setting: 14:00
Start: STANDING
Tyre wear: Normal
Fuel consumption: Normal

Server: simracing.org.uk Mondays
Password: see above

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules.
(3) The AI control should be turned off so that you have control of the car at all times, including pitting. Your player file should therefore read
Autopit="0"
Force Autopit Off="1" // Forces autopit always off
No AI Control="1" // AI never has control over car
If you still finding pitting problematic, experience tells us that its less to do with positioning and more to do with approach speed. A slow approach to pit crew chief has proved most reliable.

Special Notes: None.
« Last Edit: December 19, 2019, 04:41:15 PM +0000 by Wiltshire Tony » Logged

The only UK based GTL community which races every Monday night. We are always looking for new drivers of all ages and abilities. GTL here since 2006.

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« Reply #1 on: December 13, 2019, 04:14:45 PM +0000 »

Tony, getting a CTD when trying to use the Cobra. Here is the trace file, seems to be some texture loading issue.

TRACE LEVEL = 1000
NetComm.cpp  7639: NetComm checking command line: "-trace=1000"
game.cpp      622: Entered Game::Enter()
osman.cpp     480: Entered OSMan::Enter()
setup.cpp    1088: Could not find CORTINA_MK3_V6.AUD
setup.cpp    1088: Could not find CORTINA_MK3_V6.AUD
vidman.cpp   1044: Entered VidMan::Enter()
specialfx.cp 3138: Entered SpecialFX::Enter()
dynman.cpp    632: Entered DynMan::Enter()
plrfile.cpp  3334: Entered PlayerFile::Enter()
sound.cpp     725: Entered Sound::Enter()
hwinput.cpp  6369: Entered HWInput::Enter()
onscreen.cpp 2941: Entered OnScreen::Enter()
game.cpp      717: Entered Game::Setup()
hwinput.cpp  6383: Entered HWInput::Setup()
options.cpp  1561: Entered Options::Setup()
plrfile.cpp  2510: Attempting to save to USERDATA\Geoffers\Geoffers.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\Geoffers\Geoffers.PLR
specialfx.cp 3144: Entered SpecialFX::Setup()
steward.cpp  4585: Entered Steward::Setup()
dynman.cpp    644: Entered DynMan::Setup()
sound.cpp     748: Entered Sound::Setup()
onscreen.cpp 2947: Entered OnScreen::Setup()
vidman.cpp   1184: Entered VidMan::Setup()
plrfile.cpp  3344: Entered PlayerFile::Setup()
plrfile.cpp  2510: Attempting to save to USERDATA\Geoffers\Geoffers.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\Geoffers\Geoffers.PLR
game.cpp      764: Entered Game::Init()
vidman.cpp   1237: Entered VidMan::Init()
ai_db.cpp    2143: Entered AIDatabase::Init()
steward.cpp  4680: Entered Steward::Init()
steward.cpp  1403: Could not find light "STLITE"
steward.cpp  1403: Could not find light "PTLIT02"
steward.cpp  1403: Could not find light "PTLIT01"
hwinput.cpp  6426: Entered HWInput::Init()
specialfx.cp 3255: Entered SpecialFX::Init()
dynman.cpp    674: Entered DynMan::Init()
slot.cpp      291: Entered Slot::Init()
vehgfx.cpp   2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS)
slot.cpp      291: Entered Slot::Init()
pitmod.cpp    194: Entered PitAction::Init
AnimationLoa   24: AnimationLoader::Load(PitCrew.ani)
vehgfx.cpp   2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\AC SHELBY COBRA 289\#24 GRAHAM SHAW 1963\..\AC_COBRA.CAS)
vehgfx.cpp   2552: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material RAIN_ANIM
vehgfx.cpp   2607: Could not find instance "SLOT000"
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Wiltshire Tony
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« Reply #2 on: December 13, 2019, 04:44:32 PM +0000 »

Which car # Geoffers or is it all of them?
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« Reply #3 on: December 13, 2019, 04:46:55 PM +0000 »

Which car # Geoffers or is it all of them?

I have tried 3 & they all do the same. Tried re-downloading & still no go.

Don't really know what to look for in the trace file, but I gather it is the last bit which is causing the problem.
« Last Edit: December 13, 2019, 04:49:30 PM +0000 by Geoffers » Logged
Wiltshire Tony
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« Reply #4 on: December 13, 2019, 04:48:47 PM +0000 »

I'll do some test now. I'm wondering why your trace file says there is a problem finding Cortina Sound files?

The Cobra has it's own sound files.
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The only UK based GTL community which races every Monday night. We are always looking for new drivers of all ages and abilities. GTL here since 2006.

Wiltshire Tony
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Posts: 15109


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« Reply #5 on: December 13, 2019, 04:50:57 PM +0000 »

Cobra throws up no problems for me.

Please check your install.

This is my trace

TRACE LEVEL = 1000
NetComm.cpp  7639: NetComm checking command line: "-trace=1000"
game.cpp      622: Entered Game::Enter()
osman.cpp     480: Entered OSMan::Enter()
vidman.cpp   1044: Entered VidMan::Enter()
specialfx.cp 3138: Entered SpecialFX::Enter()
dynman.cpp    632: Entered DynMan::Enter()
plrfile.cpp  3334: Entered PlayerFile::Enter()
sound.cpp     725: Entered Sound::Enter()
hwinput.cpp  6369: Entered HWInput::Enter()
onscreen.cpp 2941: Entered OnScreen::Enter()
game.cpp      717: Entered Game::Setup()
hwinput.cpp  6383: Entered HWInput::Setup()
options.cpp  1561: Entered Options::Setup()
plrfile.cpp  2510: Attempting to save to USERDATA\W Tony\W Tony.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\W Tony\W Tony.PLR
specialfx.cp 3144: Entered SpecialFX::Setup()
steward.cpp  4585: Entered Steward::Setup()
dynman.cpp    644: Entered DynMan::Setup()
sound.cpp     748: Entered Sound::Setup()
onscreen.cpp 2947: Entered OnScreen::Setup()
vidman.cpp   1184: Entered VidMan::Setup()
plrfile.cpp  3344: Entered PlayerFile::Setup()
plrfile.cpp  2510: Attempting to save to USERDATA\W Tony\W Tony.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\W Tony\W Tony.PLR
game.cpp      764: Entered Game::Init()
vidman.cpp   1237: Entered VidMan::Init()
ai_db.cpp    2143: Entered AIDatabase::Init()
steward.cpp  4680: Entered Steward::Init()
steward.cpp  1403: Could not find light "STLITE"
steward.cpp  1403: Could not find light "PTLIT02"
steward.cpp  1403: Could not find light "PTLIT01"
hwinput.cpp  6426: Entered HWInput::Init()
specialfx.cp 3255: Entered SpecialFX::Init()
dynman.cpp    674: Entered DynMan::Init()
slot.cpp      291: Entered Slot::Init()
vehgfx.cpp   2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS)
slot.cpp      291: Entered Slot::Init()
pitmod.cpp    194: Entered PitAction::Init
AnimationLoa   24: AnimationLoader::Load(PitCrew.ani)
vehgfx.cpp   2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\AC SHELBY COBRA 289\#11 HOLMAN & MOODY 1963\..\AC_COBRA.CAS)
dynman.cpp    803: Exited DynMan::Init()
LensFlare.cp   59: Entered LensFlare::Init()
camera.cpp   4125: Entered CamMan::Init()
sound.cpp     753: Entered Sound::Init()
render.cpp    286: Entered Render::Init()
onscreen.cpp 2953: Entered OnScreen::Init()
AnimationLoa   24: AnimationLoader::Load(Portland70.ani)
game.cpp      893: Entered Game::Restart()
sound.cpp     760: Entered Sound::Restart()
steward.cpp  4835: Entered Steward::Restart()
specialfx.cp 3732: Entered SpecialFX::Restart()
hwinput.cpp  6437: Entered HWInput::Restart()
dynman.cpp    811: Entered DynMan::Restart()
driver.cpp    624: Race Ability: 3.000000   CorneringAdd: 1.500000
driver.cpp    624: Race Ability: 3.000000   CorneringAdd: 1.500000
camera.cpp   4149: Entered CamMan::Restart()
render.cpp    302: Entered Render::Restart()
onscreen.cpp 2973: Entered OnScreen::Restart()
vidman.cpp   1454: Entered VidMan::Restart()
plrfile.cpp  3381: Entered PlayerFile::Restart()
game.cpp     1087: Entered Game::Post()
sound.cpp     849: Entered Sound::Post()
specialfx.cp 3868: Entered SpecialFX::Post()
steward.cpp  5363: Entered Steward::Post()
hwinput.cpp  6467: Entered HWInput::Post()
dynman.cpp   1516: Entered DynMan::Post()
camera.cpp   4295: Entered CamMan::Post()
render.cpp    480: Entered Render::Post()
onscreen.cpp 3038: Entered OnScreen::Post()
vidman.cpp   1759: Entered VidMan::Post()
plrfile.cpp  3386: Entered PlayerFile::Post()
plrfile.cpp  2510: Attempting to save to USERDATA\W Tony\W Tony.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\W Tony\W Tony.PLR
game.cpp      717: Entered Game::Setup()
hwinput.cpp  6383: Entered HWInput::Setup()
options.cpp  1561: Entered Options::Setup()
plrfile.cpp  2510: Attempting to save to USERDATA\W Tony\W Tony.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\W Tony\W Tony.PLR
game.cpp     1141: Entered Game::Exit()
sound.cpp     856: Entered Sound::Exit()
specialfx.cp 3906: Entered SpecialFX::Exit()
hwinput.cpp  6491: Entered HWInput::Exit()
dynman.cpp   1541: Entered DynMan::Exit()
onscreen.cpp 3056: Entered OnScreen::Exit()
vidman.cpp   1796: Entered VidMan::Exit()
osman.cpp     516: Entered OSMan::Exit()
« Last Edit: December 13, 2019, 04:52:37 PM +0000 by Wiltshire Tony » Logged

The only UK based GTL community which races every Monday night. We are always looking for new drivers of all ages and abilities. GTL here since 2006.

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« Reply #6 on: December 13, 2019, 04:54:47 PM +0000 »

Ok will try again later, off for my tea now.
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Geoffers
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« Reply #7 on: December 13, 2019, 06:02:49 PM +0000 »

OK I have found the problem, but not the solution. When loading the Cobra it creates a file called vehgen.scn in the UserData/LOG folder which as my trace shows it cannot read. I can delete this file but when I load the Cobra again it creates a new one. I have tried it in other GTL installs & it does the same thing. However & this is where it is weird, I have one install which has odd graphics, the curser is large & the graphics very blurry suggesting I have not got the GTLConfig set right (although it is the same as the others!) & the car loads OK in that one. Very odd. Any ideas & does anyone else have the same problem.
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Geoffers
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« Reply #8 on: December 13, 2019, 06:05:40 PM +0000 »

This is the trace from one of my other installs where it fails.

TRACE LEVEL = 1000
NetComm.cpp  7639: NetComm checking command line: "-trace=1000"
game.cpp      622: Entered Game::Enter()
osman.cpp     480: Entered OSMan::Enter()
vidman.cpp   1044: Entered VidMan::Enter()
specialfx.cp 3138: Entered SpecialFX::Enter()
dynman.cpp    632: Entered DynMan::Enter()
plrfile.cpp  3334: Entered PlayerFile::Enter()
sound.cpp     725: Entered Sound::Enter()
hwinput.cpp  6369: Entered HWInput::Enter()
onscreen.cpp 2941: Entered OnScreen::Enter()
game.cpp      717: Entered Game::Setup()
hwinput.cpp  6383: Entered HWInput::Setup()
options.cpp  1561: Entered Options::Setup()
plrfile.cpp  2510: Attempting to save to USERDATA\Geoffers\Geoffers.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\Geoffers\Geoffers.PLR
specialfx.cp 3144: Entered SpecialFX::Setup()
steward.cpp  4585: Entered Steward::Setup()
dynman.cpp    644: Entered DynMan::Setup()
sound.cpp     748: Entered Sound::Setup()
onscreen.cpp 2947: Entered OnScreen::Setup()
vidman.cpp   1184: Entered VidMan::Setup()
plrfile.cpp  3344: Entered PlayerFile::Setup()
plrfile.cpp  2510: Attempting to save to USERDATA\Geoffers\Geoffers.TMP
plrfile.cpp  2533: Retcode: 0 for renaming to USERDATA\Geoffers\Geoffers.PLR
game.cpp      764: Entered Game::Init()
vidman.cpp   1237: Entered VidMan::Init()
ai_db.cpp    2143: Entered AIDatabase::Init()
steward.cpp  4680: Entered Steward::Init()
hwinput.cpp  6426: Entered HWInput::Init()
specialfx.cp 3255: Entered SpecialFX::Init()
dynman.cpp    674: Entered DynMan::Init()
slot.cpp      291: Entered Slot::Init()
vehgfx.cpp   2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS)
slot.cpp      291: Entered Slot::Init()
pitmod.cpp    194: Entered PitAction::Init
AnimationLoa   24: AnimationLoader::Load(PitCrew.ani)
vehgfx.cpp   2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\AC SHELBY COBRA 289\#11 HOLMAN & MOODY 1963\..\AC_COBRA.CAS)
vehgfx.cpp   2552: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material RAIN_ANIM
vehgfx.cpp   2607: Could not find instance "SLOT000"
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« Reply #9 on: December 13, 2019, 06:24:41 PM +0000 »

OK a bit of searching reveals that there is a mesh or something missing which is only used on hi-res graphics, that is why it works OK on the lower resolution I have on the one install.
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Wiltshire Tony
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« Reply #10 on: December 13, 2019, 10:40:00 PM +0000 »

Hmm not sure your right. I was running my test with a resolution of 3840x2160 and everything works ok.

If you want, try this out: Shelby Cobra Pack Download this

The Cobra mod you have is part of this pack. Maybe see if the required Cobra works through this download.

If it does, it might mean that I have left out a vital file.
« Last Edit: December 13, 2019, 10:43:29 PM +0000 by Wiltshire Tony » Logged

The only UK based GTL community which races every Monday night. We are always looking for new drivers of all ages and abilities. GTL here since 2006.

Wiltshire Tony
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« Reply #11 on: December 14, 2019, 12:32:42 PM +0000 »

This morning I made a fresh GTL install and downloaded the single Cobra download which I put in the new install and no errors were reported.


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« Reply #12 on: December 14, 2019, 01:16:22 PM +0000 »

Ok Tony, error must be at my end then. Will try the other Cobra download later & see if that makes any difference.
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Geoffers
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« Reply #13 on: December 14, 2019, 03:34:56 PM +0000 »

Ok Tony, error must be at my end then. Will try the other Cobra download later & see if that makes any difference.

Tried the alternative download Tony & it made no difference. However I have noticed that these cars are already in the download section here with a fix included for the problem I am having. Tried it & it works fine. Version here is v0.9.1.0, the one you linked to is v0.9.0.0. Seems I am running on low graphical settings!
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Wiltshire Tony
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« Reply #14 on: December 14, 2019, 03:58:59 PM +0000 »

How did you get the download here (the one with the fix) to work?

It's only showing the old Amazon link which is now defunct.

I'll ask Dave to put on the Google download.

EDIT: I've just found a BIK set which I need to test before I re-issue the download.

Also found info about your error. It's caused by some bad script (relating to GTR2 only) in the two .cas files.

If you remove

 <NOTSPIN><DASHHIGH> Instance=RAINSCREEN
<NOTSPIN><DASHHIGH> {
<NOTSPIN><DASHHIGH> Moveable=True
<NOTSPIN><DASHHIGH> MeshFile=AC_COBRA_rainscreen.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(1.5)
<NOTSPIN><DASHHIGH> }

That should fix your original problem.

If you can tell me if your working cobra still has these line in it's .cas files that would help a lot.
« Last Edit: December 14, 2019, 04:09:14 PM +0000 by Wiltshire Tony » Logged

The only UK based GTL community which races every Monday night. We are always looking for new drivers of all ages and abilities. GTL here since 2006.

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