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  • UKGTL Ladder - TC-65@HockNat: August 17, 2006
August 17, 2006, 09:06:11 PM +0100 - Hockenheim (National) - UKGTL Ladder TC-65
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Pero_Grozni
 RS Motorsport
Alfa Romeo GTA (#907) TC-65 D2 3 +0.183
78.514mph
1 40:06.627
75.372mph
22 1:45.104
78.447mph
Dunlop  
Jeffrey
 Team Shark
Alfa Romeo GTA (#200100) TC-65 D2 1 1:44.831
78.652mph
2 +1.936
75.312mph
22 1:45.503
78.151mph
Dunlop  
JonM_uk
 Ze Penguin Brotherhood
Lotus Cortina (#955) TC-65 D2 5 +1.871
77.272mph
3 +30.789
74.420mph
22 1:46.971
77.078mph
Dunlop  
Zacari
 Team Shark
Alfa Romeo GTA (#200100) TC-65 D2 6 +2.050
77.143mph
4 +36.074
74.259mph
22 1:46.883
77.142mph
Dunlop  
LeH
 Ghostspeed
Alfa Romeo GTA (#202550) TC-65 D2 2 +0.162
78.530mph
5 (+2) +38.380
74.189mph
22 1:45.739
77.976mph
Dunlop  
BigG
 RS Motorsport
Lotus Cortina (#961) TC-65 D2 11 +3.171
76.342mph
6 +54.024
73.717mph
22 1:47.030
77.036mph
Dunlop  
Mooman117
 
Alfa Romeo GTA (#958) TC-65 D2 7 +2.211
77.027mph
7 +57.225
73.622mph
22 1:47.745
76.524mph
Dunlop  
pribeiro
 Ghostspeed
Lotus Cortina (#202553) TC-65 D2 8 +2.724
76.660mph
8 +1:01.938
73.481mph
22 1:47.759
76.514mph
Dunlop  
Bernie Lomax
 Ze Penguin Brotherhood
Alfa Romeo GTA (#956) TC-65 D2 9 +2.837
76.579mph
9 +1:08.236
73.294mph
22 1:48.445
76.030mph
Dunlop  
Mark J
 Legends Racing
Alfa Romeo GTA (#200802) TC-65 D2 12 +3.208
76.316mph
10 +1:17.539
73.020mph
22 1:48.523
75.976mph
Dunlop  
Dave 'Gizmo' Gymer
 Team Shark
Alfa Romeo GTA (#200100) TC-65 D2 19 +4.158
75.651mph
11 +1:31.961
72.598mph
22 1:48.469
76.014mph
Dunlop  
popabawa
 Legends Racing
Austin Mini Cooper 1275S (#593) TC-65 D2 17 +3.892
75.836mph
12 +1:32.528
72.582mph
22 1:49.271
75.456mph
Dunlop  
TinMan
 Team Oldie Racing
Alfa Romeo GTA (#958) TC-65 D2 13 +3.384
76.192mph
13 +1:34.319
72.530mph
22 1:48.061
76.301mph
Dunlop  
Madd-RIP
 
Lotus Cortina (#121206) TC-65 D2 14 +3.404
76.178mph
14 +1:34.657
72.520mph
22 1:48.083
76.285mph
Dunlop  
Baz
 Team Oldie Racing
Alfa Romeo GTA (#922) TC-65 D2 20 +4.917
75.128mph
15 +1:45.220
72.215mph
22 1:49.592
75.235mph
Dunlop  
D_Nichols
 
Lotus Cortina (#924) TC-65 D2 22 +6.569
74.014mph
16 +1L
70.711mph
21 1:49.552
75.262mph
Dunlop  
Oilseal
 Team Oldie Racing
Alfa Romeo GTA (#958) TC-65 D2 23 +6.867
73.816mph
17 +47.264
69.372mph
21 1:51.359
74.041mph
Dunlop  
BillThomas
 
Alfa Romeo GTA (#922) TC-65 D2 24 +8.361
72.842mph
18 +47.563
69.363mph
21 1:53.634
72.559mph
Dunlop  
Bully
 
Alfa Romeo GTA (#202550) TC-65 D2 21 +4.983
75.083mph
19 +2L
67.223mph
20 1:51.391
74.020mph
Dunlop  
Woodee
 
Alfa Romeo GTA (#958) TC-65 D2 15 +3.498
76.112mph
20 +3L 19 1:48.184
76.214mph
DQ
Dunlop  
OSiriS
 
Alfa Romeo GTA (#958) TC-65 D2 16 +3.557
76.070mph
21 (+2) +6L 16 1:49.071
75.594mph
unknown
Dunlop  
Aagramn
 Team Shark
Alfa Romeo GTA (#200100) TC-65 D2 18 +4.010
75.754mph
22 +14L 8 1:49.263
75.461mph
unknown
Dunlop  
LEUVEN
 CBFR
Alfa Romeo GTA (#922) TC-65 D2 4 +1.068
77.858mph
+22L 0 ---
---
DQ
Dunlop  
JohnnyDee
 Ghostspeed
Alfa Romeo GTA (#202550) TC-65 D2 10 +2.882
76.547mph
0 ---
---
unknown
Dunlop  
Adam Parle
 
Alfa Romeo GTA (#958) TC-65 D2 0 ---
---
unknown
Dunlop  

Moderator's Report

There were some reports of drivers cutting the track. There seems to be some confusion over the 'use of track surface' rule. It states "Drivers must at all times keep at least two wheels within the boundaries of the track. The track is defined as the normal road surface, which at most tracks is definied by white lines at the edge of the road, ***plus any painted curbs***." Running over the white line is OK, provided the driver keeps two wheels on the curb. Drivers will not be penalised for running wide, unless they gain an advantage by doing so.


Server replay time: 256s

OSiriS has run off the track at Einfahrt Parabolika and has rejoined ahead of Aagramn, who carries a little more speed onto the curvy straight. Aagramn starts to pull alongside OSiriS, but the latter slowly moves over until the latter's rear left contacts the former's right front, and Aagramn has to back out of the throttle to avoid being run off the track.

OSiriS says he could see Aagramn in his mirrors and assumed that he must be behind him. However, he should have realised that even if Aagramn was not actually alongside, he was gaining on him and had committed to the left hand side of the track, so OSiriS should've left him some room.


Server replay time: 650s

LeH cuts the track about a dozen times over the course of the race. The cuts are very marginal, his normal line is within the track boundaries as defined in the 'use of track surface' rule.


Server replay time: 756s

OSiriS runs wide in the Sachskurve; Baz sees this and tries to take advantage, but as OSiriS rejoins he comes back onto the track quite violently and the two collide, Baz spinning off as a result.

Baz could've left a bit more room for OSiriS to rejoin, but OSiriS should have taken more care to rejoin gradually instead of wrestling his car off the curbs using half the track. The Alfa isn't the easiest car to handle across the higher curbs and for this reason, along with the fairly modest amount of track that Baz left him to work with, I'm reducing what would normally be a penalty to a warning.


Server replay time: 830s

LeH has Ruskus and Pero breathing down his neck as they arrive at the final corner in a fight for the lead. Ahead is Bully in last place, who runs slightly wide but is clearly ahead as he turns into the final corner. LeH takes his car out even wider than Bully and then tries to force his way up the inside, pushing Bully into a big tank slapper.

Bully is now on the right hand side, with LeH, Ruskus and Pero fighting for position as all four head for the Nordkurve. Four into one will not go at the best of times, and Bully made a serious error of judgement in not lifting off and allowing the leaders to fight their way into T1, mitigated by the rough handling from LeH which preceeded it.

As they arrive at T1, Ruskus is able to go cleanly through into the lead, but Pero has Bully alongside and has nowhere to go as LeH sweeps across and makes hard contact with him. Luckily all four emerge relatively unscathed, although LeH has damaged suspension.

The replay suggests that even had Bully not been there, Pero did not have room to go through T1 inside LeH. We will never know for sure but this is one of those occaisions where discretion would have been the better part of valour and LeH might have finished 3rd instead of 5th had he left Pero more room. However, this is a classic "fog of war" case and so we're declaring the Nordkurve contact a racing incident.

  • Bullywarning — unnecessarily holding up lapping drivers
  • LeH ([GS]LeH)penalty — contact with Bully in the Sudkurve — 2 places lost


Server replay time: 1075s

As they reach Mobilkurve, Aagramn is trying to outbreak OSiriS, getting approximately a 40% overlap as the latter turns in, leaving no room on the inside and making solid side contact. Aagramn manages to keep hold of the car as it slides across the curbs and comes out ahead.

  • OSiriS (Phill Kerins)penalty — contact with Aagramn — 1 place lost (plus 1 for penalty points)


Server replay time: 1097s

Following the previous contact between them, Aagramn is ahead of OSiriS, whose painkillers have just worn off, as they come through the final corners. Aagramn brakes as usual for the penultimate corner, but OSiriS misjudges his braking completely, spinning Aagramn around, who then collects Baz.

  • OSiriS (Phill Kerins)penalty — rear ending Aagramn — 2 places lost (plus 1 for penalty points)
    For advice only - unreported by victim, so penalty disregarded


Server replay time: 1142s

Mooman isn't close enough to make a pass on PRiberiro approaching the corner. Mooman brakes a bit late, locks up trying to avoid PRiberiro but is unable to prevent contact. This was clearly a driver error and not an agressive passing move, so I'm reducing this to a warning.

  • Mooman117warning — rear ending PRiberiro
    For advice only - unreported by victim, so penalty disregarded

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Author Topic: UKGTL Ladder - TC-65 @ Hockenheim National - 17th August  (Read 25422 times)
0 Members and 1 Guest are viewing this topic.
Adam Parle
Guest
« Reply #15 on: August 14, 2006, 12:01:13 PM +0100 »

I've been reading the posts regarding a lower standard in GTL recently, and I'm not really able to comment on the matter, having only made 1 ladder race, and was woefully slow after taking (what turned out to be) the wrong car.  Of all the races I've taken part in I can't recall any bad driving that caused my blood to boil, although being a consistent backmarker, my view of poor driving will no doubt be different to the guys consistently lapping me!

I've caused my fair share of problems, mainly for Ruskus unfortunately, whilst lapping me, and it was always driver error on my part rather than some vindictive plan to pirouette in front of him causing a loss of position.

With all forms of racing, battling for position is occasionally going to result in one or more parties having some sort of grievance, it's just one of those things.  I for one thoroughly enjoy all the racing I've had the privilege to participate in, and would rather all grievances were kept private and directed through the relevant channels rather than airing them in public where ultimately no good will come of it.  Race format issues, as with race reports, should be PM'd to the relevant moderator imho, and if a public opinion is required (at the moderator's discretion) this can then be the next step.

I for one am looking forward to this race, and all being well I will be there in the Alfa, no doubt throwing the odd driver influenced pirouette into the mix.
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Aagramn
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« Reply #16 on: August 14, 2006, 12:10:14 PM +0100 »

The last sentence equally applies to drivers being lapped, he has no identification of the driver behind (who knows whose in front when they are a small speck - before it's even recognisable as a car).  Therefore he does not know where or how he is going to be overtaken and trying to judge this whilst still trying to continue the race is difficult and distracting if he tries to be considerate.  I have missed braking points and gone off on a number of occasions.

I use the name tags (tab key) and the look behind key to check who is coming up behind me. I also gauge the rate at which they are catching me. If they are closing very quickly it's much more likely to be lapper.

Drivers overtaking should remember we're all trying to race within our capabilities and don't assume the driver in front will move out of your way once he has committed to a corner.  He has 2 choices brake early and keep to the near side allowing you to overtake prior to apex or run wide denying you the fast run in down the outside, we are not mind readers and we often misjudge closing speeds - it's not deliberate.

Yes, being lapped can be very difficult, more so than normal racing someone at times. You have a very limited view of the car behind, judging the closure rate is tricky and you're never quite sure what the other driver is going to do. The bigger the difference in pace the more difficult it is. It's easy to make a mistake because you're watching the other car. Lapping drivers is also tricky, but at least you have better view of the other car.
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BillThomas
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« Reply #17 on: August 14, 2006, 12:20:31 PM +0100 »



I use the name tags (tab key) and the look behind key to check who is coming up behind me. I also gauge the rate at which they are catching me. If they are closing very quickly it's much more likely to be lapper.

Thanks for the tip
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Woodee
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« Reply #18 on: August 14, 2006, 12:44:07 PM +0100 »

People seem to have forgotten lately that if you have been involved in an incident it is very unlikely that the other driver was intentionally doing it to "crash" into you and instead of waving accusitory fingers at someone else without reviewing an incident with calm and objectiveness looking at it from both cars on the replay is a far more measured and respected response from which you will have all the facts. What another drivers car is doing from your cockpit often looks very different to what they were actually doing.

The last sentence equally applies to drivers being lapped, he has no identification of the driver behind (who knows whose in front when they are a small speck - before it's even recognisable as a car).  Therefore he does not know where or how he is going to be overtaken and trying to judge this whilst still trying to continue the race is difficult and distracting if he tries to be considerate.  I have missed braking points and gone off on a number of occasions.

Drivers overtaking should remember we're all trying to race within our capabilities and don't assume the driver in front will move out of your way once he has committed to a corner.  He has 2 choices brake early and keep to the near side allowing you to overtake prior to apex or run wide denying you the fast run in down the outside, we are not mind readers and we often misjudge closing speeds - it's not deliberate.

Bill

My thoughts exactly
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TinMan
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« Reply #19 on: August 14, 2006, 12:51:28 PM +0100 »

As I understand it,this is a league where like-minded people gather to race each other. The people who are good enough to organise it for us have formulated a set of rules, to which they expect us to adhere.
This is a bloody well run league, whose members I have always found to be extremely pleasant, helpful and considerate. As one who is perpetually in the lower half of the results I have never felt bullied or demeaned by the faster drivers - nor plotted against to reduce my effectiveness as a racer.
Anyone who feels otherwise should perhaps consider racing elsewhere.

TC
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mclaessen
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« Reply #20 on: August 14, 2006, 01:55:04 PM +0100 »

Couldn't put it better myself Tom Smiley
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Pero_Grozni
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« Reply #21 on: August 14, 2006, 02:07:03 PM +0100 »

Lapping is what I have become very much used to by now and it is very rare that the situation is problematic. Especially if it is in a situation where you have enough of a lead on the driver behind you there is time to select where to pass and how to pass. If possible I also sometimes do not lap people as soon as I can if the guys are having a battle and I have enough of a lead.
The tricky bit is when there is a car right behind you and you are in a battle for position. Than you need to get past the cars that are being lapped as quickly as possible and it is sometimes very tight or you HAVE to go for a move that is riskyer than you would want it to be.
That is why I alway flash my lights allready from a bit of a distance and than again closer up if I see that the driver has not seen me (usually you can see that when getting closer). Most of the cases work, rarely the lapped guy mistakes me for a car that is batteling him for position but usually than everything works out. Imola and the GT40 was more of a strange case - from my point of view it seemed that the lapping wasnt recognised as there was much line changing going on ->even more so than sometimes when there really is a fight for position. However I was able to get past without big problems as my car was up to the task. If I would have been in an Escort however I wouldnt be able to pass due to the fact that I would be loosing too much ground on the straights and would than be held up in the corners - so couldnt get a run again on the next straight.
We have disscused this subject many times before and that is also why there was a rule adjustement.
I am not a fan of the rolling start - I was  against it, but I have to say that when we get it right it does work very well against the T1 pileups. The problem I see really is that the people dont keep together enough on the out lap and the accelerating braking that is going on. I try every time to keep my ca 80....100km/h, but most of the times I have to really slow down on the middle of the out lap to get the field together again as I allready open a gap on the second placed guy.
Once we got on the rew limmiter everybody should close up even more (each limmiter gets turned on later than the car infront by default). Once you see the car infront move you should immidiatly go for it. IMO the race itself dosent really suffer from the lack of T1 passes. Sure beats a classic mulit car off in the first corner which do happen even with a lot of care - it is extremly easy to brake a tad to late and than carnage happens. Especially in a mixed car field where some cars are far slower off the line even though they are faster on track - happens in the best of leauges (heck - even F1...)
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LeH
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« Reply #22 on: August 14, 2006, 06:50:13 PM +0100 »

I also find the rolling starts a good idea. Of course normal standing starts are more exciting, but even with all professional drivers you have a big chance that it will end in a huge pile of scrap metal. So I also prefer the slightly more boring start, but therefor have a race thats longer than just to turn one.

Maybe the procedure could still be a bit tweaked tho. I personally have a problem with my tyres cooling down too much and not having a chance to keep them on temperature, since I can't accelerate and brake at the same time (throttle and brake on one axis). Braking and then spinning them doesn't work ... (see last moderator's report Grin). Maybe the pitlimiter phase could be started earlier, so people can keep a bigger distance before, because they are not fearing to miss the start anymore. The bigger distance then would allow some braking and accelerating without causing a "massive freeway pileup".

Also its sometimes hard to identify when exactly the driver ahead engages his speedlimiter, which also leads to slowing down and accelerating when you engage it to late or early. Maybe this could be solved by flashing the lights, when you enable the limiter, or having a little bit a higher pace-lap speed, so when someone engages the limiter his speed is distinctly slower.

Attempts to overtake by disengaging the limiter early, could be stopped by not allowing to overtake until turn 1.

These are just ideas that came to my mind in the last races, they are just suggestions and I don't have a problem if they are not considered. All in all I like the races in UKGTL very much, and think the rather strict rules, make a better racing overall. Also don't forget, even in Formula 1 they don't have less incidents and problems, tho you could expect there are really only the best drivers in the world. Its just a part of racing we have to deal with, and in the end I think, its actually more exciting when you know, that something unexpected can always happen.   Smiley
« Last Edit: August 14, 2006, 06:55:30 PM +0100 by LeH » Logged

pribeiro
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« Reply #23 on: August 14, 2006, 07:18:21 PM +0100 »

As I understand it,this is a league where like-minded people gather to race each other. The people who are good enough to organise it for us have formulated a set of rules, to which they expect us to adhere.
This is a bloody well run league, whose members I have always found to be extremely pleasant, helpful and considerate. As one who is perpetually in the lower half of the results I have never felt bullied or demeaned by the faster drivers - nor plotted against to reduce my effectiveness as a racer.
Anyone who feels otherwise should perhaps consider racing elsewhere.

TC
My thoughts exactly  whistling
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LEUVEN
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« Reply #24 on: August 14, 2006, 07:54:23 PM +0100 »

I won’t be racing or any other races until the ridicules race start is changed.
When is a START LINE not a START LINE? When someone makes stupid rules that have nothing to do with real or sim racing, anywhere else.
So you have to wait for the car in front to take off his limiter! There is no end to the gap between you and the field in front, if someone wants to give his mate a good head start, at least in real and all other sim racing that ends at the START LINE.
Anyway it’s not the car in front of you it’s the car by the side of you, last race I waited till the car in front went and making sure not to pass the car at my side before the START LINE I started racing, you know the sort of thing that in every other place in the world of racing happens, so by the 1st corner I had quite a large gap to the cars in front due to the car at my side dilly dallying, then I guess just to rub in the time he made me lose, he cut inside me and hit me trying to ram me off the road before turn three!  I guess I disserved that hit because I used the START LINE to start my race.
Yeah I’ve meet them all and when rules start changing to something that would be more suitable to “professional wrestling” it’s time to get out.
Oh and by the way I finished well in front of the guy who tried to ram me off the road!


Not doing exactly what real life racing series is doing and introducing "silly" rules can annoy, but if you take a step back and think.......do we really need to be racing right from the first second? ........the answer you should read here is NO
I would prefer proper rules as I think I'm capable, but, no wait BUT it has happened so many times before and will continue to happen when so many different skilled drivers sat behind PC's cockpits etc... come together to race, I for one would rather lose positions at the start from taking it easy just for a few seconds for god's sake, as long as I finish the race.
So in simple English terms, I back the rule, although I don't fully understand it yet Grin but I may just run in this race and look in the rules before hand.
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D_Nichols
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« Reply #25 on: August 16, 2006, 10:29:10 AM +0100 »

Lo everyone, would it be ok for me to make my first appearence in UKGTR at this event?

With the TPG season coming to its end I need something to keep my skills (or lack of them) sharp (or at least pointy). Grin
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OSiriS
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« Reply #26 on: August 16, 2006, 10:40:56 AM +0100 »

The GTL ladder is open to anyone who is registered on this site, so I can't see a problem Smiley
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Phill Kerins
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« Reply #27 on: August 16, 2006, 06:24:40 PM +0100 »

Hi everyone,
                  I will hopefully be making an appearance on this race! I apologise for my previous appearance where I was not fully aware of the starting proceedure. I am now clued up (I read the rules!). I will be on my best behaviour Smiley

See you there,
                     Bully
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Adam Parle
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« Reply #28 on: August 16, 2006, 11:46:49 PM +0100 »

Out of interest, what laptimes are people putting in here??  I've been consistently lapping at low 1:50s/51s, but struggle to get much more out of the car (Alfa).
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OSiriS
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« Reply #29 on: August 16, 2006, 11:56:50 PM +0100 »

Getting low 1.49s atm, but I'm pretty sure I have a low 1:48 in me.
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Phill Kerins
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