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  • A16 FvA Round 2 - Luccaring: May 20, 2020
May 20, 2020, 06:12:29 PM +0100 - LuccaRing - UKAC Season 16 Ford Vs Alfa
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
FullMetalGasket
 Black Night Racing
Ford Escort RS {unknown} 1 2:19.669
---
1 47:40.053
---
20 2:19.721
---
Dunlop  
Darren Seal
 Legends Racing
Ford Escort RS {unknown} 2 +0.720
---
2 +6.884
---
20 2:20.446
---
Dunlop  
Adam Parle
 Legends Racing
Alfa Romeo Giulia 1750 GTAm {unknown} 3 +1.700
---
3 +40.832
---
20 2:21.314
---
Firestone  
Stefan aka Postal
 Legends Racing
Alfa Romeo Giulia 1750 GTAm {unknown} 8 +5.428
---
4 +1:05.408
---
20 2:23.244
---
Firestone  
Fabri Fibra
 Magnesium Team
Alfa Romeo Giulia 1750 GTAm {unknown} 5 +3.894
---
5 +1:07.503
---
20 2:22.669
---
Firestone  
Fred Basset
 Legends Racing
Ford Escort RS {unknown} 4 +3.074
---
6 +1:09.533
---
20 2:22.731
---
Dunlop  
Lorenzo Galluzzi
 Soggy Bottom Racers Club
Alfa Romeo Giulia 1750 GTAm {unknown} 7 +5.335
---
7 +1:24.352
---
20 2:23.347
---
Firestone  
goldtop
 Kerb Crawlers
Ford Escort RS {unknown} 8 +2:05.369
---
20 2:25.404
---
Dunlop  
Mark J
 Legends Racing
Alfa Romeo Giulia 1750 GTAm {unknown} 10 +6.649
---
9 +11L
---
9 2:26.325
---
Firestone  
Syd Drake
 Drake Racing
Alfa Romeo Giulia 1750 GTAm {unknown} 9 +5.460
---
10 +12L
---
8 2:24.877
---
Firestone  
IbnSolmyr
 
Ford Escort RS {unknown} 6 +4.861
---
11 +15L
---
5 2:24.155
---
Dunlop  
KDiesel
 
Alfa Romeo Giulia 1750 GTAm {unknown} 12 +8.973
---
12 +16L
---
4 2:27.383
---
Firestone  
Bob
 WSL Racing Team
Ford Escort RS {unknown} 11 +8.154
---
DNS ---
---
Dunlop  
Barone
 Magnesium Team
Alfa Romeo Giulia 1750 GTAm {unknown} ---
---
Firestone  
nocatu
 
Ford Escort RS {unknown} ---
---
Dunlop  
picnic
 Team Shark
Ford Escort RS {unknown} ---
---
Dunlop  
salesman
 
Ford Escort RS {unknown} ---
---
Dunlop  
SimRacing.org.uk Lap Records
Assetto Corsa
{unknown}
2:19.669
---
FullMetalGasket
Qualifying
Ford Escort RSMay 20, 2020, 06:12:29 PM +0100
A16FvA
Assetto Corsa
{unknown}
2:19.721
---
FullMetalGasket
Race
Ford Escort RSMay 20, 2020, 06:12:29 PM +0100
A16FvA
Pages: [1] 2 3
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Author Topic: UKAC Season 16 Ford Vs Alfa - Round 2 - Luccaring - May 20  (Read 1491 times)
0 Members and 2 Guests are viewing this topic.
FullMetalGasket
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« on: May 03, 2020, 06:18:50 PM +0100 »

Password: see above



Practice: 19:30 (45 mins)
Qual: 20:15 (15 mins)
Race: 20:30  45 minutes + 1 lap

Cars allowed:
Ford Escort RS (Kunos Stock)
Alfa Romeo GTAm (V1.2 from Racedepartment - do NOT use the new 1.21 version! The server will be running V1.2.)
*The Alfa has a requirement for the Stock Kuno's Alfa GTA from Dream Pack 1, If you don't have that pack and suffer CTD when loading the car then you need that pack. *

Skin pack: Download it here - if you extract it into your Assetto Corsa directory (xx:/.../steamapps/common/assettocorsa) it should put everything in the right place.

Track: Luccaring
Download: https://www.racedepartment.com/downloads/luccaring-circuito-dei-baluardi.6544/


Time of Day Setting: 13:00
Weather: mid clear
Start: Standing
Tyre wear: 60%
Fuel consumption: normal
Pit Stops: Mandatory stop for tires - pit window opens after 5 minutes and closes at 40 minutes

Laptimes:-
stracker.simracing.org.uk:50041/lapstat



Server track settings:
SESSION_START=100
RANDOMNESS=0
LAP_GAIN=0
SESSION_TRANSFER=N/a

Damage: 70%

Password: see above

PLP App - Not used in this series. Cutting will be monitored on replay and penalties issued for excessive cutting. Pitstops will also be checked to ensure 4 tires have been changed.

Notes:
(1)PLP App - Not used in this event. Cutting will be monitored on replay and penalties issued for excessive cutting.
(2)Please make sure you are fully aware of the SimRacing.org.uk Rules especially the rules about in-game chat messages.
(3) Door rubbing is acceptable, blatant punting is not !  Expect to receive a penalty if caught or reported.
(4) Please follow the SROUK guidelines for using kerbs etc. Please keep 2 wheels on the track surface (kerbs do not count as track surface)
Excessive cutting of corners will seen as cheating and the results may be altered to reflect this.
« Last Edit: May 14, 2020, 05:36:06 PM +0100 by FullMetalGasket » Logged
IbnSolmyr
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« Reply #1 on: May 04, 2020, 08:00:48 PM +0100 »

Hey Tim,

Why not use the latest version of the mod ?  Huh
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FullMetalGasket
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« Reply #2 on: May 04, 2020, 08:20:47 PM +0100 »

Max had sound issues with it, it doesn't mention fixing anything as such, and we know the mod we ran at Croft is identical to within 10ths of a second.
It really is a car of it it isn't broke  don't change it!
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IbnSolmyr
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« Reply #3 on: May 04, 2020, 08:25:56 PM +0100 »

Max had sound issues with it, it doesn't mention fixing anything as such, and we know the mod we ran at Croft is identical to within 10ths of a second.
It really is a car of it it isn't broke  don't change it!

I just DLed it but will wait before install it then. Do you know what issues Max was referring to ?
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FullMetalGasket
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« Reply #4 on: May 04, 2020, 09:07:47 PM +0100 »

He didn't have any sound apparently.
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FullMetalGasket
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« Reply #5 on: May 14, 2020, 05:57:08 PM +0100 »

Practice server is now up! Mind the trees Wink
I recommend learning this one - it's a fantastic city circuit but really quite deadly if you don't know where you're going!

Pay extra attention to the kerb separating the track from the pit lane - it WILL activate your limiter if you stray over if entering the SF straight.

Above all else - Enjoy Cool
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Adam Parle
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« Reply #6 on: May 15, 2020, 03:08:39 PM +0100 »

Definitely a fun track.  As you say though ... you need to know where you're going!!

Definitely going to be testing the damage model Cheesy
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Bob
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« Reply #7 on: May 15, 2020, 03:19:44 PM +0100 »

 Grin Just seen a 2 23 on server, pass me my coat, and hat....
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Syd Drake
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« Reply #8 on: May 15, 2020, 09:03:05 PM +0100 »

I've done 26 laps, 2 valid Smiley
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goldtop
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« Reply #9 on: May 15, 2020, 10:05:42 PM +0100 »

I've done 26 laps, 2 valid Smiley


Much the same here....I'll probably give this one a miss  Sad
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IbnSolmyr
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« Reply #10 on: May 16, 2020, 02:25:50 AM +0100 »

This track is really beautiful, very well made.. but I don't like it at all. I rarely like city tracks, but this one probably even less.
« Last Edit: May 17, 2020, 03:04:46 PM +0100 by IbnSolmyr » Logged

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IbnSolmyr
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« Reply #11 on: May 17, 2020, 03:08:23 PM +0100 »

Actually I hate it !  laugh

On a flat single screen it's sooo tough, I feel I could spend hours training and woud keep 10 seconds behind the front guys.
Any magic spell plz someone ?  Grin
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FullMetalGasket
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« Reply #12 on: May 17, 2020, 05:06:22 PM +0100 »

Set your car up for corner exits and adjust your lines to allow as much throttle as possible (full throttle preferably) out of everything short of the 1st gear chicanes.
I lowered the rear height of both cars a lot so I could just nail it through the hard acceleration right handers without lifting - the key is to keep your drift angle to the optimum - if you're counter steering more than 60 degrees (900 degree wheel) then you're drifting too much/taking too tight a line.

I also found that both cars suffer a fair amount of front locking into the first chicane so moved the brakes back and adjusted my line to keep some weight over the front inside wheel - there are actually a few corners you need to do this on, and interestingly the lines are slightly different depending on whether you're in an Alfa or a Ford..

If you can trail brake then that will give you anything up to .7 of a sec if done at the first and last chicanes and over a second through the 2 fast chicane/kink things. The left hand part of nearly every (slow) chicane needs to be taken incredibly slowly so you can hug the left side of the track ready for the exit.
While you can put your front wheels on most kerbs, you want to avoid getting the rears over any kerb - this will unbalance your car and result in a big skid and slow you. On some corners I've clipped kerbs and lost half a second in the resulting drift.

Beyond that it really is all down to practice (And I admit the Rift helps a lot too) ninja

My personal view after today's test session is that the Alfa's should get their own back here after a trouncing at Vallelunga - I found it the easier car to attack the course with confidence in. The Ford has potential to lap faster, but has a much higher workload here as it struggles to put it's power down as nicely.
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IbnSolmyr
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« Reply #13 on: May 17, 2020, 07:34:43 PM +0100 »

Set your car up for corner exits and adjust your lines to allow as much throttle as possible (full throttle preferably) out of everything short of the 1st gear chicanes.
I lowered the rear height of both cars a lot so I could just nail it through the hard acceleration right handers without lifting - the key is to keep your drift angle to the optimum - if you're counter steering more than 60 degrees (900 degree wheel) then you're drifting too much/taking too tight a line.

I also found that both cars suffer a fair amount of front locking into the first chicane so moved the brakes back and adjusted my line to keep some weight over the front inside wheel - there are actually a few corners you need to do this on, and interestingly the lines are slightly different depending on whether you're in an Alfa or a Ford..

If you can trail brake then that will give you anything up to .7 of a sec if done at the first and last chicanes and over a second through the 2 fast chicane/kink things. The left hand part of nearly every (slow) chicane needs to be taken incredibly slowly so you can hug the left side of the track ready for the exit.
While you can put your front wheels on most kerbs, you want to avoid getting the rears over any kerb - this will unbalance your car and result in a big skid and slow you. On some corners I've clipped kerbs and lost half a second in the resulting drift.

Beyond that it really is all down to practice (And I admit the Rift helps a lot too) ninja

My personal view after today's test session is that the Alfa's should get their own back here after a trouncing at Vallelunga - I found it the easier car to attack the course with confidence in. The Ford has potential to lap faster, but has a much higher workload here as it struggles to put it's power down as nicely.

Thank you very much Tim for those nice advices I all agree with, couldn't have said it better though I feel perfectly unable to actually do it..  Grin
I'm pretty sure all those walls just plot my murder.

What about the diff setting ? Low in power and in coast ?
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FullMetalGasket
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« Reply #14 on: May 17, 2020, 08:36:41 PM +0100 »

I ran 50 acceleration in the Alfa, I've think it was 30 or 40 for coast.

Escort was easiest at 50 acceleration, but possibly a bit faster at 60. That was deffinately 30 coast. The biggest trick is the trail braking and maximising your corner exits.
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