bernie
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« Reply #15 on: March 01, 2021, 11:54:20 AM +0000 » |
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Paul , I sincerely hope you think again about de register 55s , as a fully paid up member of the "back markers club" I for one will miss you on the track . PLEASE ! Re consider
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maddog
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« Reply #16 on: March 01, 2021, 01:20:23 PM +0000 » |
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Sad to see unhappy drivers - it is more fun to finish the race. Most Online racers are good enough to race well enough. Two things I can suggest, 'speaking' as a long time racer at Ukgpl. 1/ Look at this discussion currently under way : https://www.simracing.org.uk/smf/index.php?topic=24341.0 I think a couple of Monsanto rear-enders were caused by a bad FOV being used. An unrealistic view makes close racing more difficult. 2/ When new Online, I took every opportunity to jump Online for a friendly casual practice/race. Very few here do this. Someone with similar speed, who is happy to bump wheels, and learn how to crash and not crash with, was very helpful to me. We need friendly folks for this. Perhaps we should all go take a crash coarse!
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« Last Edit: March 01, 2021, 06:57:09 PM +0000 by maddog »
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francesco
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« Reply #17 on: March 01, 2021, 01:45:51 PM +0000 » |
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Sorry Rainier but if you write: I had a look to the replay of his accident at Monsanto... Maybe we should add new rules and penalties about drivers reversing back on the track after a spin, without taking care of others. seems addressed to me and not to a widespread problem. About the incident with Paul:after the first manoeuvre to return on the track,i I waited for two cars to pass(Martin and Girad) in a bad postion. ("without taking care of others"is not totally true). After this I judged the rest feasible by trying to get to the left but was not so.From the replay are not visible possible yellow flags. I undestand the confusion of Paul;right or left?Infortunately,also for me,he decide left but there was space on the right to go. What I don't understand is his reaction,accidents happen all the time, both in real and virtual races. I would understand if it had been an accident like the one due to the heat of the race. In conclusion i suggest to Paul to remain in the 55.
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Cookie
UKGPL Divisional Moderator
UKGPL Moderators
Hero Member
Posts: 6214
Chris Amon fan
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« Reply #18 on: March 01, 2021, 03:36:40 PM +0000 » |
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1/ Look at this discussion currently under way : https://www.simracing.org.uk/smf/index.php?topic=24341.0 I think a couple of Monsanto rear-enders were caused by a bad FOV being used. An unrealistic view makes close racing more difficult.
Yes you are right just read here: https://driver61.com/sim-racing/iracing-fov/
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Axel "Cookie"
poor, he who sees no stars without the punch in the face
an aphorism of Stanislaus Jercy Lec
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maddog
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« Reply #19 on: March 01, 2021, 04:26:19 PM +0000 » |
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Now starting of-topic, Cookie. To do what the 2nd photo there shows, you would need a different rasterizer, to cut down the edges of the view. Then only the centre would show, and fill the screen. That is the flat 2D way it could be done. A widescreen rasterizer does not cut the width, but cuts the height, and FOV is unchanged.
When you suggest a strange FOV is good, you may help accidents to happen.
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« Last Edit: March 01, 2021, 04:27:55 PM +0000 by maddog »
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Cookie
UKGPL Divisional Moderator
UKGPL Moderators
Hero Member
Posts: 6214
Chris Amon fan
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« Reply #20 on: March 01, 2021, 05:43:57 PM +0000 » |
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When you suggest a strange FOV is good, you may help accidents to happen.
That's what I say, but you don't give us an example for your theory, wich sim uses your fixed fov?
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Axel "Cookie"
poor, he who sees no stars without the punch in the face
an aphorism of Stanislaus Jercy Lec
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Phil Thornton
UKGPL Consigliere
Administrator
Hero Member
Posts: 8026
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« Reply #21 on: March 01, 2021, 06:23:13 PM +0000 » |
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Sorry Rainier but if you write: I had a look to the replay of his accident at Monsanto... Maybe we should add new rules and penalties about drivers reversing back on the track after a spin, without taking care of others. seems addressed to me and not to a widespread problem. Hi Fran, I can assure you that the moderators treat everyone fairly and this is not addressed to you in particular. I reversed on track in the 67F1 Privateers race on Sunday. It was an incident that affected David so I suggest his comment was addressed at this situation in general. Whilst a bad rejoin is covered quite comprehensively by the existing rules, it doesn't cover all cases. Where a car has 3 or 4 wheels off the track, the penalty guidelines are quite clear, in that it is the responsibility of the rejoining driver not to get in the way. However, the situation is more complicated when the cars have not left the track (the penalty guidelines also class this as a rejoin). There is a penalty guideline ( lack of care approaching an incident) that places some of the responsibility back on the rest of the field. So in this case the onus is not totally with the rejoining driver. Typical situations would be "El Ángulo de Miramar" at Montjuich or "Virage de la Gare" at Monaco. Multi-car pile-ups are quite common at these corners. How the drivers are supposed to behave in these situations is less clear and I believe this is the area that David has identified. Quite often drivers have to reverse on-track to manoeuvre their car in order to be able to point it in the right direction. The question is, what is reasonable and what isn't? We will have to think carefully about the moderation reports for these incidents.
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maddog
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« Reply #22 on: March 01, 2021, 06:43:14 PM +0000 » |
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That's what I say, but you don't give us an example for your theory, wich sim uses your fixed fov?
The fixed Field of View Sim I know of, is GPL. It was a simple change to make, when GEM+ added this, but Papy did not want it. Are these newer Sim makers suggesting you try any FOV, or aftermarket addon makers who do this?
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maddog
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« Reply #23 on: March 01, 2021, 06:46:06 PM +0000 » |
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A quiet practice, with cars mostly parked at roadside to watch the action, or so it seemed. Bumped down to 3rd despite having the superior Lancia, so bumped The gears down a notch, and engaged a win or bust mentality. It worked! First after only two straights without any bending. Race strategy was to make an early break, and coast to the win. After some good battles with cars and track, it became a late break from the propulsion unit. and coast to the startline to pickup a place, from a similar late breaker. It was all fun while it lasted!
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« Last Edit: March 01, 2021, 06:55:12 PM +0000 by maddog »
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Cookie
UKGPL Divisional Moderator
UKGPL Moderators
Hero Member
Posts: 6214
Chris Amon fan
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« Reply #24 on: March 01, 2021, 07:09:57 PM +0000 » |
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That's what I say, but you don't give us an example for your theory, wich sim uses your fixed fov?
The fixed Field of View Sim I know of, is GPL. It was a simple change to make, when GEM+ added this, but Papy did not want it. Are these newer Sim makers suggesting you try any FOV, or aftermarket addon makers who do this? Just read what I post... IRacing is by David Kaemmer the maker of GPL, he implemented the variable FOV in all his Sims Even Lee Bowden refines the possibility to customize FOV and POV in GPL PS Yes, I remember looking incredulous when I learned that people, good drivers were using an FOV of 60. But I'm a curious person and I question everything, so I found out that this is a right step for me and it made me faster and safer. END of discussion.
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« Last Edit: March 01, 2021, 07:25:42 PM +0000 by Cookie »
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Axel "Cookie"
poor, he who sees no stars without the punch in the face
an aphorism of Stanislaus Jercy Lec
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maddog
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« Reply #25 on: March 01, 2021, 09:31:09 PM +0000 » |
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DK did not add a variable FOV to our Sim. I think there was pressure to add it to newer Sims as a misconceived bonus, to help sell newer Sims, which are always said to be better than before. At 60, you are racing as if using mild binocular lenses. You cannot see the mirrors, and so use Pribluda, which can make accidents happen, when not looking ahead. I can often tell in a replay, which have a good FOV, and which do not stay close. Of coarse, the choice is yours to make, but much information is misleading. Moving your viewpoint is safe, as FOV is unchanged. Not realistic and further from the action, but without the extra danger bad information can bring. We need safe Online racing.
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maddog
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« Reply #26 on: March 04, 2021, 01:32:31 PM +0000 » |
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From the FOV subject, I've an excuse to suggest some great video made at GPLlaps. Close racing with a new Tasman Mod nearing completion : https://youtu.be/EyyZ6OYHzAs
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Phil Thornton
UKGPL Consigliere
Administrator
Hero Member
Posts: 8026
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« Reply #27 on: March 05, 2021, 11:22:57 AM +0000 » |
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I've loaded the chassis the drivers used into the token calculator spreadsheet. For the next race the available tokens will be as declared in the table below (the table will also appear in the next race announcement). The calculated values are automated but selecting the cars is a manual process so please check your tokens to make sure I haven't made a silly error. Driver | Tokens | Status | Albert Hallu | 20 | Privateer | bernie | 38 | Privateer | covisi2016 | 38 | Privateer | dave curtis | 28 | Privateer | francesco | 18 | Privateer | Giovanni Centorame | 25 | Privateer | leomenegucci | 18 | Privateer | maddog | 13 | Privateer | PaulV | 28 | Privateer | philippe GIRARD | 12 | Privateer | Rainier | 20 | Privateer | Ricardo Valim da Silva | 20 | Privateer |
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Phil Thornton
UKGPL Consigliere
Administrator
Hero Member
Posts: 8026
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« Reply #28 on: March 12, 2021, 11:15:55 PM +0000 » |
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Moderation published.
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