Well I enjoyed that race, after some practice this weekend I've found a better setup for the car and now I'm driving it rather than being driven to avoid the dreaded instant spin it has by default. I still managed to potato about 10 laps in or something and dropped it into T2 with a half spin (dont brake / turn in on the kerb!), throwing away the lead I'd built till that point. Spanner came storming around the corner just as I was getting under way again, luckily 0.5s too late to actually pass me.
I gambled pre-race and started on a full tank with my pitstop setup to only splash and dash enough fuel to get to the end, but by half distance I could feel the tyres going away and so I pitted early and had to mess about finding the k/b and changing it do the tyres too as I dawdled down the pitlane at 10mph
Fun cars they are, and it's nice to have an all american series for a change. I look forward to the rest of the races
I run a 27" monitor with an ingame FOV of 31 which is correct for my distance to the screen. It makes judging apexes tricky but having the FOV any greater just kills the immersion for me and feels like I'm not "in the car". A bigger widescreen curved monitor would certainly help but I don't have the budget for anything like that currently.
I've been there and tried it all, triple screens, those megawide curved screens, VR, and now back on 55" TV LOL
VR has the best immersion but can be a pita not working at all or correctly on some games
Triple screens is next, but again some games just dont work or have the correct settings so you end up with a weird distorted view on the side screens
Megawide curved is good, BUT although you get great FOV its like looking through a damn postbox as the screen height is no better than a normal 16:9 27" screen and everything is tiny still
Big TV is my current fav, it just works in any game without any stupid tricks. I run a custom res to get a bit wider FOV at the price of a small black band top & bottom, but the screen is so huge you can get away with it. The bonus is its so large things are almost life size which really helps. I'd be tempted to try triples in this size but I have no space for it and I'd need some mega GPU from the future to push that many pixels and get 120fps...
I NEVER use the calculated FOV though, not that its wrong, but I just get better results by adding a bit more, say an extra 10% ish...