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  • L4 Road Atlanta: December 13, 2007
December 13, 2007, 08:52:35 PM +0000 - Road Atlanta (Full 2007+) - UKGTL Season 4 GT Classics Cup
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Mike Hammer
 
Alfa Romeo GTA (#956) TC-65 D2 1 1:31.791
87.611mph
1 39:20.504
85.171mph
25 1:32.255
87.170mph
Dunlop  
Jeffrey
 Team Shark
Shelby GT350 (#880) GTC-65 3 +1.085
86.587mph
2 +2.129
85.094mph
25 1:32.646
86.802mph
Dunlop  
Dan Minton
 Team RVS
Alfa Romeo GTA (#202954) TC-65 D2 2 +0.717
86.932mph
3 +23.363
84.336mph
25 1:33.471
86.036mph
Dunlop  
pribeiro
 Ghostspeed
Shelby GT350 (#807) GTC-65 7 +2.541
85.251mph
4 +51.433
83.355mph
25 1:34.534
85.068mph
Dunlop  
[POOdle]Keith
 
Shelby GT350 (#880) GTC-65 6 +2.329
85.443mph
5 +56.374
83.184mph
25 1:34.649
84.965mph
Dunlop  
Steve Holmes
 Legends Racing
Shelby GT350 (#200859) GTC-65 9 +2.673
85.131mph
6 +1:03.381
82.944mph
25 1:34.951
84.695mph
Dunlop  
Syd Drake
 Drake Racing
Shelby GT350 (#880) GTC-65 11 +2.855
84.968mph
7 (+1) +1:07.409
82.806mph
25 1:34.585
85.023mph
Dunlop  
Lee.
 
Alfa Romeo GTA (#922) TC-65 D2 14 +3.717
84.201mph
8 +1:28.100
82.107mph
25 1:35.055
84.602mph
Dunlop  
Simon Gymer
 Team Shark
Shelby GT350 (#807) GTC-65 15 +3.824
84.107mph
9 +1:40.236
81.702mph
25 1:35.248
84.431mph
Dunlop  
[POOdle]andyq
 
Alfa Romeo GTA (#958) TC-65 D2 8 +2.582
85.214mph
10 +1L
81.722mph
24 1:35.268
84.413mph
Dunlop  
Mr.BMW
 Prodigy Racing
Alfa Romeo GTA (#907) TC-65 D2 12 +3.015
84.824mph
11 +7.491
81.463mph
24 1:35.425
84.274mph
Dunlop  
Mark J
 Legends Racing
Shelby GT350 (#200859) GTC-65 17 +4.288
83.701mph
12 +17.742
81.112mph
24 1:35.895
83.861mph
Dunlop  
Blunder
 Team Oldie Racing
Alfa Romeo GTA (#922) TC-65 D2 13 +3.087
84.760mph
13 +29.890
80.700mph
24 1:36.377
83.442mph
Dunlop  
Wiltshire Tony
 Prodigy Racing
Shelby GT350 (#880) GTC-65 18 +4.452
83.558mph
14 +39.385
80.381mph
24 1:36.977
82.925mph
Dunlop  
ginsters sponsored
 Kerb Crawlers
Ford Falcon (#825) TC-65 D2 16 +3.954
83.992mph
15 +39.423
80.380mph
24 1:36.871
83.016mph
Dunlop  
ossie
 
Alfa Romeo GTA (#126307) TC-65 D2 5 +2.230
85.533mph
16 +1:08.002
79.434mph
24 1:35.195
84.478mph
Dunlop  
Sandor M
 Gentlemen Drivers Club
Alfa Romeo GTA (#205502) TC-65 D2 19 +5.706
82.483mph
17 (+2) +1:12.383
79.291mph
24 1:37.137
82.789mph
Dunlop  
BillThomas
 Kerb Crawlers
Alfa Romeo GTA (#922) TC-65 D2 22 +8.863
79.896mph
18 +2L
76.759mph
23 1:39.568
80.768mph
Dunlop  
Tibernius
 Prodigy Racing
Alfa Romeo GTA (#956) TC-65 D2 21 +8.134
80.479mph
19 +29.606
75.828mph
23 1:39.752
80.619mph
Dunlop  
Alex vV
 Gentlemen Drivers Club
Alfa Romeo GTA (#205502) TC-65 D2 20 +6.678
81.669mph
20 +35.280
75.652mph
23 1:38.597
81.563mph
Dunlop  
Adam Parle
 Legends Racing
Shelby GT350 (#200859) GTC-65 10 +2.748
85.064mph
21 +17L 8 1:35.461
84.242mph
unknown
Dunlop  
Bernie Lomax
 Legends Racing
Alfa Romeo GTA (#200802) TC-65 D2 4 +2.098
85.653mph
22 +22L 3 1:36.201
83.594mph
unknown
Dunlop  

Moderator's Report

Server replay time: 57s

Bernie Lomax is bumping sponsored by ginsters entering turn 1, which eventually causes him to spin. Luckily this went fine for all other drivers, but several drivers made contact.

Wreckless driving in the first turn after start is not what we're looking for in this league. Please take care as the field is very compact at this time in the race, and this could've resulted in a massive collision forcing people to retire.

  • Bernie Lomaxwarning — Dangerous driving
    For advice only - unreported by victim, so penalty disregarded


Server replay time: 144s

Syd Drake is trying to pass ossie on the right hand side before the last turn. They're along side each other as they enter the last turn. But then ossie, who is on the outside, begins to cut the turn like he normally would. And Syd is on the inside, but takes the turn wide. This combination makes Syd drive into the side of ossie, forcing ossie off the road and hard into the pit wall.

Both drivers sould here give room for each other. They were along side long before the turn. But as ossie lost it and Syd didn't, and Syd on the inside did go very wide, I feel Syd is most at blame here.

Appealed...

...Appeal approved: Syd initially got 1 place lost. This is now reduced to a warning.


Server replay time: 215s

Bernie Lomax is trying to pass Bill on the inside on exit of a right hand turn. But as he's trying to pass, Bill moves just a tad to the right but still far to the left of the road. And at the same time Bernie is very close to Bill, still moving to the left. This ends with contact, forcing Bill to spin out.

  • Bernie Lomaxwarning — Over-Ambitious Overtake
    For advice only - unreported by victim, so penalty disregarded
  • BillThomas (Bill)warning — Blocking/Weaving
    For advice only - unreported by victim, so penalty disregarded


Server replay time: 802s

Syd Drake tries to pass Adam Parle on the inside by braking later. He then slides sideways on the inside and into Adam.

The contact was light and did not ruin Adams race physically, but due to the frustration Adam did have difficulty keeping the car on the track after that.

Appealed...

...Appeal rejected. This is a very dangerous and uncontrollable overtake, it's purely luck that Adam isn't hit harder. And it's not the only time during this race that this driver has attempted this manouver.

  • Syd Drakepenalty — Over-Ambitious Overtake — 1 place lost


Server replay time: 923s

Ossie's trying to pass Jebstone Boppman in the first left hand turn in this chicane, by not braking before the turn. Thus slamming into Jebstone.

  • ossie (0ssie)penalty — Over-Ambitious Overtake — 2 places lost (plus 2 for penalty points)
    For advice only - unreported by victim, so penalty disregarded


Server replay time: 1195s

Jebstone hits Ossie as Ossie is passing on the inside in a right hander, and is forced off the road. He then rejoins and spins into Marc Jonzo, hitting him hard in the side.

  • Mr.BMW (Jebstone Boppman)penalty — Bad Rejoin — 1 place lost (plus 1 for penalty points)
    For advice only - unreported by victim, so penalty disregarded


Server replay time: 1439s

Jebstone Boppman is catching up with sponsored by ginsters as they approach the last turn. Sponsored is driving a much heavyer car than Jebstone and is therefor taking this turn slower than Jebstone. Jebstone doesn't realize this, and is slamming into sponsored's rear, forcing him into a spin.

  • Mr.BMW (Jebstone Boppman)penalty — Rear-Ending — 2 places lost (plus 1 for penalty points)
    For advice only - unreported by victim, so penalty disregarded


Server replay time: 2344s

Sandor Mooijekind had gone off earlier, and was trying to get back on the track. At the same time several drivers approached the turn where Sandor tried to re-enter, and one of them are Ossie. Ossie did not manage to stay away from Sandor, as Sandor did rejoin where it's usual to touch the curb on exit, and he also drove towards the middle of the track once back on the track.

SimRacing.org.uk Lap Records
GT Legends
TC-65 D2
1:31.791
87.611mph
Mike Hammer
Qualifying
Alfa Romeo GTADecember 13, 2007, 08:52:35 PM +0000
L4
GT Legends
TC-65 D2
1:32.255
87.170mph
Mike Hammer
Race
Alfa Romeo GTADecember 13, 2007, 08:52:35 PM +0000
L4
GT Legends
GTC-65
1:32.876
86.587mph
Jeffrey
Qualifying
Shelby GT350December 13, 2007, 08:52:35 PM +0000
L4
GT Legends
GTC-65
1:32.646
86.802mph
Jeffrey
Race
Shelby GT350December 13, 2007, 08:52:35 PM +0000
L4
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Author Topic: UKGTL Season 4 GT Classics Cup - Road Atlanta - Dec 13  (Read 25524 times)
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Mike Hammer
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« Reply #30 on: December 05, 2007, 09:34:09 AM +0000 »

Hmm. I'd say the GT350 is among the easiest to drive. Very stable, slow in it's movements, not much oversteering, at least not sudden or difficult to control oversteer. Nice car, if a little weak for it's class. Make sure you put enough steering lock, so that it is flickable (sort of Grin such a heavy beast) and so you can catch any slides you induce. Depends on your steering wheel of course, but I use between 28 and 32 for all RWD TC65 and GTC65 cars with my trusty old Ms Sidewinder.

Mostly 23-24 for TC76. Though I do have one excellent setup by Pero Grozni for the Capri, with steering lock to 32. It's awesome for tracks like Cadwell, where you can just keep it sideways through all the righthanders before the chicane, mucho fun. I'm clueless about setups, but gearing and steering lock are obvious enough for a <censored> like me, and pretty important too.

This should be a good race, it's going to be very very hard getting ahead of the GT350, given it has the edge on the straights, and it's very narrow from T2 to the back straight, very little room to make a pass. Without ever doing a race here, I'm guessing it would have to be done on the inside to T2, possibly T3. After that there's not enough room, and any positions gained just before the back straigth will just be lost on the straight. I'm speaking from the perspective of the Alfa driver, if that was unclear. Of course, the situation is reversed for the GT350 driver, makin a pass on the Alfa anywhere but on the back straight would be very, very challenging, and you have to be close at the start of the back straight.

Interesting to see how the racing turns out.
« Last Edit: December 05, 2007, 09:36:49 AM +0000 by Mike Hammer » Logged

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« Reply #31 on: December 05, 2007, 12:35:39 PM +0000 »

Too varied a field in GTL equals boring racing.

How so  Huh Elaborate please
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« Reply #32 on: December 05, 2007, 12:36:38 PM +0000 »

Too varied a field in GTL equals boring racing.

How so  Huh Elaborate please

I think he means it prevents close racing.  Huh
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« Reply #33 on: December 05, 2007, 01:34:08 PM +0000 »

Too varied a field in GTL equals boring racing.

How so  Huh Elaborate please

If you just ran "open" classes then there would be many different cars selected and as a result people would have far less "racing" because with the very large differences in car performance it's nigh on impossible to make up the gaps in performance from driver ability alone.
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« Reply #34 on: December 05, 2007, 02:27:13 PM +0000 »

Hmm. I'd say the GT350 is among the easiest to drive. Very stable, slow in it's movements, not much oversteering, at least not sudden or difficult to control oversteer.

You think so? Personally I - as a rookie - find the Alfa much easier to drive (I would recommend that to The Tib..), but maybe I should give the GT350 a chance again (offline  Wink )
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« Reply #35 on: December 05, 2007, 03:42:36 PM +0000 »

Too varied a field in GTL equals boring racing.

How so  Huh Elaborate please

If you just ran "open" classes then there would be many different cars selected and as a result people would have far less "racing" because with the very large differences in car performance it's nigh on impossible to make up the gaps in performance from driver ability alone.
Yes, I agree. But your analysis seems to be based on varying vehicle speeds/power/handling but with a constant skill base. I you throw into the mix a random factor called "ability" then surely it all changes. A skilled driver in a slower car will race the novice driver in the faster car? And further to this the race would break down into groups of like for like cars/drivers having theiw own little "battles".
All that being said, I thoroughly enjoy being restricted (tested) by car choice so I am not voicing an opinion to change. Just interested in what your comment actualy meant.
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« Reply #36 on: December 05, 2007, 05:20:49 PM +0000 »

Yes, I agree. But your analysis seems to be based on varying vehicle speeds/power/handling but with a constant skill base. I you throw into the mix a random factor called "ability" then surely it all changes. A skilled driver in a slower car will race the novice driver in the faster car? And further to this the race would break down into groups of like for like cars/drivers having theiw own little "battles".
All that being said, I thoroughly enjoy being restricted (tested) by car choice so I am not voicing an opinion to change. Just interested in what your comment actualy meant.

Only to a certain extent. As I said, in GTL, a lot of car performance differences are far too much to overcome even accounting for differences in driver ability. In addition faster drivers don't actually pick the slower cars.
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« Reply #37 on: December 05, 2007, 06:48:18 PM +0000 »

Yes, I agree. But your analysis seems to be based on varying vehicle speeds/power/handling but with a constant skill base. I you throw into the mix a random factor called "ability" then surely it all changes. A skilled driver in a slower car will race the novice driver in the faster car? And further to this the race would break down into groups of like for like cars/drivers having theiw own little "battles".
All that being said, I thoroughly enjoy being restricted (tested) by car choice so I am not voicing an opinion to change. Just interested in what your comment actualy meant.

Only to a certain extent. As I said, in GTL, a lot of car performance differences are far too much to overcome even accounting for differences in driver ability. In addition faster drivers don't actually pick the slower cars.

In addition we can't add driver ballasts in GTL, like in GTR Sad So Simon has to do a good job week after week picking our car selection.
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« Reply #38 on: December 05, 2007, 10:51:26 PM +0000 »

Yes, I agree. But your analysis seems to be based on varying vehicle speeds/power/handling but with a constant skill base. I you throw into the mix a random factor called "ability" then surely it all changes. A skilled driver in a slower car will race the novice driver in the faster car? And further to this the race would break down into groups of like for like cars/drivers having theiw own little "battles".
All that being said, I thoroughly enjoy being restricted (tested) by car choice so I am not voicing an opinion to change. Just interested in what your comment actualy meant.

Only to a certain extent. As I said, in GTL, a lot of car performance differences are far too much to overcome even accounting for differences in driver ability. In addition faster drivers don't actually pick the slower cars.

In addition we can't add driver ballasts in GTL, like in GTR Sad So Simon has to do a good job week after week picking our car selection.
I'll second that
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« Reply #39 on: December 05, 2007, 11:49:20 PM +0000 »

Yes, I'm impressed by the way you seem to always get the cars to match each other quite evenly.
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« Reply #40 on: December 06, 2007, 11:47:47 AM +0000 »

If you haven't driven all of the cars in each class you wouldn't be aware of just how much difference in laptimes there is.  For a GP track you're looking at 4 seconds difference at least between slowest/fastest cars in TC65 and GTC76, more like 15 seconds in GTC65.  That dwarfs the difference in driver speed. 

Also, in open races, everyone will be in an Alfa, GT40, Pantera/906 unless choices are restricted.  With restrictions, we get far closer races and much more varied cars in the races - it also takes some of our resident aliens, that are expert in a particular car, out of their comfort zone - of course, they're still far too quick for the rest of us!   Wink
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« Reply #41 on: December 06, 2007, 11:55:32 AM +0000 »

Quite right, except that it's Panty/Capri for speed. Only place I've seen the 906 be really fast is Spa, everywhere else it falls a bit behind, to 911 level and below on power tracks.

The GT40 is a bit of an oddball as well, far too fast for GTC65, but too slow for TC76. 427 Cobra is overpowered for it's class as well, even if it can't hang with the GT40.
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« Reply #42 on: December 06, 2007, 12:02:54 PM +0000 »

Yes, I'm impressed by the way you seem to always get the cars to match each other quite evenly.

It takes research, practice and a bit of hocus pocus sorcerer, but I've had enough experience with GTL to roughly know what cars go well at what types of circuits and what the performance differences between all the cars in all the classes are.

I probably spent a couple of weeks trying out various combos of cars and tracks, researching speeds on GTL Rank or previous races we've had to come up with the Season 4 schedule. Especially with 3rd party addon tracks it can be tricky to assemble meaningful data and in those cases I also resort to setting comparitive times for myself.

If the competitive nature of the car choices and interesting track choices helps to make for more fun for our GTL drivers then that can only be good. Smiley
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« Reply #43 on: December 07, 2007, 08:29:47 AM +0000 »

Simon,

Good dicussion but for the record, I think you do a brilliant job!
Makes for good close racing!

Keep up the good work!

Thanks

Martin
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« Reply #44 on: December 07, 2007, 08:44:08 AM +0000 »

Because I love asking the really stupid questions...........

This is the longer variant of this circuit isn't it?
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