Simon Gymer
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« Reply #15 on: May 09, 2008, 11:15:32 AM +0100 » |
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Downloaded the PS3 demo last night. Had 3/4 of a lap before work (with the Sixaxis pad). Looks like DIRT with circuits instead of rally courses (should do really it's the same game engine). Handling felt pretty similar to DIRT, but it wasn't quite the same so I need to spend more time with it and try it with the wheel tonight to find out what I was feeling in a hurried 3/4 of a lap before leaving for work.
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Intel I7-4790K @ 4.0Ghz MSI NVidia 2080 Ti Gaming X TRIO 16GB DDR3 2400Mhz 3x 1920x1080 27" monitors Thrustmaster T300GTE Wheel + T3PA Pro Pedals
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spanner
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« Reply #17 on: May 09, 2008, 03:27:31 PM +0100 » |
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Still no PC demo though...
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Simon Gymer
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« Reply #18 on: May 09, 2008, 10:47:59 PM +0100 » |
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Ok, had much more of a chance to play it this evening.
Firstly, it's completely unplayable with the wheel. I fiddled with all the steering settings, from linearity to sensitivity and switching between 900 degree motion and 90 degree motion and it's diabolical. Get the pad in your hands and it's an ok arcade game with pretty decent graphics.
Feels slightly better than DIRT, but not a lot. Graphics again are slightly better than DIRT, mainly due to improvements in Framerate. Sound is the same.
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Jeffrey
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« Reply #19 on: May 10, 2008, 12:29:53 AM +0100 » |
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I installed Dirt yesterday, and uninstalled it 5 minutes later. At typical Crudmasters product. Off road buggyjeeps were okay-ish, but the rally cars were awefull. It's like the cars turn around their centre point via a big pole in the middle, instead of steering with the front wheels. Utter utter rubbish. Roll on the first ever good game of Codemasters, although I know they don't have the slightest skill to make that .
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Simon Gymer
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« Reply #20 on: May 10, 2008, 08:10:56 AM +0100 » |
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It's like the cars turn around their centre point via a big pole in the middle, instead of steering with the front wheels.
That's exactly right. The codemasters racing games have always pivoted their cars in the middle which is just plain bonkers and feels very odd indeed. Not to say I didn't have some fun on DIRT (I ended up completing career mode 100% on the PS3), but the actual car handling was diabolical. I won't be buying GRID that's for sure.
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Mr.BMW
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« Reply #21 on: May 10, 2008, 11:11:06 AM +0100 » |
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I think what chokes me the most is that those buttwipe developers think and beleive they're making a "Racing Driver's" game.
Yes, if Racing Drivers are 12 and have no concept of physics.
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Tibernius
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« Reply #22 on: May 10, 2008, 11:26:00 AM +0100 » |
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At the age of 12 I had a decent knowledge of car physics. I'd been playing Gran Turismo for about 5 years by then! I was going to buy TOCA Race Driver 3 (i think it was 3) but read the reviews about how the car turns from the centre and dicided against it. I bought GTR2 instead.
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Minton
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« Reply #23 on: May 10, 2008, 03:22:47 PM +0100 » |
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Installed demo...Utter crap !!!!
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Jeffrey
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« Reply #24 on: May 10, 2008, 03:27:48 PM +0100 » |
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Tibernius
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« Reply #25 on: May 10, 2008, 04:41:09 PM +0100 » |
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At the age of 12 I had a decent knowledge of car physics. I'd been playing Gran Turismo for about 5 years by then! Because GT has very good physics It did when I bought it...bought GT2 as soon as it came out. What else was there then? Especially since the PC I was using then was a 133MHz with 48MB of RAM and a 1GB HDD. I knew about the weight shifting at least... No, but I was thinking about buying the last one of the SEGA Rally series...
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spanner
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« Reply #26 on: May 10, 2008, 05:25:48 PM +0100 » |
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Installed it. 5 mins later uninstalled it.
No no no. Its wrong on so many levels.
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psuedo
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« Reply #27 on: May 10, 2008, 07:18:06 PM +0100 » |
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Still....no matter how 'cwappy' they are on phyics and realism.....can anyone actually blame the developers?
They are ONLY there to make money...not make it 'good' for us dedicated sim-ites....bet this outsells any 'proper sim' by a long way. common sense really.
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"I spend 95% of my money on women and booze. --The rest I just wasted." (Georgie Best)
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Mr.BMW
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« Reply #28 on: May 10, 2008, 09:16:08 PM +0100 » |
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Still....no matter how 'cwappy' they are on phyics and realism.....can anyone actually blame the developers?
They are ONLY there to make money...not make it 'good' for us dedicated sim-ites....bet this outsells any 'proper sim' by a long way. common sense really.
That's true, the majority of people don't have patience, and that's why the sim gaming market dies a slow horrible death (Flightsims being the first casualty)
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MortenS
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« Reply #29 on: May 10, 2008, 10:03:17 PM +0100 » |
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Still....no matter how 'cwappy' they are on phyics and realism.....can anyone actually blame the developers?
They are ONLY there to make money...not make it 'good' for us dedicated sim-ites....bet this outsells any 'proper sim' by a long way. common sense really.
That's true, the majority of people don't have patience, and that's why the sim gaming market dies a slow horrible death (Flightsims being the first casualty) Trainsims died before flightsims. MS Train Sim 2 was being developed when they cancelled the entire thing. They'd even released screenshots.
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