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RACE SERIES KEY A19=Assetto Corsa, E10=Raceroom Experience, L23=UKGTL GT Legends, LN2=Legacy NoGrip GT Legends, LNE1=Legacy NoGrip GT Legends Endurance races
 
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  • L8E Monza: October 29, 2009
October 29, 2009, 08:34:31 PM +0000 - Monza (GP 2000-present) - UKGTL Season 8 Season 8 Classic Endurance
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
pribeiro
 Prodigy Racing
BMW CSL Schnitzer (#205795) GTC-TC-76 1 2:02.078
105.963mph
1 1:21:01.185
101.119mph
38 2:02.414
105.672mph
Dunlop  
mr_oily
 Prodigy Racing
Chevrolet Corvette 1969 (#85) GTC-TC-76 3 +2.007
104.249mph
2 +1:28.293
99.315mph
38 2:04.011
104.311mph
Avon  
API
 Team Oldie Racing
Chevrolet Corvette 1969 (#85) GTC-TC-76 4 +2.453
103.876mph
3 +1:41.575
99.049mph
38 2:04.506
103.897mph
Avon  
Ade
 Kerb Crawlers
Chevrolet Corvette 1969 (#201325) GTC-TC-76 2 +1.800
104.423mph
4 +1:53.419
98.814mph
38 2:04.135
104.207mph
Avon  
lazlow
 Team Oldie Racing
BMW CSL Schnitzer (#870) GTC-TC-76 5 +2.793
103.593mph
5 +1:57.974
98.723mph
38 2:04.858
103.604mph
Dunlop  
dynosaur
 Prodigy Racing
Porsche 911 RSR 3.0 (#205711) GTC-TC-76 12 +6.236
100.813mph
6 +1L
98.142mph
37 2:06.518
102.244mph
Goodyear  
TinMan
 Team Oldie Racing
Chevrolet Corvette 1969 (#85) GTC-TC-76 7 +3.789
102.773mph
7 +26.292
97.615mph
37 2:06.136
102.554mph
Avon  
Geoffers
 Kerb Crawlers
BMW CSL Schnitzer (#201327) GTC-TC-76 6 +3.310
103.166mph
8 +44.540
97.253mph
37 2:06.277
102.439mph
Dunlop  
Tibernius
 Prodigy Racing
Porsche 911 RSR 3.0 (#205711) GTC-TC-76 10 +5.268
101.580mph
9 +45.543
97.234mph
37 2:06.042
102.630mph
Goodyear  
Phil Gilliland
 Team Pseudo Racing
Porsche 911 RSR 3.0 (#81) GTC-TC-76 9 +4.923
101.856mph
10 +59.546
96.958mph
37 2:07.761
101.250mph
Goodyear  
spanner
 Prodigy Racing
BMW CSL Schnitzer (#205795) GTC-TC-76 11 +5.667
101.262mph
11 +1:28.824
96.386mph
37 2:07.217
101.683mph
Dunlop  
Legzy
 Team Oldie Racing
McLaren M1A (#65005) GTC-65 12 +2L
95.558mph
36 2:04.954
103.524mph
Goodyear  
goldtop
 Kerb Crawlers
BMW CSL Schnitzer (#201327) GTC-TC-76 8 +4.127
102.498mph
13 +5.863
95.444mph
36 2:06.150
102.543mph
Dunlop  
Alex vV
 Gentlemen Drivers Club
Porsche 911 RSR 3.0 (#205509) GTC-TC-76 14 +7.847
99.563mph
14 +3L
92.875mph
35 2:09.867
99.608mph
Goodyear  
Wiltshire Tony
 Prodigy Racing
Porsche 914-6 (#370) GTC-TC-76 17 +13.089
95.702mph
15 +1:38.041
91.044mph
35 2:14.283
96.332mph
Dunlop  
BillThomas
 Kerb Crawlers
Porsche 914-6 (#201320) GTC-TC-76 16 +11.712
96.687mph
16 +5L
87.576mph
33 2:14.449
96.213mph
Dunlop  
LigelC
 Team Shark
Porsche 911 RSR 3.0 (#83) GTC-TC-76 15 +9.852
98.050mph
17 +1:46.630
85.701mph
33 2:12.138
97.896mph
Goodyear  
Andy Charman
 
BMW CSL Alpina (#87) GTC-TC-76 18 +31L 7 2:10.696
98.976mph
unknown
Dunlop  
Burtoner
 Team Shark
Porsche 911 RSR 2.8 (#852) GTC-TC-76 19 +32L 6 2:09.384
99.980mph
unknown
Goodyear  
Tim Robey
 Gentlemen Drivers Club
BMW CSL Schnitzer (#205508) GTC-TC-76 13 +7.790
99.607mph
+38L 0 ---
---
DQ
Dunlop  
jimmer
 Gentlemen Drivers Club
FIAT Abarth 131 GT Turbo (#76021) GTC-TC-76 18 +13.284
95.564mph
0 ---
---
unknown
Avon  

Moderator's Report

Server replay time: 63s

Alex should have made allowance for Spanners line at the chicane apex and braked accordingly.
Alex did wait for Spanner to re-pass him after the incident and Spanner has stated that he wants no penalty imposed hence


Server replay time: 1720s

With Autopit left on you have no control over your car and this can result in the situation described.

  • TinManadvice — Always have Autopit set to off

SimRacing.org.uk Lap Records
GT Legends
GTC-65
2:04.954
103.524mph
Legzy
Race
McLaren M1AOctober 29, 2009, 08:34:31 PM +0000
L8E
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Author Topic: UKGTL Season 8 Endurance - Round 7 - Monza (GP 2000-present), Italy - Oct 29  (Read 12087 times)
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Geoffers
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« Reply #15 on: October 28, 2009, 03:20:49 PM +0000 »


A quick reminder of what our rules say on "Use of Track Surface":
  • Under normal circumstances the simulation's internal cut detection will be relied upon to police the cutting of chicanes and other corners.
    Drivers are strongly discouraged from the deliberate placing of one or more wheels on areas of grass, gravel and sand.
    Clear and deliberate cutting which evades detection by the simulation may still result in a penalty.
  • A driver who gains an advantage through a cut must yield the advantage back to any affected car(s).
    An advantage may include taking a place directly, setting up a pass, or avoiding losing a place.
  • Persistent or deliberate 'railriding' is strictly forbidden.
  • These rules apply in all sessions, including qualifying, even when not on a flying lap.

No mention of kerbs.

I'm probably being a bit ignorant here, but what is 'railriding'?

Sorry to be a bit of a pest Legzy, but sticking entirely to the tarmac makes quite a difference to your laptime, as opposed to putting a couple wheels over the kerbs. I'm quite happy with whatever is decided, I just wanted to know what would be acceptable & what would not.
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goldtop
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« Reply #16 on: October 28, 2009, 03:35:23 PM +0000 »

Railriding refers to deliberately running your car around the outside of a bend up against the armco and riding the the armco (or wall) around the corner. Gran Turismo is famous for it, whereas I suppose the risk of incurring damage makes it less of a problem in GTL and the like.

As far as kerbs are concerned, I've always followed the rule of 2 wheels being within the racing area at all times. I suppose you could split hairs and question whether those 2 wheels must be fully or partially within that area, so perhaps this could do with clarification.
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pribeiro
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« Reply #17 on: October 28, 2009, 05:39:57 PM +0000 »

In real life everybody cuts when needs to do it...that's why they put tire piles on a few chicanes as Imola and Enna Pergusa for example.

http://www.youtube.com/watch?v=wvHBfjEAp6M
http://www.youtube.com/watch?v=AIMAv1AkboM
http://www.youtube.com/watch?v=QmBahHny-Wg
http://www.youtube.com/watch?v=Kyg5EXg0Y9Q

Just four examples of always 2 wheels on the kerbs.  Smiley

Of course I will respect the rules, it's just that in the heat of a race, it is perfectly normal to take
a chicane with half of the car over the kerbs.  yes



I just found this: http://www.youtube.com/watch?v=Vh_btZyQv4o
                       http://www.youtube.com/watch?v=BxUcha4Q2PY&feature=related
                       http://www.youtube.com/watch?v=n4Ai5_BEIoA&feature=related
 Cheesy
« Last Edit: October 28, 2009, 05:51:32 PM +0000 by pribeiro » Logged

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Phil Gilliland
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« Reply #18 on: October 28, 2009, 07:47:41 PM +0000 »

it is perfectly normal to take a chicane with half of the car over the kerbs.

Really? OK, brilliant, I just knocked 2 seconds off my PB.
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Wiltshire Tony
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« Reply #19 on: October 28, 2009, 08:23:47 PM +0000 »

I've found the apex concrete most accommodating on most turns, where it is especially wide, but I have also received some cut warnings. You get to learn what you can get away with. But it will be a shame if this needs policing after the event. I would hope that we are all able to drive to the usual high standards eh chaps?
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pribeiro
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« Reply #20 on: October 28, 2009, 09:47:20 PM +0000 »

it is perfectly normal to take a chicane with half of the car over the kerbs.

Really? OK, brilliant, I just knocked 2 seconds off my PB.

Did you ever seen a real race car?  Tongue
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Phil Gilliland
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« Reply #21 on: October 28, 2009, 10:39:55 PM +0000 »

Did you ever seen a real race car?  Tongue

Oh many times Paulo, did I ever see a race car. Oulton Park used to be at the bottom of my garden.
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pribeiro
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« Reply #22 on: October 29, 2009, 09:02:13 AM +0000 »

Did you ever seen a real race car?  Tongue

Oh many times Paulo, did I ever see a race car. Oulton Park used to be at the bottom of my garden.

Lucky man.  Smiley

I just ment that it's usual in any race, the driver cut or at least put half of the car over the kerbs.
I must add that if the game has a cutting track warning, it exists for the exagerating cuts, as for
the other cuts, imagine an Admin see 20 drivers during 40 laps at each corner and chicane
to detect any exagerated cut. The game do it for you.
Once again, I respect the SROUK rules and even if I don't agree with everything I do respect and always
try do perform them.  Wink
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BillThomas
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« Reply #23 on: October 29, 2009, 11:58:36 AM +0000 »

I've found the apex concrete most accommodating on most turns, where it is especially wide,

These are the Green Patches between the kerbs and the grass?  Surely this is why they are there - to use?  Latest version of some tracks have big wide (a couple of car  widths) and all the GP drivers use them regularly without penalty.

Bill
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Legzy
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« Reply #24 on: October 29, 2009, 12:36:05 PM +0000 »

I've found the apex concrete most accommodating on most turns, where it is especially wide,
These are the Green Patches between the kerbs and the grass?  Surely this is why they are there - to use?  Latest version of some tracks have big wide (a couple of car  widths) and all the GP drivers use them regularly without penalty.
IIRC, At the last F1 race here, the drivers were warned prior to the race, on their use of "the green bits" Wink & to expect a drive through on the 3rd occaision.

In the GTR2 version of this track used here, the cut detection has been made much more severe, to the point that kerbs are still fine, but you get a cut track warning for touching "the green bits". While that's maybe too far (Undecided), at least everyone's car is capable of driving the same lines (not just one car).

Personally, I have no problem with seeing someone with one set of wheels riding the kerb, even coming up a little onto "the green bits". But when the 3rd & 4th wheels are heading towards the kerb too... it's time to look at your lines. Just my opinion obviously & I do share Tony's opinion, that it shouldn't be a problem with our usual high standards Cool


p.s. Down to 2:05's now
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« Reply #25 on: October 29, 2009, 12:54:39 PM +0000 »

Thanks for posting those amazing youtube clips Paulo thumbup2

Listening to those cars has inspired me to seek out some replacement audio files for the GTL cars. I'd previously sorted out the RSR with excellent results, so when I found this for the CSL I thought I'd also give it a try.....

http://www.nogripracing.com/details.php?filenr=14705

Gotta say, what a difference I Am Not Worthy

You'll need to follow the instructions carefully, particularly the part about placing the audio file into each car that you want to experience these sounds (I changed them all). The Capri sounds (which you'll also need to download and install in order to enhance the experience) are also fantastic.

The read me notes are nice and easy to follow. I had no problems with them, but obviously usual precautions apply and make your backups if at all unsure.

Have fun Smiley
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Legzy
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« Reply #26 on: October 29, 2009, 01:32:45 PM +0000 »

Race length changed to 38 laps so that it is closer to 80mins.

Remember to recalculate your fuel.
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« Reply #27 on: October 29, 2009, 02:56:49 PM +0000 »

Thanks Goldtop, I've been using the BMW 320 sounds on the CSL so far, It's also a blast of power noise.  Cheesy
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BillThomas
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« Reply #28 on: October 29, 2009, 04:33:41 PM +0000 »

Thanks Legzy for clarification will endeavour to comply at all times.  Roll Eyes

Bill
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« Reply #29 on: October 29, 2009, 08:42:57 PM +0000 »

 taz taz taz tazNO MORE RACING ON THIS BROADBAND CONNECTION!!! EVERYBODY FREEZES NEXT I'M IN THE LOBBY.HOPE I MISSED EVERYONE  Huh Huh
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