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  • i1 Skip @ Laguna Seca: December 08, 2009
December 08, 2009, 07:00:00 PM +0000 - Laguna Seca (1988+) - iRacing Season 1 - @iRacing.com
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Led Best Retirement
reason
Incidents
Kerr
 Team Shark
Skip Barber SBF2000 (#37) SBF2k 1 1:39.298
81.146mph
1 40:05.808
80.382mph
24 24 1:39.415
81.051mph
BFGoodrich  
Paul968
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 3 +0.417
80.807mph
2 +6.089
80.179mph
24   1:39.678
80.837mph
BFGoodrich 2
Paul Richards
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 2 +0.356
80.856mph
3 +6.275
80.173mph
24   1:39.524
80.962mph
BFGoodrich 6
Gazza49er
 Team Pseudo Racing
Skip Barber SBF2000 (#36) SBF2k 4 +0.427
80.799mph
4 +15.992
79.851mph
24   1:39.912
80.648mph
BFGoodrich  
Dan Minton
 Team RVS
Skip Barber SBF2000 (#36) SBF2k 8 +0.795
80.502mph
5 +16.142
79.846mph
24   1:39.619
80.885mph
BFGoodrich 6
lazlow
 Team Oldie Racing
Skip Barber SBF2000 (#36) SBF2k 11 +1.379
80.035mph
6 +33.665
79.273mph
24   1:39.953
80.615mph
BFGoodrich 3
nsfast
 Supersonic Racing
Skip Barber SBF2000 (#36) SBF2k 10 +1.306
80.093mph
7 +44.320
78.928mph
24   1:40.547
80.138mph
BFGoodrich 2
Burtoner
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 13 +1.533
79.913mph
8 +51.263
78.705mph
24   1:40.394
80.260mph
BFGoodrich 6
Dave 'Gizmo' Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 9 +1.014
80.326mph
9 +53.934
78.620mph
24   1:40.253
80.373mph
BFGoodrich 3
Truetom
 Legends Racing
Skip Barber SBF2000 (#1) SBF2k 16 +2.034
79.517mph
10 +1:06.453
78.221mph
24   1:41.077
79.718mph
BFGoodrich 10
Simmo
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 7 +0.772
80.520mph
11 +1:06.749
78.212mph
24   1:40.066
80.524mph
BFGoodrich 13
popabawa
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 14 +1.786
79.713mph
12 +1:10.572
78.091mph
24   1:41.346
79.506mph
BFGoodrich 1
picnic
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 17 +2.202
79.386mph
13 +1:12.573
78.028mph
24   1:41.037
79.750mph
BFGoodrich 3
Ade
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 18 +2.206
79.383mph
14 +1:21.395
77.752mph
24   1:41.169
79.646mph
BFGoodrich 4
Brendan
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 6 +0.703
80.576mph
15 +1:24.574
77.652mph
24   1:40.263
80.365mph
BFGoodrich 10
ross.mcw
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 21 +2.754
78.956mph
16 +1:38.993
77.205mph
24   1:42.372
78.710mph
BFGoodrich 7
IanBassi
 Phoenix Racing
Skip Barber SBF2000 (#36) SBF2k 15 +1.866
79.650mph
17 +1L 23   1:41.607
79.302mph
BFGoodrich 9
Mark J
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 23 +3.260
78.567mph
18 23   1:42.685
78.470mph
BFGoodrich 14
Blunder
 Team Oldie Racing
Skip Barber SBF2000 (#36) SBF2k 24 +3.459
78.415mph
19 +2L 22   1:42.161
78.872mph
BFGoodrich 11
Fred Basset
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 5 +0.697
80.581mph
20 +4L 20   1:39.821
80.721mph
BFGoodrich 10
spanner
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 20 +2.551
79.114mph
21 +12L 12   1:42.425
78.669mph
Disco
BFGoodrich 7
Bully
 Crash 'N' Burn Racing
Skip Barber SBF2000 (#36) SBF2k 25 +8.385
74.828mph
22 +14L 10   1:42.442
78.656mph
Disco
BFGoodrich 16
Stewprovo
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 19 +2.218
79.373mph
23 +17L 7   1:41.613
79.298mph
Disco
BFGoodrich 11
Simon Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 12 +1.477
79.957mph
24 +21L 3   1:41.479
79.402mph
Disco
BFGoodrich 5
Ken Murray
 Soggy Bottom Racers Club
Skip Barber SBF2000 (#36) SBF2k 26 25 +24L 0   ---
---
BFGoodrich  
Legzy
 Team Oldie Racing
Skip Barber SBF2000 (#36) SBF2k 22 +3.134
78.664mph
26 0   ---
---
Disco
BFGoodrich  
Oilseal
 Team Oldie Racing
Skip Barber SBF2000 (#36) SBF2k 27 27 0   ---
---
Disco
BFGoodrich  
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Author Topic: iRacing Season 1 - Skip Barber @ Laguna Seca - Dec 8  (Read 24570 times)
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Truetom
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« Reply #15 on: December 04, 2009, 07:36:37 PM +0000 »

I wanna use some forbidden words - lots of them. Angry Trying to log-in gave me an error and activating a "recover password" option gave me the message that they don't have any data of account with that e-mail. Huh And no, I didn't misspell it. Angry

Going shooting, for now BF2. iShit might follow. hang
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Simmo
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« Reply #16 on: December 04, 2009, 07:51:05 PM +0000 »

What password have you used paul?  We have been using haddock for everything so far and I can't get in with that?  Bing new to this I don't know any others.
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Paul968
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« Reply #17 on: December 04, 2009, 08:03:09 PM +0000 »

I've pm'ed you the pwd Stuart
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Paul968
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« Reply #18 on: December 04, 2009, 08:04:19 PM +0000 »

Have you got another email address you might have used TT?
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Truetom
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« Reply #19 on: December 04, 2009, 09:42:26 PM +0000 »

Some old data popped up, I logged in with old old old old (1st account) e-mail. Susan Boyle Flint is looking into it. Tongue Though she doesn't get it either, lol, she has the e-mail I was trying to use and have used on Tuesday, not the one I had to use today. no
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Mark J
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« Reply #20 on: December 05, 2009, 08:34:58 PM +0000 »

i'd really like to race here tuesday but everytime i try and get any enthusiasm for this sim it spits it back at me with technical problems  Sad

Ive no idea whats causing the fps to suddenly drop to a quarter of what its running at  Huh There were only about 8 of you on there last night and it was fine for about 10mins then plummeted from 80+ to 22fps Sad
Ive run countless races online with 15 or so opponents no problem at all, yet now in only 2 hosted sessions ive tried to be in, its happened both times. During the last race it only occured after about half hour...so random.
Last night, when i alt tabbed, the cpu was only using 57%. I did notice when i finally quit it was showing 81% though. Any clues?
Even when i quit out and come back in, it stays at the low fps. I even tried dropping all gfx down to low class 3 but no difference.

I dont even know if the wheel problem is sorted yet either. I bought a powered usb hub to use with it, so am hoping that problem at least is fixed.

Laguna is a great track but ive got no confidence that at some point during the race the fps wont suddenly plummet.
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Dave 'Gizmo' Gymer
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« Reply #21 on: December 05, 2009, 08:45:38 PM +0000 »

Ive no idea whats causing the fps to suddenly drop to a quarter of what its running at  Huh There were only about 8 of you on there last night and it was fine for about 10mins then plummeted from 80+ to 22fps Sad

You'll have to bring up the performance monitor (in Control Panel->Administrative Tools in XP) and have that running when the problem happens, then you be able to see if there's a sudden increase in paging or CPU use, and if the latter, what's eating it.

How much memory have you got? 1GB? More?
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Paul968
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« Reply #22 on: December 05, 2009, 08:48:25 PM +0000 »

I know Gary Tall had a performance problem which was cured by getting rid of his paging file - no virtual memory, only physical.
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Dave 'Gizmo' Gymer
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« Reply #23 on: December 06, 2009, 10:05:51 AM +0000 »

I know Gary Tall had a performance problem which was cured by getting rid of his paging file - no virtual memory, only physical.

That's what I wondering - it could be as simple as reducing the replay memory override. But I wanted Mark to figure out what was wrong on the basis of hard data, rather than guesswork - I see too much 'optimization' done on the basis of guesswork in my job, and it usually makes matters worse rather than better. Undecided
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Mark J
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« Reply #24 on: December 06, 2009, 10:47:43 AM +0000 »

2gb RAM DG.  Hard disk is regularly de-fragmented using Diskeeper. Gfx card is 9800 GTX. Should be able to cope with IR easy enough. As mentioned had plenty of races online in the past with IR and no probs.
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Paul968
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« Reply #25 on: December 06, 2009, 11:03:21 AM +0000 »

One possible difference with hosted races is that we run very long sessions compared to normal races. Is it possible that this somehow increases the use of memory? I have 2Gb as well, and I tried turning off the paging file at one stage and it complain on occasions about not having enough memory.
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Dave 'Gizmo' Gymer
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« Reply #26 on: December 06, 2009, 11:06:34 AM +0000 »

Which is why I'm wondering about replay memory override. The ISI-based sims log replay data to disk and then compress it as you leave the session; iRacing holds it all in memory and only writes it out if you save it.

On the other hand, the replay buffer is lost if you leave a sesison and rejoin, which I think Mark does, and the problems starts again within a few minutes of that rejoin.

But I think it might be worth setting replay memory override to something very small to see if it helps.
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Paul968
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« Reply #27 on: December 06, 2009, 11:12:13 AM +0000 »

Sounds plausible, although as you say you'd expect the replay to be related to the time connected, not the session length. Anything simple has got to be worth a try.
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Paul968
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« Reply #28 on: December 06, 2009, 11:23:16 AM +0000 »

It would be useful I guess to run a test. I tried it in the normal sessions but they don't last very long before you cannot rejoin. How about if I launch a practice session now and people can then join and report their virtual memory use?
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Mark J
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« Reply #29 on: December 06, 2009, 11:41:22 AM +0000 »

On the other hand, the replay buffer is lost if you leave a sesison and rejoin, which I think Mark does, and the problems starts again within a few minutes of that rejoin.
But I think it might be worth setting replay memory override to something very small to see if it helps.

no once its happened it stays at that low fps without regaining. So even if i quit out and rejoin its instantly at 22fps. Odd.

where is the replay memory override setting? Worth a try.
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