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  • i1 Lime Rock: January 05, 2010
January 05, 2010, 08:08:34 AM +0000 - Lime Rock (no chicane) - iRacing Season 1 - @iRacing.com
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Led Best Retirement
reason
Incidents
Paul968
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 1 58.567
94.037mph
1 39:33.640
92.811mph
40 40 58.794
93.674mph
BFGoodrich  
Brendan
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 2 +0.158
93.784mph
2 +12.046
92.342mph
40   58.796
93.671mph
BFGoodrich 3
Bernie Lomax
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 9 +0.878
92.648mph
3 +25.669
91.818mph
40   59.272
92.919mph
BFGoodrich 1
Simon Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 11 +0.940
92.552mph
4 +26.051
91.803mph
40   59.029
93.301mph
BFGoodrich 2
Gazza49er
 Team Pseudo Racing
Skip Barber SBF2000 (#36) SBF2k 7 +0.611
93.066mph
5 +34.568
91.479mph
40   59.125
93.150mph
BFGoodrich 10
Simmo
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 4 +0.423
93.363mph
6 +35.240
91.453mph
40   59.266
92.928mph
BFGoodrich 8
Dave 'Gizmo' Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 6 +0.608
93.071mph
7 +46.734
91.019mph
40   59.351
92.795mph
BFGoodrich 2
Ade
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 18 +1.331
91.948mph
8 +51.928
90.824mph
40   59.226
92.991mph
BFGoodrich 1
Truetom
 Legends Racing
Skip Barber SBF2000 (#1) SBF2k 10 +0.921
92.581mph
9 +57.952
90.599mph
40   59.380
92.750mph
BFGoodrich 4
popabawa
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 14 +1.235
92.095mph
10 +58.594
90.575mph
40   59.505
92.555mph
BFGoodrich 2
picnic
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 17 +1.290
92.011mph
11 +1L 39   59.721
92.220mph
BFGoodrich 3
Ken Murray
 Soggy Bottom Racers Club
Skip Barber SBF2000 (#36) SBF2k 8 +0.638
93.024mph
12 39   59.044
93.278mph
BFGoodrich 3
IanBassi
 Phoenix Racing
Skip Barber SBF2000 (#36) SBF2k 21 +1.432
91.793mph
13 +2L 38   1:00.211
91.470mph
BFGoodrich 7
spanner
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 13 +1.104
92.298mph
14 +4L 36   1:00.048
91.718mph
BFGoodrich 9
ross.mcw
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 12 +1.093
92.315mph
15 +20L 20   1:00.074
91.678mph
Disco
BFGoodrich 8
Fred Basset
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 5 +0.478
93.276mph
16 +25L 15   59.261
92.936mph
Disco
BFGoodrich 6
Legzy
 Team Oldie Racing
Skip Barber SBF2000 (#36) SBF2k 22 +1.737
91.329mph
17 +29L 11   1:00.868
90.482mph
Disco
BFGoodrich 7
Adam Parle
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 19 +1.339
91.935mph
18 +30L 10   59.854
92.015mph
Disco
BFGoodrich 6
nsfast
 Supersonic Racing
Skip Barber SBF2000 (#36) SBF2k 16 +1.275
92.034mph
19 +31L 9   1:00.549
90.959mph
Disco
BFGoodrich 5
ginsters sponsored
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 3 +0.327
93.515mph
20 +34L 6   59.677
92.288mph
Disco
BFGoodrich 5
mr_oily
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 20 +1.361
91.902mph
21 +35L 5   1:00.364
91.238mph
Disco
BFGoodrich 8
Don
 Legends Racing
Skip Barber SBF2000 (#43) SBF2k 15 +1.248
92.075mph
22 +40L 0   ---
---
Disco
BFGoodrich 4
Burtoner
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 24 23 0   ---
---
Disco
BFGoodrich  
Mark J
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 23 +4.246
87.681mph
24 0   ---
---
Disco
BFGoodrich  

Moderator's Report

Server replay time: 131s

Mr Oily follows Don into the last corner on lap 1. He is pretty close and looking to set up a pass. Don for whatever reason loses more speed than normal on the way into the corner and Mr Oily gets caught out, hitting Don from behind and taking them both off.

Looking at the speeds of the cars, Don lost a lot of speed quite early, but on other laps in practice and qual Don was quite a bit quicker at the same point. Most other drivers also didn't lose speed so quickly at this point on the track. This is certainly a mitigating factor. Mr Oily was close but no closer than several other drivers at that point in the race, so it is hard to say that he should have hung back more. Don didn't have a client replay and it was not possible to look at his control inputs, so I feel I have to give some benefit of doubt to Mr Oily. Having said that it was lap 1 when extra caution is needed, so a warning seems a fair compromise.


Server replay time: 398s

Spanner (Mark Ekins) has had a spin at the last corner and is slow down the straight. Ian Bassi is chasing nsfast (Richard Ames) and catching Spanner into T1. Richard comes across from the left at the last moment to avoid Spanner and this catches Ian out, who slides wide under braking and into Spanner. Given the tricky situation all the drivers found themselves in and the fact that Spanner requested no penalty, I think it is best to call this one a racing incident.

  • Racing incident

SimRacing.org.uk Lap Records
iRacing
SBF2k
58.567
94.037mph
Paul968
Qualifying
Skip Barber SBF2000January 05, 2010, 08:08:34 AM +0000
i1
iRacing
SBF2k
58.794
93.674mph
Paul968
Race
Skip Barber SBF2000January 05, 2010, 08:08:34 AM +0000
i1
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Author Topic: iRacing Season 1 - Lime Rock (no chicane) - Jan 5  (Read 18395 times)
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ross.mcw
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« Reply #30 on: January 05, 2010, 09:11:20 PM +0000 »

Quali'd much better than my practice would have suggested, was having a nice clean race in 11th before getting a disco (same time as Spanner and nothing untoward at my end as far as I could tell).  Rejoined a lap or two down and was settling back in to try and gain a few places back, had an off on the second to last bitch of a corner and stuffed it.

Fast tow didn't repair the car - perhaps the rejoin took my one repair away - so retired after realising how pranged up the car was.

Tricky car at that circuit (probably suits the SRF better), but still good fun none the less.

Cheers, Ross.
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IanBassi
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« Reply #31 on: January 05, 2010, 09:26:00 PM +0000 »

That race went so quickly.

I would like to say Sorry to Mark E for hitting you at T1 on Lap 6.  My fault.  Had a look up the inside of someone, and just braked to late.  Sorry.

Apart from that, I think I had a good race, and 13th was a lot better than I expected in the race.

Thanks everyone for coming and the Mods for Hosting Smiley

Ian
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Simon Gymer
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« Reply #32 on: January 05, 2010, 09:39:54 PM +0000 »

That track is so hard! It's even harder in the Radical, where I refuse to run cause I just can't do it.  Smiley

Never been any good at qualifying so no surprise I qualified with a 59.5, half a second slower than I went in the race. I just can't get up to speed without 20 laps in a row. Smiley

So in the race sure enough I went up the order, from 11th to 4th, including passing brother Gizmo (as usual bwah ha ha), very nice thank you with my fastest lap 2 or 3 from the end with a nice tow from Ken for the whole lap. Grin Some good racing along the way and picked up quite a lot of places from other people's incidents. Got close to Bernie Lomax at the end for 3rd, but not quite and it's so hard to overtake, probably would have taken me 5 laps to even have a go LOL.

Not sure how I got away with one incident though. On the second to last corner I put a wheel off and scraped the barrier for 20 yards before rejoining still pointing in the same direction at one point. Must remember to look at that on the replay. He he.

Well done Paul on the win and some decent finishing positions for the Sharks too.  clap
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spanner
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« Reply #33 on: January 05, 2010, 09:40:19 PM +0000 »

No probs Ian, Wasnt sure what happend as i couldn't see you guys in the mirror and just had to turn in and hope. I was trying to recover from a spin out of the last corner which was frustrating as i thought i was running quite comfortably. Then i think the next lap i just misjudged the braking int othe first corner and went straight on into the barriers, having to use my fast -tow.

This has been the first race where the netwerk performance was struggling abit with the Q bar going red once or twice and i'm not sure if my router reset but i completely lost the network connection  in game and in TS. Didnt want to waste the evening so rejoined albeit 3 laps down and carried on till the end.
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Simmo
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« Reply #34 on: January 05, 2010, 09:54:50 PM +0000 »

Apologies to Dave Gymer for my dodgy rejoin at T1.  My intentions were good, I sat and waited for a gap and decided to cut to the inside so that you could pass me on the left before T2 as I got up to speed.  I thought I'd left you plenty of room, but having watched the replay from your cockpit I can see that I didn't.  Apologies again.
« Last Edit: January 05, 2010, 10:04:21 PM +0000 by Simmo » Logged
Brendan
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« Reply #35 on: January 05, 2010, 09:57:59 PM +0000 »

In the context of it all I should be delighted with 2nd but ultimately left feeling a tad disappointed.

I'd kept Paul within a second or so over the first half of the race and was finding a good rhythm.  That was until I was disturbed by a phone call.  Battling for the lead whilst chatting on handsfree doesn't relly do the old laptimes much good  Roll Eyes Anyway, I totally lost focus and dropped off by a few seconds.

I tried to claw some of this lost time back, without much success, and after an unforced off at T1 backed off to avoid further errors.

Great drive Paul, sorry I couldn't keep up the chase any longer.
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Ken Murray
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« Reply #36 on: January 05, 2010, 10:01:05 PM +0000 »

As usual in the early part of qually I was pleasantly surprised to see me up near the front, but again as usual by the time it was over I was back in my rightful place!!

Starting from 8th John got the better of me away from the line. It was then follow my leader for the opening part of the race and with Gary's spin I was at least back to my starting position. Then James's spin caused a log jam and I was a bit greedy going down the hill. I thought I could get by the two cars in front but backed out when it looked iffy and lost loads of momentum. So on the next straight Simon came storming through, and when I tried a move round the outside at T1 Tommy nipped past too!! The next lap I repayed him the compliment, but I must apologise because it wasn't the cleanest of moves, soz Tommy. That was about lap 9 or 10 and from then to about half distance there was a fairly tight group from 3rd to 8th. From about lap 20 I started to struggle with the tyres going off. Simon was edging away and I was maybe trying too hard in an attempt to stay with him instead of driving in a more relaxed manner. Anyway on lap 24 I threw it away on the last corner and slammed the tyre wall. The tow and new tyres brought me out right back behind Simon, albeit now a lap down (Note to self: I should have limped over the line before resetting and I would have lost a lot less time) . The car felt good again though, but I was amazed at Simon's pace on his original set of rubber. I did chase him down and pass him, in the process recording the 4th fastest race lap, but agonisingly still short of a 58sec lap. Simon was matching my pace though and we caught John as we went in to the last lap, so I thought I'd better let him through in case he fancied his chances of gaining one more place. So 12th was rather dissapointing in the end but it was still an enjoyable race.

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Dave 'Gizmo' Gymer
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« Reply #37 on: January 05, 2010, 10:29:52 PM +0000 »

Same story, great for 15mins at 86fps, then a big shudder and everyone goes in shudder mode and fps is at 29-36.
Restart pc and tried daves suggestion again of removing the swap file, great for about 5mins, get to qually session then first fps goes up and down like a yoyo then stupid steering loses 900 degree lock and reverts to 450, then finally fps melt down once more. Grrrrr Sad

One thing i did notice when fps drops is the 3 bars at top right of screen, the bottom one shows a length of red bar..what does that symbolise?

I've said it before and I'll say it again - you're describing all the symptoms of another process running, stealing CPU and causing the Logitech Profiler to lose track of what's running and revert to the default steering lock.

Can't remember which bar is which but one is latency, one is quality (packets getting through) and one is skew (how far out of sync the server and client clocks appear to be). If you're PC is too busy to talk properly one or more will almost certainly go red.
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Gazza49er
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« Reply #38 on: January 05, 2010, 10:35:49 PM +0000 »

So so annoyed with myself as Stuart probably is aswell.

Got a great start and squeezed past Dave into T1 and was running behind Gary i think. He had a spin and i was up to 5th and a little gap back to Dave but then after the fast uphill corner someone ahead had a spin and the guy infront of me had to take evasive action and i had nowhere to go and went up the back of him (not to hard thankfully) but this let Dave back through and John i think.

Started chasing Dave and got a good exit on last turn and got by again, and then did the same to John and i was back up to 4th. Thought that was gunna be as far as i could go but Stuart had a spin in T1 and i was in 3rd Shocked and comfortably holding it aswell for the last 8 or 9 laps BUT then on the first corner of the last lap i went slightly deep in T1 and instead of a little break i thought i could hold it on the edge and coast round but sooo stupidly couldn't and i spun on the grass. Felt so silly as it was a slow spin which felt like slow motion  Embarrassed

Thankfully got it back on track and got a decent 5th but boy it feels bad throwing away a podium  Sad

Apart from that one mistake i really enjoyed it and thats the first race for some time where ive actually passed people without them going off and handing me the place so was really good.

Grats Paul, Brendan and John.
« Last Edit: January 05, 2010, 10:38:31 PM +0000 by Gazza49er » Logged

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Dave 'Gizmo' Gymer
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« Reply #39 on: January 05, 2010, 10:43:12 PM +0000 »

Got an unexpectedly good qually result after borrowing a tow from Stuart - probably a bad idea as I can't see the rev counter with my Eyefinity FOV and got mugged off the start. Braved it out for a few laps and sneaked into 3rd after an early conflagration, but once the cars behind started ganging up on me and drafting past I slipped backwards faster than a BMW trying to go uphill on ice. Roll Eyes

Apologies to Dave Gymer for my dodgy rejoin at T1.  My intentions were good, I sat and waited for a gap and decided to cut to the inside so that you could pass me on the left before T2 as I got up to speed.  I thought I'd left you plenty of room, but having watched the replay from your cockpit I can see that I didn't.  Apologies again.

Never mind, it was a horrible place to go off and it was never going to end well for me - not really a lot I could do, by the time I realised where you were I was already committed to the corner at full speed and nothing short of a miracle would have allowed me to slow or duck to the inside without spinning. Undecided I was just really annoyed with the gods that you seemed to emerge undamaged and I ended up with my left wheels 6 inches closer to the car than they started. Shocked

Amazingly the car drove okay if a little slower after that (and chewed up its left tyres twice as fast as everyone else) and somehow I managed to stay out of Ade's grasp right to the end.
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mr_oily
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« Reply #40 on: January 05, 2010, 10:46:53 PM +0000 »

A pretty carp performance this end - a half decent pace in practice was marred by a terrible qually, including getting in SBG's way as I left the pits towards the end of the session. Can't apologise enough Ian.

The start actually went well for us tail enders, the first lap was nice and clean with everyone taking it nice and easy, leaving plenty of room but it didn't last - even following Don much slower than I would normally go into the last turn on the first lap I managed to collect him as he lifted/ braked sending us both into the barriers.

A fast tow later it was my worst nightmare at a track like this - landed four seconds in front of the leaders and championship protagonists. Did my best to hold my line, avoiding any sudden movements and hopefully didn't hold them up too much as they eventually dived by into T1.

Attempted to find that rhythm I'd had in practice which seemed to work for a few laps until I pushed it beyond my ability and clipped the barrier on the first of those last three quick corners. Spinning across the track trying to keep out of the way while fumbling for the ESC button I collected at least two, possibly three people, including SBG again, who I won't be expecting an Xmas card from next year. Can only apologise guys, was a passenger once it started spinning but ultimately I shouldn't have had the off in the first place.

Felt I was making some progress with the Skippy and iRacing this afternoon but that was an outing I want to forget quickly.  :'(

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Truetom
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« Reply #41 on: January 05, 2010, 11:38:52 PM +0000 »

So on the next straight Simon came storming through, and when I tried a move round the outside at T1 Tommy nipped past too!! The next lap I repayed him the compliment, but I must apologise because it wasn't the cleanest of moves, soz Tommy.

You scared me a fair bit there, Kenny. Cheesy But since you were faster I let you go. Wink
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popabawa
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« Reply #42 on: January 06, 2010, 08:14:02 AM +0000 »

ive had it with this poxy sim, it causes me nothing but grief considering the money it costs  Angry

Same story, great for 15mins at 86fps, then a big shudder and everyone goes in shudder mode and fps is at 29-36.
Restart pc and tried daves suggestion again of removing the swap file, great for about 5mins, get to qually session then first fps goes up and down like a yoyo then stupid steering loses 900 degree lock and reverts to 450, then finally fps melt down once more. Grrrrr Sad

One thing i did notice when fps drops is the 3 bars at top right of screen, the bottom one shows a length of red bar..what does that symbolise?
Still cannot fathom whether its gfx related problem or an internet connection problem. Again only for this sim, no others.

Mark, the bottom bar is 'Skew', here's what it represents, and some possible solutions, from a member of iRacing staff;

Quote
"The S meter is actually "skew", not "strength". It measures the simulation-time difference between your computer and the server.

The most likely scenario is that the S meter grows and grows. As it gets larger, cars around you likely start to move more erratically. Eventually they all disappear. Not long after this, the screen is likely to flash, the S meter returns to "zero", and the cars shortly reappear. Or, as the S meter continues to grow, you may be disconnected.

The typical cause of this behavior is that your computer has become overloaded - it no longer has enough compute power to advance your simulated world quickly enough to keep up with real-time. This is more likely to happen in Race and Practice sessions when there are many other cars on track with you. Your computer has to receive more information from the network for these cars, it needs to move these cars around in its simulated world, it needs to draw these cars on the screen, it needs more graphics card memory to store their paint schemes, and it might need to mix more sound samples so that you can hear them.

Any settings changes that reduce this extra work load are likely to help:
- On the options/graphics screen, reduce the Video Memory setting. Often times the setting can be high enough that some of the computer's memory is used in addition to the memory on the graphics card itself. When needed, texture maps are transferred from the computer's memory to the graphics card. This is slower than when the graphics card just uses its own memory. Note that the number that is displayed is the amount of memory that the sim will use for texture maps and such, so this number would need to be lower than the actual amount of memory on the card to prevent this system<->video card texture swapping (some graphics card memory is needed for the display itself, along with other things).

- Reduce some of the detail and/or quality settings on the options/graphics screen. Many of these settings not only make your graphics card work harder, but also make the CPU work harder to feed it the extra data.

- If you have edited app.ini and increased the number of sound streams that are mixed, reduce it. "
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popabawa
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« Reply #43 on: January 06, 2010, 08:19:35 AM +0000 »

Make sure you check the 'Utilizable Video Memory' setting MJ, it's under 'options' > 'graphics'.

Quote
The utilizable texture memory should be about 80% of your actual gpu memory. In other words if you have a 512 mb graphic card try moving the slider to about 440.


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Simon Gymer
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« Reply #44 on: January 06, 2010, 08:47:46 AM +0000 »

but I was amazed at Simon's pace on his original set of rubber.

I could go for hours in the Skippy and do the same lap times at the end as the beginning, I never wear much out of the tyres in that car, it doesn't have the power to do it. Roll Eyes I finished with at worst 94% left on my tyres last night. I never struggle to go fastest near the end when I have a lighter fuel load.

I think the trick is to never lock up and don't turn the wheel as much, but I just drive it however I drive it.
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