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  • i1 Lime Rock: January 05, 2010
January 05, 2010, 08:08:34 AM +0000 - Lime Rock (no chicane) - iRacing Season 1 - @iRacing.com
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Led Best Retirement
reason
Incidents
Paul968
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 1 58.567
94.037mph
1 39:33.640
92.811mph
40 40 58.794
93.674mph
BFGoodrich  
Brendan
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 2 +0.158
93.784mph
2 +12.046
92.342mph
40   58.796
93.671mph
BFGoodrich 3
Bernie Lomax
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 9 +0.878
92.648mph
3 +25.669
91.818mph
40   59.272
92.919mph
BFGoodrich 1
Simon Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 11 +0.940
92.552mph
4 +26.051
91.803mph
40   59.029
93.301mph
BFGoodrich 2
Gazza49er
 Team Pseudo Racing
Skip Barber SBF2000 (#36) SBF2k 7 +0.611
93.066mph
5 +34.568
91.479mph
40   59.125
93.150mph
BFGoodrich 10
Simmo
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 4 +0.423
93.363mph
6 +35.240
91.453mph
40   59.266
92.928mph
BFGoodrich 8
Dave 'Gizmo' Gymer
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 6 +0.608
93.071mph
7 +46.734
91.019mph
40   59.351
92.795mph
BFGoodrich 2
Ade
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 18 +1.331
91.948mph
8 +51.928
90.824mph
40   59.226
92.991mph
BFGoodrich 1
Truetom
 Legends Racing
Skip Barber SBF2000 (#1) SBF2k 10 +0.921
92.581mph
9 +57.952
90.599mph
40   59.380
92.750mph
BFGoodrich 4
popabawa
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 14 +1.235
92.095mph
10 +58.594
90.575mph
40   59.505
92.555mph
BFGoodrich 2
picnic
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 17 +1.290
92.011mph
11 +1L 39   59.721
92.220mph
BFGoodrich 3
Ken Murray
 Soggy Bottom Racers Club
Skip Barber SBF2000 (#36) SBF2k 8 +0.638
93.024mph
12 39   59.044
93.278mph
BFGoodrich 3
IanBassi
 Phoenix Racing
Skip Barber SBF2000 (#36) SBF2k 21 +1.432
91.793mph
13 +2L 38   1:00.211
91.470mph
BFGoodrich 7
spanner
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 13 +1.104
92.298mph
14 +4L 36   1:00.048
91.718mph
BFGoodrich 9
ross.mcw
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 12 +1.093
92.315mph
15 +20L 20   1:00.074
91.678mph
Disco
BFGoodrich 8
Fred Basset
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 5 +0.478
93.276mph
16 +25L 15   59.261
92.936mph
Disco
BFGoodrich 6
Legzy
 Team Oldie Racing
Skip Barber SBF2000 (#36) SBF2k 22 +1.737
91.329mph
17 +29L 11   1:00.868
90.482mph
Disco
BFGoodrich 7
Adam Parle
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 19 +1.339
91.935mph
18 +30L 10   59.854
92.015mph
Disco
BFGoodrich 6
nsfast
 Supersonic Racing
Skip Barber SBF2000 (#36) SBF2k 16 +1.275
92.034mph
19 +31L 9   1:00.549
90.959mph
Disco
BFGoodrich 5
ginsters sponsored
 Kerb Crawlers
Skip Barber SBF2000 (#36) SBF2k 3 +0.327
93.515mph
20 +34L 6   59.677
92.288mph
Disco
BFGoodrich 5
mr_oily
 Prodigy Racing
Skip Barber SBF2000 (#36) SBF2k 20 +1.361
91.902mph
21 +35L 5   1:00.364
91.238mph
Disco
BFGoodrich 8
Don
 Legends Racing
Skip Barber SBF2000 (#43) SBF2k 15 +1.248
92.075mph
22 +40L 0   ---
---
Disco
BFGoodrich 4
Burtoner
 Team Shark
Skip Barber SBF2000 (#36) SBF2k 24 23 0   ---
---
Disco
BFGoodrich  
Mark J
 Legends Racing
Skip Barber SBF2000 (#36) SBF2k 23 +4.246
87.681mph
24 0   ---
---
Disco
BFGoodrich  

Moderator's Report

Server replay time: 131s

Mr Oily follows Don into the last corner on lap 1. He is pretty close and looking to set up a pass. Don for whatever reason loses more speed than normal on the way into the corner and Mr Oily gets caught out, hitting Don from behind and taking them both off.

Looking at the speeds of the cars, Don lost a lot of speed quite early, but on other laps in practice and qual Don was quite a bit quicker at the same point. Most other drivers also didn't lose speed so quickly at this point on the track. This is certainly a mitigating factor. Mr Oily was close but no closer than several other drivers at that point in the race, so it is hard to say that he should have hung back more. Don didn't have a client replay and it was not possible to look at his control inputs, so I feel I have to give some benefit of doubt to Mr Oily. Having said that it was lap 1 when extra caution is needed, so a warning seems a fair compromise.


Server replay time: 398s

Spanner (Mark Ekins) has had a spin at the last corner and is slow down the straight. Ian Bassi is chasing nsfast (Richard Ames) and catching Spanner into T1. Richard comes across from the left at the last moment to avoid Spanner and this catches Ian out, who slides wide under braking and into Spanner. Given the tricky situation all the drivers found themselves in and the fact that Spanner requested no penalty, I think it is best to call this one a racing incident.

  • Racing incident

SimRacing.org.uk Lap Records
iRacing
SBF2k
58.567
94.037mph
Paul968
Qualifying
Skip Barber SBF2000January 05, 2010, 08:08:34 AM +0000
i1
iRacing
SBF2k
58.794
93.674mph
Paul968
Race
Skip Barber SBF2000January 05, 2010, 08:08:34 AM +0000
i1
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Author Topic: iRacing Season 1 - Lime Rock (no chicane) - Jan 5  (Read 18387 times)
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Don
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« Reply #75 on: January 06, 2010, 05:11:16 PM +0000 »

Quote
Any of you kind Fellas have a replay of Lap1 from last night, please?

here you go...

http://homepage.ntlworld.com/paul.harrington/LR%20lap%201.zip

Thank you Paul.
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Ken Murray
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« Reply #76 on: January 06, 2010, 06:30:00 PM +0000 »

things got mixed up when we lapped Mr Oily

Yeah sorry if I held you up there Paul - I just don't have the same confidence/ peripheral vision with the Skippy I might do in some Simbin cars and didn't want to risk moving off line/ slowing up only to be collected by your extra pace. I know when I'm lapping (the distant memory that it is!) I always prefer some predictability so decided to drive as normal and let you make the move when you were ready. Any other track and it would have taken a corner or two but it's a little tight at LR isn't it!

When I allowed Simon past near the end I pulled right across to the right hand side after the last corner and eased back smoothly and gradually on the throttle. I don't think Simon was in any doubt what I was signalling.
« Last Edit: January 07, 2010, 08:55:42 AM +0000 by Ken Murray » Logged
mr_oily
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« Reply #77 on: January 06, 2010, 07:10:47 PM +0000 »

The best way to do this is accelerate out of corners slightly less than normal.

Fair point Paul - I don't foresee it being an issue again as it hasn't been in the past but perhaps that's a better way to handle it in future with similar car/ track combos. I'll take a peep at the replay, need to sort my darn FOV out too as the distance of cars behind is seriously deceiving as I have it set at the moment (if in doubt, blame your equipment Smiley).

On that note - does anyone know if it's possible to configure the relative times/ gaps so it shows maybe just the one person ahead but uses more slots for those runners behind you? I think now it's about even.

I pulled right across to the right hand side after the last corner

Yeah that's prety good of you Ken - but once I hit the start/ finish it wasn't an issue at all, it was the rest of the circuit where i didn't feel comfortable deviating from my line. I wouldn't normally pull over when the person's as close as I expected Paul to be for fear of blocking a run on me but there was never any way I would attempt to hold the position into T1, instead just kept to the left and let Paul and Brendan dive down the inside.

EDIT: Looking at it again there was more than one opportunity to ease off safely, apologies again Paul - I live and learn!
« Last Edit: January 06, 2010, 07:24:13 PM +0000 by mr_oily » Logged
Dave 'Gizmo' Gymer
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« Reply #78 on: January 06, 2010, 07:31:24 PM +0000 »

On that note - does anyone know if it's possible to configure the relative times/ gaps so it shows maybe just the one person ahead but uses more slots for those runners behind you? I think now it's about even.

The Up/Down controls do that - cursor keys by default - the same ones you use to make pit stop adjustments.
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mr_oily
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« Reply #79 on: January 06, 2010, 07:33:56 PM +0000 »

Excellent, thanks Dave.
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Mark J
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« Reply #80 on: January 06, 2010, 07:40:28 PM +0000 »

just tried some various graphic settings out at Brands Hatch using the srf.

With it on the class2 with some custom settings i was getting between 57 and 83 fps around the gp track at different places. Any spin, running wide would lower the fps.

Then tried class 6 (yuk) and the sim seems to set a cap limit of 51fps and this is easily maintained around the whole circuit even if i throw it off track, which would appear to indicate its within my systems limits okay.
Likewise with Class 5, again capped at 51 with no fluctuation. Will see what happens with next classes up.

Isnt there an ideal gfx settings setup within iR? ie detects your system and auto configures?
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Paul968
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« Reply #81 on: January 06, 2010, 07:44:03 PM +0000 »

Mark, this is about finding the answer, so best to ignore the poor quality. If you can prove that running minimal graphics solves your problem then you are halfway to a solution.
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Mark J
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« Reply #82 on: January 06, 2010, 07:54:35 PM +0000 »

yes, am beginning to think that my crate was set at a bit too ambitious gxf settings for IR with a fuller grid. Though its been fine the whole time for the normal 12-14 car races, i perhaps should have turned the wick right down for our newer hosted sessions. That may explain why i was fine for a set amount of time then ran out of resources 15-30mins in.  Undecided Though i did try dropping it to class 3 last race i think to no avail.

Just tried class 4 with game capped fps of 83. Showed first signs of making my system work a bit as fps fluctuated between 75-83. Quite handy little test this, am actually surprised how good it still looks at class 4 or 5.

Class 3 started at 83, stayed for a lap. Then i provoked some slides and used a wheel off on the terrain etc, this made fps fluctuate between 60 and 83 so showing the strain a bit more. Multiply that by 22 other cars doing likewise and easy to see where problems come in.
Interestingly, fps takes a big whack of 10-20 when ffb comes into play, ie run a wheel in the grass etc.

For info, i am running latest xp drivers for Nv (195.62) updated today, and also was already running latest wingman logi drivers (5.02).
« Last Edit: January 06, 2010, 08:04:23 PM +0000 by Mark J » Logged

Don
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« Reply #83 on: January 06, 2010, 08:01:07 PM +0000 »

I lock mine to 60fps MJ, All I need.
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Paul968
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« Reply #84 on: January 06, 2010, 08:31:57 PM +0000 »

what resolution are you running Mark?
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Mark J
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« Reply #85 on: January 06, 2010, 08:32:50 PM +0000 »

1680x1050x32 Paul.

Don, are you capping it at 60fps using the cap option or setting v-sync on ? I have v-sync off in IR so far.
« Last Edit: January 06, 2010, 08:34:21 PM +0000 by Mark J » Logged

Ken Murray
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« Reply #86 on: January 06, 2010, 09:11:02 PM +0000 »

1680x1050x32 Paul.

Don, are you capping it at 60fps using the cap option or setting v-sync on ? I have v-sync off in IR so far.

I run with v-synch on. I've never found any disadvantage by using it, and I much prefer a rock steady fps than one that jumps up and down all the time.
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Don
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« Reply #87 on: January 07, 2010, 08:01:08 AM +0000 »

1680x1050x32 Paul.

Don, are you capping it at 60fps using the cap option or setting v-sync on ? I have v-sync off in IR so far.

This was the best balance I found for my machine;
I run with V-sync on and cap frame que in the IR Graphics options. Gives me a steady frame rate whilst keeping it looking fairly decent.
I have a 512mb card and my memory slider is set to 420mb.
Think it might of been a Class 2 or 3 and then a bit of tweaking, shadows off etc.

I hope you get it sorted MJ.
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Mark J
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« Reply #88 on: January 07, 2010, 08:43:28 AM +0000 »

thanks Don and Paul.

Hard to tell when just me running around in test mode. I'll leave it low at class 4 and see how it gets on at the next event or hosted praccy sesh when there are a few others online. Will try capping it at 60fps too.
Got my 512mb card set to use 400mb on the slider.

Good news is i am snowed in so, ahem, working from home today  Wink Praccy time, might try the vette out at Brands  Smiley
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« Reply #89 on: January 07, 2010, 10:20:55 AM +0000 »

If I worked from home I'd never get anything done. Or so my wife keeps telling me... Wink
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