Zurich24H Track Problem

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saiyuki:
Wow looks lonely in here  :laugh:

I enjoy GTR but the Ai are having a hell of a time with the high kerbs in the Zurich24H track. I've used the rf .AIW editor (not the latest as i don't have rfactor installed), and can move the waypoints by manually changing the position numbers. The Ai don't ride the kerbs now but as it's a long track, it'll take me a while to get all the way round doing it this way. The included help file only explains about the pits and not the track, and even then it doesn't explain about the waypoints.

Does anyone know of a way to move waypoints quicker, perhaps a keyboard combination/shortcut that makes the job simpler than entering numbers. I checked the latest .AIW editor readme, and the keypress combinations don't work with the version i have  :'(

Regards

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