by SimRacing.org.uk  
Quarterly cost: £220
 
nonchalant-unilinear
September 21, 2018, 05:32:38 PM +0100 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
Series
A11
A12
A13
E5 GT3
E5DTMTC
E5FAB935
E5G5GTO
E5WTCC
L18ACM
L18ATC
L18FER
L18LMCS
L18MWC
Recent
E5FAB935 Oschersleben …
E5 GT3 Slovakia Ring
A Suzuka (GP)
L18FER Schottenring
E5G5GTO Suzuka (GP)
A12 Barbagallo (Long)
A Imola
L18ACM Zolder (2002-20…
L18ACM Zolder (2002-20…
E5DTMTC Hockenheim (GP)
Forthcoming
E5 GT3 Sachsenring (19…
L18ATC Silverstone (Na…
L18ATC Silverstone (Na…
L18ATC Silverstone (Na…
A13 Oulton Park (Foste…
E5FAB935 Zhuhai
A12 Winton (National)
L18MWC Nürburgring (G…
L18MWC Nürburgring (G…
A13 Vallelunga (Intern…
E5G5GTO Imola
News: Server Status (GTR2 Lobby Fix): 1 - GTR2 Sunday - Not running; 2 - RRE/AC Sunday - Round 4 of the GT3's @ Slovakia Ring ;3 - GTL Wednesday - Round's 10 & 11 of the Coppa Mille @ Zolder ; 4 - RRE Thursday - Round 4 of the G5/GTO's @ Suzuka GP ; 5 - Assetto Corsa Nissan Nismo @ Suzuka

RACE SERIES KEY A(n)=Assetto Corsa, E5=Raceroom Experience, L18=GT Legends
 
  Start Here      Home   Help Search Calendar Login Register     LM2 Replays Rules Links Circuits Teams  
Linked Events
  • i3r Silverstone: May 11, 2010
May 11, 2010, 01:22:04 PM +0100 - Silverstone (GP 2000-09) - iRacing Season 3 Riley - @iRacing.com
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Led Best Retirement
reason
Incidents
Paul968
 Kerb Crawlers
Pontiac Riley MkXX (#36) Daytona Proto 1 1:42.379
112.310mph
1 59:38.840
109.236mph
34 28 1:43.002
111.631mph
Pirelli  
Mike Wrightson
 Team Shark
Pontiac Riley MkXX (#36) Daytona Proto 3 +0.444
111.825mph
2 +6.136
109.049mph
34 2 1:43.488
111.106mph
Pirelli  
Dave 'Gizmo' Gymer
 Team Shark
Pontiac Riley MkXX (#36) Daytona Proto 4 +0.625
111.628mph
3 +12.376
108.859mph
34 1 1:43.864
110.704mph
Pirelli  
Darren Seal
 Legends Racing
Pontiac Riley MkXX (#36) Daytona Proto 5 +0.634
111.619mph
4 +15.178
108.775mph
34   1:43.959
110.603mph
Pirelli  
mr_oily
 Prodigy Racing
Pontiac Riley MkXX (#36) Daytona Proto 6 +0.729
111.516mph
5 +22.792
108.545mph
34 2 1:43.698
110.881mph
Pirelli 4
Gazza49er
 Team Pseudo Racing
Pontiac Riley MkXX (#36) Daytona Proto 7 +0.762
111.480mph
6 +43.361
107.928mph
34   1:44.248
110.296mph
Pirelli 6
Simon Gymer
 Team Shark
Pontiac Riley MkXX (#36) Daytona Proto 9 +1.710
110.465mph
7 +46.179
107.844mph
34   1:44.278
110.265mph
Pirelli 5
Blunder
 Team Oldie Racing
Pontiac Riley MkXX (#36) Daytona Proto 13 +3.161
108.946mph
8 +1:10.745
107.118mph
34   1:45.094
109.408mph
Pirelli  
picnic
 Team Shark
Pontiac Riley MkXX (#36) Daytona Proto 17 +4.203
107.881mph
9 +1:34.512
106.425mph
34   1:44.931
109.578mph
Pirelli 1
Ken Murray
 Soggy Bottom Racers Club
Pontiac Riley MkXX (#36) Daytona Proto 12 +1.820
110.348mph
10 +1:40.450
106.254mph
34 1 1:44.218
110.328mph
Pirelli  
Brendan
 Kerb Crawlers
Pontiac Riley MkXX (#36) Daytona Proto 11 +1.809
110.360mph
11 +1L 33   1:44.772
109.745mph
Pirelli 9
ross.mcw
 Prodigy Racing
Pontiac Riley MkXX (#36) Daytona Proto 19 12 33   1:46.190
108.279mph
Pirelli 21
Bernie Lomax
 Legends Racing
Pontiac Riley MkXX (#36) Daytona Proto 14 +3.819
108.271mph
13 33   1:45.637
108.846mph
Pirelli 12
Fred Basset
 Kerb Crawlers
Pontiac Riley MkXX (#36) Daytona Proto 8 +0.939
111.289mph
14 +7L 27   1:42.881
111.762mph
Pirelli 13
spanner
 Prodigy Racing
Pontiac Riley MkXX (#36) Daytona Proto 16 +3.880
108.209mph
15 27   1:46.238
108.230mph
Disco
Pirelli 17
Legzy
 Team Oldie Racing
Pontiac Riley MkXX (#36) Daytona Proto 15 +3.873
108.216mph
16 +24L 10   1:47.603
106.857mph
Disco
Pirelli 10
Dan Minton
 Team RVS
Pontiac Riley MkXX (#36) Daytona Proto 2 +0.391
111.883mph
17 +28L 6   1:43.378
111.225mph
engine
Pirelli 1
Truetom
 Legends Racing
Pontiac Riley MkXX (#1) Daytona Proto 10 +1.720
110.454mph
18 +34L 0   ---
---
Disco
Pirelli 5
Adam Parle
 Legends Racing
Pontiac Riley MkXX (#36) Daytona Proto 18 19 0   ---
---
Disco
Pirelli 2
SimRacing.org.uk Lap Records
iRacing
Daytona Proto
1:42.881
111.762mph
Fred Basset
Race
Pontiac Riley MkXXMay 11, 2010, 01:22:04 PM +0100
i3r
Pages: [1] 2 3 ... 8
  Print  
Author Topic: iRacing Season 3 Riley - Silverstone (GP 2000-2009) - May 11  (Read 14056 times)
0 Members and 1 Guest are viewing this topic.
popabawa
Legendary Leader
Former Moderators
Hero Member
**
Posts: 4939


Less yapping and more lapping!


View Profile
« on: May 05, 2010, 01:27:01 PM +0100 »

Car: Riley Daytona Prototype
Track: Silverstone GP

Practice: 18:00 for 150 mins (approx)
Qualifying: 20:30 (15 mins)
Race: 20:45 34 laps, (approx 60 mins)

Start: Rolling - standard iRacing double file start
No fast tows will be available

Pit Stops: You must make a minimum of one pit stop during which you must take on at least 1 litre of fuel and/or change at least two tyres. You cannot take a mandatory stop at the end of the pace lap, or with less than 1 lap to go.

NOTE: All sessions protected by the main password.
« Last Edit: May 09, 2010, 11:25:22 AM +0100 by popabawa » Logged

Legends Racing simracing team
Paul968
Former UKGPL Moderators
Sr. Member
**
Posts: 3613



View Profile
« Reply #1 on: May 05, 2010, 01:29:38 PM +0100 »

Has the Riley got a lot faster? 34 laps in 30 minutes on the GP circuit is highly impressive!   Shocked Wink
Logged
Fred Basset
Incident Moderators
Full Member
****
Posts: 509


View Profile
« Reply #2 on: May 05, 2010, 01:32:35 PM +0100 »

Has the Riley got a lot faster? 34 laps in 30 minutes on the GP circuit is highly impressive!   Shocked Wink

Iain must have the Riley with nitrous and rocket boosters on...

Out of interest how does this rolling start work in iRacing, I've only done standing starts.

Gary
Logged
popabawa
Legendary Leader
Former Moderators
Hero Member
**
Posts: 4939


Less yapping and more lapping!


View Profile
« Reply #3 on: May 05, 2010, 01:37:54 PM +0100 »

Oops, thanks guys. As you've no doubt noticed detail is most definitely not my strong point!

Races are 60 minutes.
Logged

Legends Racing simracing team
Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
****
Posts: 14934


Currum auriga quasi furtivum


View Profile WWW
« Reply #4 on: May 05, 2010, 01:58:10 PM +0100 »

Out of interest how does this rolling start work in iRacing, I've only done standing starts.

It pretty much tells you what to do during the start.
Logged

To finish first, first you must have fins.
Fred Basset
Incident Moderators
Full Member
****
Posts: 509


View Profile
« Reply #5 on: May 05, 2010, 07:22:01 PM +0100 »

Out of interest how does this rolling start work in iRacing, I've only done standing starts.

It pretty much tells you what to do during the start.

Most helpful Dave...

I've not done a rolling start, I'm just trying to find out how it works so I know what to expect. Surely drivers being prepared would help to prevent T1 carnage.

Gary
Logged
Truetom
Hero Member
*****
Posts: 5227

Ljubljana, Slovenia


View Profile
« Reply #6 on: May 05, 2010, 07:27:19 PM +0100 »

Out of interest how does this rolling start work in iRacing, I've only done standing starts.

It pretty much tells you what to do during the start.

Most helpful Dave...

 lol
Logged
Mike Wrightson
Full Member
***
Posts: 866



View Profile WWW
« Reply #7 on: May 05, 2010, 08:10:48 PM +0100 »

I've not done a rolling start, I'm just trying to find out how it works so I know what to expect. Surely drivers being prepared would help to prevent T1 carnage.
OK.  Rolling start begins with everyone lined up 2 wide.  The pace car leads the field round for a single lap.  As the field gets to the start straight, make sure you are in correct formation.  Go when the green lights come on.
Logged

Team Shark!
Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
****
Posts: 14934


Currum auriga quasi furtivum


View Profile WWW
« Reply #8 on: May 05, 2010, 08:14:12 PM +0100 »

It's described in the iRacing Sporting Code (which obviously you've read, just like everybody else Wink) and, seriously, the thing tells you what to do during the pace lap.

Logged

To finish first, first you must have fins.
Ken Murray
Sr. Member
****
Posts: 1648


Ducati 996 @ Cadwell Mountain


View Profile
« Reply #9 on: May 06, 2010, 12:20:47 AM +0100 »

Haven't actually bought the car yet, but when I do has anyone got a setup sorted yet? iR forum setups are about a year old for Silverstone, so I presume they aren't suitable?? Can't see one at Team Shark yet!!
Logged
Mike Wrightson
Full Member
***
Posts: 866



View Profile WWW
« Reply #10 on: May 06, 2010, 01:31:07 AM +0100 »

I have just uploaded mine at TS.  I'm still fiddling with it though.
Logged

Team Shark!
Fred Basset
Incident Moderators
Full Member
****
Posts: 509


View Profile
« Reply #11 on: May 06, 2010, 06:18:50 AM +0100 »

Mike, Dave

Thanks guys

Ken, try Shawn Purdy's from team Orion, thats working for me at the moment.

Gary
Logged
Ken Murray
Sr. Member
****
Posts: 1648


Ducati 996 @ Cadwell Mountain


View Profile
« Reply #12 on: May 06, 2010, 08:02:45 AM +0100 »

Thanks, I'll check them out.
Logged
Dan Minton
Full Member
***
Posts: 418

http://www.youtube.com/user/LarryLinton


View Profile
« Reply #13 on: May 06, 2010, 04:59:43 PM +0100 »

Quote
Mike, Dave

Thanks guys

Ken, try Shawn Purdy's from team Orion, thats working for me at the moment.

Gary

Yeah thats not a bad set very oversteery though.. I found putting the front and rear ARB's to medium was much better, consistently 6 tenths quicker a lap
Logged
Ken Murray
Sr. Member
****
Posts: 1648


Ducati 996 @ Cadwell Mountain


View Profile
« Reply #14 on: May 07, 2010, 08:24:44 AM +0100 »

First impressions, nice car for a tin top!! Yes, the SP setup is a bit flighty! Don't open the throttle unless the car is pointing straight ahead. Mikes was much more manageable. Looking forward to the race.
Logged
Pages: [1] 2 3 ... 8
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.587 seconds with 62 queries.
anything