picnic
Director, Servers
SimRacing.org.uk Staff
Hero Member
Posts: 8114
|
|
« Reply #45 on: September 08, 2010, 10:29:29 AM +0100 » |
|
For Sebring and Laguna I've used conventional Radical setups but Philip Island I used one based on the real car's setup. It uses softer, more balanced springs and bars with the dampers set in the middle of their range. etc....
Thanks Paul, interesting post and something I'll give a try.
|
|
|
Logged
|
|
|
|
Darren Seal
Guest
|
|
« Reply #46 on: September 08, 2010, 11:15:52 AM +0100 » |
|
I'm interested to hear what FOVs people are using in iRacing.
I find that when trying to use a lower 'realistic' FOV I lose all sense of the car rotating. However, by dialing the FOV up a few notches I find most iRacing cars easy to catch when they get slightly out of shape.
|
|
|
Logged
|
|
|
|
Brendan
Full Member
Posts: 661
Team KC
|
|
« Reply #47 on: September 08, 2010, 01:21:34 PM +0100 » |
|
Great post, Paul. I'm one of those who struggles to find the time to properly setup the car to my liking, and as such I'm usually trying to adapt my driving style to the setup rather than vice versa, so post's like yours are a huge help.
|
|
|
Logged
|
|
|
|
Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
|
|
« Reply #48 on: September 08, 2010, 04:11:06 PM +0100 » |
|
I'm interested to hear what FOVs people are using in iRacing.
I find that when trying to use a lower 'realistic' FOV I lose all sense of the car rotating. However, by dialing the FOV up a few notches I find most iRacing cars easy to catch when they get slightly out of shape.
I use a realistic FOV but then I've got the triple monitor setup. Going back to GTR2/GTL etc now I find it utterly impossible to place the car accurately - it just seems totally unnatural once you've gotten used to the realistic setting.
|
|
|
Logged
|
To finish first, first you must have fins.
|
|
|
Burtoner
|
|
« Reply #49 on: September 08, 2010, 08:37:34 PM +0100 » |
|
Well that didnt last long, started at the back, got going ok, started going up hill people spinning got a clear path ONLY for Adam who was off track on gravel to re enter on the track with his car facing right across the track and just parked it there!, - Sorry but I will be protesting that :/
|
|
|
Logged
|
UKGPL Season 14 Club Champion
|
|
|
ross.mcw
|
|
« Reply #50 on: September 08, 2010, 08:54:31 PM +0100 » |
|
Yeah, but it was only a very small step out at the rear for your car - you certainly weren't to blame (I don't think anyone was) - I just got penned in behind you and James and then got slammed from behind as things jammed up.
Just one of things really. Happy to upload that segment of the replay tonight if you want it.
Interestingly you're not listed with car contact on lap one. Are you sure you hit me? Yes please, I'd like to see what happened if only to see how I can avoid it next time. Paul Replay of carnage on lap 1 here:- http://www.humyo.com/FWhsHvF/Replays/lap1%20carnage.zip?a=uLepO36h-8k
|
|
|
Logged
|
|
|
|
Kerr
|
|
« Reply #51 on: September 08, 2010, 10:04:25 PM +0100 » |
|
Well that didnt last long, started at the back, got going ok, started going up hill people spinning got a clear path ONLY for Adam who was off track on gravel to re enter on the track with his car facing right across the track and just parked it there!, - Sorry but I will be protesting that :/
Robert, have you watched the replay? It's not really nice to call people out at the best of times, but I'd have a little check of the replay before shouting too loud. I'm more than positive that the intent was not to reenter the track or park it on the race surface. Most people would have tried to keep going in the gravel but unfortunately he caught a bump that spun out the rear and propelled him on to the track at an angle. The parking it bit was just trying to stop the car. Once the car was spinning there really was not much chance of doing anything other than trying to stop and hope you don't collect anyone. Reading your post it almost sounds like it was intentional.
|
|
|
Logged
|
|
|
|
Legzy
Old Leader
Former Moderators
Hero Member
Posts: 5122
Bring back GTR2!
|
|
« Reply #52 on: September 08, 2010, 11:44:38 PM +0100 » |
|
started going up hill people spinning got a clear path.... Sorry but I will be protesting that :/
you might also want to review the level of caution you applied when approaching the scene of a mass crash with "spinning cars", before announcing/naming it was another drivers fault. If you'd been traveling at an appropriate speed, even if you couldn't avoid contact, damage would likely be minimal & you could continue. Finally, how many times does Dave have to state about not discussing incidents in the exact way you have?Log the incident, wait & learn from the mods report, move on.
|
|
|
Logged
|
Team Oldie Powered by Viagra!
|
|
|
Dave 'Gizmo' Gymer
Director General
SimRacing.org.uk Staff
Hero Member
Posts: 15100
Currum auriga quasi furtivum
|
|
« Reply #53 on: September 09, 2010, 07:19:24 AM +0100 » |
|
Finally, how many times does Dave have to state about not discussing incidents in the exact way you have?Log the incident, wait & learn from the mods report, move on. Exactly.
|
|
|
Logged
|
To finish first, first you must have fins.
|
|
|
Ken Murray
|
|
« Reply #54 on: September 09, 2010, 08:54:34 PM +0100 » |
|
I'm interested to hear what FOVs people are using in iRacing.
I find that when trying to use a lower 'realistic' FOV I lose all sense of the car rotating. However, by dialing the FOV up a few notches I find most iRacing cars easy to catch when they get slightly out of shape.
It's a bit of a balancing act for me. I much prefer the lower realistic views, but I do still like to see at least some of the front wheels in single seaters or some of the bonnet in tin tops. For me if it is when using the larger wider views that I find judging the rotation difficult. Sure you can see it, but with the longer view it's like you can see parts of the car that would actually be behind you in real life, or at least see bits of the car in front of you that would actually be to the side of you in real life. It's this distorted view that I have always found difficult to come to terms with.
|
|
|
Logged
|
|
|
|
Paul Thurston
Former Moderators
Full Member
Posts: 386
|
|
« Reply #55 on: September 10, 2010, 07:04:11 AM +0100 » |
|
I use 45 or thereabouts but use FreeTrack so have the ability to move my viewpoint. It takes a little while to get used to but I now don't even think about it. It enables me to look to the apex, look down to check the instruments or check around to see where other cars are. It's not as good as a multi screen setup but it's a damn sight cheaper. If you have a Wii Mote sitting around and can wire a few LEDs onto a baseball cap then you can get it set up for around 20 quid. Paul
|
|
|
Logged
|
|
|
|
Paul Thurston
Former Moderators
Full Member
Posts: 386
|
|
« Reply #56 on: September 10, 2010, 07:08:35 AM +0100 » |
|
Cheers Ross. That's actually different to how I remembered it. I was actually round the corner and I put a wheel on the dirt on the exit which explains the twitch. Looking at it there it was a very nice move by Oily, clean a whistle. Paul
|
|
|
Logged
|
|
|
|
ross.mcw
|
|
« Reply #57 on: September 10, 2010, 09:18:32 AM +0100 » |
|
Just to be clear, I wasn't saying anyone was at fault here - I simply had nowhere to go behind you and Oily. Personally I think it was just a racing incident (only avoidable by not racing!).
|
|
|
Logged
|
|
|
|
Paul Thurston
Former Moderators
Full Member
Posts: 386
|
|
« Reply #58 on: September 10, 2010, 12:06:25 PM +0100 » |
|
Just to be clear, I wasn't saying anyone was at fault here - I simply had nowhere to go behind you and Oily. Personally I think it was just a racing incident (only avoidable by not racing!).
I wasn't implying you were. I was just surprised I was further round the corner than I thought.
|
|
|
Logged
|
|
|
|
Ken Murray
|
|
« Reply #59 on: September 10, 2010, 05:51:08 PM +0100 » |
|
I use 45 or thereabouts but use FreeTrack so have the ability to move my viewpoint. It takes a little while to get used to but I now don't even think about it. It enables me to look to the apex, look down to check the instruments or check around to see where other cars are. It's not as good as a multi screen setup but it's a damn sight cheaper. If you have a Wii Mote sitting around and can wire a few LEDs onto a baseball cap then you can get it set up for around 20 quid. Paul Great if you can get comfortable with tracking Paul. I did try some software once (Cam2Pan I think it was called). It used your webcam to lock on to your eyes and then panned the view as required. I just found it difficult to keep my head still so that it wasn't constantly changing and disorientating me. I tried messing with the settings so that it was less sensitive but then it just became a glorified look left/right, and I still couldn't get comfortable with a view that was moving across my screen. It is the movement across the screen that enables me to judge if the car is sliding or not and so if there is movement when there is no sliding it fries my brain. Maybe it's something you need to persevere with, but tbh honest I just haven't got the time or patience.
|
|
|
Logged
|
|
|
|
|