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Author Topic: World Super GT 2 Mod for RFactor2  (Read 2504 times)
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lazlow
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« on: November 13, 2010, 08:12:48 PM +0000 »

Check this render out!!! drool
http://www.virtualr.net/world-super-gt-2-lotus-2-eleven-renders-2/

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Mark J
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« Reply #1 on: November 14, 2010, 11:53:19 AM +0000 »

thats a real photo of a car on a rendered backdrop surely? If not....then wow !  Cool
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Truetom
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« Reply #2 on: November 14, 2010, 03:33:50 PM +0000 »

I myself hope rF2 has better driving feel or I can as well go for Railroads3.
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EdamSpeed
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« Reply #3 on: November 15, 2010, 09:58:15 AM +0000 »

That's definitely a render. Check out the embigulated version here: http://www.virtualr.net/wp-content/gallery/2600/plain_color_render_1pfkx.jpg

I hope the physics detail matches up with the graphics detail!

[edit]Although, that's probably not an in-game render. Would be nice if it was[/edit]
« Last Edit: November 15, 2010, 10:26:39 AM +0000 by EdamSpeed » Logged
H@L9000
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« Reply #4 on: November 15, 2010, 02:02:32 PM +0000 »

I myself hope rF2 has better driving feel or I can as well go for Railroads3.

Yer, Euro truck simulator for me. I will be able to make good use of my 900 degree wheel rotation. Grin

GFX on that car look good, but no chance of it looking like that in game, they did the same with Forza renders.
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Open the Pod Bay door please H@L...
ross.mcw
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« Reply #5 on: November 15, 2010, 05:24:43 PM +0000 »

Yeah, it won't look like that in the game itself.

I am looking forward to seeing what rFactor2 is like though.
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Mike Miller
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« Reply #6 on: November 16, 2010, 03:54:13 PM +0000 »

I'm with others who have mentioned physics. I hope it doesn't feel like I'm driving a magic carpet as it does in rFactor.
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