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  • i5i Silverstone: February 15, 2011
February 15, 2011, 06:00:00 PM +0000 - Silverstone (GP 2000-09) - iRacing Season 5 IndyCar Championship - @iRacing.com
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Led Best Retirement
reason
Incidents
BorchersDK
 
Dallara IndyCar (#43) ChampCar 1 1:31.968
125.024mph
1 44:22.492
120.920mph
28 21 1:33.238
123.321mph
Firestone 1
Simon Gymer
 Team Shark
Dallara IndyCar (#36) ChampCar 3 +0.514
124.329mph
2 +10.954
120.425mph
28   1:33.294
123.247mph
Firestone  
GizMoTo
 Team RVS
Dallara IndyCar (#36) ChampCar 4 +1.158
123.469mph
3 +41.760
119.053mph
28   1:34.342
121.877mph
Firestone 1
spanner
 Prodigy Racing
Dallara IndyCar (#36) ChampCar 6 +1.834
122.579mph
4 +1:05.490
118.017mph
28   1:34.688
121.432mph
Firestone 6
Paul Thurston
 Epicurie Banana
Dallara IndyCar (#36) ChampCar 5 +1.736
122.707mph
5 +1L 27   1:34.466
121.718mph
Firestone 8
Blunder
 Team Oldie Racing
Dallara IndyCar (#36) ChampCar 7 +1.915
122.473mph
6 27   1:33.847
122.520mph
Firestone 16
purdie
 Legends Racing
Dallara IndyCar (#36) ChampCar 2 +0.456
124.407mph
7 +7L 21 7 1:33.433
123.063mph
Disco
Firestone 13
Robin Durrant
 Kerb Crawlers
Dallara IndyCar (#36) ChampCar 8 +2.686
121.476mph
8 +20L 8   1:35.704
120.143mph
Disco
Firestone 8
SimRacing.org.uk Lap Records
iRacing
ChampCar
1:31.968
125.024mph
BorchersDK
Qualifying
Dallara IndyCarFebruary 15, 2011, 06:00:00 PM +0000
i5i
iRacing
ChampCar
1:33.238
123.321mph
BorchersDK
Race
Dallara IndyCarFebruary 15, 2011, 06:00:00 PM +0000
i5i
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Author Topic: iRacing Season 5 IndyCar Championship - Silverstone (GP 2000-09) - Feb 15  (Read 9832 times)
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spanner
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« Reply #15 on: February 14, 2011, 05:57:43 PM +0000 »

Practise server tonight or not?

I think the setups are half my problem, i just dont get on with them even if people can go alot quicker with it.
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« Reply #16 on: February 14, 2011, 06:15:25 PM +0000 »

Practice server's coming up now.

Smiley
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Mike Wrightson
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« Reply #17 on: February 14, 2011, 08:01:12 PM +0000 »

Practise server tonight or not?

I think the setups are half my problem, i just dont get on with them even if people can go alot quicker with it.
Always use a front ARB.  Running without might be a little faster in qually, but it turns into a nightmare in the race.

Don't trail brake too much.

Don't go for full throttle in a low gear before the wheels are nearly straight.
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BorchersDK
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« Reply #18 on: February 15, 2011, 06:59:45 AM +0000 »

Only had a brief chance to practise yesterday, in wich I managed a 1.33.1 (did 12 laps I think it was) with a full load of fuel. Setup still needs some work, and I need some work Smiley. But I was slowly getting the flow of the track. Hoping to knock of atleast .5 sec in race trim.
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Paul Thurston
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« Reply #19 on: February 15, 2011, 07:53:04 AM +0000 »

Only had a brief chance to practise yesterday, in wich I managed a 1.33.1 (did 12 laps I think it was) with a full load of fuel. Setup still needs some work, and I need some work Smiley. But I was slowly getting the flow of the track. Hoping to knock of atleast .5 sec in race trim.
Pity, I was rather hoping you were on fumes. Embarrassed

I had the excuse of getting used to three screens and it's associated frame rate drop.  It's surprising how stuttery 120FPS round Luffield feels when you've been used to 300+.  A load of cars as well will be interesting.

Three screens is another World though.  I pressed the button and was actually sitting in a Dallara.  It seems incredibly low when you can see the wheels.

Tonight will be interesting.  at least I'll be able to see people alongside as they lap me. Smiley
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BorchersDK
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« Reply #20 on: February 15, 2011, 09:08:50 AM +0000 »

Try with vsync on, and restart the game. Thats what I do on my triple setup.

Im running a Gregor Huttu setup. Fast, but nasty when you brake the limit with it. Thats what I want to try and dial out if it tonight. You would want to add front rollbar to start with, and the rest I hope is just damper tweaking -  thats what I did to his Watkins Glen setup.
Got it from their team website http://www.teamredline.co.uk/setups/
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Paul Thurston
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« Reply #21 on: February 15, 2011, 10:42:31 AM +0000 »

Try with vsync on, and restart the game. Thats what I do on my triple setup.

Im running a Gregor Huttu setup. Fast, but nasty when you brake the limit with it. Thats what I want to try and dial out if it tonight. You would want to add front rollbar to start with, and the rest I hope is just damper tweaking -  thats what I did to his Watkins Glen setup.
Got it from their team website http://www.teamredline.co.uk/setups/
I'm always a bit suspicious of VSync.  The problem is that the FF rate is tied to the frame rate.  If you run VSync you're limiting the FF to 60Hz as well and it feels a lot different.  Having said that it may be better to have consistency at 60Hz than for it to deteriorate when you have a lot of cars around you.

Ta for the setup advice.  I actually found a decent amount of consistency using my old RA setup in the end, but Mark's was half a second quicker.  It's tricky.

Paul
Smiley
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spanner
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« Reply #22 on: February 15, 2011, 05:19:10 PM +0000 »

Any chance of being able to know how long the race is beforehand!
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GizMoTo
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« Reply #23 on: February 15, 2011, 05:33:35 PM +0000 »

i'm gona be slow here  only just managed a few laps and i'm S L O W in a big way  {don't ya just hate setting up a new PC installing all ya games and stuff Roll Eyes it's been taking all my "practice" time of late }
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Ken Murray
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« Reply #24 on: February 15, 2011, 05:50:44 PM +0000 »

The problem is that the FF rate is tied to the frame rate.  If you run VSync you're limiting the FF to 60Hz as well and it feels a lot different.  Having said that it may be better to have consistency at 60Hz than for it to deteriorate when you have a lot of cars around you.

In what way does it feel a lot different Paul? Gary made the same point to me recently when I said I always use vsynch. But I've tried with vsynch off and tbh I can't feel any difference with my wheel or any of the other controls. I find the advantage of a smooth, non-tearing image much greater than any faster physics processing.

Gary also got me to try something called D3DOverrider. This enables triple buffering, which I think allows the game to run the physics faster even with vsynch enabled. Is that correct Gary? I have tried it (after having some trouble getting it to actually run on my PC) but I can't really feel any difference. In fact I'm not sure it's actually working. I do get the 'beep', which indicated the programme has detected a D3D process running, but I have found that unless I select vsynch in my gfx card settings then the Overrider does not force it as it is meant to. So if it isn't forcing vsynch is it actually forcing triple buffering??
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Ken Murray
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« Reply #25 on: February 15, 2011, 05:57:46 PM +0000 »

And it looks like I'll be missing tonight. It's rather annoying cos my daughter is missing her dance class to revise for GCSE's later in the week, which would have allowed me to practice and qualify in a relaxed time scale, but work have asked if I'll go in later to help with some problems they are having!!!
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« Reply #26 on: February 15, 2011, 05:59:00 PM +0000 »

How many laps do I need to set??
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Blunder
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« Reply #27 on: February 15, 2011, 06:03:28 PM +0000 »

How many laps do I need to set??

Can't start the session til I know!?
Not spun a lap myself so can't guess! Smiley
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« Reply #28 on: February 15, 2011, 06:06:15 PM +0000 »

How many laps do I need to set??

Can't start the session til I know!?
Not spun a lap myself so can't guess! Smiley

Sorry mate.

go for 28.

Paul
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« Reply #29 on: February 15, 2011, 06:08:10 PM +0000 »

How many laps do I need to set??

Can't start the session til I know!?
Not spun a lap myself so can't guess! Smiley

Sorry mate.

go for 28.

Paul


No worries Paul, it will start in 2 mins... Smiley
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