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  • U14 Kyalami: January 30, 2011
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Author Topic: UKGTR Season 14 - Kyalami - Jan 30  (Read 3601 times)
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raceline20
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« Reply #15 on: January 27, 2011, 03:24:33 PM +0000 »

OK track problem #1
 it causes the game to CTD at the initial  carbon-black "gtr2" welcome screen.
Install track - game ctd`s
uninstall track - game works fine
i have tried both humyo and filefront downloads and both exhibit the same problem.
Could it be the installer messing something up?

Can you see a folder named 'Kyalami' at this location?

C:\GTR2\GameData\Locations\


anyone no a good time for this track
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spanner
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« Reply #16 on: January 27, 2011, 04:48:11 PM +0000 »

At the moment any time is a good time as i keep going off. That last chicane is stupidly tight tho Shocked
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blito
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« Reply #17 on: January 27, 2011, 05:32:45 PM +0000 »

i think my only clean lap was a 1:47.... cant remember as mostly i was investigating the different gravel traps!
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Jason Blito
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« Reply #18 on: January 27, 2011, 09:42:32 PM +0000 »

Ok, my best is a 1.37.8 with a full tank. That final chicane ruins the whole track Sad
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APEXTECHUSA
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« Reply #19 on: February 03, 2011, 12:42:41 PM +0000 »

r we racing this weekend
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Legzy
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« Reply #20 on: February 03, 2011, 07:14:33 PM +0000 »

r we racing this weekend
Yes.... I'm certsin H@L will post something today Smiley

p.s. Results from last week will be posted later tonight too (now we're back online).
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APEXTECHUSA
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« Reply #21 on: February 03, 2011, 08:33:14 PM +0000 »

r we racing this weekend
Yes.... I'm certsin H@L will post something today Smiley

p.s. Results from last week will be posted later tonight too (now we're back online).
thanks
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Truetom
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« Reply #22 on: February 03, 2011, 09:53:26 PM +0000 »

Interesting races, need to work on that understeer. Very much. Roll Eyes
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Legzy
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« Reply #23 on: February 03, 2011, 11:44:11 PM +0000 »

Results & Replays in the usual places.... finally Wink
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H@L9000
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« Reply #24 on: February 04, 2011, 03:11:02 PM +0000 »

Thanks Legzy. Smiley

I had a great couple of races with many awesome fights against drivers including RaceLine, Apex, Matt and others. I did cause more than 1 incident in the 2nd though. I was too aggressive given the track/car/reverse grid combo. Sorry API and Legzy and possibly at least 1 other person, I cant remember it all now.

The track was not bad in terms of its 3d modelling but, the time runs out early (can be fixed fairly easily) and I am not sure what caused the problem with the 2nd race. It was strange and I can not remember seeing that problem before. On the last lap I saw the server message 'next track' and it loaded the next session while we were still all racing. Huh

These problems would have to be fixed before we use this track again. I will see if I can sort it out but, the track will not be used again for a while even if I do. There are still many other good tracks out there to try. Smiley
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Legzy
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« Reply #25 on: February 04, 2011, 04:04:01 PM +0000 »

A lap distance race (rather than time) would likely fix all issues mentioned Smiley
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« Reply #26 on: February 04, 2011, 04:07:35 PM +0000 »

We did a lap distance race, 15 laps, that is why I cant figure out what happened. Huh
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