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  • U14LE Portimão: March 13, 2011
March 13, 2011, 08:36:54 PM +0000 - Portimão - UKGTR Season 14 Lower Endurance (GT2)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Berger R - 74
 Supersonic Racing
Ferrari 430 (#70000) GT2 1 1:41.813
101.715mph
1 1:00:56.943
96.283mph
34 1:42.771
100.767mph
Michelin  
Truetom
 Legends Racing
Ferrari 430 (#70000) GT2 2 +1.228
100.503mph
2 +26.437
95.592mph
34 1:43.490
100.067mph
Michelin  
Legzy
 Team Oldie Racing
Ferrari 430 (#110014) GT2 8 +2.918
98.881mph
3 +1:01.627
94.687mph
34 1:44.512
99.088mph
Michelin  
nsfast
 Supersonic Racing
Ferrari 430 (#70000) GT2 4 +1.412
100.324mph
4 +1:16.789
94.303mph
34 1:44.025
99.552mph
Michelin  
Mark J
 Legends Racing
Porsche 997 GT3-RSR (#800008) GT2 5 +1.531
100.208mph
5 +1:19.164
94.243mph
34 1:43.556
100.003mph
Michelin  
[email protected]
 Team Pseudo Racing
SEAT Toledo GT (#3103) GT2 3 +1.360
100.374mph
6 +1:20.734
94.203mph
34 1:43.060
100.484mph
Pirelli  
spanner
 Prodigy Racing
Porsche 997 GT3-RSR (#990057) GT2 7 +1.940
99.813mph
7 +1:36.424
93.809mph
34 1:43.691
99.873mph
Michelin  
phspok
 Team Pseudo Racing
BMW M3 GTR (#880052) GT2 6 +1.807
99.941mph
8 +1L
93.185mph
33 1:44.359
99.233mph
Michelin  
Ade
 Kerb Crawlers
Porsche 996 GT3-RSR (#980013) GT2 9 +3.084
98.725mph
9 +9.187
92.953mph
33 1:45.179
98.460mph
Michelin  
SRW
 Prodigy Racing
Ferrari 430 (#70000) GT2 10 +4.620
97.300mph
10 +31.776
92.385mph
33 1:46.700
97.056mph
Michelin  
blito
 Nessuna Speranza
Porsche 996 GT3-RSR (#4060) GT2 11 +6.735
95.404mph
11 +29L 5 1:48.738
95.237mph
unknown
Pirelli  
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Author Topic: UKGTR Season 14 UKGTR Season 14 Lower Endurance - Portimão - Mar 13  (Read 5366 times)
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[email protected]
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« on: March 08, 2011, 06:09:55 PM +0000 »

Practice 1:20:00 BST(10 mins)
Qual 2:20:10(20 mins)
Race:20:30(60 mins)note: no warmup!

Cars allowed: Any GT2 from the v2.13.0.0 physics pack. You will also need the v2.12.0.0 GT2 skin pack but, the v2.10.5.0 sound pack is optional (download from here).
Weather: dry.
Track: Portimão (Autodromo Internacional Algarve, v1.1.0.0) (download from here).
Race Start Time: 14:00.
Pit Stops: You must make a minimum of one pit stop during which you must take on at least 1 litre of fuel and/or change at least two tyres. You cannot take a mandatory stop at the end of the pace lap, or with less than 1 lap to go.

Fuel Use: x2

Server: simracing.org.uk LE
Password: see above

Notes:
(1) Please make sure you are fully aware of the UKGTR Rules - especially the speed limiter starting procedure and the rules about in-game chat messages.
(2) Standings and schedule can be found on the championship standings page
(3) You will not be able to join the server without the car physics pack and track (see links above).
(4) Drivers may only change car once in the season without penalty.
(5) Drivers are reminded that they must select ISDN as their bandwidth, otherwise the stability of everyone's connection will be reduced.
(6) Please use the Driver Details page to ensure that the league management software has your correct GTR2 'Driving Name' (not necessarily the same as your lobby name).
(7) The server will be set to 26 slots, not 28.
« Last Edit: March 10, 2011, 10:34:02 PM +0000 by [email protected] » Logged

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« Reply #1 on: March 08, 2011, 06:17:01 PM +0000 »

This is the first race of the new season. Smiley

I will give at least 2 weeks notice for the race announcements from now on.

Remember that the results of these races will be recorded permanently on the SROuk web site so get practising. Grin
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« Reply #2 on: March 08, 2011, 06:31:16 PM +0000 »

The Lower Endurance will be 4 races using the GT2 cars.

If GTR Evo proves popular then we will change over to that for a 4 races championship once the GT2 championship is complete.
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« Reply #3 on: March 08, 2011, 06:37:29 PM +0000 »

Lovely combo. Will be there for sure. Cool
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« Reply #4 on: March 08, 2011, 08:22:15 PM +0000 »

looking forward to it, Portimao is a challengeing track! there have been some exciting FIA GT races there over the last couple of years
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« Reply #5 on: March 10, 2011, 07:56:07 PM +0000 »

Good to see a competitive series finally returning here after a 3months absence !

GT2 and a great track, nice  Cool
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« Reply #6 on: March 10, 2011, 08:04:25 PM +0000 »

So your going to join us for a GTR2 race?  Shocked

 Grin Wink
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« Reply #7 on: March 10, 2011, 09:58:45 PM +0000 »

Just noticed that the server was still running Super GT's at Enna, so have restarted the server with GT2's at Algarve.
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« Reply #8 on: March 10, 2011, 10:34:56 PM +0000 »

Just noticed that the server was still running Super GT's at Enna, so have restarted the server with GT2's at Algarve.

Thanks mate.

The race is of course x2 fuel use. 1st post has been updated.
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« Reply #9 on: March 10, 2011, 11:44:02 PM +0000 »

so come on then, whats everyone racing with this season ?  Not sure whether to take my trusty Porsche steed or try something else.  Undecided  Just did a 1:45.2 (40mins race fuel) in the 997 after half hour praccy.  Tyre wear seems low here and hard to get some temps into the tyres.

Shame we never got a few more GT2s into the mix, like the vette, aston and ford GT.
« Last Edit: March 11, 2011, 07:57:04 AM +0000 by Mark J » Logged

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« Reply #10 on: March 11, 2011, 08:59:05 AM +0000 »

Shame we never got a few more GT2s into the mix, like the vette, aston and ford GT.

I agree. Undecided

Don't know which car I'll take yet. We use this class so rarely I forgot what I didn't drive yet. Sad Noz sure I like 2x fuel, though. Extra weight takes fun out of this class. But I understand the strategic reason for this decission. Smiley
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« Reply #11 on: March 12, 2011, 08:06:14 PM +0000 »

bit quiet round here  Sad  1night before the race and still only a handful of posts. Anyone turning up?

couple of questions:-  1) can we have engine health re-used now in our racing series. I always thought it was crap that we can run the engines at full revs all the time. People should run the risk of engine problems if they abuse the engines rev range and their gear changes.

2) can we also start using flag rules? Never understood why we didnt  Huh Having just run a season over at RD using them, where they worked very well, particularly blue flags in qually and race, and yellows... it baffles me that we dont.

As you were  Grin
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« Reply #12 on: March 12, 2011, 08:21:36 PM +0000 »

Quote
1) can we have engine health re-used now in our racing series. I always thought it was crap that we can run the engines at full revs all the time. People should run the risk of engine problems if they abuse the engines rev range and their gear changes.
I'm confussed, to my knowledge, we've always run this setting on normal(ie you slowly damage your engin for consistantly going in the red with your revs) Huh

I'll be there unless my mrs has planned on another Sunday baby delivery (just to make me miss a race!) Wink
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« Reply #13 on: March 13, 2011, 09:11:41 AM +0000 »

With Legzy (first time for everything Wink) I thought the change we made to engine health was they simply all start at 100% healthy rather than the random health levels the game used. I've certainly been able to blow engines up since these changes were introduced.
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« Reply #14 on: March 13, 2011, 09:23:24 AM +0000 »

Managed to do 45's in the 997.

Shows how long you've been away MJ! Yeah, engine health does drop but its not going to drop so quick that your going to struggle to finish a race. No racecar is that fragile!

We've also always used flag rules, however qually might just be handled differently between games.
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